JASSS logo


396 articles matched your search for the keywords:
Agile, Agent-Based, Alcohol, Attitudes, Microsimulation, Modelling

Understanding Complex Social Dynamics: a Plea for Cellular Automata Based Modelling

Andreas Flache and Rainer Hegselmann
Journal of Artificial Societies and Social Simulation 1 (3) 1

Kyeywords: Cellular Automata, Social Dynamics, Modelling
Abstract: The article argues that using cellular automata (CA) is a promising modelling approach to understand social dynamics. The first section introduces and illustrates the concept of CA. Section 2 gives a short history of CA in the social sciences. Section 3 describes and analyses a more complicated model of evolving support networks. The final section summarises the advantages of the CA approach.

Multi-Level Simulation in Lisp-Stat

Nigel Gilbert
Journal of Artificial Societies and Social Simulation 2 (1) 3

Kyeywords: Multi-Level Simulation, Social Simulation, Lisp, Computer Modelling, Social Simulation Tookit
Abstract: A package of Lisp functions is described which implements a simple multi-level simulation toolkit, MLS. Its design owes a great deal to MIMOSE. MLS runs within Lisp-Stat. It offers a set of functions, macros and objects designed to make the specification of multi-level models straightforward and easy to understand. Lisp-Stat provides a Lisp environment, statistical functions and easy to use graphics, such as histograms, scatterplots and spin-plots, to make the results of multi-level simulations easy to visualise.

Special Interest Group on Agent-Based Social Simulation

Rosaria Conte and Scott Moss
Journal of Artificial Societies and Social Simulation 2 (1) 4

Kyeywords: Agent-Based Social Simulation, Special Interest Group, AgentLink
Abstract:

The Origin of Institutions: Socio-Economic Processes, Choice, Norms and Conventions

José Castro Caldas and Helder Coelho
Journal of Artificial Societies and Social Simulation 2 (2) 1

Kyeywords: Institutional Economics, Agent Modelling, Socio-Economic Simulation, Evolutionary Algorithms
Abstract: Institutions, the way they are related to the behaviour of the agents and to the aggregated performance of socio-economic systems, are the topic addressed by this essay. The research is based on a particular concept of a bounded rational agent living in society and by a population based simulation model that describes the processes of social learning. From simple co-ordination problems, where conventions spontaneously emerge, to situations of choice over alternative constitutional rules, simulation was used as a means to test the consistency and extract the implications of the models. Institutions, as solutions to recurring problems of social interaction, are both results and preconditions for social life, unintended outcomes and human devised constraints. In an evolutionary setting no support is found for the deep rooted beliefs about the 'naturally' beneficial outcomes generated by 'invisible-hand' processes or by any alternative Hobbesian meta-agency.

An Integrated Approach to Simulating Behavioural Processes: a Case Study of the Lock-in of Consumption Patterns

Marco A. Janssen and Wander Jager
Journal of Artificial Societies and Social Simulation 2 (2) 2

Kyeywords: Lock-In, Multi-Agent Modelling, Social Psychology, Need Satisfaction, Consumer Behaviour
Abstract: Lock-in denotes a phenomenon of monopolistic dominating technologies or consumer goods in a certain market. These lock-ins cannot be explained by superior characteristics of the good or technology. Previous studies mainly used probabilistic models to study lock-in effects. In this paper an integrated conceptual model of consumer behaviour is used to identify relevant processes of lock-in dynamics of consumption patterns. An agent-based model is developed to simulate consumats, artificial consumers, who are confronted with two similar products. We found two types of lock-in, namely, a spatial lock-in and a global level lock-in. The spatial lock-in related to the spatial patterns that occur in consumption patterns and relates to the satisfaction of the need for identity. The global lock-in relates to price effects and occurs only if individual preferences are not significantly weighted in the cognitive processing.

Technological Change, Learning and Macro-Economic Coordination: an Evolutionary Model

Gérard Ballot and Erol Taymaz
Journal of Artificial Societies and Social Simulation 2 (2) 3

Kyeywords: Technological Change, Human Capital, Endogenous Growth, Artificial Intelligence, Artificial Worlds, Classifier Systems, Microsimulation, Evolutionary Theory
Abstract: The purpose of the paper is to model the process of rule generation by firms that must allocate their resources between physical assets, training, and R&D, and to study the microeconomic performances as well as the aggregate outcomes. The framework is a complete micro-macroeconomic Leontieff-Keynesian model initialised with Swedish firms, and provides one of the first applications of the " artificial world " methodology to a complete economic system. The model also displays detailed features of technological change and firms' human capital. In this complex and evolving Schumpeterian environment, firms are "boundedly rational" and use rules. They learn better rules to survive, and we model this process with the use of classifiers. We are able to show that the diversity of rules is sustained over time, as well as the heterogeneity of firms' performances. Simple rules appear to secure larger market shares than complex rules. The learning process improves macroeconomic performance to a large extent whereas barriers to entry are also detrimental for macroeconomic performance.

Concepts for an Agent-Based Framework for Interdisciplinary Social Science Simulation

Elke Mentges
Journal of Artificial Societies and Social Simulation 2 (2) 4

Kyeywords: Modelling Language, Software System, Multi-Agent System, Modelling Interactions, Toolkit
Abstract:

The Multi-Agent Modelling Language and the Model Design Interface

László Gulyás, Tamás Kozsik and John B. Corliss
Journal of Artificial Societies and Social Simulation 2 (3) 8

Kyeywords: Social Science Simulation, Agent-Based Modelling, Integrated Modelling Environment
Abstract: While computer models provide many advantages over traditional experimental methods, they also raise several problems. The process of software development is a complicated task with high potential for errors, especially when it is carried out by scientists holding their expertise in other fields than computer science. On the other hand, the process of creating computer simulations of social systems which reflect the reality of such systems requires insights considerably beyond expertise in computer science. The Multi-Agent Modelling Language (MAML) is one of the efforts to ease these difficulties. In its current version, MAML is a macro-language for Swarm (a freely distributed toolset under development at SFI), but it is also part of a larger Swarm-independent framework. Also, the design of MAML, while influenced by concepts from Swarm, is general enough to allow for later extension of the supported simulation kernels. This paper gives an overview of the mentioned larger framework, with special emphasis on MAML and its graphical CASE tool, the Model Design Interface.

Agent-Based Modelling of Collective Identity: Testing Constructivist Theory

Ian Lustick
Journal of Artificial Societies and Social Simulation 3 (1) 1

Kyeywords: Agent-Based Modeling, Identity, Constructivism
Abstract: Agent-based modeling is an alternative and complementary approach to the study of political identities, including ethnicity and nationalism. By generating many runs with different initial conditions large data sets of virtual histories can be accumulated. This paper presents the ABIR (Agent-Based Identity Repertoire) model which seeks to refine, elaborate, and test constructivist theories of identity and identity change. In this model agents with activated identities interact on a landscape. These agents have repertoires of latent identities. A simple set of micro rules, conforming to constructivist theory's standard propositions about the fluidity, multiplicity, and institutionalizability of identities, as well as their responsiveness to changing incentive structures, determines in any particular interaction what identities will be activated, deactivated, or maintained. Macro-patterns that emerge from these myriad micro-interactions can then be systematically studied. Experiments reported in this paper focus how variation in the size of agent repertoires can affect tension reduction and aggregation across the landscape. Results suggest that tipping and cascade effects are much more likely when a small number of exclusivist identities are present in a population.

Modelling Social Systems As Complex: Towards a Social Simulation Meta-Model

Chris Goldspink
Journal of Artificial Societies and Social Simulation 3 (2) 1

Kyeywords: Complex Systems, Autopoiesis, Social Simulation, Cognition, Agents, Modelling. Meta-Model, Ontology
Abstract: There is growing interest in extending complex systems approaches to the social sciences. This is apparent in the increasingly widespread literature and journals that deal with the topic and is being facilitated by adoption of multi-agent simulation in research. Much of this research uses simple agents to explore limited aspects of social behaviour. Incorporation of higher order capabilities such as cognition into agents has proven problematic. Influenced by AI approaches, where cognitive capability has been sought, it has commonly been attempted based on a 'representational' theory of cognition. This has proven computationally expensive and difficult to implement. There would be some benefit also in the development of a framework for social simulation research which provides a consistent set of assumptions applicable in different fields and which can be scaled to apply to simple and more complex simulation tasks. This paper sets out, as a basis for discussion, a meta-model incorporating an 'enactive' model of cognition drawing on both complex system insights and the theory of autopoiesis. It is intended to provide an ontology that avoids some of the limitation of more traditional approaches and at the same time providing a basis for simulation in a wide range of fields and pursuant of a wider range of human behaviours.

Simulating Household Waste Management Behaviours Part 2: Home Composting

Peter Tucker and Isobel Fletcher
Journal of Artificial Societies and Social Simulation 3 (3) 2

Kyeywords: Behavioural Change, Composting, Intervention, Material Diversion, Process Modelling, Social Interaction, Stochastic Modelling, Sustainable Development, Waste Management
Abstract: This paper describes a simulation model of community home composting behaviour based on distributions of individual households, each actively managing the organic fraction of their own domestic waste. The model predicts overall participation levels and the individual and collective flows and compositions of the materials diverted into the compost bin. The take up of home composting by new composters and the drop-out of existing composters are modelled through invoking staged or random discrete events which perturb the model attitudes, and other attributes held by individual householders. An attitude-behaviour model then determines whether these attitude changes result in behavioural change. Post-event evaluations of the compost produced are simulated by integrating an empirical, technical model of the composting process into the behavioural model. This was accomplished by matching the input/output requirements of the two models via a common vector of material flow, and by feeding back the technical process quality monitoring data into the social model, as instances of discrete events. The simulation results are compared with survey data, and simulation results are presented to predict the longer-term sustainability of home composting within the community.

Some Strategies for the Simulation of Vocabulary Agreement in Multi-Agent Communities

Juan de Lara Jaramillo and Manuel Alfonseca
Journal of Artificial Societies and Social Simulation 3 (4) 2

Kyeywords: Multi-Agent Systems, Agent-Based Simulation, Self-Organization, Language
Abstract: In this paper, we present several experiments of belief propagation in multi-agent communities. Each agent in the simulation has an initial random vocabulary (4 words) corresponding to each possible movement (north, south, east and west). Agents move and communicate the associated word to the surrounding agents, which can be convinced by the 'speaking agent', and change their corresponding word by 'imitation'. Vocabulary uniformity is achieved, but strong interactions and competition can occur between dominant words. Several moving and trusting strategies as well as agent roles are analyzed.

What is Ascape and Why Should You Care?

Miles Parker
Journal of Artificial Societies and Social Simulation 4 (1) 5

Kyeywords: Agent-Based Simulation, Computer Modelling, Software Frameworks, Java
Abstract: Ascape is a framework designed to support the development, visualization, and exploration of agent based models. In this article I will argue that agent modeling tools and Ascape, in particular, can contribute significantly to the quality, creativity, and efficiency of social science simulation research efforts. Ascape is examined from the perspectives of use, design, and development. While Ascape has some unique design advantages, a close examination should also provide potential tool users with more insight into the kinds of services and features agent modeling toolkits provide in general.

Intervening to Achieve Co-Operative Ecosystem Management: Towards an Agent Based Model

Jim Doran
Journal of Artificial Societies and Social Simulation 4 (2) 4

Kyeywords: Software Agent, Agent-Based Modelling, Integrated Watershed Management, Sustainability, Fraser River, Intervention Strategy
Abstract: We propose an advanced agent-based modelling approach to ecosystem management, informed and motivated by consideration of the Fraser River watershed and its management problems. Agent-based modelling is introduced, and a three-stage computer-based research programme is formulated, the focus of which is on how best to intervene to cause stakeholders to co-operate effectively in ecosystem management, and on the objective discovery and comparison of intervention strategies by way of computer experimentation. The agent-based model outlined is technically relatively complex, and several potential difficulties in its detailed development are discussed. Types of ecosystem intervention strategy that might plausibly be discovered or recommended by the model are projected and compared with those currently advocated in the literature.

Lake Anderson Revisited by Agents

Michael Moehring and Klaus G. Troitzsch
Journal of Artificial Societies and Social Simulation 4 (3) 1

Kyeywords: Water Management, Stepwise Refinement, Multilevel Modelling
Abstract: In our paper, we replicate simulation experiments carried out some 30 years ago by Jay M. Anderson who then tried to find out which measures should be taken to avoid the eutrophication of a lake. In his DYNAMO model, he simulated the development of a lake under cultural eutrophication, i.e. mainly by the discharge of fertilisers from agriculture. He designed a number of policies and applied them as an experimenter. In our model, some of the policies suggested by Anderson are taken by a government (or, alternatively, by a number of regional governments) who are in charge of the region(s) around the lake. We define rules which the authorities apply when they find that some of the variables which describe the state of the lake exceed (or fall below) certain thresholds. In a next step of refinement of the model, authorities will still define thresholds, but will not take all possible measures themselves, but charge the farmers with taxes when they exceed the fertiliser discharge limit. Farmers will then be endowed with rules which tell them whether it is better for them to pay the taxes or take appropriate measures against eutrophication themselves. The rationale of our paper is to show how stepwise refinement of a model can contribute to our understanding of the interactions between water resource decision makers of different levels and the natural environment. It is part of our efforts to develop agent-based models for application to issues of water treatment - as is done in the FIRMA project

Flexible Modelling with VSEit, the Versatile Simulation Environment for the Internet

Kai-H. Brassel
Journal of Artificial Societies and Social Simulation 4 (3) 10

Kyeywords: Object-Oriented Simulation, Multi-Paradigm Modelling, Java, Simulation Framework, Web-Based Simulation, Simulation Visualization
Abstract: Social science research calls for the explorative modelling of complex problem domains. A modelling tool that aims at supporting this kind of effort has to strike the balance between offering sufficient flexibility for free exploration on the one hand and effective measures to relieve the modeler from the more cumbersome parts of programming on the other. The Java-based VSEit framework, presented in this paper, embodies a pragmatic approach to strike that middle ground. One key element of the VSEit architecture is the supplementation of the usual object-oriented class concept with the capability for specifying types of model entities and structures at a high semantic level.

Economic Performance, Inter-Firm Relations and Local Institutional Engineering in a Computational Prototype of Industrial Districts

Flaminio Squazzoni and Riccardo Boero
Journal of Artificial Societies and Social Simulation 5 (1) 1

Kyeywords: Agent-Based Computational Model, Industrial Districts, Technological Change, Local Institutional Engineering.
Abstract: Industrial districts can be conceived as complex systems characterised by a network of interactions amongst heterogeneous, localised, functionally integrated and complementary firms. In a previous paper, we have introduced an industrial district computational prototype, showing that the economic performance of an industrial district proceeds to the form through which firms interact and co-ordinate each others. In this paper, we use such computational framework to experiment different options of “local institutional engineering”, trying to understand how specific “supporting institutions” could perform macro-collective activities, such as, i.e., technology research, transfer and information, improving the technological adaptation of firms. Is a district more than a simple aggregation of localised firms? What can explain the economic performance of firms localised into the same space? Could some options of “local institutional engineering” improve the performance of a district? Could such options set aside the problem of how firms dynamically interact? These are questions explored in this paper.

UMDBS - a New Tool for Dynamic Microsimulation

Thomas Sauerbier
Journal of Artificial Societies and Social Simulation 5 (2) 5

Kyeywords: Microsimulation, Monte Carlo Simulation, Micro Data, Simulation Languages, Simulation Systems, UMDBS, MISTRAL
Abstract: Microsimulation is a powerful method for analysis and forecasting especially in the field of economics and social science. One of the main reasons for its relatively rare usage is that until now there has been no standard software available. The Universal Micro DataBase System, UMDBS, is a new tool that runs on any Windows PC. It is suited for all tasks involved in running a microsimulation starting from the import of external data, the development of the simulation model, to the analysis of the results. It includes MISTRAL, an integrated modelling language that allows implementing the simulation models as well as analysing the micro data. After a short introduction to microsimulation, this article first presents the UMDBS and its main functions. Then an overview to the new modelling language MISTRAL is given including the features, the structure, and the implementation. Finally information is given about how to get UMDBS for free.

An Agent-Based Model of Ethnic Mobilisation

Armano Srbljinovic, Drazen Penzar, Petra Rodik and Kruno Kardov
Journal of Artificial Societies and Social Simulation 6 (1) 1

Kyeywords: Agent-Based Modelling; Ethnic Identity; Ethnic Mobilisation
Abstract: In this paper we used the methodology of agent-based modelling to help explaining why populations with very similar socio-demographic characteristics sometimes exhibit great differences in ethnic mobilisation levels during mobilisation processes. This agent-based model of ethnic mobilisation was inspired and developed by combining and extending several theories, ideas and modelling constructs that were already used in agent-based modelling of social processes. The model has been specifically adapted to account for some of the most important characteristics of ethnic mobilisation processes that took place in the former Yugoslavia. Results obtained by experimenting with the model indicate that the observed differences in mobilisation levels across populations may sometimes not be related to the variations within any particular socio-demographic factor, but merely to random differences in the initial states of the individuals. In this model these random differences primarily relate to the degrees of importance that individuals attach to their ethnic identity, as well as to the layout of social networks.

Simple is Beautiful? and Necessary

Guillaume Deffuant and Frederic Amblard
Journal of Artificial Societies and Social Simulation 6 (1) 6

Kyeywords: Extremist Attitudes; Opinion Dynamics; Sociophysics
Abstract: A contribution to the JASSS forum, in reaction to the paper in FASZ about our model of extremism

Role-Playing Games, Models and Negotiation Processes

Olivier Barreteau, Christophe Le Page and Patrick D'aquino
Journal of Artificial Societies and Social Simulation 6 (2) 10

Kyeywords: Role Playing Games, Participatory simulation, Companion Modelling, Artificial Societies
Abstract: This special collection of papers on Role-Playing Games, Models and Negotiation Processes presents a selection of papers from two thematic sessions at the International Society for Ecological Economics conference held in Sousse, Tunisia, in February 2002. The aim of these thematic sessions was to share experiments involving negotiation using models and role-playing games (RPG), in order to review the range of these experiments and the methodological difficulties encountered.

A Step-By-Step Approach to Building Land Management Scenarios Based on Multiple Viewpoints on Multi-Agent System Simulations

Michel Etienne, Christophe Le Page and Mathilde Cohen
Journal of Artificial Societies and Social Simulation 6 (2) 2

Kyeywords: Natural resource management; Management scenarios; Agent-Based Model, Viewpoints
Abstract: A multi-agent system was developed to simulate strategies of natural resource management in the Causse Méjan, a limestone plateau dominated by a rare grassland-dominated ecosystem endangered by pine invasion. To stimulate the emergence of alternative long-term management strategies for the sheep farms and the woodlands, contrasting dynamic viewpoints on land resources were designed at different space scales. To begin with, they were individually used to validate the model with each type of main stakeholders (foresters, farmers and the National Park of Cévennes rangers), to improve it and to propose individual scenarios of natural resource management. Once the model improved, the set of viewpoints made it possible to assess the impact of the individual scenarios on the main productive (sheep stocking rate, timber growth) and environmental (endangered species, landscape value) stakes on any spatial entity considered as relevant by any stakeholder. As the different opinions were collectively viewed and confronted, the need to agree to a compromise was highlighted and led to new scenarios based on more collective management of the pine woodlands. The results of these alternative scenarios were collectively evaluated anew and it was then possible to select a set of feasible scenarios stemming from current actors? perceptions and practices and to suggest alternative sylvopastoral management based on innovative practices. The paper underlines the usefulness of the representation of viewpoints in that it allowed for scenario description and impact assessment of the compared management strategies. It also shows how the step-by-step approach contributed to improve decision-making by National Park managers.

Agent-Based Approach to Investors? Behavior and Asset Price Fluctuation in Financial Markets

Hiroshi Takahashi and Takao Terano
Journal of Artificial Societies and Social Simulation 6 (3) 3

Kyeywords: Agent-Based Approach, Financial Engineering, Behavioral Finance, natural selection, Society dynamics, Self-organizing systems and emergent organization
Abstract: In this paper, we use Agent-Based Approach to analyze how asset prices are affected by investors and investment systems that are based on Behavioral Finance. We build a virtual financial market that contains two types of investors: fundamentalists and non-fundamentalists. As a result of intensive experiments in the market, we find that (1) the traded price agrees with the fundamental value and the fundamentalists survive according to the principle of natural selection in the case that the market contains the same number of fundamentalists and trend predictors (investors who make trend prediction), (2) the traded price largely deviates from the fundamental value and the non-fundamentalists frequently obtain excess returns and therefore the fundamentalists are eliminated according to the principle of natural selection in the case that the proportion of trend predictors is extremely high or in the case that the investment ratio of the risk asset is restricted, and (3) the traded price largely deviates from the fundamental value in the case that the non-fundamentalists estimate the losses excessively, as pointed in Prospect Theory. These results indicate that the non-fundamentalists affect the traded prices and obtain excess returns also in real markets.

Adaptive Agents, Political Institutions and Civic Traditions in Modern Italy

Ravi Bhavnani
Journal of Artificial Societies and Social Simulation 6 (4) 1

Kyeywords: Social Capital, Italy, Agent-Based Model
Abstract: Long duration historical studies have been formative in shaping comparative analysis. Yet historical processes are notoriously difficult to study, and their findings equally difficult to validate empirically. In this paper, I take Robert Putnam’s work on Civic Traditions in Modern Italy and attempt to bridge the gap between the study’s historical starting point and contemporary observations, using an agent-based model of social interaction. My use of a computational model to study historical processes—in this case the inculcation and spread of social capital—supports Putnam's claim of path dependence. Moving beyond Putnam’s study, my results indicate that the formation of civic (or uncivic) communities is not deterministic, that their emergence is sensitive to historical shocks, and that the absence of political boundaries lowers aggregate levels of civicness in regions characterized by effective institutions. In addition, the simulation suggests that minor improvement to ineffective institutions—making them moderately effective—constitute a mid-level equilibrium trap with the least desirable social consequences.

Case-Based Reasoning, Social Dilemmas, and a New Equilibrium Concept

Luis R. Izquierdo, Nicholas M. Gotts and Gary Polhill
Journal of Artificial Societies and Social Simulation 7 (3) 1

Kyeywords: Social Dilemmas, Case-Based Reasoning, Prisoner's Dilemma, Agent-Based Simulation, Analogy, Game Theory, Aspiration Thresholds, Equilibrium
Abstract: In this paper social dilemmas are modelled as n-player games. Orthodox game theorists have been able to provide several concepts that narrow the set of expected outcomes in these models. However, in their search for a reduced set of solutions, they had to pay a very high price: they had to make disturbing assumptions such as instrumental rationality or common knowledge of rationality, which are rarely observed in any real-world situation. We propose a complementary approach, assuming that people adapt their behaviour according to their experience and look for outcomes that have proved to be satisfactory in the past. These ideas are investigated by conducting several experiments with an agent-based simulation model in which agents use a simple form of case-based reasoning. It is shown that cooperation can emerge from the interaction of selfish case-based reasoners. In determining how often cooperation occurs, aspiration thresholds, the agents' representation of the world, and their memory all play an important and interdependent role. It is also argued that case-based reasoners with high enough aspiration thresholds are not systemically exploitable, and that if agents were sophisticated enough to infer that other players are not exploitable either, they would eventually cooperate.

VIR-POX: An Agent-Based Analysis of Smallpox Preparedness and Response Policy

Benjamin M. Eidelson and Ian Lustick
Journal of Artificial Societies and Social Simulation 7 (3) 6

Kyeywords: Smallpox, Bioterrorism, Agent-Based Modeling, Stochastic Simulation, Vaccination Policy
Abstract: Because conjectural 'thought experiments' can be formalized, refined, and conducted systematically using computers, computational modeling is called for in situations that demand robust quantitative study of phenomena which occur only rarely, or may never occur at all. In light of mounting concerns regarding the threats of bioterrorism in general and smallpox in specific, we developed a stochastic agent-based model, VIR-POX, in order to explore the viability of available containment measures as defenses against the spread of this infectious disease. We found the various vaccination and containment programs to be highly interdependent, and ascertained that these policy options vary not only in their mean effects, but also in their subordination to factors of chance or otherwise uncontrollable interference, relationships which themselves fluctuate across ranges of the counterfactual distribution. Broadly speaking, ring vaccination rivaled mass vaccination if a very substantial proportion of smallpox cases could be detected and isolated almost immediately after infection, or if residual herd immunity in the population was relatively high. Pre-attack mass vaccination and post-attack mass vaccination were equivalent in their capacities to eliminate the virus from the population within five months, but the pre-attack strategy did so with significantly fewer deaths in the process. Our results suggest that the debate between ring and mass vaccination approaches may hinge on better understanding residual herd immunity and the feasibility of early detection measures.

Understanding MABS and Social Simulation: Switching Between Languages in a Hierarchy of Levels

Oswaldo Terán
Journal of Artificial Societies and Social Simulation 7 (4) 5

Kyeywords: Methodology, Modelling, Social Simulation, MABS, Theory, Philosophy
Abstract: This paper suggests procedures for decreasing misunderstanding between modellers in social simulation, aiming at helping modellers comprehending a certain phenomena from different perspectives, being aware of the relativity of each approach, and drawing conclusions from the different perspectives. A hierarchy of four levels of language, namely, cultural or natural language, modelling and theoretical paradigm, modelling language, and simulation programming language, is proposed and exemplified as a framework for examining simulation models - assumptions of language embedded in the model at each level are made explicit. Afterwards, switching between languages is suggested for achieving different interpretations and alternative explanations of a model; alongside, as a synthesis from different interpretations, to draw in an interpretive conclusion is suggested. In addition, Interpretive Systemology, a soft systems approach, is proposed as another innovative alternative for better understanding social simulation models, as it recommends undertaking the whole modelling process from different perspectives. The hierarchy of languages, and switching between languages, will be placed against the whole modelling process as understood by Edmonds (2000).

SISTER: a Symbolic Interactionist Simulation of Trade and Emergent Roles

Deborah Duong and John Grefenstette
Journal of Artificial Societies and Social Simulation 8 (1) 1

Kyeywords: Agent-Based Model, Computational Social Theory, Economics Simulation, Symbolic Interactionism, Emergent Language, Sociological Roles
Abstract: SISTER, a Symbolic Interactionist Simulation of Trade and Emergent Roles, captures a fundamental social process by which macro level roles emerge from micro level symbolic interaction. The knowledge in a SISTER society is held culturally, suspended in the mutual expectations agents have of each other based on signs (tags) that they read and display. In this study, this knowledge includes how to create composite goods. The knowledge of coordinating their creation arises endogenously. A symbol system emerges to denote these tasks. In terms of information theory, the degree of mutual information between the agent\'s signs (tags) and their behavior increases over time. The SISTER society of this study is an economic simulation, in which agents have the choice of growing all the goods they need by themselves, or concentrating their efforts in making more of fewer goods and trading them for other goods. They induce the sign of an agent to trade with, while at the same time, they induce a sign to display. The signs come to mean sets of behaviors, or roles, through this double induction. A system of roles emerges, holding the knowledge of social coordination needed to distribute tasks among the agents.

Agents in Living Color: Towards Emic Agent-Based Models

Michael Agar
Journal of Artificial Societies and Social Simulation 8 (1) 4

Kyeywords: Agent-Based Models, Ethnography, Substance Use, Emic/etic, Validity, Netlogo
Abstract: The link between agent-based models and social research is a foundational concern of this journal. In this article, the anthropological concept of 'emic' or 'insider's view' is used to foreground the value of learning what differences make a difference to actual human agents before building a model of those agents and their world. The author's Netlogo model of the epidemiology of illicit drug use provides the example case. In the end, the emic does powerfully inform and constrain the model, but etic or 'outsider' views are required as well. At the same time, the way the model motivates these etic frameworks offers a strong test of theoretical relevance and a potential avenue towards theory integration.

The Ghost in the Model (and Other Effects of Floating Point Arithmetic)

Gary Polhill, Luis R. Izquierdo and Nicholas M. Gotts
Journal of Artificial Societies and Social Simulation 8 (1) 5

Kyeywords: Agent Based Modelling, Floating Point Arithmetic, Interval Arithmetic, Replication
Abstract: This paper will explore the effects of errors in floating point arithmetic in two published agent-based models: the first a model of land use change (Polhill et al. 2001; Gotts et al. 2003), the second a model of the stock market (LeBaron et al. 1999). The first example demonstrates how branching statements with floating point operands of comparison operators create a high degree of nonlinearity, leading in this case to the creation of 'ghost' agents -- visible to some parts of the program but not to others. A potential solution to this problem is proposed. The second example shows how mathematical descriptions of models in the literature are insufficient to enable exact replication of work since mathematically equivalent implementations in terms of real number arithmetic are not equivalent in terms of floating point arithmetic.

A Model for a Simple Luhmann Economy

Anselm Fleischmann
Journal of Artificial Societies and Social Simulation 8 (2) 4

Kyeywords: Agent-Based Modelling, Luhmann Economy, Fuzzy Clustering
Abstract: The core of this work is the definition of an agent-based model for a simple Luhmann economy based on publications of Niklas Luhmann. • Using an implementation on a default personal computer the behaviour of the model is studied when assumptions regarding initial conditions are made. Fuzzy-c-means clustering is used as visualisation aid. The impact of the observation horizon (a model parameter determining how far agents can see) is studied interactively. • Solution paths of the Luhmann economy originating from an initial endowment to equilibrium (when the economy settles down) are studied. • The impact of model parameters determining the unevenness regarding the initial distribution of wealth is studied by Monte Carlo simulation. Niklas Luhmann\'s hypothesis, that the economy starts from and produces further inequality in order to continue (see Luhmann 1988, p. 112) could be reproduced by computer simulation. The main characteristic of the approach is the consideration of the cohesive structure of communication (i.e. one communicative act - many understanding observers) also prominent in (Dunbar 1996, pp. 192-207). The model gives directions how to model further aspects of Niklas Luhmann\'s theory.

Appearances Can Be Deceiving: Lessons Learned Re-Implementing Axelrod's 'Evolutionary Approach to Norms'

José Manuel Galán and Luis R. Izquierdo
Journal of Artificial Societies and Social Simulation 8 (3) 2

Kyeywords: Replication, Agent-Based Modelling, Evolutionary Game Theory, Social Dilemmas, Norms, Metanorms
Abstract: In this paper we try to replicate the simulation results reported by Axelrod (1986) in an influential paper on the evolution of social norms. Our study shows that Axelrod's results are not as reliable as one would desire. We can obtain the opposite results by running the model for longer, by slightly modifying some of the parameters, or by changing some arbitrary assumptions in the model. This re-implementation exercise illustrates the importance of running stochastic simulations several times for many periods, exploring the parameter space adequately, complementing simulation with analytical work, and being aware of the scope of our simulation models.

How Can Social Networks Ever Become Complex? Modelling the Emergence of Complex Networks from Local Social Exchanges

Josep M. Pujol, Andreas Flache, Jordi Delgado and Ramon Sangüesa
Journal of Artificial Societies and Social Simulation 8 (4) 12

Kyeywords: Complex Networks, Power-Law, Scale-Free, Small-World, Agent-Based Modeling, Social Exchange Theory, Structural Emergence
Abstract: Small-world and power-law network structures have been prominently proposed as models of large networks. However, the assumptions of these models usually lack sociological grounding. We present a computational model grounded in social exchange theory. Agents search attractive exchange partners in a diverse population. Agent use simple decision heuristics, based on imperfect, local information. Computer simulations show that the topological structure of the emergent social network depends heavily upon two sets of conditions, harshness of the exchange game and learning capacities of the agents. Further analysis show that a combination of these conditions affects whether star-like, small-world or power-law structures emerge.

The Logic of the Method of Agent-Based Simulation in the Social Sciences: Empirical and Intentional Adequacy of Computer Programs

Nuno David, Jaime Simão Sichman and Helder Coelho
Journal of Artificial Societies and Social Simulation 8 (4) 2

Kyeywords: Computer and Social Sciences, Agent-Based Simulation, Intentional Computation, Program Verification, Intentional Verification, Scientific Knowledge
Abstract: The classical theory of computation does not represent an adequate model of reality for simulation in the social sciences. The aim of this paper is to construct a methodological perspective that is able to conciliate the formal and empirical logic of program verification in computer science, with the interpretative and multiparadigmatic logic of the social sciences. We attempt to evaluate whether social simulation implies an additional perspective about the way one can understand the concepts of program and computation. We demonstrate that the logic of social simulation implies at least two distinct types of program verifications that reflect an epistemological distinction in the kind of knowledge one can have about programs. Computer programs seem to possess a causal capability (Fetzer, 1999) and an intentional capability that scientific theories seem not to possess. This distinction is associated with two types of program verification, which we call empirical and intentional verification. We demonstrate, by this means, that computational phenomena are also intentional phenomena, and that such is particularly manifest in agent-based social simulation. Ascertaining the credibility of results in social simulation requires a focus on the identification of a new category of knowledge we can have about computer programs. This knowledge should be considered an outcome of an experimental exercise, albeit not empirical, acquired within a context of limited consensus. The perspective of intentional computation seems to be the only one possible to reflect the multiparadigmatic character of social science in terms of agent-based computational social science. We contribute, additionally, to the clarification of several questions that are found in the methodological perspectives of the discipline, such as the computational nature, the logic of program scalability, and the multiparadigmatic character of agent-based simulation in the social sciences.

Does Empirical Embeddedness Matter? Methodological Issues on Agent-Based Models for Analytical Social Science

Riccardo Boero and Flaminio Squazzoni
Journal of Artificial Societies and Social Simulation 8 (4) 6

Kyeywords: Agent-Based Models, Empirical Calibration and Validation, Taxanomy of Models
Abstract: The paper deals with the use of empirical data in social science agent-based models. Agent-based models are too often viewed just as highly abstract thought experiments conducted in artificial worlds, in which the purpose is to generate and not to test theoretical hypotheses in an empirical way. On the contrary, they should be viewed as models that need to be embedded into empirical data both to allow the calibration and the validation of their findings. As a consequence, the search for strategies to find and extract data from reality, and integrate agent-based models with other traditional empirical social science methods, such as qualitative, quantitative, experimental and participatory methods, becomes a fundamental step of the modelling process. The paper argues that the characteristics of the empirical target matter. According to characteristics of the target, ABMs can be differentiated into case-based models, typifications and theoretical abstractions. These differences pose different challenges for empirical data gathering, and imply the use of different validation strategies.

It Pays to Be Popular: a Study of Civilian Assistance and Guerilla Warfare

Scott Wheeler
Journal of Artificial Societies and Social Simulation 8 (4) 9

Kyeywords: Peacekeeping, Insurgency, Agent-Based
Abstract: This paper presents a study into the benefits imparted by friendly civilian populaces in assisting peacekeepers to conduct operations under the threat of guerrilla warfare. In this study, civilians report observed insurgent activity to peacekeepers with varying levels of enthusiasm depending on the reputation of the peacekeepers with the local populace. A simulation model is developed using an agent-based approach and a statistically significant number of Monte Carlo simulations conducted to measure the success of the peacekeeping operations and the benefits of civilian assistance.

The Viability of Cooperation Based on Interpersonal Commitment

István Back and Andreas Flache
Journal of Artificial Societies and Social Simulation 9 (1) 12

Kyeywords: Interpersonal Commitment, Fairness, Reciprocity, Agent-Based Simulation, Help Exchange, Evolution
Abstract: A prominent explanation of cooperation in repeated exchange is reciprocity (e.g. Axelrod, 1984). However, empirical studies indicate that exchange partners are often much less intent on keeping the books balanced than Axelrod suggested. In particular, there is evidence for commitment behavior, indicating that people tend to build long-term cooperative relationships characterised by largely unconditional cooperation, and are inclined to hold on to them even when this appears to contradict self-interest. Using an agent-based computational model, we examine whether in a competitive environment commitment can be a more successful strategy than reciprocity. We move beyond previous computational models by proposing a method that allows to systematically explore an infinite space of possible exchange strategies. We use this method to carry out two sets of simulation experiments designed to assess the viability of commitment against a large set of potential competitors. In the first experiment, we find that although unconditional cooperation makes strategies vulnerable to exploitation, a strategy of commitment benefits more from being more unconditionally cooperative. The second experiment shows that tolerance improves the performance of reciprocity strategies but does not make them more successful than commitment. To explicate the underlying mechanism, we also study the spontaneous formation of exchange network structures in the simulated populations. It turns out that commitment strategies benefit from efficient networking: they spontaneously create a structure of exchange relations that ensures efficient division of labor. The problem with stricter reciprocity strategies is that they tend to spread interaction requests randomly across the population, to keep relations in balance. During times of great scarcity of exchange partners this structure is inefficient because it generates overlapping personal networks so that often too many people try to interact with the same partner at the same time.

A Common Protocol for Agent-Based Social Simulation

Matteo Richiardi, Roberto Leombruni, Nicole J. Saam and Michele Sonnessa
Journal of Artificial Societies and Social Simulation 9 (1) 15

Kyeywords: Agent-Based, Simulations, Methodology, Calibration, Validation, Sensitivity Analysis
Abstract: Traditional (i.e. analytical) modelling practices in the social sciences rely on a very well established, although implicit, methodological protocol, both with respect to the way models are presented and to the kinds of analysis that are performed. Unfortunately, computer-simulated models often lack such a reference to an accepted methodological standard. This is one of the main reasons for the scepticism among mainstream social scientists that results in low acceptance of papers with agent-based methodology in the top journals. We identify some methodological pitfalls that, according to us, are common in papers employing agent-based simulations, and propose appropriate solutions. We discuss each issue with reference to a general characterization of dynamic micro models, which encompasses both analytical and simulation models. In the way, we also clarify some confusing terminology. We then propose a three-stage process that could lead to the establishment of methodological standards in social and economic simulations.

An Agent-Based Spatially Explicit Epidemiological Model in MASON

Jill Bigley Dunham
Journal of Artificial Societies and Social Simulation 9 (1) 3

Kyeywords: Epidemiology, Social Networks, Agent-Based Simulation, MASON Toolkit
Abstract: This paper outlines the design and implementation of an agent-based epidemiological simulation system. The system was implemented in the MASON toolkit, a set of Java-based agent-simulation libraries. This epidemiological simulation system is robust and extensible for multiple applications, including classroom demonstrations of many types of epidemics and detailed numerical experimentation on a particular disease. The application has been made available as an applet on the MASON web site, and as source code on the author\'s web site.

Uncertainty and Cooperation: Analytical Results and a Simulated Agent Society

Peter Andras, John Lazarus, Gilbert Roberts and Steven J Lynden
Journal of Artificial Societies and Social Simulation 9 (1) 7

Kyeywords: Agent-Based Modelling, Cooperation, Social Interaction Simulation, Uncertainty
Abstract: Uncertainty is an important factor that influences social evolution in natural and artificial environments. Here we distinguish between three aspects of uncertainty. Environmental uncertainty is the variance of resources in the environment, perceived uncertainty is the variance of the resource distribution as perceived by the organism and effective uncertainty is the variance of resources effectively enjoyed by individuals. We show analytically that perceived uncertainty is larger than environmental uncertainty and that effective uncertainty is smaller than perceived uncertainty, when cooperation is present. We use an agent society simulation in a two dimensional world for the generation of simulation data as one realisation of the analytical results. Together with our earlier theoretical work, results here show that cooperation can buffer the detrimental effects of uncertainty on the organism. The proposed conceptualisation of uncertainty can help in understanding its effects on social evolution and in designing artificial social environments.

An Agent-Based Model of Mortality Shocks, Intergenerational Effects, and Urban Crime

Michael Makowsky
Journal of Artificial Societies and Social Simulation 9 (2) 7

Kyeywords: Agent-Based Model, Crime, Bounded Rationality, Life Expectancy, Rational Choice
Abstract: Rational criminals choose crime over lawfulness because it pays better; hence poverty correlates to criminal behavior. This correlation is an insufficient historical explanation. An agent-based model of urban crime, mortality, and exogenous population shocks supplements the standard economic story, closing the gap with an empirical reality that often breaks from trend. Agent decision making within the model is built around a career maximization function, with life expectancy as the key independent variable. Rational choice takes the form of a local information heuristic, resulting in subjectively rational suboptimal decision making. The effects of population shocks are explored using the Crime and Mortality Simulation (CAMSIM), with effects demonstrated to persist across generations. Past social trauma are found to lead to higher crime rates which subsequently decline as the effect degrades, though \'aftershocks\' are often experienced.

Better Be Convincing or Better Be Stylish? a Theory Based Multi-Agent Simulation to Explain Minority Influence in Groups Via Arguments or Via Peripheral Cues

Hans-Joachim Mosler
Journal of Artificial Societies and Social Simulation 9 (3) 4

Kyeywords: Social Influences, Persuasion Processes, Group Processes, Minority Influence, Computer Simulation, Modelling, Theory Verification, Simulation Experiments
Abstract: Very often in the history of mankind, social changes took place because a minority was successful in persuading the dominant majority of a new idea. Social psychology provides empirically well-founded theories of social influence that can explain the power of minorities at individual level. In this contribution, we present an agent-based computer simulation of one such theory, the Elaboration Likelihood Model (ELM). After introducing the theoretical background and our agent model, we present three simulation experiments that confirm past laboratory research but also go beyond its findings by adopting the method of computer simulation. First, we found that even a minority with low argument quality can be successful as long as it has positive peripheral cues. Second, our results suggest that a higher personal relevance of a topic for the majority led it to be more receptive to minority influence only when the minority showed neutral peripheral cues and very good arguments. Third, we found evidence that a neutral or only slightly biased majority is influenced more easily than a strongly biased one. To sum up, we consider these results to illustrate the notion that a well-presented, comprehensible and valid computer simulation provides a useful tool for theory development and application in an exploratory manner as long as it is well founded in terms of the model and theory.

Spatial Behavior in Groups: an Agent-Based Approach

Francesc S. Beltran, Laura Salas and Vicenç Quera
Journal of Artificial Societies and Social Simulation 9 (3) 5

Kyeywords: Spatial Behavior, Proxemics, Agent-Based Modeling, Minimum Dissatisfaction Model, Small Groups, Social Interaction
Abstract: We present an agent-based model with the aim of studying how macro-level dynamics of spatial distances among interacting individuals in a closed space emerge from micro-level dyadic and local interactions. Our agents moved on a lattice (referred to as a room) using a model implemented in a computer program called P-Space in order to minimize their dissatisfaction, defined as a function of the discrepancy between the real distance and the ideal, or desired, distance between agents. Ideal distances evolved in accordance with the agent\'s personal and social space, which changed throughout the dynamics of the interactions among the agents. In the first set of simulations we studied the effects of the parameters of the function that generated ideal distances, and in a second set we explored how group macro-level behavior depended on model parameters and other variables. We learned that certain parameter values yielded consistent patterns in the agents\' personal and social spaces, which in turn led to avoidance and approaching behaviors in the agents. We also found that the spatial behavior of the group of agents as a whole was influenced by the values of the model parameters, as well as by other variables such as the number of agents. Our work demonstrates that the bottom-up approach is a useful way of explaining macro-level spatial behavior. The proposed model is also shown to be a powerful tool for simulating the spatial behavior of groups of interacting individuals.

Cultural Differences and Economic Incentives: an Agent-Based Study of Their Impact on the Emergence of Regional Autonomy Movements

Dan Miodownik
Journal of Artificial Societies and Social Simulation 9 (4) 2

Kyeywords: Autonomy Movements, Ethno-Regional Mobilization, Constructivism, Agent-Based Modeling, Collective Identity
Abstract: Explanations of the emergence of regional autonomy movements - political organizations seeking to express sub-state affinities and interests - often highlight cultural differences and economic incentives as important reasons driving regional elites and local politicians to form such organization and explain the support regional autonomy movements receive. In this paper I employ a specialized agent-based computer simulation as a laboratory for 'thought experiments' to evaluate alternative theoretical expectations of the independent and combined consequences of regional economic and cultural circumstances on the likelihood of regional mobilization. The simulations suggest that pronounced cultural differences and strong economic incentives contribute to the emergence of three independent yet related aspects of autonomy mobilization: the emergence of political boundaries, minority support, and minority clustering. Furthermore, these experiment indicate that the impact of cultural differences on the emergence of political boundaries may be contingent on the strength of the economic incentives, and visa versa.

Self-Organizing Traffic at a Malfunctioning Intersection

Sujai Kumar and Sugata Mitra
Journal of Artificial Societies and Social Simulation 9 (4) 3

Kyeywords: Self-Organizing Systems, Complex Systems, Traffic, Emergent Behaviour, Agent-Based Modelling, Rule-Breaking
Abstract: Traffic signals and traffic flow models have been studied extensively in the past and have provided valuable insights on the design of signalling systems, congestion control, and punitive policies. This paper takes a slightly different tack and describes what happens at an intersection where the traffic signals are malfunctioning and stuck in some configuration. By modelling individual vehicles as agents, we were able to replicate the surprisingly organized traffic flow that we observed at a real malfunctioning intersection in urban India. Counter-intuitively, the very lawlessness that normally causes jams was causing traffic to flow smoothly at this intersection. We situate this research in the context of other research on emergent complex phenomena in traffic, and suggest further lines of research that could benefit from the analysis and modelling of rule-breaking behaviour.

Is Your Model Susceptible to Floating-Point Errors?

Luis R. Izquierdo and Gary Polhill
Journal of Artificial Societies and Social Simulation 9 (4) 4

Kyeywords: Floating Point Arithmetic, Floating Point Errors, Agent Based Modelling, Computer Modelling, Replication
Abstract: This paper provides a framework that highlights the features of computer models that make them especially vulnerable to floating-point errors, and suggests ways in which the impact of such errors can be mitigated. We focus on small floating-point errors because these are most likely to occur, whilst still potentially having a major influence on the outcome of the model. The significance of small floating-point errors in computer models can often be reduced by applying a range of different techniques to different parts of the code. Which technique is most appropriate depends on the specifics of the particular numerical situation under investigation. We illustrate the framework by applying it to six example agent-based models in the literature.

Agent-Based Participatory Simulations: Merging Multi-Agent Systems and Role-Playing Games

Paul Guyot and Shinichi Honiden
Journal of Artificial Societies and Social Simulation 9 (4) 8

Kyeywords: Agent-Based Participatory Simulations, Multi-Agent Systems, Role-Playing Games, Validation, Negotiation Support Tool
Abstract: In 2001, Olivier Barreteau proposed to jointly use multi-agent systems and role-playing games for purposes of research, training and negotiation support in the field of renewable resource management. This joint use was later labeled the "MAS/RPG methodology" and this approach is one of the foundation stones of the ComMod movement. In this article, we present an alternative method called "agent-based participatory simulations". These simulations are multi-agent systems where human participants control some of the agents. The experiments we conducted prove that it is possible to successfully merge multi-agent systems and role-playing games. We argue that agent-based participatory simulations are also a significant improvement over the MAS/RPG approach, opening new perspectives and solving some of the problems generated by the joint use of role-playing games and multi-agent systems. The advantages are at least threefold. Because all interactions are computer mediated, they can be recorded and this record can be processed and used to improve the understanding of participants and organizers alike. Because of the merge, agent-based participatory simulations decrease the distance between the agent-based model and the behavior of participants. Agent-based participatory simulations allow for computer-based improvements such as the introduction of eliciting assistant agents with learning capabilities.

Cascades of Failure and Extinction in Evolving Complex Systems

Paul Ormerod and Rich Colbaugh
Journal of Artificial Societies and Social Simulation 9 (4) 9

Kyeywords: Agent-Based Model; Connectivity; Complex Systems; Networks
Abstract: There is empirical evidence from a range of disciplines that as the connectivity of a network increases, we observe an increase in the average fitness of the system. But at the same time, there is an increase in the proportion of failure/extinction events which are extremely large. The probability of observing an extreme event remains very low, but it is markedly higher than in the system with lower degrees of connectivity. We are therefore concerned with systems whose properties are not static but which evolve dynamically over time. The focus in this paper, motivated by the empirical examples, is on networks in which the robustness or fragility of the vertices is not given, but which themselves evolve over time We give examples from complex systems such as outages in the US power grid, the robustness properties of cell biology networks, and trade links and the propagation of both currency crises and disease. We consider systems which are populated by agents which are heterogeneous in terms of their fitness for survival. The agents are connected on a network, which evolves over time. In each period agents take self-interested decisions to increase their fitness for survival to form alliances which increase the connectivity of the network. The network is subjected to external negative shocks both with respect to the size of the shock and the spatial impact of the shock. We examine the size/frequency distribution of extinctions and how this distribution evolves as the connectivity of the network grows. The results are robust with respect to the choice of statistical distribution of the shocks. The model is deliberately kept as parsimonious and simple as possible, and refrains from incorporating features such as increasing returns and externalities arising from preferential attachment which might bias the model in the direction of having the empirically observed features of many real world networks. The model still generates results consistent with the empirical evidence: increasing the number of connections causes an increase in the average fitness of agents, yet at the same time makes the system as whole more vulnerable to catastrophic failure/extinction events on an near-global scale.

Forecasting China's Medical Insurance Policy for Urban Employees Using a Microsimulation Model

Linping Xiong and Xiuqiang Ma
Journal of Artificial Societies and Social Simulation 10 (1) 8

Kyeywords: Medical Insurance, Policy Research, Microsimulation, Model
Abstract: This paper uses microsimulation techniques to model individual's medical behavior and forecast the effects of different settings of medical insurance policies. The aim of the simulation is to measure the possible change and difference in policies in the process of implementation of the medical insurance policy settings for government policy makers. Based on predicting the medical expenses for urban employees in Zhenjiang, Jiangsu Province of China, the medical insurance policy was simulated over the five-year forecast period 2002 - 2006. The results estimated that the medical expenses of medical insurance participants in Zhenjiang will increase over this period. Retirees were found to be the main group of participants receiving the highest share of medical resource expenditure, with their medical expenses accounting for more than 45% of total medical expenses of all age groups. The proportion of medical expenses paid by the social pool funds for all groups of participants will increase annually. In addition to the base case forecasting the current policy setting, this paper also modeled two other policy settings to investigate what happens to key output variables if the policy settings are changed.

Communication Between Process and Structure: Modelling and Simulating Message Reference Networks with COM/TE

Thomas Malsch, Christoph Schlieder, Peter Kiefer, Maren Lübcke, Rasco Perschke, Marco Schmitt and Klaus Stein
Journal of Artificial Societies and Social Simulation 10 (1) 9

Kyeywords: Communication, Communication-Oriented Modelling, Message Sign, Dynamic Networks, Bottom-up Approach, Temporality, Social Visibility, Reputation, Socionics
Abstract: Focusing on observable message signs and referencing structures, communication processes can be described and analysed as message reference networks which are characterized by dynamic pattern evolution. Computational simulation provides a way of obtaining insights into the factors driving such processes. Our paper describes a theoretical framework for communication-oriented modelling — the COM approach — that is centred around the notion of social visibility as a reputation mechanism. The approach contrasts with agent-based social networks on the one hand, and with bibliometric document networks on the other. In introducing our simulation environment COM/TE, typical properties of message reference networks are discussed in terms of a case study which deals with the impact of different media and styles of communication on emergent patterns of social visibility.

A Semantic Grid Service for Experimentation with an Agent-Based Model of Land-Use Change

Gary Polhill, Edoardo Pignotti, Nicholas M. Gotts, Pete Edwards and Alun Preece
Journal of Artificial Societies and Social Simulation 10 (2) 2

Kyeywords: Agent-Based Social Simulation, Experiments, Ontologies, Replication, Semantic Grid
Abstract: Agent-based models, perhaps more than other models, feature large numbers of parameters and potentially generate vast quantities of results data. This paper shows through the FEARLUS-G project (an ESRC e-Social Science Initiative Pilot Demonstrator Project) how deploying an agent-based model on the Semantic Grid facilitates international collaboration on investigations using such a model, and contributes to establishing rigorous working practices with agent-based models as part of good science in social simulation. The experimental workflow is described explicitly using an ontology, and a Semantic Grid service with a web interface implements the workflow. Users are able to compare their parameter settings and results, and relate their work with the model to wider scientific debate.

Social Simulation of Stock Markets: Taking It to the Next Level

Arvid Oskar Ivar Hoffmann, Wander Jager and J. H. Von Eije
Journal of Artificial Societies and Social Simulation 10 (2) 7

Kyeywords: Agent-Based Computational Finance, Artificial Stock Markets, Behavioral Finance, Micro-Macro Links, Multi-Agent Simulation, Stock Market Characteristics
Abstract: This paper studies the use of social simulation in linking micro level investor behaviour and macro level stock market dynamics. Empirical data from a survey on individual investors\' decision-making and social interaction was used to formalize the trading and interaction rules of the agents of the artificial stock market SimStockExchange. Multiple simulation runs were performed with this artificial stock market, which generated macro level results, like stock market prices and returns over time. These outcomes were subsequently compared to empirical macro level data from real stock markets. Partial qualitative as well as quantitative agreement between the simulated asset returns distributions and the asset returns distributions of the real stock markets was found.

Empirical Validation of Agent-Based Models: Alternatives and Prospects

Paul Windrum, Giorgio Fagiolo and Alessio Moneta
Journal of Artificial Societies and Social Simulation 10 (2) 8

Kyeywords: Methodology, Empirical Validation, Agent-Based Models, Simulation, Calibration, History-Friendly Models
Abstract: This paper addresses a set of methodological problems arising in the empirical validation of agent-based (AB) economics models and discusses how these are currently being tackled. These problems are generic for all those engaged in AB modelling, not just economists. The discussion is therefore of direct relevance to JASSS readers. The paper has two objectives. The first objective is the identification of a set of issues that are common to all modellers engaged in empirical validation. This gives rise to a novel taxonomy that captures the relevant dimensions along which AB modellers differ. The second objective is a focused discussion of three alternative methodological approaches being developed in AB economics - indirect calibration, the Werker-Brenner approach, and the history-friendly approach – and a set of (as yet) unresolved issues for empirical validation that require future research.

Dynamic Agent Compression

Stephen Wendel and Catherine Dibble
Journal of Artificial Societies and Social Simulation 10 (2) 9

Kyeywords: Agent-Based Modeling, Scaling, Homogeneity, Compression
Abstract: We introduce a new method for processing agents in agent-based models that significantly improves the efficiency of certain models. Dynamic Agent Compression allows agents to shift in and out of a compressed state based on their changing levels of heterogeneity. Sets of homogeneous agents are stored in compact bins, making the model more efficient in its use of memory and computational cycles. Modelers can use this increased efficiency to speed up the execution times, to conserve memory, or to scale up the complexity or number of agents in their simulations. We describe in detail an implementation of Dynamic Agent Compression that is lossless, i.e., no model detail is discarded during the compression process. We also contrast lossless compression to lossy compression, which promises greater efficiency gains yet may introduce artifacts in model behavior. The advantages outweigh the overhead of Dynamic Agent Compression in models where agents are unevenly heterogeneous — where a set of highly heterogeneous agents are intermixed with numerous other agents that fall into broad internally homogeneous categories. Dynamic Agent Compression is not appropriate in models with few, exclusively complex, agents.

Open Access for Social Simulation

Gary Polhill and Bruce Edmonds
Journal of Artificial Societies and Social Simulation 10 (3) 10

Kyeywords: Agent-Based Social Simulation, Replication, Software Licences, Documentation, Archiving
Abstract: We consider here issues of open access to social simulations, with a particular focus on software licences, though also briefly discussing documentation and archiving. Without any specific software licence, the default arrangements are stipulated by the Berne Convention (for those countries adopting it), and are unsuitable for software to be used as part of the scientific process (i.e. simulation software used to generate conclusions that are to be considered part of the scientific domain of discourse). Without stipulating any specific software licence, we suggest rights that should be provided by any candidate licence for social simulation software, and provide in an appendix an evaluation of some popularly used licences against these criteria.

Finite Neighborhood Binary Games: a Structural Study

Jijun Zhao, Ferenc Szidarovszky and Miklos N. Szilagyi
Journal of Artificial Societies and Social Simulation 10 (3) 3

Kyeywords: Agent-Based Simulation, N-Person Games, Structure Analysis, Equilibrium
Abstract: The purpose of this study is to present a systematic analysis of the long-term behavior of the agents of an artificial society under varying payoff functions in finite neighborhood binary games. By assuming the linearity of the payoffs of both cooperating and defecting agents, the type of the game is determined by four fundamental parameters. By fixing the values of three of them and systematically varying the fourth one we can observe a transition from Prisoner\'s Dilemma to Leader Game through Chicken and Benevolent Chicken Games. By using agent-based simulation we are able to observe the long-term behavior of the artificial society with different and gradually changing payoff structure. The difference between different games is explored and the effect of the transition from one game to the other on the society is investigated. The results depend on the personality types of the agents. In this study greedy and Pavlovian agents are considered. In the first case, we observe the most significant change in trajectory structure between Prisoner\'s Dilemma and Chicken Games showing significant difference in the behavioral patterns of the agents. Almost no changes can be observed between Benevolent Chicken and Leader Games, and only small change between Chicken and Benevolent Chicken. The trajectories change from always converging to regularly oscillating patterns with systematically altering amplitude and central values. The results are very similar whether the agents consider themselves as members of their neighborhoods or not. With Pavlovian agents no significant difference can be observed between the four games, the trajectories always converge and the limits smoothly and monotonically depend on the value of the varying parameter.

How Realistic Should Knowledge Diffusion Models Be?

Jean-Philippe Cointet and Camille Roth
Journal of Artificial Societies and Social Simulation 10 (3) 5

Kyeywords: Agent-Based Simulation, Complex Systems, Empirical Calibration and Validation, Knowledge Diffusion, Model Comparison, Social Networks
Abstract: Knowledge diffusion models typically involve two main features: an underlying social network topology on one side, and a particular design of interaction rules driving knowledge transmission on the other side. Acknowledging the need for realistic topologies and adoption behaviors backed by empirical measurements, it becomes unclear how accurately existing models render real-world phenomena: if indeed both topology and transmission mechanisms have a key impact on these phenomena, to which extent does the use of more or less stylized assumptions affect modeling results? In order to evaluate various classical topologies and mechanisms, we push the comparison to more empirical benchmarks: real-world network structures and empirically measured mechanisms. Special attention is paid to appraising the discrepancy between diffusion phenomena (i) on some real network topologies vs. various kinds of scale-free networks, and (ii) using an empirically-measured transmission mechanism, compared with canonical appropriate models such as threshold models. We find very sensible differences between the more realistic settings and their traditional stylized counterparts. On the whole, our point is thus also epistemological by insisting that models should be tested against simulation-based empirical benchmarks.

Characterising Land Holding Size Distributions in a Forest Reserve

Oswaldo Terán, Johanna Alvarez, Magdiel Ablan and Manuel Jaimes
Journal of Artificial Societies and Social Simulation 10 (3) 6

Kyeywords: Land-Use Modelling, Leptokurtic Distributions, Forest Reserves, MABS Applications
Abstract: This paper intends to characterise the land holding distributions in a Multi-Agent Based Simulation (MABS) model inspired by the Caparo Forest Reserve, in Venezuela. This forest has been highly intervened with and seriously altered by opportunistic, nomadic, land-seeking colonists. The distribution of land holding results from a process of land encroachment, allowed by a weak state showing ambiguous behaviour and regulations, permitting the rise of a land market in the forest area. A thorough understanding of this process is achieved by, first, modelling and simulating individual landowner\'s decision-making regarding land occupation, and secondly, characterising the collective land occupation process in the simulation model. The size distribution of land holding appears to be exponential rather than power law, as was initially expected. The paper not only explores whether leptokurtic distributions emerge in this complex social environment but also tries to identify the specific mechanisms and model assumptions that lead to these sorts of distributions, instead of alternative ones. Additionally, this paper relates these mechanisms to market structures and interactions, in order to give the results a richer real-world interpretation.

Making Models Match: Replicating an Agent-Based Model

Uri Wilensky and William Rand
Journal of Artificial Societies and Social Simulation 10 (4) 2

Kyeywords: Replication, Agent-Based Modeling, Verification, Validation, Scientific Method, Ethnocentrism
Abstract: Scientists have increasingly employed computer models in their work. Recent years have seen a proliferation of agent-based models in the natural and social sciences. But with the exception of a few "classic" models, most of these models have never been replicated by anyone but the original developer. As replication is a critical component of the scientific method and a core practice of scientists, we argue herein for an increased practice of replication in the agent-based modeling community, and for widespread discussion of the issues surrounding replication. We begin by clarifying the concept of replication as it applies to ABM. Furthermore we argue that replication may have even greater benefits when applied to computational models than when applied to physical experiments. Replication of computational models affects model verification and validation and fosters shared understanding about modeling decisions. To facilitate replication, we must create standards for both how to replicate models and how to evaluate the replication. In this paper, we present a case study of our own attempt to replicate a classic agent-based model. We begin by describing an agent-based model from political science that was developed by Axelrod and Hammond. We then detail our effort to replicate that model and the challenges that arose in recreating the model and in determining if the replication was successful. We conclude this paper by discussing issues for (1) researchers attempting to replicate models and (2) researchers developing models in order to facilitate the replication of their results.

Simulating the Effect of Social Influence on Decision-Making in Small, Task-Oriented, Groups

Roy Wilson
Journal of Artificial Societies and Social Simulation 10 (4) 4

Kyeywords: Social Influence; Decision Processes; Social Networks; Group Dynamics; Simulation; Agent-Based Modeling
Abstract: This paper describes a simulation study of decision-making. It is based on a model of social influence in small, task-oriented, groups. A process model of dyadic social influence is built on top of a dynamic model of status and task participation that describes the emergence of a stable power and prestige order. Two models of group decision-making are examined: a static model for which the beliefs of actors do not change, and a process model for which they do as a function of the standing of each member of each interacting pair in the evolving power and prestige order. The models are compared on a set of N=111 cases, each requiring an affirmative or negative group response to a proposition A(c) that pertains to a case c. Initial beliefs are assigned to each of five members of distinct professions based on an analysis of independently collected behavioral data pertinent to the proposition to be affirmed or denied in each case. Although the two influence models yield identical decisions in 70% of the cases examined, the differences between them are statistically significant and in several instances show a medium effect size. Most importantly, the differences can be explained in terms of social influence and the status and task participation model on which it depends.

Using Computational Agents to Design Participatory Social Simulations

Minh Nguyen-Duc and Alexis Drogoul
Journal of Artificial Societies and Social Simulation 10 (4) 5

Kyeywords: Participatory Social Simulations, Agent-Based Social Simulations, Computational Agents, Role-Playing Games, Artificial Maieutics, User-Centered Design
Abstract: In social science, the role of stakeholders is increasing in the development and use of simulation models. Their participation in the design of agent-based models (ABMs) has widely been considered as an efficient solution to the validation of this particular type of model. Traditionally, "agents" (as basic model elements) have not been concerned with stakeholders directly but via designers or role-playing games (RPGs). In this paper, we intend to bridge this gap by introducing computational or software agents, implemented from an initial ABM, into a new kind of RPG, mediated by computers, so that these agents can interact with stakeholders. This interaction can help not only to elicit stakeholders' informal knowledge or unpredicted behaviours, but also to control stakeholders' focus during the games. We therefore formalize a general participatory design method using software agents, and illustrate it by describing our experience in a project aimed at developing agent-based social simulations in the field of air traffic management.

The Impact of HIV/AIDS in the Context of Socioeconomic Stressors: an Evidence-Driven Approach

Shah Jamal Alam, Ruth Meyer, Gina Ziervogel and Scott Moss
Journal of Artificial Societies and Social Simulation 10 (4) 7

Kyeywords: Agent-Based Social Simulation, Evidence-Driven Modeling, Socioeconomic Stressors, HIV/AIDS Impact
Abstract: In this paper, we present an agent-based simulation model of the social impacts of HIV/AIDS in villages in the Sekhukhune district of the Limpopo province in South Africa. AIDS is a major concern in South Africa, not just in terms of disease spread but also in term of its impact on society and economic development. The impact of the disease cannot however be considered in isolation from other stresses, such as food insecurity, high climate variability, market fluctuations and variations in support from government and non-government sources. The model described in this paper focuses on decisions made at the individual and household level, based upon evidence from detailed case studies, and the different types of networks between these players that influence their decision making. Key to the model is that these networks are dynamic and co-evolving, something that has rarely been considered in social network analysis. The results presented here demonstrate how this type of simulation can aid better understanding of this complex interplay of issues. In turn, we hope that this will prove to be a powerful tool for policy development.

An Agent-Based Representation of the Garbage Can Model of Organizational Choice

Guido Fioretti and Alessandro Lomi
Journal of Artificial Societies and Social Simulation 11 (1) 1

Kyeywords: Organization Theory, Garbage Can Model, Agent-Based Modelling
Abstract: Cohen, March and Olsen\'s Garbage Can Model (GCM) of organizational choice represent perhaps the first – and remains by far the most influential –agent-based representation of organizational decision processes. According to the GCM organizations are conceptualized as crossroads of time-dependent flows of four distinct classes of objects: \'participants,\' \'opportunities,\' \'solutions\' and \'problems.\' Collisions among the different objects generate events called \'decisions.\' In this paper we use NetLogo to build an explicit agent-based representation of the original GCM. We conduct a series of simulation experiments to validate and extend some of the most interesting conclusions of the GCM. We show that our representation is able to reproduce a number of properties of the original model. Yet, unlike the original model, in our representation these properties are not encoded explicitly, but emerge from general principles of the Garbage Can decision processes.

Alternative Approaches to the Empirical Validation of Agent-Based Models

Scott Moss
Journal of Artificial Societies and Social Simulation 11 (1) 5

Kyeywords: Social Simulation, Validation, Companion Modelling, Data Generating Mechanisms, Complexity
Abstract: This paper draws on the metaphor of a spectrum of models ranging from the most theory-driven to the most evidence-driven. The issue of concern is the practice and criteria that will be appro- priate to validation of different models. In order to address this concern, two modelling approaches are investigated in some detailed – one from each end of our metaphorical spectrum. Windrum et al. (2007) (http://jasss.soc.surrey.ac.uk/10/2/8.html) claimed strong similarities between agent based social simulation and conventional social science – specifically econometric – approaches to empirical modelling and on that basis considered how econometric validation techniques might be used in empirical social simulations more broadly. An alternative is the approach of the French school of \'companion modelling\' associated with Bousquet, Barreteau, Le Page and others which engages stakeholders in the modelling and validation process. The conventional approach is con- strained by prior theory and the French school approach by evidence. In this sense they are at opposite ends of the theory-evidence spectrum. The problems for validation identified by Windrum et al. are shown to be irrelevant to companion modelling which readily incorporate complexity due to realistically descriptive specifications of individual behaviour and social interaction. The result combines the precision of formal approaches with the richness of narrative scenarios. Companion modelling is therefore found to be practicable and to achieve what is claimed for it and this alone is a key difference from conventional social science including agent based computational economics.

Reinforcement Learning Dynamics in Social Dilemmas

Segismundo S. Izquierdo, Luis R. Izquierdo and Nicholas M. Gotts
Journal of Artificial Societies and Social Simulation 11 (2) 1

Kyeywords: Reinforcement Learning; Replication; Game Theory; Social Dilemmas; Agent-Based; Slow Learning
Abstract: In this paper we replicate and advance Macy and Flache\'s (2002; Proc. Natl. Acad. Sci. USA, 99, 7229–7236) work on the dynamics of reinforcement learning in 2×2 (2-player 2-strategy) social dilemmas. In particular, we provide further insight into the solution concepts that they describe, illustrate some recent analytical results on the dynamics of their model, and discuss the robustness of such results to occasional mistakes made by players in choosing their actions (i.e. trembling hands). It is shown here that the dynamics of their model are strongly dependent on the speed at which players learn. With high learning rates the system quickly reaches its asymptotic behaviour; on the other hand, when learning rates are low, two distinctively different transient regimes can be clearly observed. It is shown that the inclusion of small quantities of randomness in players\' decisions can change the dynamics of the model dramatically.

Differential Equation Models Derived from an Individual-Based Model Can Help to Understand Emergent Effects

Sylvie Huet and Guillaume Deffuant
Journal of Artificial Societies and Social Simulation 11 (2) 10

Kyeywords: Primacy Effect, Information Filtering, Agent-Based Model, Aggregated Model, Collective Effects of Interactions, Double-Modelling
Abstract: We study a model of primacy effect on individual's attitude. Typically, when receiving a strong negative feature first, the individual keeps a negative attitude whatever the number of moderate positive features it receives afterwards. We consider a population of individuals, which receive the features from a media, and communicate with each other. We observe that interactions favour the primacy effect, compared with a population of isolated individuals. We derive a differential equation system ruling the evolution of probabilities that individuals retain different sets of features. The study of this aggregated model of the IBM shows that interaction can increase or decrease the number of individuals exhibiting a primacy effect. We verify on the IBM that the interactions can decrease the primacy effect in the conditions suggested by the study of the aggregated model. We finally discuss the interest of such a double-modelling approach (using a model of the individual based model) for this application.

A Model-To-Model Analysis of Bertrand Competition

Xavier Vilà
Journal of Artificial Societies and Social Simulation 11 (2) 11

Kyeywords: Agent-Based Computational Economics, Model-To-Model Analysis,
Abstract: This paper studies a version of the classical Bertrand model in which consumers exhibit some strategic behavior when deciding from what seller they will buy. We use two related but different tools. Both consider a probabilistic learning (or evolutionary) mechanism, and in the two of them consumers\' behavior influences the competition between the sellers. The results obtained show that, in general, developing some sort of loyalty is a good strategy for the buyers as it works in their best interest. First, we consider a learning procedure described by a deterministic dynamic system and, using strong simplifying assumptions, we can produce a description of the behavior of the process. Second, we use finite automata to represent the strategies played by the agents and an adaptive process based on genetic algorithms to simulate the stochastic process of learning. By doing so we can relax some of the strong assumptions used in the first approach and still obtain the same basic results. It is suggested that the limitations of the first approach (analytical) provide a good motivation for the second approach (Agent-Based). Indeed, although both approaches address the same problem, the use of Agent-Based computational techniques allows us to relax hypothesis and overcome the limitations of the analytical approach while obtaining the same basic results.

Horizontal and Vertical Multiple Implementations in a Model of Industrial Districts

Ugo Merlone, Michele Sonnessa and Pietro Terna
Journal of Artificial Societies and Social Simulation 11 (2) 5

Kyeywords: Replication of Models; Model Validation; Agent-Based Simulation
Abstract: In this paper we discuss strategies concerning the implementation of an agent-based simulation of complex phenomena. The model we consider accounts for population decomposition and interaction in industrial districts. The approach we follow is twofold: on one hand, we implement progressively more complex models using different approaches (vertical multiple implementations); on the other hand, we replicate the agent-based simulation with different implementations using jESOF, JAS and plain C++ (horizontal multiple implementations). By using both different implementation approaches and a multiple implementation strategy, we highlight the benefits that arise when the same model is implemented on radically different simulation environments, comparing the advantages of multiple modeling implementations. Our findings provide some important suggestions in terms of model validation, showing how models of complex systems tend to be extremely sensitive to implementation details. Finally we point out how statistical techniques may be necessary when comparing different platform implementations of a single model.

REsCape: an Agent-Based Framework for Modeling Resources, Ethnicity, and Conflict

Ravi Bhavnani, Dan Miodownik and Jonas Nart
Journal of Artificial Societies and Social Simulation 11 (2) 7

Kyeywords: Agent-Based Model, Ethnicity, Salience, Polarization, Domination, Civil War, Greed, Natural Resources
Abstract: This research note provides a general introduction to REsCape: an agent-based computational framework for studying the relationship between natural resources, ethnicity, and civil war. By permitting the user to specify: (i) different resource profiles ranging from a purely agrarian economy to one based on the artisanal or industrial extraction of alluvial or kimberlite diamonds; (ii) different patterns of ethnic domination, ethnic polarization, and varying degrees of ethnic salience; as well as (iii) specific modes of play for key agents, the framework can be used to assess the effects of key variables — whether taken in isolation or in various combinations — on the onset and duration of civil war. Our objective is to make REsCape available as an open source toolkit in the future, one that can be used, modified, and refined by students and scholars of civil war.

Progress in Model-To-Model Analysis

Juliette Rouchier, Claudio Cioffi-Revilla, Gary Polhill and Keiki Takadama
Journal of Artificial Societies and Social Simulation 11 (2) 8

Kyeywords: Social Simulation, Agent-Based Modelling, Comparative Computational Methodology, Validation, Replication
Abstract: [No abstract]

Micro- and Macro-Level Validation in Agent-Based Simulation: Reproduction of Human-Like Behaviors and Thinking in a Sequential Bargaining Game

Keiki Takadama, Tetsuro Kawai and Yuhsuke Koyama
Journal of Artificial Societies and Social Simulation 11 (2) 9

Kyeywords: Micro- and Macro-Level Validation, Agent-Based Simulation, Agent Modeling, Sequential Bargaining Game, Reinforcement Learning
Abstract: This paper addresses both micro- and macro-level validation in agent-based simulation (ABS) to explore validated agents that can reproduce not only human-like behaviors externally but also human-like thinking internally. For this purpose, we employ the sequential bargaining game, which can investigate a change in humans' behaviors and thinking longer than the ultimatum game (i.e., one-time bargaining game), and compare simulation results of Q-learning agents employing any type of the three types of action selections (i.e., the ε-greedy, roulette, and Boltzmann distribution selections) in the game. Intensive simulations have revealed the following implications: (1) Q-learning agents with any type of three action selections can reproduce human-like behaviors but not human-like thinking, which means that they are validated from the macro-level viewpoint but not from the micro-level viewpoint; and (2) Q-learning agents employing Boltzmann distribution selection with changing the random parameter can reproduce both human-like behaviors and thinking, which means that they are validated from both micro- and macro-level viewpoints.

Enhancing the Australian National Health Survey Data for Use in a Microsimulation Model of Pharmaceutical Drug Usage and Cost

Annie Abello, Sharyn Lymer, Laurie Brown, Ann Harding and Ben Phillips
Journal of Artificial Societies and Social Simulation 11 (3) 2

Kyeywords: Base Data, Drug Usage, Microsimulation, Pharmaceutical Benefits, Scripts, Statistical Matching
Abstract: While static microsimulation models of the tax-transfer system are now available throughout the developed world, health microsimulation models are much rarer. This is, at least in part, due to the difficulties in creating adequate base micro-datasets upon which the microsimulation models can be constructed. In sharp contrast to tax-transfer modelling, no readily available microdata set typically contains all the health status, health service usage and socio-demographic information required for a sophisticated health microsimulation model. This paper describes three new techniques developed to overcome survey data limitations when constructing \'MediSim\', a microsimulation model of the Australian Pharmaceutical Benefits Scheme. Comparable statistical matching and data imputation techniques may be of relevance to other modellers, as they attempt to overcome similar data deficiencies. The 2001 national health survey (NHS) was the main data source for MediSim. However, the NHS has a number of limitations for use in a microsimulation model. To compensate for this, we statistically matched the NHS with another national survey to create synthetic families and get a complete record for every individual within each family. Further, we used complementary datasets to impute short term health conditions and prescribed drug usage for both short- and long-term health conditions. The application of statistical matching methods and use of complementary data sets significantly improved the usefulness of the NHS as a base dataset for MediSim.

A Replication That Failed - on the Computational Model in 'Michael W. Macy and Yoshimichi Sato: Trust, Cooperation and Market Formation in the U.S. and Japan. Proceedings of the National Academy of Sciences, May 2002'

Oliver Will and Rainer Hegselmann
Journal of Artificial Societies and Social Simulation 11 (3) 3

Kyeywords: Replication, Social Dilemmas, Simulation Methodology, Cooperation, Trust, Agent-Based Modelling
Abstract: The article describes how and why we failed to replicate main effects of a computational model that Michael Macy and Yoshimichi Sato published in the Proceedings of the National Academy of Sciences (May 2002). The model is meant to answer a fundamental question about social life: Why, when and how is it possible to build trust with distant people? Based on their model, Macy and Sato warn the US society about an imminent danger: the possible break down of trust caused by too much social mobility. But the computational evidence for exactly that result turned out not to be replicable.

Modelling Socio-Technical Transition Patterns and Pathways

Noam Bergman, Alex Haxeltine, Lorraine Whitmarsh, Jonathan Köhler, Michel Schilperoord and Jan Rotmans
Journal of Artificial Societies and Social Simulation 11 (3) 7

Kyeywords: Complex Systems, Agent-Based Modelling, Social Simulation, Transitions, Transition Theory
Abstract: We report on research that is developing a simulation model for assessing systemic innovations, or 'transitions', of societal systems towards a more sustainable development. Our overall aim is to outline design principles for models that can offer new insights into tackling persistent problems in large-scale systems, such as the European road transport system or the regional management of water resources. The systemic nature of these problems is associated with them being complex, uncertain and cutting across a number of sectors, and indicates a need for radical technological and behavioural solutions that address changes at the systems level rather than offering incremental changes within sub-systems. Model design is inspired by recent research into transitions, an emerging paradigm which provides a framework for tackling persistent problems. We use concepts from the literature on transitions to develop a prototype of a generic 'transition model'. Our prototype aims to capture different types of transition pathways, using historical examples such as the transition from horse-drawn carriages to cars or that from sailing ships to steam ships. The model combines agent-based modelling techniques and system dynamics, and includes interactions of individual agents and sub-systems, as well as cumulative effects on system structures. We show success in simulating different historical transition pathways by adapting the model's parameters and rules for each example. Finally, we discuss the improvements necessary for systematically exploring and detailing transition pathways in empirical case-study applications to current and future transitions such as the transition to a sustainable transport system in Europe.

Simulating Evolutionary Games: A Python-Based Introduction

Alan G. Isaac
Journal of Artificial Societies and Social Simulation 11 (3) 8

Kyeywords: Agent-Based Simulation, Python, Prisoner's Dilemma
Abstract: This paper is an introduction to agent-based simulation using the Python programming language. The core objective of the paper is to enable students, teachers, and researchers immediately to begin social-science simulation projects in a general purpose programming language. This objective is facilitated by design features of the Python programming language, which we very briefly discuss. The paper has a 'tutorial' component, in that it is enablement-focused and therefore strongly application-oriented. As our illustrative application, we choose a classic agent-based simulation model: the evolutionary iterated prisoner's dilemma. We show how to simulate the iterated prisoner's dilemma with code that is simple and readable yet flexible and easily extensible. Despite the simplicity of the code, it constitutes a useful and easily extended simulation toolkit. We offer three examples of this extensibility: we explore the classic result that topology matters for evolutionary outcomes, we show how player type evolution is affected by payoff cardinality, and we show that strategy evaluation procedures can affect strategy persistence. Social science students and instructors should find that this paper provides adequate background to immediately begin their own simulation projects. Social science researchers will additionally be able to compare the simplicity, readability, and extensibility of the Python code with comparable simulations in other languages.

Agent-Based Emergency Evacuation Simulation with Individuals with Disabilities in the Population

Keith Christensen and Yuya Sasaki
Journal of Artificial Societies and Social Simulation 11 (3) 9

Kyeywords: Agent-Based Simulation, Individual-Based Simulation, Disability, Emergency Egress, Evacuation, Reinforcement Learning
Abstract: Catastrophic events have raised numerous issues concerning how effectively the built environment accommodates the evacuation needs of individuals with disabilities. Individuals with disabilities represent a significant, yet often overlooked, portion of the population disproportionately affected in emergency situations. Incorporating disability considerations into emergency evacuation planning, preparation, and other activities is critical. The most widely applied method used to evaluate how effectively the built environment accommodates emergency evacuations is agent-based or microsimulation modeling. However, current evacuation models do not adequately address individuals with disabilities in their simulated populations. This manuscript describes the BUMMPEE model, an agent-based simulation capable of classifying the built environment according to environmental characteristics and simulating a heterogeneous population according to variation in individual criteria. The method allows for simulated behaviors which more aptly represent the diversity and prevalence of disabilities in the population and their interaction with the built environment. Comparison of the results of an evacuation simulated using the BUMMPEE model is comparable to a physical evacuation with a similar population and setting. The results of the comparison indicate that the BUMMPEE model is a reasonable approach for simulating evacuations representing the diversity and prevalence of disability in the population

Reply to Will and Hegselmann

Michael Macy and Yoshimichi Sato
Journal of Artificial Societies and Social Simulation 11 (4) 11

Kyeywords: Replication, Social Dilemmas, Simulation Methodology, Cooperation, Trust, Agent-Based Modelling
Abstract: [No abstract]

The Dynamics of Public Opinion in Complex Networks

Shuguang Suo and Yu Chen
Journal of Artificial Societies and Social Simulation 11 (4) 2

Kyeywords: Public Opinion, Complex Network, Consensus, Agent-Based Model
Abstract: This paper studies the problem of public opinion formation and concentrates on the interplays among three factors: individual attributes, environmental influences and information flow. We present a simple model to analyze the dynamics of four types of networks. Our simulations suggest that regular communities establish not only local consensus, but also global diversity in public opinions. However, when small world networks, random networks, or scale-free networks model social relationships, the results are sensitive to the elasticity coefficient of environmental influences and the average connectivity of the type of network. For example, a community with a higher average connectivity has a higher probability of consensus. Yet, it is misleading to predict results merely based on the characteristic path length of networks. In the process of changing environmental influences and average connectivity, sensitive areas are discovered in the system. By sensitive areas we mean that interior randomness emerges and we cannot predict unequivocally how many opinions will remain upon reaching equilibrium. We also investigate the role of authoritative individuals in information control. While enhancing average connectivity facilitates the diffusion of the authoritative opinion, it makes individuals subject to disturbance from non-authorities as well. Thus, a moderate average connectivity may be preferable because then the public will most likely form an opinion that is parallel with the authoritative one. In a community with a scale-free structure, the influence of authoritative individuals keeps constant with the change of the average connectivity. Provided that the influence of individuals is proportional to the number of their acquaintances, the smallest percentage of authorities is required for a controlled consensus in a scale free network. This study shows that the dynamics of public opinion varies from community to community due to the different degree of impressionability of people and the distinct social network structure of the community.

Homo Socionicus: a Case Study of Simulation Models of Norms

Martin Neumann
Journal of Artificial Societies and Social Simulation 11 (4) 6

Kyeywords: Norms, Normative Agent-Based Social Simulation, Role Theory, Methodological Individualism
Abstract: This paper describes a survey of normative agent-based social simulation models. These models are examined from the perspective of the foundations of social theory. Agent-based modelling contributes to the research program of methodological individualism. Norms are a central concept in the role theoretic concept of action in the tradition of Durkheim and Parsons. This paper investigates to what extend normative agent-based models are able to capture the role theoretic concept of norms. Three methodological core problems are identified: the question of norm transmission, normative transformation of agents and what kind of analysis the models contribute. It can be shown that initially the models appeared only to address some of these problems rather than all of them simultaneously. More recent developments, however, show progress in that direction. However, the degree of resolution of intra agent processes remains too low for a comprehensive understanding of normative behaviour regulation.

Errors and Artefacts in Agent-Based Modelling

José Manuel Galán, Luis R. Izquierdo, Segismundo S. Izquierdo, José Ignacio Santos, Ricardo del Olmo, Adolfo López-Paredes and Bruce Edmonds
Journal of Artificial Societies and Social Simulation 12 (1) 1

Kyeywords: Verification, Replication, Artefact, Error, Agent-Based Modelling, Modelling Roles
Abstract: The objectives of this paper are to define and classify different types of errors and artefacts that can appear in the process of developing an agent-based model, and to propose activities aimed at avoiding them during the model construction and testing phases. To do this in a structured way, we review the main concepts of the process of developing such a model – establishing a general framework that summarises the process of designing, implementing, and using agent-based models. Within this framework we identify the various stages where different types of errors and artefacts may appear. Finally we propose activities that could be used to detect (and hence eliminate) each type of error or artefact.

Exploring Agent-Based Methods for the Analysis of Payment Systems: A Crisis Model for StarLogo TNG

Luca Arciero, Claudia Biancotti, Leandro D'Aurizio and Claudio Impenna
Journal of Artificial Societies and Social Simulation 12 (1) 2

Kyeywords: Agent-Based Modeling, Payment Systems, RTGS, Liquidity, Crisis Simulation
Abstract: This paper presents an exploratory agent-based model of a real time gross settlement (RTGS) payment system. Banks are represented as agents who exchange payment requests, which are then settled according to a set of simple rules. The model features the main elements of a real-life system, including a central bank acting as liquidity provider, and a simplified money market. A simulation exercise using synthetic data of BI-REL (the Italian RTGS) predicts the macroscopic impact of a disruptive event on the flow of interbank payments. In our reduced-scale system, three hypothetical distinct phases emerge after the disruptive event: 1) a liquidity sink effect is generated and the participants\' liquidity expectations turn out to be excessive; 2) an illusory thickening of the money market follows, along with increased payment delays; and, finally 3) defaulted obligations dramatically rise. The banks cannot staunch the losses accruing on defaults, even after they become fully aware of the critical event, and a scenario emerges in which it might be necessary for the central bank to step in as liquidity provider.

Agent-Based Urban Land Markets: Agent's Pricing Behavior, Land Prices and Urban Land Use Change

Tatiana Filatova, Dawn C. Parker and Anne van der Veen
Journal of Artificial Societies and Social Simulation 12 (1) 3

Kyeywords: Location Choice, Urban Land Market, Agent-Based Computational Economics, Land Use, Land Rent Gradient, Spatial Simulation
Abstract: We present a new bilateral agent-based land market model, which moves beyond previous work by explicitly modeling behavioral drivers of land-market transactions on both the buyer and seller side; formation of bid prices (of buyers) and ask prices (of sellers); and the relative division of the gains from trade from the market transactions. We analyze model output using a series of macro-scale economic and landscape pattern measures, including land rent gradients estimated using simple regression models. We first demonstrate that our model replicates relevant theoretical results of the traditional Alonso/Von Thünen model (structural validation). We then explore how urban morphology and land rents change as the relative market power of buyers and sellers changes (i.e., we move from a \'sellers\' market\' to a \'buyers\' market\'). We demonstrate that these strategic price dynamics have differential effects on land rents, but both lead to increased urban expansion.

Games on Cellular Spaces: How Mobility Affects Equilibrium

Pedro Ribeiro de Andrade, Antonio Miguel Vieira Monteiro, Gilberto Câmara and Sandra Sandri
Journal of Artificial Societies and Social Simulation 12 (1) 5

Kyeywords: Spatial Games, Agent-Based Modelling, Mobility, Satisfaction, Chicken Game, Nash Equilibrium
Abstract: In this work we propose a new model for spatial games. We present a definition of mobility in terms of the satisfaction an agent has with its spatial location. Agents compete for space through a non-cooperative game by using mixed strategies. We are particularly interested in studyig the relation between Nash equilibrium and the winner strategy of a given model with mobility, and how the mobility can affect the results. The experiments show that mobility is an important variable concerning spatial games. When we change parameters that affect mobility, it may lead to the success of strategies away from Nash equilibrium.

Techniques to Understand Computer Simulations: Markov Chain Analysis

Luis R. Izquierdo, Segismundo S. Izquierdo, José Manuel Galán and José Ignacio Santos
Journal of Artificial Societies and Social Simulation 12 (1) 6

Kyeywords: Computer Modelling, Simulation, Markov, Stochastic Processes, Analysis, Re-Implementation
Abstract: The aim of this paper is to assist researchers in understanding the dynamics of simulation models that have been implemented and can be run in a computer, i.e. computer models. To do that, we start by explaining (a) that computer models are just input-output functions, (b) that every computer model can be re-implemented in many different formalisms (in particular in most programming languages), leading to alternative representations of the same input-output relation, and (c) that many computer models in the social simulation literature can be usefully represented as time-homogeneous Markov chains. Then we argue that analysing a computer model as a Markov chain can make apparent many features of the model that were not so evident before conducting such analysis. To prove this point, we present the main concepts needed to conduct a formal analysis of any time-homogeneous Markov chain, and we illustrate the usefulness of these concepts by analysing 10 well-known models in the social simulation literature as Markov chains. These models are: • Schelling\'s (1971) model of spatial segregation • Epstein and Axtell\'s (1996) Sugarscape • Miller and Page\'s (2004) standing ovation model • Arthur\'s (1989) model of competing technologies • Axelrod\'s (1986) metanorms models • Takahashi\'s (2000) model of generalized exchange • Axelrod\'s (1997) model of dissemination of culture • Kinnaird\'s (1946) truels • Axelrod and Bennett\'s (1993) model of competing bimodal coalitions • Joyce et al.\'s (2006) model of conditional association In particular, we explain how to characterise the transient and the asymptotic dynamics of these computer models and, where appropriate, how to assess the stochastic stability of their absorbing states. In all cases, the analysis conducted using the theory of Markov chains has yielded useful insights about the dynamics of the computer model under study.

Design Guidelines for Agent Based Model Visualization

Daniel Kornhauser, Uri Wilensky and William Rand
Journal of Artificial Societies and Social Simulation 12 (2) 1

Kyeywords: Visualization, Design, Graphics, Guidelines, Communication, Agent-Based Modeling
Abstract: In the field of agent-based modeling (ABM), visualizations play an important role in identifying, communicating and understanding important behavior of the modeled phenomenon. However, many modelers tend to create ineffective visualizations of Agent Based Models (ABM) due to lack of experience with visual design. This paper provides ABM visualization design guidelines in order to improve visual design with ABM toolkits. These guidelines will assist the modeler in creating clear and understandable ABM visualizations. We begin by introducing a non-hierarchical categorization of ABM visualizations. This categorization serves as a starting point in the creation of an ABM visualization. We go on to present well-known design techniques in the context of ABM visualization. These techniques are based on Gestalt psychology, semiology of graphics, and scientific visualization. They improve the visualization design by facilitating specific tasks, and providing a common language to critique visualizations through the use of visual variables. Subsequently, we discuss the application of these design techniques to simplify, emphasize and explain an ABM visualization. Finally, we illustrate these guidelines using a simple redesign of a NetLogo ABM visualization. These guidelines can be used to inform the development of design tools that assist users in the creation of ABM visualizations.

Social Circles: A Simple Structure for Agent-Based Social Network Models

Lynne Hamill and Nigel Gilbert
Journal of Artificial Societies and Social Simulation 12 (2) 3

Kyeywords: Social Networks, Personal Networks, Agent-Based Models
Abstract: None of the standard network models fit well with sociological observations of real social networks. This paper presents a simple structure for use in agent-based models of large social networks. Taking the idea of social circles, it incorporates key aspects of large social networks such as low density, high clustering and assortativity of degree of connectivity. The model is very flexible and can be used to create a wide variety of artificial social worlds.

Agent-Based Simulation on Women's Role in a Family Line on Civil Service Examination in Chinese History

Chao Yang, Kurahashi Setsuya, Keiko Kurahashi, Isao Ono and Takao Terano
Journal of Artificial Societies and Social Simulation 12 (2) 5

Kyeywords: Agent-Based Simulation, Grid Oriented Genetic Algorithm, Inverse Simulation, Family Norm, Civil Service Examination
Abstract: In this paper, following our previous work on civil service examinations in imperial China, we investigate women's role in a Chinese historical family line using an agent-based simulation (ABS) model with a grid oriented genetic algorithm (GOGA) framework. We utilize a GOGA framework, because our ABS had such large parameter spaces with real values that it required much greater computational resources. First, we studied the genealogical records. Second, based on that study, we implemented an agent-based model with the family lines branched out into two clusters to compare different family norms. Third, using an "inverse simulation" technique, we optimized the agent-based model in order to fit the simulation profiles to real profile data with real-coded GA. From these intensive experiments, we have found that (1) The combined influence of the father, uncle, mother and the aunt has important significance in maintaining a successful family norm, and (2) a particular role of the aunt to pass it on as well.

Punishment Deters Crime Because Humans Are Bounded in Their Strategic Decision-Making

Heiko Rauhut and Marcel Junker
Journal of Artificial Societies and Social Simulation 12 (3) 1

Kyeywords: Crime, Punishment, Control, Bounded Rationality, Agent-Based Simulation, Experiment, Game Theory
Abstract: Is it rational to reduce criminal activities if punishments are increased? While intuition might suggest so, game theory concludes differently. From the game theoretical perspective, inspectors anticipate the effect of increased punishments on criminal behavior and reduce their inspection activities accordingly. This implies that higher punishments reduce inspections and do not affect crime rates. We present two laboratory experiments, which challenge this perspective by demonstrating that both, criminals and inspectors, are affected by punishment levels. Thereupon, we investigate with agent-based simulations, whether models of bounded rationality can explain our empirical data. We differentiate between two kinds of bounded rationality; the first considers bounded learning from social interaction, the second bounded decision-making. Our results suggest that humans show both kinds of bounded rationality in the strategic situation of crime, control and punishment. We conclude that it is not the rationality but the bounded rationality in humans that makes punishment effective.

Income Distribution Effects of a Finnish Work Incentive Trap Reform

Paivi Mattila-Wiro
Journal of Artificial Societies and Social Simulation 12 (3) 3

Kyeywords: Work Incentive Trap Reforms, Microsimulation, Disposable Income, Economic Well-Being, Inequality, Poverty
Abstract: The present study concentrates on the income distribution effects of A Finnish Work Incentive Trap Reform started in 1996. I estimate how the reforms made have affected income levels and income inequality - the distribution of economic wellbeing. I look at the effects both without and with behavioral response. The data used is the Income Distribution Statistics of Statistics Finland from the years 1996 and 1998. The empirical part of the study is based on a microsimulation model. The method of microsimulation is a powerful tool for the analysis of ex post evaluation of policy reforms. However, the method is rarely and on very few occasions applied in Finland. The results drawn without behavioral response show that the 1996 data with the 1998 legislation produces lower values for income inequality measures and higher average income levels for almost all income decile groups compared to those with the 1996 legislation. However, the changes are very small. When the labor supply effect is included, the lowest incomes rise only very little (in fact, hardly at all) and the Gini coefficient remains unaltered.

Effects of a Trust Mechanism on Complex Adaptive Supply Networks: An Agent-Based Social Simulation Study

Whan-Seon Kim
Journal of Artificial Societies and Social Simulation 12 (3) 4

Kyeywords: Complex Adaptive System, Agent-Based Social Simulation, Supply Network, Trust
Abstract: This paper models a supply network as a complex adaptive system (CAS), in which firms or agents interact with one another and adapt themselves. And it applies agent-based social simulation (ABSS), a research method of simulating social systems under the CAS paradigm, to observe emergent outcomes. The main purposes of this paper are to consider a social factor, trust, in modeling the agents\' behavioral decision-makings and, through the simulation studies, to examine the intermediate self-organizing processes and the resulting macro-level system behaviors. The simulations results reveal symmetrical trust levels between two trading agents, based on which the degree of trust relationship in each pair of trading agents as well as the resulting collaboration patterns in the entire supply network emerge. Also, it is shown that agents\' decision-making behavior based on the trust relationship can contribute to the reduction in the variability of inventory levels. This result can be explained by the fact that mutual trust relationship based on the past experiences of trading diminishes an agent\'s uncertainties about the trustworthiness of its trading partners and thereby tends to stabilize its inventory levels.

Agent Street: An Environment for Exploring Agent-Based Models in Second Life

Andrew Crooks, Andrew Hudson-Smith and Joel Dearden
Journal of Artificial Societies and Social Simulation 12 (4) 10

Kyeywords: Agent-Based Modelling, Pedestrian Evacuation, Segregation, Virtual Worlds, Second Life
Abstract: Urban models can be seen on a continuum between iconic and symbolic. Generally speaking, iconic models are physical versions of the real world at some scaled down representation, while symbolic models represent the system in terms of the way they function replacing the physical or material system by some logical and/or mathematical formulae. Traditionally iconic and symbolic models were distinct classes of model but due to the rise of digital computing the distinction between the two is becoming blurred, with symbolic models being embedded into iconic models. However, such models tend to be single user. This paper demonstrates how 3D symbolic models in the form of agent-based simulations can be embedded into iconic models using the multi-user virtual world of Second Life. Furthermore, the paper demonstrates Second Life\'s potential for social science simulation. To demonstrate this, we first introduce Second Life and provide two exemplar models; Conway\'s Game of Life, and Schelling\'s Segregation Model which highlight how symbolic models can be viewed in an iconic environment. We then present a simple pedestrian evacuation model which merges the iconic and symbolic together and extends the model to directly incorporate avatars and agents in the same environment illustrating how \'real\' participants can influence simulation outcomes. Such examples demonstrate the potential for creating highly visual, immersive, interactive agent-based models for social scientists in multi-user real time virtual worlds. The paper concludes with some final comments on problems with representing models in current virtual worlds and future avenues of research.

Agent Based Modeling and Simulation: An Informatics Perspective

Stefania Bandini, Sara Manzoni and Giuseppe Vizzari
Journal of Artificial Societies and Social Simulation 12 (4) 4

Kyeywords: Multi-Agent Systems, Agent-Based Modeling and Simulation
Abstract: The term computer simulation is related to the usage of a computational model in order to improve the understanding of a system's behavior and/or to evaluate strategies for its operation, in explanatory or predictive schemes. There are cases in which practical or ethical reasons make it impossible to realize direct observations: in these cases, the possibility of realizing 'in-machina' experiments may represent the only way to study, analyze and evaluate models of those realities. Different situations and systems are characterized by the presence of autonomous entities whose local behaviors (actions and interactions) determine the evolution of the overall system; agent-based models are particularly suited to support the definition of models of such systems, but also to support the design and implementation of simulators. Agent-Based models and Multi-Agent Systems (MAS) have been adopted to simulate very different kinds of complex systems, from the simulation of socio-economic systems to the elaboration of scenarios for logistics optimization, from biological systems to urban planning. This paper discusses the specific aspects of this approach to modeling and simulation from the perspective of Informatics, describing the typical elements of an agent-based simulation model and the relevant research.

On the Effects of Skill Upgrading in the Presence of Spatial Labor Market Frictions: An Agent-Based Analysis of Spatial Policy Design

Herbert Dawid, Simon Gemkow, Philipp Harting and Michael Neugart
Journal of Artificial Societies and Social Simulation 12 (4) 5

Kyeywords: Agent-Based Model, Skills, Innovation, Regional Policy
Abstract: We report results of economic policy experiments carried out in the framework of the EURACE agent-based macroeconomic model featuring a distinct geographical dimension and heterogeneous workers with respect to skill types. Using a calibrated model able to replicate a range of stylized facts of goods and labor markets, it is examined in how far e ffects di ffer if policy measures aiming at an improvement of general skills are uniformly spread over all regions in the economy or focused in one particular region. We find that it depends on the level of spatial frictions on the labor market how the spatial distribution of policy measures aff ects the e ffects of the policy. Furthermore, we show that a reduction in spatial frictions does not necessarily improve the growth of output and household income.

A Pragmatic Reading of Friedman's Methodological Essay and What It Tells Us for the Discussion of ABMs

Simon Deichsel and Andreas Pyka
Journal of Artificial Societies and Social Simulation 12 (4) 6

Kyeywords: Methodology, Agent-Based Modelling, Assumptions, Calibration
Abstract: The issues of empirical calibration of parameter values and functional relationships describing the interactions between the various actors plays an important role in agent based modelling. Agent-based models range from purely theoretical exercises focussing on the patterns in the dynamics of interactions processes to modelling frameworks which are oriented closely at the replication of empirical cases. ABMs are classified in terms of their generality and their use of empirical data. In the literature the recommendation can be found to aim at maximizing both criteria by building so-called 'abductive models'. This is almost the direct opposite of Milton Friedman's famous and provocative methodological credo 'the more significant a theory, the more unrealistic the assumptions'. Most methodologists and philosophers of science have harshly criticised Friedman's essay as inconsistent, wrong and misleading. By presenting arguments for a pragmatic reinterpretation of Friedman's essay, we will show why most of the philosophical critique misses the point. We claim that good simulations have to rely on assumptions, which are adequate for the purpose in hand and those are not necessarily the descriptively accurate ones.

Cooperation in the Prisoner's Dilemma Game Based on the Second-Best Decision

Tetsushi Ohdaira and Takao Terano
Journal of Artificial Societies and Social Simulation 12 (4) 7

Kyeywords: Cooperation, Altruism, Agent-Based Simulation, Evolutionary Game Theory
Abstract: In the research addressing the prisoner's dilemma game, the effectiveness and accountableness of the method allowing for the emergence of cooperation is generally discussed. The most well-known solutions for this question are memory based iteration, the tag used to distinguish between defector and cooperator, the spatial structure of the game and the either direct or indirect reciprocity. We have also challenged to approach the topic from a different point of view namely that temperate acquisitiveness in decision making could be possible to achieve cooperation. It was already shown in our previous research that the exclusion of the best decision had a remarkable effect on the emergence of an almost cooperative state. In this paper, we advance the decision of our former research to become more explainable by introducing the second-best decision. If that decision is adopted, players also reach an extremely high level cooperative state in the prisoner's dilemma game and also in that of extended strategy expression. The cooperation of this extended game is facilitated only if the product of two parameters is under the criticality. In addition, the applicability of our model to the problem in the real world is discussed.

Sendero: An Extended, Agent-Based Implementation of Kauffman's NKCS Model

Julian Padget, Richard Vidgen, James Mitchell, Amy Marshall and Rick Mellor
Journal of Artificial Societies and Social Simulation 12 (4) 8

Kyeywords: Coevolution, Agent-Based Modelling, NK, NKCS, Fitness Landscape
Abstract: The idea of agents exploring a fitness landscape in which they seek to move from 'fitness valleys' to higher 'fitness peaks' has been presented by Kauffman in the NK and NKCS models. The NK model addresses single species while the NKCS extension illustrates coevolving species on coupled fitness landscapes. We describe an agent-based simulation (Sendero), built in Repast, of the NK and NKCS models. The results from Sendero are validated against Kauffman's findings for the NK and NKCS models. We also describe extensions to the basic model, including population dynamics and communication networks for NK, and directed graphs and variable change rates for NKCS. The Sendero software is available as open source under the BSD licence and is thus available for download and extension by the research community.

A Survey of Agent-Based Modeling Practices (January 1998 to July 2008)

Brian Heath, Raymond Hill and Frank Ciarallo
Journal of Artificial Societies and Social Simulation 12 (4) 9

Kyeywords: Agent-Based Modeling, Survey, Current Practices, Simulation Validation, Simulation Purpose
Abstract: In the 1990s, Agent-Based Modeling (ABM) began gaining popularity and represents a departure from the more classical simulation approaches. This departure, its recent development and its increasing application by non-traditional simulation disciplines indicates the need to continuously assess the current state of ABM and identify opportunities for improvement. To begin to satisfy this need, we surveyed and collected data from 279 articles from 92 unique publication outlets in which the authors had constructed and analyzed an agent-based model. From this large data set we establish the current practice of ABM in terms of year of publication, field of study, simulation software used, purpose of the simulation, acceptable validation criteria, validation techniques and complete description of the simulation. Based on the current practice we discuss six improvements needed to advance ABM as an analysis tool. These improvements include the development of ABM specific tools that are independent of software, the development of ABM as an independent discipline with a common language that extends across domains, the establishment of expectations for ABM that match their intended purposes, the requirement of complete descriptions of the simulation so others can independently replicate the results, the requirement that all models be completely validated and the development and application of statistical and non-statistical validation techniques specifically for ABM.

Social Influence and Decision-Making: Evaluating Agent Networks in Village Responses to Change in Freshwater

Mark Altaweel, Lilian N. Alessa and Andrew D. Kliskey
Journal of Artificial Societies and Social Simulation 13 (1) 15

Kyeywords: Agent-Based Modeling, Artificial Neural Network, Social Network, Social Influence, Resilience, Freshwater
Abstract: This paper presents a model, using concepts from artificial neural networks, that explains how small rural communities make decisions that affect access to potable freshwater. Field observations indicate that social relationships as well as individual goals and perceptions of decision makers have a strong influence on decisions that are made by community councils. Our work identifies three types of agents, which we designate as alpha, beta, and gamma agents. We address how gamma agents affect decisions made by community councils in passing resolutions that benefit a village\'s collective access to clean freshwater. The model, which we call the Agent Types Model (ATM), demonstrates the effects of social interactions, corporate influence, and agent-specific factors that determine choices for agents. Data from two different villages in rural Alaska and several parameter sensitivity tests are applied to the model. Results demonstrate that minimizing the social significance and agent-specific factors affecting gamma agents\' negative compliance increases the likelihood that communities adopt measures promoting potable freshwater access. The significance of this work demonstrates which types of communities are potentially more socially vulnerable or resilient to social-ecological change affecting water supplies.

Ontology, a Mediator for Agent-Based Modeling in Social Science

Pierre Livet, Jean-Pierre Muller, Denis Phan and Lena Sanders
Journal of Artificial Societies and Social Simulation 13 (1) 3

Kyeywords: Ontology, Agent-Based Computational Economic, Agent-Based Model of Simulation, Model Design, Model Building, Knowledge Framework, Spatial Simulation, Social Simulation, Ontological Test
Abstract: Agent-Based Models are useful to describe and understand social, economic and spatial systems\' dynamics. But, beside the facilities which this methodology offers, evaluation and comparison of simulation models are sometimes problematic. A rigorous conceptual frame needs to be developed. This is in order to ensure the coherence in the chain linking at the one extreme the scientist\'s hypotheses about the modeled phenomenon and at the other the structure of rules in the computer program. This also systematizes the model design from the thematician conceptual framework as well. The aim is to reflect upon the role that a well defined ontology, based on the crossing of the philosophical and the computer science insights, can play to solve such questions and help the model building. We analyze different conceptions of ontology, introduce the \'ontological test\' and show its usefulness to compare models. Then we focus on the model building and show the place of a systematic ABM ontology. The latter process is situated within a larger framework called the \'knowledge framework\' in which not only the ontologies but also the notions of theory, model and empirical data take place. At last the relation between emergence and ontology is discussed.

Agent-Based Models and Simulations in Economics and Social Sciences: From Conceptual Exploration to Distinct Ways of Experimenting

Denis Phan and Franck Varenne
Journal of Artificial Societies and Social Simulation 13 (1) 5

Kyeywords: Agent-Based Models and Simulations, Epistemology, Economics, Social Sciences, Conceptual Exploration, Model World, Credible World, Experiment, Denotational Hierarchy
Abstract: Now that complex Agent-Based Models and computer simulations spread over economics and social sciences - as in most sciences of complex systems -, epistemological puzzles (re)emerge. We introduce new epistemological concepts so as to show to what extent authors are right when they focus on some empirical, instrumental or conceptual significance of their model or simulation. By distinguishing between models and simulations, between types of models, between types of computer simulations and between types of empiricity obtained through a simulation, section 2 gives the possibility to understand more precisely - and then to justify - the diversity of the epistemological positions presented in section 1. Our final claim is that careful attention to the multiplicity of the denotational powers of symbols at stake in complex models and computer simulations is necessary to determine, in each case, their proper epistemic status and credibility.

What Do Agent-Based and Equation-Based Modelling Tell Us About Social Conventions: The Clash Between ABM and EBM in a Congestion Game Framework

Federico Cecconi, Marco Campenni, Giulia Andrighetto and Rosaria Conte
Journal of Artificial Societies and Social Simulation 13 (1) 6

Kyeywords: Agent-Based Modelling, Equation-Based Modelling, Congestion Game, Model of Social Phenomena
Abstract: In this work simulation-based and analytical results on the emergence steady states in traffic-like interactions are presented and discussed. The objective of the paper is twofold: i) investigating the role of social conventions in coordination problem situations, and more specifically in congestion games; ii) comparing simulation-based and analytical results to figure out what these methodologies can tell us on the subject matter. Our main issue is that Agent-Based Modelling (ABM) and the Equation-Based Modelling (EBM) are not alternative, but in some circumstances complementary, and suggest some features distinguishing these two ways of modeling that go beyond the practical considerations provided by Parunak H.V.D., Robert Savit and Rick L. Riolo. Our model is based on the interaction of strategies of heterogeneous agents who have to cross a junction. In each junction there are only four inputs, each of which is passable only in the direction of the intersection and can be occupied only by an agent one at a time. The results generated by ABM simulations provide structured data for developing the analytical model through which generalizing the simulation results and make predictions. ABM simulations are artifacts that generate empirical data on the basis of the variables, properties, local rules and critical factors the modeler decides to implement into the model; in this way simulations allow generating controlled data, useful to test the theory and reduce the complexity, while EBM allows to close them, making thus possible to falsify them.

A Methodology for Complex Social Simulations

Claudio Cioffi-Revilla
Journal of Artificial Societies and Social Simulation 13 (1) 7

Kyeywords: Agent-Based Modeling Methodology, M2M, Social Simulation, Computational Social Science, Social Complexity, Inner Asia
Abstract: Social simulation - an emerging field of computational social science - has progressed from simple toy models to increasingly realistic models of complex social systems, such as agent-based models where heterogeneous agents interact with changing natural or artificial environments. These larger, multidisciplinary projects require a scientific research methodology distinct from, say, simpler social simulations with more limited scope, intentionally minimal complexity, and typically under a single investigator. This paper proposes a methodology for complex social simulations - particularly inter- and multi-disciplinary socio-natural systems with multi-level architecture - based on a succession of models akin to but distinct from the late Imre Lakatos' notion of a 'research programme'. The proposed methodology is illustrated through examples from the Mason-Smithsonian project on agent-based models of the rise and fall of polities in Inner Asia. While the proposed methodology requires further development, so far it has proven valuable for advancing the scientific objectives of the project and avoiding some pitfalls.

Simulating Rural Environmentally and Socio-Economically Constrained Multi-Activity and Multi-Decision Societies in a Low-Data Context: A Challenge Through Empirical Agent-Based Modeling

Mehdi Saqalli, Charles L. Bielders, Bruno Gerard and Pierre Defourny
Journal of Artificial Societies and Social Simulation 13 (2) 1

Kyeywords: Rule-Based Modelling, Rural Sahel, Confidence Building, Low-Data Context, Social Criteria
Abstract: Development issues in developing countries belong to complex situations where society and environment are intricate. However, such sites lack the necessary amount of reliable, checkable data and information, while these very constraining factors determine the populations' evolutions, such as villagers living in Sahelian environments. Beyond a game-theory model that leads to a premature selection of the relevant variables, we build an individual-centered, empirical, KIDS-oriented (Keep It Descriptive & Simple), and multidisciplinary agent-based model focusing on the villagers\' differential accesses to economic and production activities according to social rules and norms, mainly driven by social criteria from which gender and rank within the family are the most important, as they were observed and registered during individual interviews. The purpose of the work is to build a valid and robust model that overcome this lack of data by building a individual specific system of behaviour rules conditioning these differential accesses showing the long-term catalytic effects of small changes of social rules. The model-building methodology is thereby crucial: the interviewing process provided the behaviour rules and criteria while the context, i.e. the economic, demographic and agro-ecological environment is described following published or unpublished literature. Thanks to a sensitivity analysis on several selected parameters, the model appears fairly robust and sensitive enough. The confidence building simulation outputs reasonably reproduces the dynamics of local situations and is consistent with three authors having investigated in our site. Thanks to its empirical approach and its balanced conception between sociology and agro-ecology at the relevant scale, i.e. the individual tied to social relations, limitations and obligations and connected with his/her biophysical and economic environment, the model can be considered as an efficient "trend provider" but not an absolute "figure provider" for simulating rural societies of the Nigrien Sahel and testing scenarios on the same context. Such ABMs can be a useful interface to analyze social stakes in development projects.

Using Qualitative Evidence to Enhance an Agent-Based Modelling System for Studying Land Use Change

Gary Polhill, Lee-Ann Sutherland and Nicholas M. Gotts
Journal of Artificial Societies and Social Simulation 13 (2) 10

Kyeywords: Agent-Based Modelling, Land Use/Cover Change, Qualitative Research, Interdisciplinary Research
Abstract: This paper describes and evaluates a process of using qualitative field research data to extend the pre-existing FEARLUS agent-based modelling system through enriching its ontological capabilities, but without a deep level of involvement of the stakeholders in designing the model itself. Use of qualitative research in agent-based models typically involves protracted and expensive interaction with stakeholders; consequently gathering the valuable insights that qualitative methods could provide is not always feasible. At the same time, many researchers advocate building completely new models for each scenario to be studied, violating one of the supposed advantages of the object-oriented programming languages in which many such systems are built: that of code reuse. The process described here uses coded interviews to identify themes suggesting changes to an existing model, the assumptions behind which are then checked with respondents. We find this increases the confidence with which the extended model can be applied to the case study, with a relatively small commitment required on the part of respondents.

An Agent Based Market Design Methodology for Combinatorial Auctions

Jinho Choi, Gyoo Gun Lim and Kun Chang Lee
Journal of Artificial Societies and Social Simulation 13 (2) 2

Kyeywords: Combinatorial Auction, Market Design Methodology, Market Architecture Design, Auction Rule Design, Winner Determination Design, Agent-Based System
Abstract: Auction mechanisms have attracted a great deal of interest and have been used in diverse e-marketplaces. In particular, combinatorial auctions have the potential to play an important role in electronic transactions. Therefore, diverse combinatorial auction market types have been proposed to satisfy market needs. These combinatorial auction types have diverse market characteristics, which require an effective market design approach. This study proposes a comprehensive and systematic market design methodology for combinatorial auctions based on three phases: market architecture design, auction rule design, and winner determination design. A market architecture design is for designing market architecture types by Backward Chain Reasoning. Auction rules design is to design transaction rules for auctions. The specific auction process type is identified by the Backward Chain Reasoning process. Winner determination design is about determining the decision model for selecting optimal bids and auctioneers. Optimization models are identified by Forward Chain Reasoning. Also, we propose an agent based combinatorial auction market design system using Backward and Forward Chain Reasoning. Then we illustrate a design process for the general n-bilateral combinatorial auction market. This study serves as a guideline for practical implementation of combinatorial auction markets design.

Simulation of the Long-Term Effects of Decentralized and Adaptive Investments in Cross-Agency Interoperable and Standard IT Systems

Sungho Lee
Journal of Artificial Societies and Social Simulation 13 (2) 3

Kyeywords: Public IT Investment, Interoperability, Standardization, Social Network, Agent-Based Modeling, Exploratory Modeling
Abstract: Governments have come under increasing pressure to promote horizontal flows of information across agencies, but investment in cross-agency interoperable and standard systems have been minimally made since it seems to require government agencies to give up the autonomies in managing own systems and its outcomes may be subject to many external and interaction risks. By producing an agent-based model using 'Blanche' software, this study provides policy-makers with a simulation-based demonstration illustrating how government agencies can autonomously and interactively build, standardize, and operate interoperable IT systems in a decentralized environment. This simulation designs an illustrative body of 20 federal agencies and their missions. A multiplicative production function is adopted to model the interdependent effects of heterogeneous systems on joint mission capabilities, and six social network drivers (similarity, reciprocity, centrality, mission priority, interdependencies, and transitivity) are assumed to jointly determine inter-agency system utilization. This exercise simulates five policy alternatives derived from joint implementation of three policy levers (IT investment portfolio, standardization, and inter-agency operation). The simulation results show that modest investments in standard systems improve interoperability remarkably, but that a wide range of untargeted interoperability with lagging operational capabilities improves mission capability less remarkably. Nonetheless, exploratory modeling against the varying parameters for technology, interdependency, and social capital demonstrates that the wide range of untargeted interoperability responds better to uncertain future states and hence reduces the variances of joint mission capabilities. In sum, decentralized and adaptive investments in interoperable and standard systems can enhance joint mission capabilities substantially and robustly without requiring radical changes toward centralized IT management.

Simulating Political Stability and Change in the Netherlands (1998-2002): an Agent-Based Model of Party Competition with Media Effects Empirically Tested

Jasper Muis
Journal of Artificial Societies and Social Simulation 13 (2) 4

Kyeywords: Agent-Based Model, Voting Behaviour, Mass Media, Empirical Validation
Abstract: Agent-based models of political party competition in a multidimensional policy space have been developed in order to reflect adaptive learning by party leaders with very limited information feedback. The key assumption is that two categories of actors continually make decisions: voters choose which party to support and party leaders offer citizens a certain policy package. After reviewing the arguments for using agent-based models, I elaborate two ways forward in the development of these models for political party competition. Firstly, theoretical progress is made in this article by taking the role of the mass media into account. In previous work it is implicitly assumed that all parties are equally visible for citizens, whereas I will start from the more realistic assumption that there is also competition for attention in the public sphere. With this addition, it is possible to address the question why new parties are seldom able to successfully compete with political actors already within the political system. Secondly, I argue that, if we really want to learn useful lessons from simulations, we should seek to empirically falsify models by confronting outcomes with real data. So far, most of the agent-based models of party competition have been an exclusively theoretical exercise. Therefore, I evaluate the empirical relevance of different simulations of Dutch party competition in the period from May 1998 until May 2002. Using independent data on party positions, I measure the extent to which simulations generate mean party sizes that resemble public opinion polls. The results demonstrate that it is feasible and realistic to simulate party competition in the Netherlands with agent-based models, even when a rather unstable period is investigated.

Social Simulation and Analysis of the Dynamics of Criminal Hot Spots

Tibor Bosse and Charlotte Gerritsen
Journal of Artificial Societies and Social Simulation 13 (2) 5

Kyeywords: Agent-Based Modelling, Criminal Hot Spots, Displacement, Reputation, Social Simulation, Analysis
Abstract: Within the field of Criminology, the spatio-temporal dynamics of crime are an important subject of study. In this area, typical questions are how the behaviour of offenders, targets, and guardians can be explained and predicted, as well as the emergence and displacement of criminal hot spots. In this article we present a combination of software tools that can be used as an experimental environment to address such questions. In particular, these tools comprise an agent-based simulation model, a verification tool, and a visualisation tool. The agent-based simulation model specifically focuses on the interplay between hot spots and reputation. Using this environment, a large number of simulation runs have been performed, of which results have been formally analysed. Based on these results, we argue that the presented environment offers a valuable approach to analyse the dynamics of criminal hot spots.

Flocking Behaviour: Agent-Based Simulation and Hierarchical Leadership

Vicenç Quera, Francesc S. Beltran and Ruth Dolado
Journal of Artificial Societies and Social Simulation 13 (2) 8

Kyeywords: Flocking Behaviour; Hierarchical Leadership; Agent-Based Simulation; Social Dynamics
Abstract: We have studied how leaders emerge in a group as a consequence of interactions among its members. We propose that leaders can emerge as a consequence of a self-organized process based on local rules of dyadic interactions among individuals. Flocks are an example of self-organized behaviour in a group and properties similar to those observed in flocks might also explain some of the dynamics and organization of human groups. We developed an agent-based model that generated flocks in a virtual world and implemented it in a multi-agent simulation computer program that computed indices at each time step of the simulation to quantify the degree to which a group moved in a coordinated way (index of flocking behaviour) and the degree to which specific individuals led the group (index of hierarchical leadership). We ran several series of simulations in order to test our model and determine how these indices behaved under specific agent and world conditions. We identified the agent, world property, and model parameters that made stable, compact flocks emerge, and explored possible environmental properties that predicted the probability of becoming a leader.

Between Replication and Docking: "Adaptive Agents, Political Institutions, and Civic Traditions" Revisited

Dan Miodownik, Britt Cartrite and Ravi Bhavnani
Journal of Artificial Societies and Social Simulation 13 (3) 1

Kyeywords: Replication, Docking, Agent-Based Model, Italy, Social Capital
Abstract: This article has two primary objectives: (i) to replicate an agent-based model of social interaction by Bhavnani (2003), in which the author explicitly specifies mechanisms underpinning Robert Putnam\'s (1993) work on Civic Traditions in Modern Italy, bridging the gap between the study\'s historical starting point—political regimes that characterized 14th Century Italy—and contemporary levels of social capital—reflected in a \'civic\' North and an \'un-civic\' South; and (ii) to extend the original analysis, using a landscape of Italy that accounts for population density. The replication exercise is performed by different authors using an entirely distinct ABM toolkit (PS-I) with its own rule set governing agent-interaction and cultural change. The extension, which more closely approximates a docking exercise, utilizes equal area cartograms otherwise known as density-equalizing maps (Gastner and Newman 2004) to resize the territory according to 1993 population estimates. Our results indicate that: (i) using the criterion of distributional equivalence, we experience mixed success in replicating the original model given our inability to restrict the selection of partners to \'eligible\' neighbors and limit the number of agent interactions in a timestep; (ii) increasing the number of agents and introducing more realistic population distributions in our extension of the replication model increases distributional equivalence; (iii) using the weaker criteria of relational alignment, both the replication model and its extension capture the basic relationship between institutional effectiveness and civic change, the effect of open boundaries, historical shocks, and path dependence; and (iv) that replication and docking may be usefully combined in model-to-model analysis, with an eye towards verification, reimplementation, and alignment.

Interorganizational Information Exchange and Efficiency: Organizational Performance in Emergency Environments

Adam Zagorecki, Kilkon Ko and Louise K. Comfort
Journal of Artificial Societies and Social Simulation 13 (3) 3

Kyeywords: Agent-Based Simulation, Emergency Management, Network Evolution, Performance
Abstract: Achieving efficiency in coordinated action in rapidly changing environments has challenged both researchers and practitioners. Emergency events require both rapid response and effective coordination among participating organizations. We created a simulated operations environment using agent-based modeling to test the efficiency of six different organizational designs that varied the exercise of authority, degree of uncertainty, and access to information. Efficiency is measured in terms of response time, identifying time as the most valuable resource in emergency response. Our findings show that, contrary to dominant organizational patterns of hierarchical authority that limit communication among members via strict reporting rules, any communication among members increases the efficiency of organizations operating in uncertain environments. We further found that a smaller component of highly interconnected, self adapting agents emerges over time to support the organization\'s adaptation in changing conditions. In uncertain environments, heterogeneous agents prove more efficient in sharing information that guides coordination than homogeneous agents.

Why Bother with What Others Tell You? An Experimental Data-Driven Agent-Based Model

Riccardo Boero, Giangiacomo Bravo, Marco Castellani and Flaminio Squazzoni
Journal of Artificial Societies and Social Simulation 13 (3) 6

Kyeywords: Reputation, Trustworthiness, Laboratory Experiment, Agent-Based Model, Exploration Vs. Exploitation
Abstract: This paper investigates the relevance of reputation to improve the explorative capabilities of agents in uncertain environments. We have presented a laboratory experiment where sixty-four subjects were asked to take iterated economic investment decisions. An agent-based model based on their behavioural patterns replicated the experiment exactly. Exploring this experimentally grounded model, we studied the effects of various reputational mechanisms on explorative capabilities at a systemic level. The results showed that reputation mechanisms increase the agents\' capability for coping with uncertain environments more than individualistic atomistic exploration strategies, although the former does entail a certain amount of false information inside the system.

The Third Way of Agent-Based Social Simulation and a Computational Account of Emergence

Roy Wilson
Journal of Artificial Societies and Social Simulation 13 (3) 8

Kyeywords: Agent-Based Social Simulation, Weak Emergence, Social Networks, Kolmogorov Complexity, Upward Causation, Downward Causation
Abstract: This paper interprets a particular agent-based social simulation (ABSS) in terms of the third way of understanding agent-based simulation proposed by Conte. It is proposed that the normalized compression distance (derived from estimates of Kolmogorov complexity) between the initial and final macrolevel states of the ABSS provides a quantitative measure of the degree to which the results obtained via the ABSS might be obtained via a closed-form expression. If the final macrolevel state of an ABSS can only be obtained by simulation, this confers on agent-based social simulations a special status. Future empirical (computational) work and epistemological analyses are proposed.

Prospects and Pitfalls of Statistical Testing: Insights from Replicating the Demographic Prisoner's Dilemma

Wolfgang Radax and Bernhard Rengs
Journal of Artificial Societies and Social Simulation 13 (4) 1

Kyeywords: Agent-Based Model, Verification, Comparative Computational Methodology, Prisoners Dilemma, Replication, Demographic Prisoners Dilemma
Abstract: This paper documents our efforts (and troubles) in replicating Epstein's (1998) demographic prisoner's dilemma model. Confronted with a number of ambiguous descriptions of model features we introduce a method for systematically generating a large number of model replications and testing for their equivalence to the original model. While, qualitatively speaking, a number of our replicated models resemble the results of the original model reasonably well, statistical testing reveals that in quantitative terms our endeavor was only partially successful. This fact hints towards some unstated assumptions regarding the original model. Finally we conduct a number of statistical tests with respect to the influence of certain design choices like the method of updating, the timing of events and the randomization of the activation order. The results of these tests highlight the importance of an explicit documentation of design choices and especially of the timing of events. A central lesson learned from this exercise is that the power of statistical replication analysis is to a large degree determined by the available data.

Obligation Norm Identification in Agent Societies

Tony Bastin Roy Savarimuthu, Stephen Cranefield, Maryam A. Purvis and Martin K. Purvis
Journal of Artificial Societies and Social Simulation 13 (4) 3

Kyeywords: Norms, Social Norms, Obligations, Norm Identification, Agent-Based Simulation, Simulation of Norms, Artificial Societies, Normative Multi-Agent Systems (NorMAS)
Abstract: Most works on norms have investigated how norms are regulated using institutional mechanisms. Very few works have focused on how an agent may infer the norms of a society without the norm being explicitly given to the agent. This paper describes a mechanism for identifying one type of norm, an obligation norm. The Obligation Norm Inference (ONI) algorithm described in this paper makes use of an association rule mining approach to identify obligation norms. Using agent based simulation of a virtual restaurant we demonstrate how an agent can identify the tipping norm. The experiments that we have conducted demonstrate that an agent in the system is able to add, remove and modify norms dynamically. An agent can also flexibly modify the parameters of the system based on whether it is successful in identifying a norm.

Modelling Contextualized Reasoning in Complex Societies with "Endorsements"

Shah Jamal Alam, Armando Geller, Ruth Meyer and Bogdan Werth
Journal of Artificial Societies and Social Simulation 13 (4) 6

Kyeywords: Cognition, Contextualized Reasoning, Evidence-Driven Agent-Based Social Simulation, Empirical Agent-Based Social Simulation, Rich Cognitive Modelling, Tzintzuntzan
Abstract: In many computational social simulation models only cursory reference to the foundations of the agent cognition used is made and computational expenses let many modellers chose simplistic agent cognition architectures. Both choices run counter to expectations framed by scholars active in the domain of rich cognitive modelling that see agent reasoning as socially inherently contextualized. The Manchester school of social simulation proposed a particular kind of a socially contextualized reasoning mechanism, so called endorsements, to implement the cognitive processes underlying agent action selection that eventually causes agent interaction. Its usefulness lies in its lightweight architecture and in taking into account folk psychological conceptions of how reasoning works. These and other advantages make endorsements an amenable tool in everyday social simulation modelling. A yet outstanding comprehensive introduction to the concept of endorsements is provided and its theoretical basis is extended and extant research is critically reviewed. Improvements to endorsements regarding memory and perception are suggested and tested against a case-study.

Agent-Based Modelling: The Next 15 Years

Lynne Hamill
Journal of Artificial Societies and Social Simulation 13 (4) 7

Kyeywords: Agent-Based Modelling,, NetLogo, Policy Advice
Abstract: This short note makes recommendations for the future direction of research in agent-based modelling (ABM). It is a personal view based on my experience as a policy adviser who has recently come to ABM. I suggest that to promote the use of ABM, the ABM community needs demonstrate the value of modelling to other social scientists by showing-by-doing and offering training projects; and to produce tools, guidance on good-practice and basic building blocks. Then the policy contexts most likely to benefit from ABM need to be identified along with any new data requirements, so that the usefulness of ABM can be demonstrated to policy analysts. This is, in my view, the challenge facing the ABM community for the next 15 years.

Diffusion of Competing Innovations: The Effects of Network Structure on the Provision of Healthcare

Adam G. Dunn and Blanca Gallego
Journal of Artificial Societies and Social Simulation 13 (4) 8

Kyeywords: Innovation Diffusion, Scale-Free Networks, Health Policy, Agent-Based Modelling
Abstract: Medical innovations, in the form of new medication or other clinical practices, evolve and spread through health care systems, impacting on the quality and standards of health care provision, which is demonstrably heterogeneous by geography. Our aim is to investigate the potential for the diffusion of innovation to influence health inequality and overall levels of recommended care. We extend existing diffusion of innovation models to produce agent-based simulations that mimic population-wide adoption of new practices by doctors within a network of influence. Using a computational model of network construction in lieu of empirical data about a network, we simulate the diffusion of competing innovations as they enter and proliferate through a state system comprising 24 geo-political regions, 216 facilities and over 77,000 individuals. Results show that stronger clustering within hospitals or geo-political regions is associated with slower adoption amongst smaller and rural facilities. Results of repeated simulation show how the nature of uptake and competition can contribute to low average levels of recommended care within a system that relies on diffusive adoption. We conclude that an increased disparity in adoption rates is associated with high levels of clustering in the network, and the social phenomena of competitive diffusion of innovation potentially contributes to low levels of recommended care.

A First Approach on Modelling Staff Proactiveness in Retail Simulation Models

Peer-Olaf Siebers and Uwe Aickelin
Journal of Artificial Societies and Social Simulation 14 (2) 2

Kyeywords: Retail Performance, Management Practices, Proactive Behaviour, Service Experience, Agent-Based Modelling, Simulation
Abstract: There has been a noticeable shift in the relative composition of the industry in the developed countries in recent years; manufacturing is decreasing while the service sector is becoming more important. However, currently most simulation models for investigating service systems are still built in the same way as manufacturing simulation models, using a process-oriented world view, i.e. they model the flow of passive entities through a system. These kinds of models allow studying aspects of operational management but are not well suited for studying the dynamics that appear in service systems due to human behaviour. For these kinds of studies we require tools that allow modelling the system and entities using an object-oriented world view, where intelligent objects serve as abstract \'actors\' that are goal directed and can behave proactively. In our work we combine process-oriented discrete event simulation modelling and object-oriented agent based simulation modelling to investigate the impact of people management practices on retail productivity. In this paper, we reveal in a series of experiments what impact considering proactivity can have on the output accuracy of simulation models of human centric systems. The model and data we use for this investigation are based on a case study in a UK department store. We show that considering proactivity positively influences the validity of these kinds of models and therefore allows analysts to make better recommendations regarding strategies to apply people management practices.

An Agent Operationalization Approach for Context Specific Agent-Based Modeling

Christof Knoeri, Claudia R. Binder and Hans-Joerg Althaus
Journal of Artificial Societies and Social Simulation 14 (2) 4

Kyeywords: Agent Operationalization, Decision-Making, Analytical Hierarchy Process (AHP), Agent-Based Modeling, Conceptual Validation
Abstract: The potential of agent-based modeling (ABM) has been demonstrated in various research fields. However, three major concerns limit the full exploitation of ABM; (i) agents are too simple and behave unrealistically without any empirical basis, (ii) \'proof of concept\' applications are too theoretical and (iii) too much value placed on operational validity instead of conceptual validity. This paper presents an operationalization approach to determine the key system agents, their interaction, decision-making and behavior for context specific ABM, thus addressing the above-mentioned shortcomings. The approach is embedded in the framework of Giddens\' structuration theory and the structural agent analysis (SAA). The agents\' individual decision-making (i.e. reflected decisions) is operationalized by adapting the analytical hierarchy process (AHP). The approach is supported by empirical system knowledge, allowing us to test empirically the presumed decision-making and behavioral assumptions. The output is an array of sample agents with realistic (i.e. empirically quantified) decision-making and behavior. Results from a Swiss mineral construction material case study illustrate the information which can be derived by applying the proposed approach and demonstrate its practicability for context specific agent-based model development.

The Current State of Normative Agent-Based Systems

Christopher D. Hollander and Annie S. Wu
Journal of Artificial Societies and Social Simulation 14 (2) 6

Kyeywords: Norms, Normative Agents, Agents, Agent-Based System, Agent-Based Simulation, Agent-Based Modeling
Abstract: Recent years have seen an increase in the application of ideas from the social sciences to computational systems. Nowhere has this been more pronounced than in the domain of multiagent systems. Because multiagent systems are composed of multiple individual agents interacting with each other many parallels can be drawn to human and animal societies. One of the main challenges currently faced in multiagent systems research is that of social control. In particular, how can open multiagent systems be configured and organized given their constantly changing structure? One leading solution is to employ the use of social norms. In human societies, social norms are essential to regulation, coordination, and cooperation. The current trend of thinking is that these same principles can be applied to agent societies, of which multiagent systems are one type. In this article, we provide an introduction to and present a holistic viewpoint of the state of normative computing (computational solutions that employ ideas based on social norms.) To accomplish this, we (1) introduce social norms and their application to agent-based systems; (2) identify and describe a normative process abstracted from the existing research; and (3) discuss future directions for research in normative multiagent computing. The intent of this paper is to introduce new researchers to the ideas that underlie normative computing and survey the existing state of the art, as well as provide direction for future research.

Knowledge Diffusion and Innovation: Modelling Complex Entrepreneurial Behaviours by Piergiuseppe Morone and Richard Taylor: A Response to the Review

Piergiuseppe Morone and Richard Taylor
Journal of Artificial Societies and Social Simulation 14 (2) 7

Kyeywords: Knowledge Diffusion, Innovation, Agent-Based Model, Validation
Abstract: In this brief note we reply to César García-Díaz and Diemo Urbig who reviewed our book on Knowledge Diffusion and Innovation (Edward Elgar Publishing: Cheltenham, 2010). We take this opportunity to reaffirm our personal view on several relevant issues, such as the need for a holistic view in economics, the adoption of a pragmatic heuristic approach when dealing with complex socio-economic systems, the relevance of a \'prototype model\' to setting a rigorous conceptual framework and the proposition of a novel way of looking at knowledge and innovation.

Multiagent System Applied to the Modeling and Simulation of Pedestrian Traffic in Counterflow

Ana Luisa Ballinas-Hernández, Angélica Muñoz-Meléndez and Alejandro Rangel-Huerta
Journal of Artificial Societies and Social Simulation 14 (3) 2

Kyeywords: Agent-Based Modeling, Pedestrian Crowd, Activity Measurement
Abstract: An agent-based model to simulate a pedestrian crowd in a corridor is presented. Pedestrian crowd models are valuable tools to gain insight into the behavior of human crowds in both, everyday and crisis situations. The main contribution of this work is the definition of a pedestrian crowd model by applying ideas from the field of the kinetic theory of living systems on the one hand, and ideas from the field of computational agents on the other hand. Such combination supported a quantitative characterization of the performance of our agents, a neglected issue in agent-based models, through well-known kinetic parameters. Fundamental diagrams of flow and activity are presented for both, groups of homogeneous pedestrians, and groups of heterogeneous pedestrians in terms of their willingness to reach their goals.

An Agent-Based Model of Sustainable Corporate Social Responsibility Activities

Isamu Okada
Journal of Artificial Societies and Social Simulation 14 (3) 4

Kyeywords: Corporate Social Responsibility, Agent-Based Simulation, Sustainability, Multiple Sector Model, Micro Economy
Abstract: An agent-based model of firms and their stakeholders' economic actions was used to test the theoretical feasibility of sustainable corporate social responsibility activities. Corporate social responsibility has become important to many firms, but CSR activities tend to get less attention during busts than during boom times. The hypothesis tested is that the CSR activities of a firm are more economically rational if the economic actions of its stakeholders reflect the firm's level of CSR. Our model focuses on three types of stakeholders: workers, consumers, and shareholders. First, we construct a uniform framework based on a microeconomic foundation that includes these stakeholders and the corresponding firms. Then, we formulate parameters for CSR in this framework. Our aim is to identify the conditions under which every type of stakeholder derives benefits from a firm's CSR activities. We simulated our model with heterogeneous agents by computer using several scenarios. For each one, the simulation was run 100 times with different random seeds. We first simulated the homogeneous version discussed above to verify the concept of our model. Next, we simulated the case in which workers had heterogeneous abilities, the firms had cost for CSR activities, and the workers, consumers, and shareholders had zero CSR awareness. We tested the robustness of our simulation results by using sensitivity analysis. Specifically, we investigated the conditions for the pecuniary advantage of CSR activities and effects offsetting benefits of CSR activities. Finally, we developed a new model installed bounded rational and simulated. The results show that the economic actions of stakeholders during boom periods greatly affect the sustainability of CSR activities during slow periods. This insight should lead to a feasible and effective prescription for sustainable CSR activities.

Stability of Groups with Costly Beliefs and Practices

Wesley J. Wildman and Richard Sosis
Journal of Artificial Societies and Social Simulation 14 (3) 6

Kyeywords: Costly Signaling, Credibility Enhancing Displays, Cultural Transmission, Religion, Charismatic Leader, Agent-Based Model
Abstract: Costly signaling theory has been employed to explain the persistence of costly displays in a wide array of species, including humans. Henrich (2009) builds on earlier signaling models to develop a cultural evolutionary model of costly displays. Significantly, Henrich's model shows that there can be a stable equilibrium for an entire population committed to costly displays, persisting alongside a no-cost stable equilibrium for the entire population. Here we generalize Henrich's result to the more realistic situation of a population peppered with subgroups committed to high-cost beliefs and practices. The investigative tool is an agent-based model in which agents have cognitive capacities similar to those presupposed in Henrich's population-level cultural evolutionary model, and agents perform similar fitness calculations. Unlike in Henrich's model, which has no group differentiation within the population, our model agents use fitness calculations to determine whether to join or leave high-cost groups. According to our model, high-cost groups achieve long-term stability within a larger population under a wide range of circumstances, a finding that extends Henrich's result in a more realistic direction. The most important emergent pathway to costly group stability is the simultaneous presence of high charisma and consistency of the group leader and high cost of the group. These findings have strategic implications both for leading groups committed to costly beliefs and practices and for controlling their size and influence within wider cultural settings.

Challenges in Modelling Social Conflicts: Grappling with Polysemy

Martin Neumann, Andreas Braun, Eva-Maria Heinke, Mehdi Saqalli and Armano Srbljinovic
Journal of Artificial Societies and Social Simulation 14 (3) 9

Kyeywords: Social Conflicts, Conflict Models, Modelling Challenges, Polysemy, Rationality, Emotions
Abstract: This discussion paper originates from the preceding annual workshop of the Special Interest Group on Social Conflict and Social Simulation (SIG-SCSS) of the ESSA. The workshop especially focused on the need to identify and examine challenges to modeling social conflicts. It turned out that the polysemous nature of social conflicts makes it very difficult to get a grasp of their complexity. In order to deal with this complexity, various dimensions have to be taken into consideration, beginning with the question of how to identify a conflict in the first place. Other dimensions include the relation of conflict and rationality and how to include non-rational factors into conflict models. This involves a conception of organized action. Finally, guiding principles for model development are being discussed. We would like to invite readers of the Journal of Artificial Societies and Social Simulation to 'sow the seeds' of this debate.

Toward Multi-Level, Multi-Theoretical Model Portfolios for Scientific Enterprise Workforce Dynamics

Levent Yilmaz
Journal of Artificial Societies and Social Simulation 14 (4) 2

Kyeywords: Agent-Based Model, Complexity, Innovation, Science Studies, Diversity
Abstract: Development of theoretically sound methods and strategies for informed science and innovation policy analysis is critically important to each nation's ability to benefit from R&D investments. Gaining deeper insight into complex social processes that influence the growth and formation of scientific fields and development over time of a diverse workforce requires a systemic and holistic view. A research agenda for the development of rigorous complex adaptive systems models is examined to facilitate the study of incentives, strategies, mobility, and stability of the science-based innovation ecosystem, while examining implications for the sustainability of a diverse science enterprise.

Two Outline Models of Science: AMS And HAMS

Jim Doran
Journal of Artificial Societies and Social Simulation 14 (4) 5

Kyeywords: Computational Models of Science, Individual-Based Modelling, Scientific Method, Belief Systems, Belief Verification, Idealism
Abstract: Two abstract and computational models of the long-term process of science are proposed: AMS and HAMS. An outline specification of each model is given and the relationship between them explained. AMS takes an Olympian (\"artificial world\") view of science and its processes. HAMS is simpler and relatively more abstract and comprises only a small set of core processes. A first implementation of HAMS is described. How AMS and HAMS might be validated and used in experimental investigations is considered including problems that might arise. Further work is proposed. A brief coda concerns a related model of science formulated from an idealist rather than a materialist perspective.

Modeling Scientists as Agents. How Scientists Cope with the Challenges of the New Public Management of Science

Marc Mölders, Robin D. Fink and Johannes Weyer
Journal of Artificial Societies and Social Simulation 14 (4) 6

Kyeywords: Systems Theory, Theory of Action and Decision Making, Academic Publication System, Science System, New Public Management, Agent-Based Modeling and Simulation
Abstract: The paper at hand applies agent-based modeling and simulations (ABMS) as a tool to reconstruct and to analyze how the science system works. A Luhmannian systems perspective is combined with a model of decision making of individual actors. Additionally, changes in the socio-political context of science, such as the introduction of „new public management\", are considered as factors affecting the functionality of the system as well as the decisions of individual scientists (e.g. where to publish their papers). Computer simulation helps to understand the complex interplay of developments at the macro (system) and the micro (actor) level.

Modelling Theory Communities in Science

Petra Ahrweiler
Journal of Artificial Societies and Social Simulation 14 (4) 8

Kyeywords: Simulating Science, Theory Interaction, Agent-Based Modelling, Theory Network
Abstract: This position paper presents a framework for modelling theory communities where theories interact as agents in a conceptual network. It starts with introducing the difficulties in integrating scientific theories by discussing some recent approaches, especially of structuralist theory of science. Theories might differ in reference, extension, scope, objectives, functions, architecture, language etc. To address these potential integration barriers, the paper employs a broad definition of "scientific theory", where a theory is a more or less complex description a describer puts forward in a context called science with the aim of making sense of the world. This definition opens up the agency dimension of theories: theories "do" something. They work on a - however ontologically interpreted - subject matter. They describe something, and most of them claim that their descriptions of this "something" are superior to those of others. For modelling purposes, the paper makes use of such description behaviour of scientific theories on two levels. The first is the level where theories describe the world in their terms. The second is a sub-case of the first: theories can of course describe the description behaviour of other theories concerning this world and compare with own description behaviour. From here, interaction and potential cooperation between theories could be potentially identified by each theory perspective individually. Generating inclusive theory communities and simulating their dynamics using an agent-based model means to implement theories as agents; to create an environment where the agents work as autonomous entities in a self-constituted universe of discourse; to observe what they do with this environment (they will try to apply their concepts, and instantiate their mechanisms of sense-making); and to let them mutually describe and analyse their behaviour and suggest areas for interaction. Some mechanisms for compatibility testing are discussed and the prototype of the model with preliminary applications is introduced.

For an Integrated Approach to Agent-Based Modeling of Science

Nicolas Payette
Journal of Artificial Societies and Social Simulation 14 (4) 9

Kyeywords: Agent-Based Models, Science Dynamics, Social Networks, Scientometrics, Evolutionary Computation
Abstract: The goal of this paper is to provide a sketch of what an agent-based model of the scientific process could be. It is argued that such a model should be constructed with normative claims in mind: i.e. that it should be useful for scientific policy making. In our tentative model, agents are researchers producing ideas that are points on an epistemic landscape. We are interested in our agents finding the best possible ideas. Our agents are interested in acquiring credit from their peers, which they can do by writing papers that are going to get cited by other scientists. They can also share their ideas with collaborators and students, which will help them eventually get cited. The model is designed to answer questions about the effect that different possible behaviors have on both the individual scientists and the scientific community as a whole.

Participatory Agent-Based Simulation for Renewable Resource Management: The Role of the Cormas Simulation Platform to Nurture a Community of Practice

Christophe Le Page, Nicolas Becu, Pierre Bommel and François Bousquet
Journal of Artificial Societies and Social Simulation 15 (1) 10

Kyeywords: Agent-Based Simulation, Smalltalk, Cormas, Multi-Agent System, Generic Simulation Platform, Renewable Natural Resource Management, Community of Practice, Companion Modeling
Abstract: This paper describes how the Cormas platform has been used for 12 years as an artefact to foster learning about agent-based simulation for renewable resource management. Among the existing generic agent-based simulation platforms, Cormas occupies a tiny, yet lively, place. Thanks to regular training sessions and an electronic forum, a community of users has been gradually established that has enabled a sharing of ideas, practices and knowledge, and the emergence of a genuine community of practice whose members are particularly interested in participatory agent-based simulation.

Nonlinear Dynamics of Crime and Violence in Urban Settings

Maria Fonoberova, Vladimir A. Fonoberov, Igor Mezic, Jadranka Mezic and P. Jeffrey Brantingham
Journal of Artificial Societies and Social Simulation 15 (1) 2

Kyeywords: Agent-Based Modeling, Crime, Violence, Anthropology, Socio-Cultural Model, Police
Abstract: We perform analysis of data on crime and violence for 5,660 U.S. cities over the period of 2005-2009 and uncover the following trends: 1) The proportion of law enforcement officers required to maintain a steady low level of criminal activity increases with the size of the population of the city; 2) The number of criminal/violent events per 1,000 inhabitants of a city shows non-monotonic behavior with size of the population. We construct a dynamical model allowing for system-level, mechanistic understanding of these trends. In our model the level of rational behavior of individuals in the population is encoded into each citizen's perceived risk function. We find strong dependence on size of the population, which leads to partially irrational behavior on the part of citizens. The nature of violence changes from global outbursts of criminal/violent activity in small cities to spatio-temporally distributed, decentralized outbursts of activity in large cities, indicating that in order to maintain peace, bigger cities need larger ratio of law enforcement officers than smaller cities. We also observe existence of tipping points for communities of all sizes in the model: reducing the number of law enforcement officers below a critical level can rapidly increase the incidence of criminal/violent activity. Though surprising, these trends are in agreement with the data.

Computational Modelling of Trust and Social Relationships

Alistair Sutcliffe and Di Wang
Journal of Artificial Societies and Social Simulation 15 (1) 3

Kyeywords: Social Agents, Social Modelling, Trust, Social Networks
Abstract: A computational model for the development of social relationships is described. The model implements agent strategies for social interaction based on Dunbar's Social Brain Hypothesis (SBH). A trust related process controls the formation and decay of relationships as a function of interaction frequency, the history of interaction, and the agents' strategies. A good fit the SBH predictions was found across a range of model parameter settings, which varied the waning rate of trust, defect/cooperation rates for agents, and linear/log functions for trust increase and decay. Social interaction strategies which favour interacting with existing strong ties or a time variant strategy produced more SBH conformant results than strategies favour more weaker relationships. The prospects for modeling the emergence of social relationships are discussed.

Rethinking the Tragedy of the Commons: The Integration of Socio-Psychological Dispositions

Julia Schindler
Journal of Artificial Societies and Social Simulation 15 (1) 4

Kyeywords: Agent-Based Model, Common-Pool Resources, Behavioral Game Theory, Nash Equilibria, Nash Extension NetLogo, Socio-Psychological Dispositions, Tragedy of the Commons
Abstract: In current research there is increasing evidence on why and how common-pool resources are successfully, i.e. sustainably, managed without the force of (often unsuccessful) top-level policy regulations. G. Hardin argued in 1968 in his Tragedy of the Commons (Hardin 1968) that commons must become depleted if users are free to choose extraction and resource use levels. In this study, we propose that socio-psychological factors can explain the success of resource use of a common without any top-level regulations. We exemplify this behavior by a spatio-temporally dynamic agent-based model of the Tragedy of the Commons using behavioral game theory and Nash equilibria calculation. By providing a spatio-temporal representation of Hardin's dilemma, the model could verify his argument in a temporal way if socio-psychological influence is disregarded, and indicated that under its influence the common can be sustained. We illustrated how dispositions such as cooperativeness, positive reciprocity, fairness towards others, and risk aversion broadly can support sustainable use, while negative reciprocity, fairness towards oneself, and conformity can inhibit it. Though, we also showed that it would be dangerous to generalize this kind of behavior, as changes in one of these dispositions can result in opposite system behavior, in dependence on the other dispositions. Due to this general capacity to account for such complex behavior that real common-pool system usually exhibit, and its ability to model intermediate equilibria, the proposed modelling approach, i.e. combining game-theory solution concepts with agent-based modelling, may be worth an assessment of its capacity to model empirical phenomena.

JAMSIM: a Microsimulation Modelling Policy Tool

Oliver Mannion, Roy Lay-Yee, Wendy Wrapson, Peter Davis and Janet Pearson
Journal of Artificial Societies and Social Simulation 15 (1) 8

Kyeywords: Microsimulation, Software Frameworks, Policy Tool, Java, r
Abstract: JAMSIM (JAva MicroSIMulation) is an innovative synthesis of open source packages that provides an environment and set of features for the creation of dynamic discrete-time microsimulation models that are to be executed, manipulated and interrogated by non-technical, policy-oriented users. Combining the leading open source statistical package R and one of the foremost agent-based modelling (ABM) graphical tools Ascape, JAMSIM is available as an open source tool, for public reuse and modification. Here we describe microsimulation, our functional requirements, a review of tools used by other micro-simulators and an evaluation of existing software, followed by the architecture, features and use of JAMSIM.

UML for ABM

Hugues Bersini
Journal of Artificial Societies and Social Simulation 15 (1) 9

Kyeywords: Agent-Based Modeling, Object-Orientation Simulation, UML, Complex Systems
Abstract: Although the majority of researchers interested in ABM increasingly agree that the most natural way to program their models is to adopt OO practices, UML diagrams are still largely absent from their publications. In the last 15 years, the use of UML has risen constantly, to the point where UML has become the de facto standard for graphical visualization of software development. UML and its 13 diagrams has many universally accepted virtues. Most importantly, UML provides a level of abstraction higher than that offered by OO programming languages (Java, C++, Python, .Net ...). This abstraction layer encourages researchers to spend more time on modeling rather than on programming. This paper initially presents the four most common UML diagrams - class, sequence, state and activity diagrams (based on my personal experience, these are the most useful diagrams for ABM development). The most important features of these diagrams are discussed, and explanations based on conceptual pieces often found in ABM models are given of how best to use the diagrams. Subsequently, some very well known and classical ABM models such as the Schelling segregation model, the spatial evolutionary game, and a continuous double action free market are subjected to more detailed UML analysis.

Agent-Based Modeling of Ecological Niche Theory and Assortative Drinking

Ben Fitzpatrick and Jason Martinez
Journal of Artificial Societies and Social Simulation 15 (2) 4

Kyeywords: Ecological Niche Theory, Assortative Drinking, Alcohol Outlets
Abstract: The present paper presents a preliminary approach to the modeling of dynamic properties of the spatial assortment of alcohol outlets using agent-based techniques. Individual drinkers and business establishments are the core agent types. Drinkers assort themselves by frequenting establishments due to spatial and social (niche) motivations. We examine a number of questions concerning the feedback relationships between establishments targeting a particular niche clientele and the individuals seeking more desirable places to obtain alcohol.

Analysis of the Emergent Properties: Stationarity and Ergodicity

Jakob Grazzini
Journal of Artificial Societies and Social Simulation 15 (2) 7

Kyeywords: Statistical Test, Stationarity, Ergodicity, Agent-Based, Simulations
Abstract: This paper illustrates the use of the nonparametric Wald-Wolfowitz test to detect stationarity and ergodicity in agent-based models. A nonparametric test is needed due to the practical impossibility to understand how the random component influences the emergent properties of the model in many agent-based models. Nonparametric tests on real data often lack power and this problem is addressed by applying the Wald-Wolfowitz test to the simulated data. The performance of the tests is evaluated using Monte Carlo simulations of a stochastic process with known properties. It is shown that with appropriate settings the tests can detect non-stationarity and non-ergodicity. Knowing whether a model is ergodic and stationary is essential in order to understand its behavior and the real system it is intended to represent; quantitative analysis of the artificial data helps to acquire such knowledge.

ABMland - a Tool for Agent-Based Model Development on Urban Land Use Change

Nina Schwarz, Daniel Kahlenberg, Dagmar Haase and Ralf Seppelt
Journal of Artificial Societies and Social Simulation 15 (2) 8

Kyeywords: Agent-Based Modelling, Urban, Land Use, Repast
Abstract: Modelling urban land use change can foster understanding of underlying processes and is increasingly realized using agent-based models (ABM) as they allow for explicitly coding land management decisions. However, urban land use change is the result of interactions of a variety of individuals as well as organisations. Thus, simulation models on urban land use need to include a diversity of agent types which in turn leads to complex interactions and coding processes. This paper presents the new ABMland tool which can help in this process: It is software for developing agent-based models for urban land use change within a spatially explicit and joint environment. ABMland allows for implementing agent-based models and parallel model development while simplifying the coding process. Six major agent types are already included as coupled models: residents, planners, infrastructure providers, businesses, developers and lobbyists. Their interactions are pre-defined and ensure valid communication during the simulation. The software is implemented in Java building upon Repast Simphony and other libraries.

Prisoner's Dilemma Game on Complex Networks with Agents' Adaptive Expectations

Bo Xianyu
Journal of Artificial Societies and Social Simulation 15 (3) 3

Kyeywords: Prisoner''s Dilemma Game, Complex Network, Adaptive Expectation, Agent-Based Simulation
Abstract: In the spatial prisoner's dilemma game, an agent's strategy choice depends upon the strategies he expects his neighboring agents to adopt. Yet, the expectation of agents in the games has not been studied seriously by the researchers of games in complex networks. The present paper studies the effect of the agents' adaptive expectation on cooperation emergence in the prisoner's dilemma game in complex networks from an agent-based approach. Simulation results show that the agents' adaptive expectation will favor the emergence of cooperation. However, due to agents' adaptive behavior, agents' initial expectation level does not greatly affect the cooperation frequency in the experiments. Simulation results also show that the agents' expectation adjustment speed significantly affects the cooperation frequency. In addition, the initial number of cooperation agents on the network is not a critical factor in the simulations. However, together with a bigger defection temptation, a larger neighborhood size will produce greater cooperation frequency fluctuations in a Barabási and Albert (BA) network, a feature different from that of Watts and Strogatz (WS) small world networks, which can be explained by their different networks degree distributions. Simulation results show that the cooperation frequency oscillating on the WS network is much smaller than that of the BA networks when defection temptation becomes larger. This research demonstrates that agent's adaptive expectation plays an important role in cooperation emergence on complex networks and it deserves more attentions.

Flora: A Testbed for Evaluating the Potential Impact of Proposed Systems on Population Wellbeing

Edgar Sioson
Journal of Artificial Societies and Social Simulation 15 (3) 6

Kyeywords: Simulation Testbed, Reputation Systems, Decentralized Currency, Modular Framework, Agent-Based Model
Abstract: We present Flora, a testbed that supports multidimensional fitness and resource modeling. Its main features are evaluation metrics related to population wellbeing, scalable representation of resource diversity, and composability of sociotechnical test scenarios through the TDI framework. We ran simulations to illustrate Flora's use in modeling the effects of using information infrastructures with different component systems. We analyzed the impact of hoarders in the absence of accounting systems, compared the performance of different decentralized currency systems in terms of accounting design features, and modeled the potential impact of reputation systems in deterring detrimental socioeconomic behavior. Among findings were the importance of having resource diversity as well as resources that each could target different fitness dimension needs; the inherent robustness of accounting systems that allow organizations to set budgets independently of centrally issued currency; and the greater effectiveness of buyer-screening compared to seller-screening as a means for influencing malevolent socioeconomic actors.

Agent-Based Modelling: Tools for Linking NetLogo and r

Jan C. Thiele, Winfried Kurth and Volker Grimm
Journal of Artificial Societies and Social Simulation 15 (3) 8

Kyeywords: Agent-Based Modelling, Design of Experiments, R, NetLogo, Model Analysis, Modelling Software
Abstract: A seamless integration of software platforms for implementing agent-based models and for analysing their output would facilitate comprehensive model analyses and thereby make agent-based modelling more useful. Here we report on recently developed tools for linking two widely used software platforms: NetLogo for implementing agent-based models, and R for the statistical analysis and design of experiments. Embedding R into NetLogo allows the use of advanced statistical analyses, specific statistical distributions, and advanced tools for visualization from within NetLogo programs. Embedding NetLogo into R makes it possible to design simulation experiments and all settings for analysing model output from the outset, using R, and then embed NetLogo programs in this virtual laboratory. Our linking tools have the potential to significantly advance research based on agent-based modelling.

Slumulation: An Agent-Based Modeling Approach to Slum Formations

Amit Patel, Andrew Crooks and Naoru Koizumi
Journal of Artificial Societies and Social Simulation 15 (4) 2

Kyeywords: Slums, Housing, Developing Countries, Urban Poor, Informal Settlements, Agent-Based Modeling
Abstract: Slums provide shelter for nearly one third of the world's urban population, most of them in the developing world. Slumulation represents an agent-based model which explores questions such as i) how slums come into existence, expand or disappear ii) where and when they emerge in a city and iii) which processes may improve housing conditions for urban poor. The model has three types of agents that influence emergence or sustenance of slums in a city: households, developers and politicians, each of them playing distinct roles. We model a multi-scale spatial environment in a stylized form that has housing units at the micro-scale and electoral wards consisting of multiple housing units at the macro-scale. Slums emerge as a result of human-environment interaction processes and inter-scale feedbacks within our model.

Reexamining the Relative Agreement Model of Opinion Dynamics

Michael Meadows and Dave Cliff
Journal of Artificial Societies and Social Simulation 15 (4) 4

Kyeywords: Relative Agreement Model, Opinion Dynamics, Agent-Based Simulation
Abstract: We present a brief history of models of opinion dynamics in groups of agents, and summarise work from the creation of the Bounded Confidence model (Krause 2000; Hegselmann and Krause 2002) through to the more recent development of the Relative Agreement (RA) model (Deffuant et al. 2002; Deffuant 2006). In the RA model, randomly-selected pairs of agents interact, expressing their opinions and their confidence in those opinions; and each agent then updates their own opinion on the basis of the new information. The two seminal RA papers (Deffuant et al. 2002, Deffuant 2006), both published in JASSS, each present simulation results from the RA model that we have attempted to independently replicate. We have surveyed over 150 papers that cite Deffuant et al. 2002, yet have found no prior independent replications of the key empirical results for the RA model presented in the 2002 paper. We have each written a separate implementation of the RA model (one in Java, one in Python, both published in full as appendices to this paper) which we therefore believe to be the first independent replications of the RA model as published in the 2002 JASSS paper. We find that both our implementations of the RA model generate results that are in good agreement with each other, but both of which differ very significantly from those presented by Deffuant et al.. Our results are presented along with an analysis and discussion where we argue from first principles that our results are more plausible than those published in the 2002 JASSS paper. We close with discussion of the relevance of this model, along with future applicability.

An Agent-Based Model to Explore Game Setting Effects on Attitude Change During a Role Playing Game Session

Emmanuel Dubois, Olivier Barreteau and Véronique Souchère
Journal of Artificial Societies and Social Simulation 16 (1) 2

Kyeywords: Agent-Based Social Simulation, Role Playing Game, Companion Modelling, Attitude-Behaviour Relations, Attitude Change, Game Setting Effects
Abstract: Role playing games (RPGs) can be used as participatory simulation methods for environmental management. However, researchers in the field need to be aware of the influence of the game settings on participants' behavioural patterns and attitudes, before fine tuning the design and use of their games. We developed an agent-based model (CauxAttitude) to assess the framing induced by the conditions of implementation of a specific game, named CauxOpération, on possible changes in participants' attitudes. We designed CauxAttitude on the basis of social psychology theories that describe relations between attitudes and behaviours, as well as on observations of CauxOpération sessions. In this paper, we describe how the model behaved according to variations in the initialization of the parameters, our aim being to explore the effects of subjective choices concerning model design and implementation. The results of our simulations enabled us to identify effects of game settings we explored, including the choice of the population of participants or of the number of participants made by the game designer. Our results also revealed the underlying mechanisms that explain the effects of game settings. These provide clues to the game designer on how to manage them.

An Agent-Based Competitive Product Diffusion Model for the Estimation and Sensitivity Analysis of Social Network Structure and Purchase Time Distribution

Keeheon Lee, Shintae Kim, Chang Ouk Kim and Taeho Park
Journal of Artificial Societies and Social Simulation 16 (1) 3

Kyeywords: Agent-Based Product Diffusion Model, Individual Purchase Time, Social Network Structure, Estimation, Sensitivity Analysis
Abstract: To maximise the possibility of success for a new product and minimise the risk and opportunity cost of a failed product, firms must understand the diffusion dynamics of competing products. The diffusion dynamics of competing products emerge from the aggregation of consumers' decisions. At the individual level, a consumer's decision consists of "which product to buy among the available products" and "when to buy a product". Individual product choices are affected by local and global social interactions among consumers. It would be helpful for firms to be able to determine the characteristics of the relevant social network for their target market and how changes in this social network influence their market shares. In addition, determining the distribution of product purchase times of consumers and how their variation affects market shares are interesting issues for firms. In this study, therefore, we propose an agent-based simulation model that generates the market share paths (market shares over time) of competing products. We apply the model to estimate the social network and purchase time distribution of the Korean netbook market. Our observation is that Korean netbook consumers tend to buy a product without hesitation, and their social network is rather regular but sparse. We also conduct sensitivity analyses with respect to the social network and the purchase time distribution.

Agent-Based Modeling as a Tool for Trade and Development Theory

Timothy R. Gulden
Journal of Artificial Societies and Social Simulation 16 (2) 1

Kyeywords: Agent-Based Modeling, Agent-Based Computational Economics, International Economics, Comparative Advantage, Increasing Returns, NetLogo
Abstract: This paper makes use of an agent-based framework to extend traditional models of comparative advantage in international trade, illustrating several cases that make theoretical room for industrial policy and the regulation of trade. Using an agent based implementation of the Hecksher-Ohlin trade model; the paper confirms Samuelson's 2004 result demonstrating that the principle of comparative advantage does not ensure that technological progress in one country benefits its trading partners. It goes on to demonstrate that the presence of increasing returns leads to a situation with multiple equilibria, where free market trading policies can not be relied on to deliver an outcome which is efficient or equitable, with first movers in development enjoying permanent advantage over later developing nations. Finally, the paper examines the impact of relaxation of the Ricardian assumption of capital immobility on the principle of comparative advantage. It finds that the dynamics of factor trade are radically different from the dynamics of trade in goods and that factor mobility converts a regime of comparative advantage into a regime of absolute advantage, thus obviating the reassuring equity results that stem from comparative advantage.

Modeling Sanction Choices on Fraudulent Benefit Exchanges in Public Service Delivery

Yushim Kim, Wei Zhong and Yongwan Chun
Journal of Artificial Societies and Social Simulation 16 (2) 8

Kyeywords: Fraud, Public Service Delivery, Deterrence, Agent-Based Modeling
Abstract: Public service delivery programs are not free from players' opportunistic behaviors, such as fraudulent benefit exchanges. The standard methods used to detect such misbehaviors are static, less effective in uncovering interactions between corrupt agents, and easy to evade because of corrupt agents' familiarity with detection procedures. Current fraud detection efforts do not match the dynamics and adaptive processes they are supposed to monitor and regulate. In this paper, an agent-based simulation model is built to gain insight on sanction choices to deter fraudulent activities in public service delivery programs. The simulation outputs demonstrate that sanctions with low certainty must be accompanied by prompt action in order to observe a reduction in fraudulent vendors. However, a similar level of reduction in fraudulent vendors may be achieved once a certain number of fraudulent vendors are sanctioned, even if the public agency's action is relatively delayed. These characteristics of sanctions provide strategic choices that public service delivery program managers can consider based on their priorities and resources.

MAIA: a Framework for Developing Agent-Based Social Simulations

Amineh Ghorbani, Pieter Bots, Virginia Dignum and Gerard Dijkema
Journal of Artificial Societies and Social Simulation 16 (2) 9

Kyeywords: Modelling Language, Model-Driven Engineering, Institutions, Social Simulation, Meta-Model
Abstract: In this paper we introduce and motivate a conceptualization framework for agent-based social simulation, MAIA: Modelling Agent systems based on Institutional Analysis. The MAIA framework is based on Ostrom's Institutional Analysis and Development framework, and provides an extensive set of modelling concepts that is rich enough to capture a large range of complex social phenomena. Developing advanced agent-based models requires substantial experience and knowledge of software development knowledge and skills. MAIA has been developed to help modellers who are unfamiliar with software development to conceptualize and implement agent-based models. It provides the foundation for a conceptualization procedure that guides modellers to adequately capture, analyse, and understand the domain of application, and helps them report explicitly on the motivations behind modelling choices. A web-based application supports conceptualization with MAIA, and outputs an XML file which is used to generate Java code for an executable simulation.

Analysis of Asymmetric Two-Sided Matching: Agent-Based Simulation with Theorem-Proof Approach

Naoki Shiba
Journal of Artificial Societies and Social Simulation 16 (3) 11

Kyeywords: Social Simulation, Agent-Based Models (ABM), Theorem-Proof Approach, Mate-Search Problem, Two-Sided Matching, Job Matching
Abstract: This paper discusses an extended version of the matching problem which includes the mate search problem; this version is a generalization of a traditional optimization problem. The matching problem is extended to a form of the asymmetric two-sided matching problem. An agent-based simulation model is built and simulation results are presented. Todd and Miller (1999) simulated the two-sided matching problem in a symmetric setting. In his model, there are the same number of agents in both parties (groups), each of whom has his/her own mate value. Each agent in a party tries to find his/her mate in the other party, based on his/her candidate's mate value and his/her own aspiration level for his/her partner's mate value. Each agent learns his/her own mate value and adjusts his/her aspiration level through the trial period (adolescence). Todd and Miller (1999) tried several search rules and learning mechanisms that are symmetric for both parties. In the present paper, Todd and Miller's (1999) model is extended to an asymmetric setting where the two parties have different numbers of agents, and the search rule and the learning mechanism for the two parties differ. Through the simulation, the search rules and the learning mechanisms which were identified to be appropriate in a symmetric setting are revealed to be inappropriate in the asymmetric setting and the reason why this is so is discussed. Furthermore, some general facts are derived using a mathematical theorem-proof approach. Some of these facts are used to direct a revision of the model, and a revised simulation model is presented. An implication is obtained for practical situations in asymmetric matching setting. For example, in the job hunting case, if job applicants want to finish their job hunting successfully, they should be modest at the beginning of the hunt.

Asking the Oracle: Introducing Forecasting Principles into Agent-Based Modelling

Samer Hassan, Javier Arroyo, José Manuel Galán, Luis Antunes and Juan Pavón
Journal of Artificial Societies and Social Simulation 16 (3) 13

Kyeywords: Forecasting, Guidelines, Prediction, Agent-Based Modelling, Modelling Process, Social Simulation
Abstract: This paper presents a set of guidelines, imported from the field of forecasting, that can help social simulation and, more specifically, agent-based modelling practitioners to improve the predictive performance and the robustness of their models. The presentation starts with a discussion on the current debate on prediction in social processes, followed by an overview of the recent experience and lessons learnt from the field of forecasting. This is the basis to define standard practices when developing agent-based models under the perspective of forecasting experimentation. In this context, the guidelines are structured in six categories that correspond to key issues that should be taken into account when building a predictor agent-based model: the modelling process, the data adequacy, the space of solutions, the expert involvement, the validation, and the dissemination and replication. The application of these guidelines is illustrated with an existing agent-based model. We conclude by tackling some intrinsic difficulties that agent-based modelling often faces when dealing with prediction models.

Pitfalls in Spatial Modelling of Ethnocentrism: A Simulation Analysis of the Model of Hammond and Axelrod

Fredrik Jansson
Journal of Artificial Societies and Social Simulation 16 (3) 2

Kyeywords: Agent-Based Modelling, Ethnocentrism, Prisoners'' Dilemma, Spatial Interactions, Validation
Abstract: Ethnocentrism refers to the tendency to behave differently towards strangers based only on whether they belong to the ingroup or the outgroup. It is a widespread phenomenon that can be triggered by arbitrary cues, but the origins of which is not clearly understood. In a recent simulation model by Hammond and Axelrod, an ingroup bias evolves in the prisoner's dilemma game. However, it will be argued here that the model does little to advance our understanding of ethnocentrism. The model assumes a spatial structure in which agents interact only with their immediate neighbourhood, populated mostly by clones, and the marker becomes an approximate cue of whether the partner is one. It will be shown that agents with an ingroup bias are successful compared to unconditional co-operators since they only exclude non-clones, but are outcompeted by less error-prone kin identifiers. Thus, the results of the simulations can be explained by a simple form of kin selection. These findings illustrate how spatial assumptions can alter a model to the extent that it no longer describes the phenomenon under study.

Building Mic-Core, a Specialized M&S Software to Simulate Multi-State Demographic Micro Models, Based on JAMES II, a General M&S Framework

Sabine Zinn, Jan Himmelspach, Adelinde M. Uhrmacher and Jutta Gampe
Journal of Artificial Societies and Social Simulation 16 (3) 5

Kyeywords: Continuous-Time Microsimulation, Framework, Plug-In, Demography, Modeling, Simulation
Abstract: Often new modeling and simulation software is developed from scratch with no or only little reuse. The benefits that can be gained from developing a modeling and simulation environment by using (and thus reusing components of) a general modeling and simulation framework refer to reliability and efficiency of the developed software, which eventually contributes to the quality of simulation experiments. Developing the tool Mic-Core which supports continuous-time micro modeling and simulation in demography based on the plug-in-based modeling and simulation framework JAMES II will illuminate some of these benefits of reuse. Thereby, we will focus on the development process itself and on the quality of simulation studies, e.g., by analyzing the impact of random number generators on the reliability of results and of event queues on efficiency. The "lessons learned" summary presents a couple of insights gained by using a general purpose framework for M&S as a base to create a specialized M&S software.

CROSS: Modelling Crowd Behaviour with Social-Cognitive Agents

Nanda Wijermans, René Jorna, Wander Jager, Tony van Vliet and Otto Adang
Journal of Artificial Societies and Social Simulation 16 (4) 1

Kyeywords: Crowd Behaviour, Social-Cognitive Model, Multi-Level, Agent-Based, Crowds
Abstract: The use of computer simulations in crowd research is a powerful tool to describe and analyse complex social systems. This paper presents CROSS, a generic framework to model crowd simulations as a social scientific tool for understanding crowd behaviour. In CROSS, individuals are represented by social-cognitive agents that are affected by their social and physical surroundings and produce cognition-based behaviour and behaviour patterns. Understanding is sought by relating intra- and inter-individual levels of behaviour generation with behaviour pattern emergence at group level. By specifying the CROSS framework for a festival context we demonstrate how CROSS meets the need for a theory that reflects the dynamic interplay between individuals and their environment as well as the need for a method that allows for testing.

MayaSim: An Agent-Based Model of the Ancient Maya Social-Ecological System

Scott Heckbert
Journal of Artificial Societies and Social Simulation 16 (4) 11

Kyeywords: Social-Ecological System, Archaeology, Cellular Automata, Network Model, Trade Network, Agent-Based Model
Abstract: This paper presents results from the MayaSim model, an integrated agent-based, cellular automata, and network model representing the ancient Maya social-ecological system. The model represents the relationship between population growth, agricultural production, soil degradation, climate variability, primary productivity, hydrology, ecosystem services, forest succession, and the stability of trade networks. Agents representing settlements develop and expand within a spatial landscape that changes under climate variation and responds to anthropogenic impacts. The model is able to reproduce spatial patterns and timelines somewhat analogous to that of the ancient Maya, although this proof-of-concept model requires refinement and further archaeological data for calibration. This paper aims to identify candidate features of a resilient versus vulnerable social-ecological system, and employs computer simulation to explore this topic, using the ancient Maya as an example. Complex systems modelling identifies how interconnected variables behave, considering fast-moving variables such as land cover change and trade connections, meso-speed variables such as demographics and climate variability, as well as slow-moving variables such as soil degradation.

Generating a Synthetic Population of Individuals in Households: Sample-Free Vs Sample-Based Methods

Maxime Lenormand and Guillaume Deffuant
Journal of Artificial Societies and Social Simulation 16 (4) 12

Kyeywords: Synthetic Populations, Sample-Free, Iterative Proportional Updating, Sample Based Method, Microsimulation
Abstract: We compare a sample-free method proposed by Gargiulo et al. (2010) and a sample-based method proposed by Ye et al. (2009) for generating a synthetic population, organised in households, from various statistics. We generate a reference population for a French region including 1310 municipalities and measure how both methods approximate it from a set of statistics derived from this reference population. We also perform a sensitivity analysis. The sample-free method better fits the reference distributions of both individuals and households. It is also less data demanding but it requires more pre-processing. The quality of the results for the sample-based method is highly dependent on the quality of the initial sample.

Communicating Social Simulation Models to Sceptical Minds

Annie Waldherr and Nanda Wijermans
Journal of Artificial Societies and Social Simulation 16 (4) 13

Kyeywords: Social Simulation, Agent-Based Modelling, Rejective Criticism, Constructive Feedback, Communication, Peer Support
Abstract: When talking to fellow modellers about the feedback we get on our simulation models the conversation quickly shifts to anecdotes of rejective scepticism. Many of us experience that they get only few remarks, and especially only little helpful constructive feedback on their simulation models. In this forum paper, we give an overview and reflections on the most common criticisms experienced by ABM modellers. Our goal is to start a discussion on how to respond to criticism, and particularly rejective scepticism, in a way that makes it help to improve our models and consequently also increase acceptance and impact of our work. We proceed by identifying common criticism on agent-based modelling and social simulation methods and show where it shifts to rejection. In the second part, we reflect on the reasons for rejecting the agent-based approach, which we mainly locate in a lack of understanding on the one hand, and academic territorialism on the other hand. Finally, we also give our personal advice to socsim modellers of how to deal with both forms of rejective criticism.

Segregated Cooperation

Roger Waldeck
Journal of Artificial Societies and Social Simulation 16 (4) 14

Kyeywords: Social Emotions, Norms, Prisoner, Spatial Interaction Structures, Segregation, Agent-Based Simulation
Abstract: Observations in experiments show that players in a prisoner's dilemma may adhere more or less to a cooperative norm. Adherence is defined by the intensity of pro-social emotions, like guilt, of deviating from the norm. Players consider also payoffs from defection as a motive to deviate. By combining both incentives, the modeling may explain conditional cooperation and the existence of polymorphic equilibria in which cooperators and defectors coexist. We then show by the use of simulations, that local interaction structures may produce segregation and the appearance of cooperative zones under these conditions.

Development of a Spatial and Temporal Agent-Based Model for Studying Water and Health Relationships: The Case Study of Two Villages in Limpopo, South Africa

Jeffrey Demarest, Sheree Pagsuyoin, Gerard Learmonth, Jonathan Mellor and Rebecca Dillingham
Journal of Artificial Societies and Social Simulation 16 (4) 3

Kyeywords: Agent-Based Model, Water Quality, Early Childhood Diarrhea, Stunting
Abstract: Diarrhea, the second leading cause of child morbidity and mortality, can have detrimental effects in the physical and cognitive development of children in developing countries. Health interventions (e.g., increased access to health services and safe water) designed to address this problem are difficult to implement in resource-limited settings. In this paper, we present a tool for understanding the complex relationship between water and public health in rural areas of a developing country. A spatial and temporal agent-based model (ABM) was developed to simulate the current water, sanitation, and health status in two villages in Limpopo Province, South Africa. The model was calibrated using empirical data and published sources. It was used to simulate the effects of poor water quality on the frequency of diarrheal episodes in children, and consequently on child development. Preliminary simulation results show that at the current total coliform levels in the water sources of the studied villages, children are expected to experience stunting by as much as -1.0 standard deviations from the World Health Organization height norms. With minor modifications, the calibrated ABM can be used to design and evaluate intervention strategies for improving child health in these villages. The model can also be applied to other regions worldwide that face the same environmental challenges and conditions as the studied villages.

Simulating Social and Economic Specialization in Small-Scale Agricultural Societies

Denton Cockburn, Stefani A. Crabtree, Ziad Kobti, Timothy A. Kohler and R. Kyle Bocinsky
Journal of Artificial Societies and Social Simulation 16 (4) 4

Kyeywords: Specialization, Agent-Based Modeling, Archaeology, Social Networks, Models of Social Influence, Barter
Abstract: We introduce a model for agent specialization in small-scale human societies that incorporates planning based on social influence and economic state. Agents allocate their time among available tasks based on exchange, demand, competition from other agents, family needs, and previous experiences. Agents exchange and request goods using barter, balanced reciprocal exchange, and generalized reciprocal exchange. We use a weight-based reinforcement model for the allocation of resources among tasks. The Village Ecodynamics Project (VEP) area acts as our case study, and the work reported here extends previous versions of the VEP agent-based model (“Village”). This model simulates settlement and subsistence practices in Pueblo societies of the central Mesa Verde region between A.D. 600 and 1300. In the base model on which we build here, agents represent households seeking to minimize their caloric costs for obtaining enough calories, protein, fuel, and water from a landscape which is always changing due to both exogenous factors (climate) and human resource use. Compared to the baseline condition of no specialization, specialization in conjunction with barter increases population wealth, global population size, and degree of aggregation. Differences between scenarios for specialization in which agents use only a weight-based model for time allocation among tasks, and one in which they also consider social influence, are more subtle. The networks generated by barter in the latter scenario exhibit higher clustering coefficients, suggesting that social influence allows a few agents to assume particularly influential roles in the global exchange network.

About the Uncertainties in Model Design and Their Effects: An Illustration with a Land-Use Model

Julia Schindler
Journal of Artificial Societies and Social Simulation 16 (4) 6

Kyeywords: Agent-Based Modelling, Policy-Support-Tool, Critique, Justification, Land Use
Abstract: Although agent-based modeling is a strong modelling method in many aspects, its high degree of freedom in agent design can also be regarded as weakness. This freedom requires strong validation strategies during model design for empirical models, especially when models aim to be descriptive enough for policy support. Where theory or evidence does not support model design, assumptions are usually made. In these cases, arguments should be given for why the assumptions do not impair the validity of results. However, we believe that such justifications are sometimes weak in such kinds of models. In particular, we believe that the justification arguments are mostly plausible, but often not strong enough to overrule other plausible arguments leading to different designs. We believe that the reasons for this argumentative ambiguity are sometimes rooted in the type of underlying theory, framework, or validation strategy chosen. The point is that we suspect that simulation results can be sensitive to this ambiguity. To test this hypothesis, we selected a well-tried theory/framework/validation design strategy, and built alternative versions of a land-use change model in line with the underlying strategy. Results clearly show that levels and direction of simulated land-use change are significantly different among model versions.

Coupling Environmental and Social Processes to Simulate the Emergence of a Savannah Landscape Mosaic Under Shifting Cultivation and Assess its Sustainability

Nicolas Becu, Christine Raimond, Eric Garine, Marc Deconchat and Kouami Kokou
Journal of Artificial Societies and Social Simulation 17 (1) 1

Kyeywords: Agent-Based Spatial Simulation, Social Resilience, Cameroon, Landscape Modeling, Shifting Cultivation
Abstract: This paper presents an agent-based spatial simulation of shifting cultivation applied to savannah landscape in North-Cameroon (Duupa ethnic community). The model is based on empirical rules and was developed by a team who seek to create interdisciplinary dynamics by combining domain specific approaches to the same subject. The manner in which the model is described in this paper reflects the interdisciplinary processes that guided its development. It is made up of four domain-specific modules - demography, agriculture, savannah regrowth and social rules - which converge to form a fifth one, i.e., the evolution of the mosaic of cultivated fields. The focus is on how the spatial organization of landscapes results of environmental and social interactions. Two scenarios are presented in this paper. The first simulates the transformation of savannah woodland into a shifting cultivation savannah landscape. The second simulates changes in the landscape and socio-demographic structure of a Duupa village over a 60-year period. The simulation results are used to identify some of the key aspects of the socio-environmental interactions and help to explain why at large spatial scales and over a long period of time, the composition and structure of a landscape appear rather stable. For instance, it is well known that demography plays a key role in both social and environmental dynamics of shifting cultivation systems. Yet, in the case of the Duupa system, we show that social resilience can be acquired through interactions between demographic cycles of rising and falling population levels and a socioeconomic redistribution system. Finally, we compare the model developed with other shifting cultivation models and provide some insights on future developments.

Simple Heuristics as Equilibrium Strategies in Mutual Sequential Mate Search

Ismail Saglam
Journal of Artificial Societies and Social Simulation 17 (1) 12

Kyeywords: Mate Choice, Mate Search, Simple Heuristics, Agent-Based Simulation, Behavioral Stability, Equilibrium Strategies
Abstract: Human mate choice is a boundedly rational process where individuals search for their mates without appealing to optimization techniques due to informational, computational and time constraints. A seminal work by Todd and Miller (1999) models this search process using simple heuristics, i.e. decision rules that adjust individuals' aspiration levels adaptively. To identify the best heuristic among a number of alternatives, they consider fixed measures of success. In this paper, we deal with the same identification problem by examining whether these heuristics would be favored by behavioral selection. To this aim, we extend the two-phase search model of Todd and Miller (1999) to a behavioral (strategic-form) game in which each individual in the population is a distinct player, each player's strategy space contains the same four heuristics (adjustment rules), and the payoff of each player is measured by the likelihood of his/her mating. For this game, we ask whether any strategy profile at which the whole population plays the same heuristic can be behaviorally stable with respect to the Nash equilibrium concept. Our simulations show that the unanimous use of the Take the Next Best Rule by the whole population never becomes an equilibrium in the simulation range of adolescence lengths. While the Adjust Relative Rule is found to be behaviorally stable for a wide part of the simulation range, especially for medium to high adolescence lengths, the rules Adjust Up/Down and Adjust Relative/2 are favored by behavioral selection for a small part of the simulation range and only when the adolescence is long and short, respectively. We make the final evaluation of the four heuristics with respect to a new success measure that integrates a behavioral stability metric proposed in this paper with two metrics of Todd and Miller (1999), namely the likelihood and the assortativeness of the mating generated by the heuristic in use.

Opinion Formation in the Digital Divide

Dongwon Lim, Hwansoo Lee, Hangjung Zo and Andrew Ciganek
Journal of Artificial Societies and Social Simulation 17 (1) 13

Kyeywords: Digital Divide, Opinion Dynamics, Agent-Based Model, Bounded Confidence Model
Abstract: The Internet is a public environment where people increasingly share information and exchange opinions. Not everyone can afford the costs of using the Internet, causing online opinions to be distorted in favor of certain social groups. This study examines the effect of the digital divide on opinion formation using the agent-based modeling (ABM) method. It extends the bounded confidence model to incorporate an online context and introduces accessibility and connectivity as new parameters. The simulation results indicate that connected agents are quicker to converge on a certain opinion than disconnected agents. Connected agents form an opinion cluster while disconnected agents are scattered over a broad range of opinions. The results also show that social harmony is harder to achieve as an individual’s ability to communicate their own opinion improves. Both connected and disconnected agents are more likely to become a minority with higher accessibility. Disconnected agents are 11 to 14 times more likely to become a minority than connected agents, which suggests that the digital divide may be associated with discrimination. This study provides additional insights for academia as well as practitioners on opinion formation in the digital divide. Research limitations are addressed along with suggested future research directions.

Evaluating Binary Alignment Methods in Microsimulation Models

Jinjing Li and Cathal O'Donoghue
Journal of Artificial Societies and Social Simulation 17 (1) 15

Kyeywords: Alignment, Microsimulation, Dynamic Microsimulation, Algorithm Evaluation
Abstract: Alignment is a widely adopted technique in the field of microsimulation for social and economic policy research. However, limited research has been devoted to understanding the statistical properties of the various alignment algorithms currently in use. This paper discusses and evaluates six common alignment algorithms used in the dynamic microsimulation through a set of theoretical and statistical criteria proposed in the earlier literature (e.g. Morrison 2006; O’Donoghue 2010). This paper presents and compares the alignment processes, probability transformations, and the statistical properties of alignment outputs in transparent and controlled setups. The results suggest that there is no single best method for all simulation scenarios. Instead, the choice of alignment method might need to be adapted to the assumptions and requirements in a specific project.

Agent-Based Simulation of Pedestrian Behaviour in Closed Spaces: A Museum Case Study

Alessandro Pluchino, Cesare Garofalo, Giuseppe Inturri, Andrea Rapisarda and Matteo Ignaccolo
Journal of Artificial Societies and Social Simulation 17 (1) 16

Kyeywords: Agent-Based Simulations, Carrying Capacity, Pedestrian Dynamics, Evacuation Dynamics
Abstract: In order to analyse the behaviour of pedestrians at the very fine scale, while moving along the streets, in open spaces or inside a building, simulation modelling becomes an essential tool. In these spatial environments, simulation requires the ability to model the local dynamics of individual decision making and behaviour, which is strongly affected by the geometry, social preferences, local and collective behaviour of other individuals. The dy-namics of people visiting and evacuating a museum offers an excellent case study along this line. In this paper we present an agent-based simulation of the Castello Ursino museum in Catania (Italy), evaluating its carrying capacity in terms of both satisfaction of the visitors in regime of non-emergency dynamics and their safety under alarm conditions.

Agent-Based Simulation of the Search Behavior in China's Resale Housing Market: Evidence from Beijing

Hong Zhang and Yang Li
Journal of Artificial Societies and Social Simulation 17 (1) 18

Kyeywords: Resale Housing Market, Search Behavior, Search Model, Agent-Based Simulation, Sensitivity Analysis
Abstract: In the paradigm of the search theory, we established the search model applicable to the characteristics of China's resale housing market, by modeling the search behavior for buyer and seller, respectively. Setting the parameters based on the Beijing housing market survey in August 2012, we implemented agent-based simulation to study the dynamics of the search behavior measured by search intensity and search time. Sensitivity test was also used to analyze the determinants of the search behavior for trading agents. The simulation results validate the idiosyncratic feature of the agent's search behavior, which is consistent with theoretical analysis. The increase of matching efficiency promotes the agents' search intensities, but the higher unit search cost can reduce the agents' search intensities. The buyer's search behavior is more sensitive to the change in the market tightness ratio. Brokerage service lowers the transaction price and lessens the agents' search intensities. Sensitivity test further reveals that, the matching efficiency and the market tightness ratio play very important role in improving housing market liquidity. The changes in the search cost and the broker commission rate can reduce the agents' search intensities significantly and there are critical turning points at which the abrupt change occurs.

Modeling the Emergence of Social Structure from a Phylogenetic Point of View

Ruth Dolado, Francesc S. Beltran and Vicenç Quera
Journal of Artificial Societies and Social Simulation 17 (1) 8

Kyeywords: Social Structure, Agent-Based Models (ABM), Biological Models
Abstract: Based on previous models (Hemelrijk 1998; Puga-González, Hildenbrant & Hemelrijk 2009), we have developed an agent-based model and software, called A-KinGDom, which allows us to simulate the emergence of the social structure in a group of non-human primates. The model includes dominance and affiliative interactions and incorporates two main innovations (preliminary dominance interactions and a kinship factor), which allow us to define four different attack and affiliative strategies. In accordance with these strategies, we compared the data obtained under four simulation conditions with the results obtained in a previous study (Dolado & Beltran 2012) involving empirical observations of a captive group of mangabeys (Cercocebus torquatus). The results show that the combination of the effect of kinship on affiliative interactions and the use of ambiguity-reducing attack provide results that are the most similar to the results of the biological model (i.e., a captive group of mangabeys) used in this study.

Information Sharing to Reduce Misperceptions of Interactions Among Complementary Projects: A Multi-Agent Approach

Emmanuel Labarbe and Daniel Thiel
Journal of Artificial Societies and Social Simulation 17 (1) 9

Kyeywords: Misperception, Interactions, Complementary Activities, Information Sharing, Agent-Based Model
Abstract: Agents who invest periodically in two complementary projects i and j try to minimize shortfall due to misperceptions concerning the interaction a between i and j. Previous studies have analytically solved such problems but they have been limited to two agents making one decision. We set out with the hypothesis of a large number of deciders sharing information with their nearest neighbors in order to improve the understanding of a. After each period of time, they exchange information on their real payoff values which enables them to choose the best neighbor expected perception of  in order to minimize their shortfall. To model this situation, we used an agent-based approach and we considered that the payoff information transmission was more or less efficient depending on the difficulty to assess the real values or when agents voluntarily transfer wrong data to their neighbors. Our simulation results showed that the total shortfall of the network: i.) declines in case of overestimation of a, ii.) depends on the initial agent opinions about a, iii.) evolves in two different curve morphologies, iv.) is influenced by information quality and can express a high heterogeneity of final opinions and v.) declines if the size of the neighborhood increases, which is a counterintuitive result.

Individual Bias and Organizational Objectivity: An Agent-Based Simulation

Bo Xu, Renjing Liu and Weijiao Liu
Journal of Artificial Societies and Social Simulation 17 (2) 2

Kyeywords: Individual Bias, Agent-Based Modeling, Diversity, Exploration, Exploitation
Abstract: We introduce individual bias to the simulation model of exploration and exploitation and examine the joint effects of individual bias and other parameters, aiming to answer two questions: First, whether reducing individual bias can increase organizational objectivity? Second, whether measures, such as increasing organization size, can increase organizational objectivity in the presence of individual bias? Our results show that individual bias has both positive and negative effects, and reducing individual bias may be not beneficial when organization size is large or environment is turbulent. Diverse knowledge resulting from large organization size can help avoid the negative effects of individual bias when the bias is strong enough so that the individuals who are less limited by bias can be distinguished as the source of learning. Our results also suggest that increasing interpersonal learning, decreasing learning from the organization, task complexity, and environmental turbulence, and maintaining personnel turnover can improve organizational objectivity in the presence of individual bias.

Optimization of Agent-Based Models: Scaling Methods and Heuristic Algorithms

Matthew Oremland and Reinhard Laubenbacher
Journal of Artificial Societies and Social Simulation 17 (2) 6

Kyeywords: Agent-Based Modeling, Optimization, Statistical Test, Genetic Algorithms, Reduction
Abstract: Questions concerning how one can influence an agent-based model in order to best achieve some specific goal are optimization problems. In many models, the number of possible control inputs is too large to be enumerated by computers; hence methods must be developed in order to find solutions that do not require a search of the entire solution space. Model reduction techniques are introduced and a statistical measure for model similarity is proposed. Heuristic methods can be effective in solving multi-objective optimization problems. A framework for model reduction and heuristic optimization is applied to two representative models, indicating its applicability to a wide range of agent-based models. Results from data analysis, model reduction, and algorithm performance are assessed.

ICTs, Social Connectivity, and Collective Action: A Cultural-Political Perspective

Hai-hua Hu, Wen-tian Cui, Jun Lin and Yan-jun Qian
Journal of Artificial Societies and Social Simulation 17 (2) 7

Kyeywords: ICTs, Social Connectivity, Collective Action, Cultural Difference, Political Preference Distribution, Agent-Based Modeling
Abstract: In recent years, information and communication technologies (ICTs) have significantly affected the outcomes of large-scale collective actions. In addition, there is a well-known theoretical proposition that ICTs can fuel collective action by increasing individuals’ social connectivity that is closely related to recruitment capacity. This study aims to test this proposition by examining two moderating factors: the cultural context (i.e., online communication patterns) and the political context (i.e., the distribution of political preferences). By utilizing agent-based modeling, we find that ICT-improved connectivity not only scales down collective action if the distribution of political preference is insufficiently dispersed, but it also slows the diffusion speed if the overall propensity to participate is not strong. Moreover, the effects of ICT-improved connectivity on the scale and speed of collective action are similar under different cultural contexts. However, the theoretical implications suggest that ICTs are more effective in the collectivistic culture than in the individualistic culture.

A Simple Emulation-Based Computational Model

Carlos M Fernández-Márquez and Francisco J Vázquez
Journal of Artificial Societies and Social Simulation 17 (2) 8

Kyeywords: Agent-Based Computational Models, Social Interaction, Social Influence, Innovation
Abstract: Emulation is one of the simplest and most common mechanisms of social interaction. In this paper we introduce a descriptive computational model that attempts to capture the underlying dynamics of social processes led by emulation. The model allows, with few assumptions, to explain how and why highly skewed distributions emerge in human societies, where few trends are representative and co-exist with several minority trends. In particular, the model shows that if a society is too tolerant and permeable, all the agents converge to only one trend that leads to uniformity. If society’s tolerance is moderate, many trends arise but with a high dispersity of size, only a few of them being truly representative. Finally, in highly intolerant societies a considerable degree of segregation is reached, where lots of trends of similar size arise. Furthermore, the proposed model can reproduce several real phenomena in social processes in which emulation is present: cyclic evolution in trend areas, changes in leadership, extinction and resurgence of trend areas, the struggle between neighboring areas and the higher probability of having dominant trends in central areas, corresponding to moderate positions.

Modelling Maritime Piracy: A Spatial Approach

Elio Marchione, Shane D Johnson and Alan Wilson
Journal of Artificial Societies and Social Simulation 17 (2) 9

Kyeywords: Maritime Piracy, Crime, Map Generation, Simulation, Agent-Based Modelling
Abstract: This paper presents a model to generate dynamic patterns of maritime piracy. Model details, outputs and calibration are illustrated. The model presented here is a tool to estimate the number of pirates and their area of action. The Gulf of Aden is considered as a case study, and data on pirate attacks, vessels routes and flows through the Gulf of Aden in the year 2010 are used to build the model. Agent-based modelling is employed to simulate pirate, vessel and naval forces behaviours.

Enhancing Recycling of Construction Materials: An Agent Based Model with Empirically Based Decision Parameters

Christof Knoeri, Igor Nikolic, Hans-Joerg Althaus and Claudia R. Binder
Journal of Artificial Societies and Social Simulation 17 (3) 10

Kyeywords: Empirical Based Modelling, Agent Operationalization Approach, Socio-Technical System, Sustainable Resource Management, Multi Criteria Decision-Making
Abstract: Recycling of construction material is a valuable option for minimizing construction & demolition waste streams to landfills and mitigating primary mineral resource depletion. Material flows in the construction sector are governed by a complex socio-technical system in which awarding authorities decide in interaction with other actors on the use of construction materials. Currently, construction & demolition waste is still mainly deposited in landfills, as construction actors lack the necessary information and training regarding the use of recycled materials, and as a result have low levels of acceptance for them. This paper presents an agent-based model of the Swiss recycled construction material market based on empirical data derived from the agent operationalization approach. It elaborates on how recycling of construction materials can be enhanced by analysing key factors affecting the demand for recycled construction materials and developing scenarios towards a sustainable construction waste management. Doing so it demonstrates how detailed empirical agent decision data were incrementally included in the ABM model. Raising construction actors’ awareness of recycled materials as a decision option, in combination with small price incentives was most effective for enhancing the use of recycled materials. This could lead to a 50% reduction of construction & demolition waste streams to landfills, and significantly reduce the environmental impacts related to concrete applications. From a methodological perspective, although the agent operationalization approach provides a large empirical foundation, incremental model development turned out to be particularly important for the traceability of results and a realistic system representation.

Facilitating Parameter Estimation and Sensitivity Analysis of Agent-Based Models: A Cookbook Using NetLogo and 'R'

Jan C. Thiele, Winfried Kurth and Volker Grimm
Journal of Artificial Societies and Social Simulation 17 (3) 11

Kyeywords: Parameter Fitting, Sensitivity Analysis, Model Calibration, Agent-Based Model, Inverse Modeling, NetLogo
Abstract: Agent-based models are increasingly used to address questions regarding real-world phenomena and mechanisms; therefore, the calibration of model parameters to certain data sets and patterns is often needed. Furthermore, sensitivity analysis is an important part of the development and analysis of any simulation model. By exploring the sensitivity of model output to changes in parameters, we learn about the relative importance of the various mechanisms represented in the model and how robust the model output is to parameter uncertainty. These insights foster the understanding of models and their use for theory development and applications. Both steps of the model development cycle require massive repetitions of simulation runs with varying parameter values. To facilitate parameter estimation and sensitivity analysis for agent-based modellers, we show how to use a suite of important established methods. Because NetLogo and R are widely used in agent-based modelling and for statistical analyses, we use a simple model implemented in NetLogo as an example, packages in R that implement the respective methods, and the RNetLogo package, which links R and NetLogo. We briefly introduce each method and provide references for further reading. We then list the packages in R that may be used for implementing the methods, provide short code examples demonstrating how the methods can be applied in R, and present and discuss the corresponding outputs. The Supplementary Material includes full, adaptable code samples for using the presented methods with R and NetLogo. Our overall aim is to make agent-based modellers aware of existing methods and tools for parameter estimation and sensitivity analysis and to provide accessible tools for using these methods. In this way, we hope to contribute to establishing an advanced culture of relating agent-based models to data and patterns observed in real systems and to foster rigorous and structured analyses of agent-based models.

The Effects of Group Composition and Social Preference Heterogeneity in a Public Goods Game: An Agent-Based Simulation

Pablo Lucas, Angela C.M. de Oliveira and Sheheryar Banuri
Journal of Artificial Societies and Social Simulation 17 (3) 5

Kyeywords: Social Preferences, Group Composition, Beliefs, Agent-Based Simulation
Abstract: Behavioural economics highlights the role of social preferences in economic decisions. Further, populations are heterogeneous, suggesting that the composition of social preference types within a group may impact the ability to sustain voluntary public goods contributions. We conduct agent-based simulations of contributions in a public goods game, varying group composition and the weight individuals place on their beliefs versus their underlying social preference type. We then examine the effect of each of these factors on contributions. We find that social preference heterogeneity negatively impacts provision over a wide range of the parameter space, even controlling for the share of types in a group.

Improving Learning in Business Simulations with an Agent-Based Approach

Márcia Baptista, Carlos Roque Martinho, Francisco Lima, Pedro A. Santos and Helmut Prendinger
Journal of Artificial Societies and Social Simulation 17 (3) 7

Kyeywords: Agent-Based Modeling, Business Simulation, Consumer Behavior, Learning Processes
Abstract: Artificial society simulations may provide unprecedented insight into the intricate dynamics of economic markets. Such an insight may help solve the well-known black-box dilemma of business simulations, where designers prefer model concealment over model transparency. The core contribution of this work is an agent-based business simulation that models the marketplace as an artificial society of consumers. In the simulation, users assume the role of a store owner playing against an artificial intelligence competitor. The simulation can be accessed via a graphical user interface that animates the decision behavior of consumers. Consumers are modeled as agents with concrete beliefs, intentions and desires that act to maximize their utility and accomplish their purchase plans. We claim that unlike the classical equation-based approach, the visualization of market dynamics facilitated by our agent-based approach can provide important information to the user. We hypothesize that such information is key to understanding several economic concepts. To validate our hypothesis, we conducted an experiment with 30 users, where we compared the effects of the graphical animation of the market. Our results indicate that the agent-based approach has better learning outcomes both at the level of users' subjective self-assessment and at the level of objective performance metrics and knowledge acquisition tests. As a secondary contribution, we demonstrate by example how simple codification rules at the level of the utility functions of agents allow the emergence of diverse macroeconomic behavior of a two-product duopoly.

A Novel Private Attitude and Public Opinion Dynamics Model for Simulating Pluralistic Ignorance and Minority Influence

Chung-Yuan Huang and Tzai-Hung Wen
Journal of Artificial Societies and Social Simulation 17 (3) 8

Kyeywords: Social Influence, Private Acceptance, Public Compliance, Theory of Reasoned Action, Cognitive Dissonance Theory, Agent-Based Simulation
Abstract: Pluralistic ignorance, a well-documented socio-psychological conformity phenomenon, involves discrepancies between private attitude and public opinion in certain social contexts. However, continuous opinion dynamics models based on a bounded confidence assumption fail to accurately model pluralistic ignorance because they do not address scenarios in which non-conformists do not need to worry about holding and expressing conflicting opinions. Such scenarios reduce the power of continuous opinion dynamics models to explain why certain groups doubt or change their opinions in response to minority views. To simulate the effects of (a) private acceptance of informational social influence and (b) public compliance with normative social influence on pluralistic ignorance and minority influences, we have created an agent-based simulation model in which attitude and opinion respectively represent an agent's private and expressed thoughts. Results from a series of simulation experiments indicate model validity equal to or exceeding those of existing opinion dynamics models that are also based on the bounded confidence assumption, but with different dynamics and outcomes in terms of collective opinion and attitude. The results also support the use of our proposed model for computational social psychology applications.

LIAM2: a New Open Source Development Tool for Discrete-Time Dynamic Microsimulation Models

Gaëtan de Menten, Gijs Dekkers, Geert Bryon, Philippe Liégeois and Cathal O'Donoghue
Journal of Artificial Societies and Social Simulation 17 (3) 9

Kyeywords: Microsimulation, Software, LIAM2
Abstract: Most existing microsimulation models have been developed by separate (teams of) researchers. The drawback of each team working on its own is that they have to put a lot of time and effort in the customary development of fairly general simulation tools. Hence, economies of scale cannot be exploited, which makes microsimulation models even more expensive than strictly necessary. The objective of this paper is to present LIAM2, a free and open source modelling framework designed for the development of discrete-time dynamic models. It is meant to make microsimulation models much easier to develop. This paper makes a comparison with other simulation frameworks, presents a minimal LIAM2 model and discusses its performance in terms of data capacity and simulation speed.

Nowcasting in Microsimulation Models: A Methodological Survey

Cathal O'Donoghue and Jason Loughrey
Journal of Artificial Societies and Social Simulation 17 (4) 12

Kyeywords: Microsimulation, Survey, Nowcasting, Uprating, Reweighting, Projections
Abstract: In this paper, we survey the use of nowcasting methods in Microsimulation models. These nowcasting methods differ in a number of respects to the more established methods of forecasting. The main distinction is that while forecasting extrapolates from current data to estimate the future, the methods of nowcasting extrapolate from data of the recent past to reflect the present situation. In this paper, we undertake a survey of a number of modelling teams globally, selected for their experience and breadth of use with the methodologies of nowcasting and to ascertain the modelling choices made. Different methodologies are used to adjust the different components, with indexation or price uprating applied for the adjustments to growth in wages or prices, the updating of tax-benefit policy to adjust for policy change and either static or dynamic ageing to account for changes to the population and labour market structure. Our survey reports some of the choices made. We find that these model teams are increasingly utilising variants of these methods for short-term projections, which is relatively novel relative to the published literature.

Analysing Differential School Effectiveness Through Multilevel and Agent-Based Modelling

Mauricio Salgado, Elio Marchione and Nigel Gilbert
Journal of Artificial Societies and Social Simulation 17 (4) 3

Kyeywords: Agent-Based Modelling, Differential School Effectiveness, Multilevel Modelling, Peer Effects, Teacher Expectation Bias
Abstract: During the last thirty years education researchers have developed models for judging the comparative performance of schools, in studies of what has become known as “differential school effectiveness”. A great deal of empirical research has been carried out to understand why differences between schools might emerge, with variable-based models being the preferred research tool. The use of more explanatory models such as agent-based models (ABM) has been limited. This paper describes an ABM that addresses this topic, using data from the London Educational Authority's Junior Project. To compare the results and performance with more traditional modelling techniques, the same data are also fitted to a multilevel model (MLM), one of the preferred variable-based models used in the field. The paper reports the results of both models and compares their performances in terms of predictive and explanatory power. Although the fitted MLM outperforms the proposed ABM, the latter still offers a reasonable fit and provides a causal mechanism to explain differences in the identified school performances that is absent in the MLM. Since MLM and ABM stress different aspects, rather than conflicting they are compatible methods.

Validation of an Agricultural MAS for Southland, New Zealand

Bill Kaye-Blake, Chris Schilling and Elizabeth Post
Journal of Artificial Societies and Social Simulation 17 (4) 5

Kyeywords: Agriculture, Interdisciplinary Research, Multi-Agent Simulation, Validation, Agent-Based Model
Abstract: This paper describes the process and results of validating a simulation model of agriculture for a region in New Zealand. Validation is treated as a process, in which simulation models are made useful for specific purposes by making them conform to observed historical trends and relationships. In this case, the model was calibrated to reproduce the year-by-year conversion to dairying from 1993 to 2012 in Southland, New Zealand. This was achieved by holding constant some elements of the simulation model, based on economic theory or data, and by running simulations on a range of values for two key parameters. The paper describes the model and process, and demonstrates that empirical validation is possible if approached pragmatically with a view to the intended use of the model. Important elements are: using stylised facts to limit the parameter space ex ante, establishing the range of model outcomes and focusing on the most likely parameter space, focusing the search for parameter values where there is the greatest uncertainty, and using historical data to calibrate models.

Exploring Transitions Towards Sustainable Construction: The Case of Near-Zero Energy Buildings in the Netherlands

Jesús Rosales-Carreón and César García-Díaz
Journal of Artificial Societies and Social Simulation 18 (1) 10

Kyeywords: Agent-Based Model, Near-Zero Energy Buildings, Innovation Systems, Knowledge Elicitation, Systemigrams
Abstract: This paper examines the use of qualitative information in the construction of an agent- based model in order to study the growth of near-Zero Energy Buildings (nZEB’s) in the Netherlands through the innovation systems perspective. Drawing on desktop research and semi-structured interviews, this paper offers two major findings. First, we observed that the difficulties to the development of nZEB’s have been shaped by interaction and institutional barriers: the inner complexity of the building sector has decisively impacted on the growth of nZEB’s. Second, exploring interviewees’ understanding of the system via an agent-based model has brought fresh insights about the problem. Overall, this is a call for an interdisciplinary approach to understand the changes required for nZEB’s in their path for a successful adoption. Agent-based computational modelling, complemented with knowledge that was elicited from several stakeholders within the building sector, has helped to inspect the implication of common beliefs in the course of shaping possible futures toward a transition to nZEB’s.

Structuring Qualitative Data for Agent-Based Modelling

Amineh Ghorbani, Gerard Dijkema and Noortje Schrauwen
Journal of Artificial Societies and Social Simulation 18 (1) 2

Kyeywords: Ethnography, Institutional Analysis, Survey, Qualitative Data, MAIA, Conceptual Modelling
Abstract: Using ethnography to build agent-based models may result in more empirically grounded simulations. Our study on innovation practice and culture in the Westland horticulture sector served to explore what information and data from ethnographic analysis could be used in models and how. MAIA, a framework for agent-based model development of social systems, is our starting point for structuring and translating said knowledge into a model. The data that was collected through an ethnographic process served as input to the agent-based model. We also used the theoretical analysis performed on the data to define outcome variables for the simulation. We conclude by proposing an initial methodology that describes the use of ethnography in modelling.

Interactive Simulations with a Stylized Scale Model to Codesign with Villagers an Agent-Based Model of Bushmeat Hunting in the Periphery of Korup National Park (Cameroon)

Christophe Le Page, Kadiri Serge Bobo, Towa Olivier William Kamgaing, Bobo Fernanda Ngahane and Matthias Waltert
Journal of Artificial Societies and Social Simulation 18 (1) 8

Kyeywords: Bushmeat Hunting, Participatory Simulation, Community-Based Wildlife Management, Companion Modelling, Qualitative Data
Abstract: An agent-based model (ABM) representing snare trapping of blue duikers (Cephalophus monticola) was co-designed and used with local populations to raise their awareness about the sustainability of bushmeat hunting activities in the region of the Korup National Park (South-West Cameroon). Village meetings based on interactive simulations with a stylized scale model were structured in three successive steps. During the first step, an abstract representation of a village surrounded by a portion of forest was co-designed by directly manipulating the computer interface displaying a spatial grid. Then, knowledge about the live-cycle traits and the behavior of blue duikers was shared through the demonstration of the individual-based population dynamics module of the ABM. The objective of the second step, introducing the hunting module of the ABM, was to elicit snare trapping practices trough interactive simulation and to calibrate the hunting module by setting a value for the probability of a blue duiker to be caught by a snare trap. In a third step, a more realistic version of the ABM was introduced. The seven villages included in the process were located in the GIS-based spatial representation, and the number of “Hunter” agents for each village in the ABM was set according to the results of a survey. The demonstration of this realistic version triggered discussion about possible management scenarios, whose results obtained with the finalized version of the ABM will be discussed during next round of village meetings. We present the pros and cons of the method consisting in using at an early stage of the process interactive simulations with stylized scale models to specify empirically-based agent-based models.

Grounded Simulation

Martin Neumann
Journal of Artificial Societies and Social Simulation 18 (1) 9

Kyeywords: Grounded Theory, Evidence Based Modelling, Theoretical Coding, Ontologies, Stylized Facts, Theory Development
Abstract: This paper investigates the contribution of evidence-based modelling to grounded theory (GT). It is argued that evidence-based modelling provides additional sources to truly arrive at a theory through the inductive process of a Grounded Theory approach. This is shown by two examples. One example concerns the development of software ontologies of criminal organisations. The other example is a simulation model of escalation of ethno-nationalist conflicts. The first example concerns early to middle stages of the research process. The development of an ontology provides a tool for the process of theoretical coding in a GT approach. The second example shows stylised facts resulting from a simulation model of the escalation of ethno-nationalist conflicts in the former Yugoslavia. These reveal mechanisms of nationalist radicalisation. This provides additional credibility for the claim that evidence-based modelling assists to inductively generate a theory in a GT approach.

Modelling Academics as Agents: An Implementation of an Agent-Based Strategic Publication Model

Xin Gu, Karen Blackmore, David Cornforth and Keith Nesbitt
Journal of Artificial Societies and Social Simulation 18 (2) 10

Kyeywords: Academic Science, Lotka’s Law, Strategic Publication Model, Agent-Based Model
Abstract: The rapid changes occurring in the higher education domain are placing increasing pressure on the actors in this space to focus efforts on identifying and adopting strategies for success. One particular group of interest are academics or scientists, and the ways that these individuals, or collectives as institutional or discipline-based science systems, make decisions about how best to achieve success in their chosen field. The agent-based model and simulation that we present draws on the hypothetical “strategic publication model” proposed by Mölders, Fink and Weyer (2011), and extends this work by defining experimental settings to implement a prototype ABMS in NetLogo. While considerable work remains to fully resolve theoretical issues relating to the scope, calibration and validation of the model, this work goes some way toward resolving some of the details associated with defining appropriate experimental settings. Also presented are the results of four experiments that focus on exploring the emergent effects of the system that result from varying the strategic mix of actors in the system.

Exploring Creativity and Urban Development with Agent-Based Modeling

Ammar Malik, Andrew Crooks, Hilton Root and Melanie Swartz
Journal of Artificial Societies and Social Simulation 18 (2) 12

Kyeywords: Developing Countries, Urban, Segregation, Land Use, Transport, Agent-Based Modeling
Abstract: Scholars and urban planners have suggested that the key characteristic of leading world cities is that they attract the highest quality human talent through educational and professional opportunities. They offer enabling environments for productive human interactions and the growth of knowledge-based industries which drives economic growth through innovation. Both through hard and soft infrastructure, they offer physical connectivity which fosters human creativity and results in higher income levels. When combined with population density, socio-economic diversity and societal tolerance; the elevated interaction intensity diffuses creativity and improves productivity. In many developing country cities however, rapid urbanization is increasing sprawl and causing deteriorating in public services. We operationalize these insights by creating a stylized agent-based model where heterogeneous and independent decision-making agents interact under the following three scenarios: (1) improved urban transportation investments; (2) mixed land-use regulations; and (3) reduced residential segregation. We find that any combination of these scenarios results in greater population density and enables the diffusion of creativity, thus resulting in economic growth. However, the results demonstrate a clear trade-off between rapid economic progress and socioeconomic equity mainly due to the crowding out of low- and middle-income households from clusters of creativity.

What One Can Learn from Extracting OWL Ontologies from a NetLogo Model That Was Not Designed for Such an Exercise

Klaus G. Troitzsch
Journal of Artificial Societies and Social Simulation 18 (2) 14

Kyeywords: NetLogo, OWL, OWL-API, Ontology, Agent-Based Model
Abstract: J. Gary Polhills forum paper in this issue was an invitation to try the OWL extension on a model that was written more than a year ago. Download and installation was a matter of a few minutes, extending the old model with a few lines as shown in the paper was not a problem either, visualising the OWL output with different versions of Protégé was a little more difficult, but in the end showed interesting suggestions how to improve the original version of the NetLogo model.

Modeling Real Estate Market Responses to Climate Change in the Coastal Zone

Handi Chandra Putra, Haiyan Zhang and Clinton Andrews
Journal of Artificial Societies and Social Simulation 18 (2) 18

Kyeywords: Flooding Risk, Real Estate Market, Agent-Based Model
Abstract: Changing flood risks threaten the value of billions of dollars worth of coastal real estate as well as the viability of coastal communities. This paper presents an agent-based model to capture some of the main features of the housing market that emerges from interactions between autonomous buyers and sellers. We use this model to investigate the adaptive responses of real estate markets to changing patterns of flooding and alternative flood insurance policies. The model includes interactions among households and government through land use regulations, property tax collection and dissemination of flooding risk information. We use detailed data from a flood-prone coastal community in New Jersey, USA to calibrate our model.

Impacts of Farmer Coordination Decisions on Food Supply Chain Structure

Caroline Krejci and Benita Beamon
Journal of Artificial Societies and Social Simulation 18 (2) 19

Kyeywords: Food Supply Chains, Sustainable Agriculture, Coordination, Agent-Based Modeling, Farmer Decision Making, Multi-Agent Simulation
Abstract: To increase profitability, farmers often decide to form strategic partnerships with other farmers, pooling their resources and outputs for greater efficiency and scale. These coordination decisions can have far-reaching and complex implications for overall food supply chain structural emergence, which in turn impacts system outcomes and long-term sustainability. In this paper, we describe an agent-based model that explores the impacts of farmer coordination decisions on the development of food supply chain structure over time. This model focuses on one type of coordination mechanism implementation method, in which coordinated farmer groups produce a single crop type and combine their yields to achieve economies of scale. The farmer agents’ decisions to coordinate with one another depend on their evaluation of the tradeoff between their autonomy and the expected economic benefits of coordination. Each coordination decision is a bilateral process in which the terms of group reward sharing are negotiated. We capture the effects of farmers’ size, income, and autonomy premia, as well as volume-price relationships and group profit-sharing rules, on the rate of farmer coordination and the number and size of groups that form. Results indicate that under many conditions, coordination groups tend to consolidate over time, which suggests implications for overall supply chain structural resilience.

Self-Policing Through Norm Internalization: A Cognitive Solution to the Tragedy of the Digital Commons in Social Networks

Daniel Villatoro, Giulia Andrighetto, Rosaria Conte and Jordi Sabater-Mir
Journal of Artificial Societies and Social Simulation 18 (2) 2

Kyeywords: Self-Organisation, Norms, Emergent Behavior, Cognitive Modelling, Artificial Social Systems
Abstract: In the seminal work "An Evolutionary Approach to Norms", Axelrod identified internalization as one of the key mechanisms that supports the spreading and stabilization of norms. But how does this process work? This paper advocates a rich cognitive model of different types, degrees and factors of norm internalization. Rather than a none-or-all phenomenon, we claim that norm internalization is a dynamic process, whose deepest step occurs when norms are complied with thoughtlessly. In order to implement a theoretical model of internalization and check its effectiveness in sustaining social norms and promoting cooperation, a simulated web-service distributed market has been designed, where both services and agents' tasks are dynamically assigned. Internalizers are compared with agents whose behaviour is driven only by self-interested motivations. Simulation findings show that in dynamic unpredictable scenarios, internalizers prove more adaptive and achieve higher level of cooperation than agents whose decision-making is based only on utility calculation.

Evaluating the Performance of Iterative Proportional Fitting for Spatial Microsimulation: New Tests for an Established Technique

Robin Lovelace, Mark Birkin, Dimitris Ballas and Eveline van Leeuwen
Journal of Artificial Societies and Social Simulation 18 (2) 21

Kyeywords: Microsimulation, Iterative Proportional Fitting, Deterministic Reweighting, Population Synthesis, Model Testing, Validation
Abstract: Iterative Proportional Fitting (IPF), also known as biproportional fitting, ‘raking’ or the RAS algorithm, is an established procedure used in a variety of applications across the social sciences. Primary amongst these for urban modelling has been its use in static spatial microsimulation to generate small area microdata — individual level data allocated to administrative zones. The technique is mature, widely used and relatively straight-forward. Although IPF is well described mathematically, accessible examples of the algorithm written in modern programming languages are rare. There is a tendency for researchers to ‘start from scratch’, resulting in a variety of ad hoc implementations and little evidence about the relative merits of differing approaches. These knowledge gaps mean that answers to certain methodological questions must be guessed: How can ‘empty cells’ be identified and how do they influence model fit? Can IPF be made more computationally efficient? This paper tackles these questions and more using a systematic methodology with publicly available code and data. The results demonstrate the sensitivity of the results to initial conditions, notably the presence of ‘empty cells’, and the dramatic impact of software decisions on computational efficiency. The paper concludes by proposing an agenda for robust and transparent future tests in the field.

An Agent-Based Model of Status Construction in Task Focused Groups

André Grow, Andreas Flache and Rafael Wittek
Journal of Artificial Societies and Social Simulation 18 (2) 4

Kyeywords: Status Characteristics, Status Beliefs, Status Construction, Task Focused Groups, Agent-Based Computational Modeling
Abstract: Status beliefs link social distinctions, such as gender and race, to assumptions about competence and social worth. Recent modeling work in status construction theory suggests that interactions in small, task focused groups can lead to the spontaneous emergence and diffusion of such beliefs in larger populations. This earlier work has focused on dyads as the smallest possible groups in which status beliefs might emerge from face-to-face interaction. In today’s societies, however, many task focused interactions take place in groups larger than dyads. In this article, we therefore develop an agent-based computational model that enables us to study the emergence of status beliefs in groups larger than dyads. With this model, we address questions such as: Do basic principles of task focused interaction systematically favor the emergence of status beliefs in groups larger than dyads? Does the time-frame over which small groups interact affect the likelihood with which status beliefs emerge? How does group size affect the emergence of status beliefs? Computational experimentation with the new model suggests that behavioral principles known to spontaneously create hierarchical differentiation between individual group members also tend to align these hierarchies with categorical differences and thereby facilitate the emergence of status beliefs. This tendency is stronger in smaller groups, and in groups that interact either for a very short or very long time.

Impact of Population Relocation to City Commerce: Micro-Level Estimation with Validated Agent-Based Model

SeHoon Lee, Jeong Hee Hong, Jang Won Bae and Il-Chul Moon
Journal of Artificial Societies and Social Simulation 18 (2) 5

Kyeywords: Agent-Based Simulation, Discrete Event Model, Urban Design, Population Modeling, Urban Simulator
Abstract: To reduce overpopulation around Seoul, Korea, the government implemented a relocation policy of public officers by moving the government complex. This implies that there will be a negative impact on the suburban area that originally hosted the complex, but we do not know the magnitude of the impact. Therefore, this paper presents a micro-level estimation of the impact on the city commerce with an agent-based model. This model is calibrated by the micro-level population census data, the time-use data, and the geographic data. Agent behavior is formally specified to illustrate the daily activities of diverse population types, and particularly the model observes how many agents pass by commercial buildings of interest. With the described model, we performed a virtual experiment that examines the strengths of factors in negatively influencing the city commerce. After the experiment, we statistically validated the model with the survey data from the real world, which resulted in relatively high correlation between the real world and the simulations.

Local Opinion Heterogeneity and Individual Participation in Collective Behavior: A Reconsideration

Hai-hua Hu, Jun Lin and Wen-tian Cui
Journal of Artificial Societies and Social Simulation 18 (2) 6

Kyeywords: Local Opinion Heterogeneity, Participation Likelihood, Participation Timing, Collective Behavior, Agent-Based Modeling, Threshold Model
Abstract: Local opinion heterogeneity (LOH) critically influences an individual’s choice of collective behaviors, such as voting and protesting. However, several empirical studies have presented different conclusions on how LOH affects such preference. In the current research, the effect of LOH is considered based on agent-based modeling and the threshold model introduced by Granovetter (1978). A series of simulation experiments and statistical analyses are conducted. Results show that LOH has an inverse U-shape effect on the likelihood of participation (whether an individual decides to participate). By contrast, the findings reveal that LOH has a monotonous effect on participation timing (when a participant makes the decision). Specifically, when LOH is high, an individual opts to participate early. These observations can be explained by the influence of LOH on the structure of social networks and by the moderating effect of the global distribution of opinions within the population.

Mobilization, Flexibility of Identity, and Ethnic Cleavage

Kazuya Yamamoto
Journal of Artificial Societies and Social Simulation 18 (2) 8

Kyeywords: Mobilization, Identity, Nation, Ethnicity, Culture, Agent-Based Modeling
Abstract: In modern states, mobilization policy has been used to awaken people to new ideas such as national identity, industrial capitalism, and civic society. However, it has long been debated whether mobilization in new countries or in countries under reconstruction creates an integrated identity or results in fragmentation of various ethnic groups. Although the idea that identity is not immutable but malleable is now widely accepted in political science, sociology, and other social sciences, the degree to which identity can be reconstructed once it has been mobilized remains unclear. This study employs an agent-based model to address questions regarding the relationship between governments’ mobilization and the integration of identity in countries. The analysis suggests that more rapid mobilization by governments stabilizes a greater ethnic cleavage. This result is found to be robust by changing parameters and by modifying the specifications of the model. In addition, the analysis presents two other implications. The first is that a spiraling fragmentation of identity might occur if governments fail to accommodate people. The second is that in an age of advanced communication, governments need more assimilative power than before in order to secure integration. The analysis suggests that future research about identity formation in countries should consider the rigidity as well as the flexibility of identity.

Growing Food Safety from the Bottom Up: An Agent-Based Model of Food Safety Inspections

Sara McPhee-Knowles
Journal of Artificial Societies and Social Simulation 18 (2) 9

Kyeywords: Agent-Based Modeling, Search, Food Safety, Inspection, Policy
Abstract: The overall burden of foodborne illness is unknown, in part because of under-reporting and limited surveillance. Although the morbidity associated with foodborne illness is lower than ever, public risk perception and an increasingly complex food supply chain contribute to uncertainty in the food system. This paper presents an agent-based model of a simple food safety system involving consumers, inspectors and stores, and investigates the effect of three different inspection scenarios incorporating access to information. The increasing complexity of the food supply chain and agent-based modeling as an appropriate method for this line of investigation from a policy perspective are discussed.

Agile Development of an Attitude-Behaviour Driven Simulation of Alcohol Consumption Dynamics

Daniel Moyo, Abdallah K. Ally, Alan Brennan, Paul Norman, Robin C. Purshouse and Mark Strong
Journal of Artificial Societies and Social Simulation 18 (3) 10

Kyeywords: Agile, Agent-Based, Alcohol, Attitudes, Microsimulation, Modelling
Abstract: Whilst there have been several advocates for the application of software engineering (SE) methodologies in the development of agent-based models and simulations in the social sciences, the uptake of these techniques in the research community has been limited – or if authors are using such techniques, their use is underreported. Software engineering provides structured processes and techniques for designing, documenting, implementing and testing computer software. Software processes have many variations, each with their own unique advantages and disadvantages depending on the constraints (such as: human resources, time, finance, quality) facing a project team. This paper sets out the methods of Scrum agile software development, and discusses the experience of using Scrum to organise workflow and guide the development of an agent-based model of alcohol consumption. By employing Scrum in conjunction with another software engineering method, the Unified Modelling Language, this paper represents a case study in SE methods applied to a real world research problem.

Repast Simphony Statecharts

Jonathan Ozik, Nicholson Collier, Todd Combs, Charles M. Macal and Michael North
Journal of Artificial Societies and Social Simulation 18 (3) 11

Kyeywords: Agent-Based Modeling, Statecharts, Agent-Based Social Simulation, Repast Simphony, Software Engineering Processes
Abstract: Agent states and transitions between states are important abstractions in agent-based social simulation (ABSS). Although it is common to develop ad hoc implementations of state-based and transition-based agent behaviors, “best practice” software engineering processes provide transparent and formally grounded design notations that translate directly into working implementations. Statecharts are a software engineering design methodology and an explicit visual and logical representation of the states of system components and the transitions between those states. Used in ABSS, they can clarify a model’s logic and allow for efficient software engineering of complex state-based models. In addition to agent state and behavioral logic representation, visual statecharts can also be useful for monitoring agent status during a simulation, quickly conveying the underlying dynamics of complex models as a simulation evolves over time. Visual approaches include drag-and-drop editing capabilities for constructing state-based models of agent behaviors and conditions for agent state transitions. Repast Simphony is a widely used, open source, and freely accessible agent-based modeling toolkit. While it is possible for Repast Simphony users to create their own implementations of state-based agent behaviors and even create dynamic agent state visualizations, the effort involved in doing so is usually prohibitive. The new statecharts framework in Repast Simphony, a subset of Harel’s statecharts, introduces software engineering practices through the use of statecharts that directly translate visual representations of agent states and behaviors into software implementations. By integrating an agent statecharts framework into Repast Simphony, we have made it easier for users at all levels to take advantage of this important modeling paradigm. Through the visual programming that statecharts afford, users can effectively create the software underlying agents and agent-based models. This paper describes the development and use of the free and open source Repast Simphony statecharts capability for developing ABSS models.

A Call to Arms: Standards for Agent-Based Modeling and Simulation

Andrew Collins, Mikel Petty, Daniele Vernon-Bido and Solomon Sherfey
Journal of Artificial Societies and Social Simulation 18 (3) 12

Kyeywords: Agent-Based Modeling and Simulation, Standards, Standardization, Standards Development Organization, ODD, Simulation Methods
Abstract: Standards are as old as civilization itself and they are vital to human development. Standards touch almost every part of our lives, from the water we drink to the language used to write this article. A sign of a good standard is one that we do not notice. Good standards exist and so do processes and organizations to create and maintain them. As agent-based modeling and simulation matures as a methodology, a discussion of standards applicable to it becomes increasingly important. Descriptive standards for agent-based models, such as the Overview, Design concepts, and Details protocol and agent-based extensions to the Unified Modeling Language, have already begun to emerge. Software tools for implementing such models, such as Netlogo and Repast Simphony, are increasingly well-known and have the potential to become de facto standards among the wider scientific community for agent-based simulation. Based on the findings of a series of workshops that brought together experts throughout the modeling and simulation community, we argue that agent-based modeling and simulation is no different from the other emerging technical subjects in the sense that standards, both existing and new, may be applicable to it, and that the community should both adopt existing standards that are relevant and exploit the already existing standards processes and organizations to develop new ones.

Engineering Agent-Based Social Simulations: An Introduction

Peer-Olaf Siebers and Paul Davidsson
Journal of Artificial Societies and Social Simulation 18 (3) 13

Kyeywords: Agent-Based Social Simulation, Software Engineering, Software Architectures, UML
Abstract: This special section on "Engineering Agent-Based Social Simulations" aims to represent the current state of the art in using Software Engineering (SE) methods in ABSS. It includes a mixture of theoretically oriented papers that describe frameworks, notations and methods adapted from SE and practice-oriented papers that demonstrate the application of SE methods in real world ABSS projects.

Evidence Based and Conceptual Model Driven Approach for Agent-Based Policy Modelling

Sabrina Scherer, Maria Wimmer, Ulf Lotzmann, Scott Moss and Daniele Pinotti
Journal of Artificial Societies and Social Simulation 18 (3) 14

Kyeywords: Model-Driven Development, Agent-Based Policy Models, Annotation of Policy Models, Conceptual Models, Social Simulation Models, Provenance Information
Abstract: Agent-based policy modelling is an application of agent-based social simulation. In this contribution it is applied to strategic policy making in the public sector. Open government principles relevant in this domain demand solutions that trace the origins of modelling decisions from narrative texts (background documents and stakeholder scenarios) through the whole policy modelling process up to the simulation results. With the help of such traces, decisions made on the basis of such simulation results are more transparent and comprehensible. This paper presents a conceptual model-driven approach developed and implemented in the OCOPOMO project. The approach ensures traceability by integrating technologies for agent-based social simulation, semantic web and model-driven development. Narrative texts are transferred into Consistent Conceptual Description (CCD) models. Those CCD models are transferred semi-automatically into formal policy models implemented in the DRAMS (Declarative Rule-based Agent Modelling System) language. These formal policy models are further elaborated (i.e. the policy modeller has still full flexibility in programming the model), and runnable simulation models are programmed. From the simulation logs, model-based scenarios are generated to interpret and support a better understanding of simulation results. The model-based scenarios are textual narratives with charts summarising the output produced by the simulation runs. Thereby passages in these texts are linked with documents containing original narrative scenarios. These traces are realised via the CCD models. A well-elaborated policy modelling process and a software toolbox support the approach. A pilot case exemplifies the application of the process and the toolbox. Evaluation results from the OCOPOMO project show benefits as well as limitations of the approach. We also reflect how the process and toolbox can be transferred into other application domains.

Intervention Strategies and the Diffusion of Collective Behavior

Hai-hua Hu, Jun Lin and Wen-tian Cui
Journal of Artificial Societies and Social Simulation 18 (3) 16

Kyeywords: Intervention Strategy, Diffusion of Collective Behavior, Social Network, Agent-Based Modeling
Abstract: This paper examines the intervention strategies for the diffusion of collective behavior, such as promoting innovation adoption and repressing a strike. An intervention strategy refers to controlling the behaviors of a small number of individuals in terms of their social or personal attributes, including connectivity (i.e., the number of social ties one holds), motivation (i.e., an individual’s intrinsic cost–benefit judgment on behavior change), and sensitivity (i.e., the degree to which one follows others). Extensive agent-based simulations demonstrate that the optimal strategy fundamentally depends on the goal and time of intervention. Moreover, the nature of the social network (determined by homophily type and level) moderates the effectiveness of a strategy. These results have substantial implications for the design and evaluation of intervention programs.

Fuzzy Logic for Social Simulation Using NetLogo

Luis R. Izquierdo, Doina Olaru, Segismundo S. Izquierdo, Sharon Purchase and Geoffrey N. Soutar
Journal of Artificial Societies and Social Simulation 18 (4) 1

Kyeywords: Fuzzy Logic, NetLogo, Social Simulation, Agent-Based Modelling, Mamdani Inference, IF-THEN Rule
Abstract: Fuzzy Logic is a framework particularly useful to formalise and deal with imprecise concepts and statements expressed in natural language. This paper has three related aims. First, it aims to provide a short introduction to the basics of Fuzzy Logic within the context of social simulation. Secondly, it presents a well-documented NetLogo extension that facilitates the use of Fuzzy Logic within NetLogo. Finally, by providing a concrete example, it shows how researchers can use the Fuzzy Logic extension to build agent-based models in which individual agents hold their own fuzzy concepts and use their own fuzzy rules, which may also change over time. We argue that Fuzzy Logic and the tools provided here can be useful in Social Simulation in different ways. For example, they can assist in the process of analysing the robustness of a certain social theory expressed in natural language to different specifications of the imprecise concepts that the theory may contain (such as e.g. “wealthy”, “poor” or “disadvantaged”). They can also facilitate the exploration of the effect that heterogeneity in concept interpretations may have in a society (i.e. the significance of the fact that different people may have different interpretations of the same concept). Thus, this paper and the tools included in it can make the endeavour of translating social theories into computer programs easier and more rigorous at the same time.

Agent-Based Simulation of Time to Decide: Military Commands and Time Delays

Woo-Seop Yun, Il-Chul Moon and Tae-Eog Lee
Journal of Artificial Societies and Social Simulation 18 (4) 10

Kyeywords: Command and Control (C2), Combat Effectiveness, Infantry Company Engagement, Agent-Based Simulation
Abstract: Modelling command and control (C2) is regarded as a difficult task because of the complexity of the decision-making required by individuals in combat. Despite the difficulties, C2 modelling is frequently used for high echelon units, i.e. battalion, division and above. This paper extends these models to the lowest army unit: the infantry company. Previous studies have modelled this particular unit as either an abstract entity or a detailed behaviour model without C2. Our model includes C2 in the models to determine the most critical tasks at company level C2 because this information could direct company commanders to engage in more important operational tasks. Our analysis is based on agent-based modelling and the virtual experiment framework. The overall model includes operational details as discrete event models and soldier behaviour as behavioural models. Our analytical results enable us to identify the key C2 tasks of company commanders and the changes in the importance of various operational environments.

Pathways to Truth: Comparing Different Upscaling Options for an Agent-Based Sector Model

Albert Zimmermann, Anke Möhring, Gabriele Mack, Ali Ferjani and Stefan Mann
Journal of Artificial Societies and Social Simulation 18 (4) 11

Kyeywords: Agent-Based Model, Agriculture, FADN, Extrapolation
Abstract: Simulation results can be highly sensitive to the way agents are upscaled to a larger organizational and spatial level. This paper tests an ex-post validation method for forecasting models by using old base years and forecasting into recent years for which observed data is already available. Our case in point is a comparison between different upscaling methods in the agent-based agricultural sector model SWISSland. It is shown that individual-farm extrapolation factors strongly enhance alignment with the total population in the base year. However, they may cause inconsistencies in those agent-based models in which relations between the farms are an important part. Therefore, an adjustment of the sample by making almost no use of some farms whilst making highly disproportionate use of others turned out to be the most suitable method for the SWISSland model.

Degrees of Separation, Social Learning, and the Evolution of Cooperation in a Small-World Network

Nicholas Seltzer and Oleg Smirnov
Journal of Artificial Societies and Social Simulation 18 (4) 12

Kyeywords: Cooperation, Social Networks, Small-World, Modern Society, Simulation, Agent-Based
Abstract: We analyze a novel agent-based model of a social network in which agents make contributions to others conditional upon the social distance, which we measure in terms of the “degrees of separation” between the two players. On the basis of a simple imitation model, the emerging strategy profile is characterized by high levels of cooperation with those who are directly connected to the agent and lower but positive levels of cooperation with those who are indirectly connected to the agent. Increasing maximum interaction distance decreases cooperation with close neighbors but increases cooperation with distant neighbors for a net negative effect. On the other hand, allowing agents to learn and imitate socially distant neighbors increases cooperation for all types of interaction. Combining greater interaction distance with greater learning distance leads to a positive change in the total social welfare produced by the agents’ contributions.

An Agent-Based Model to Assess the Attractiveness of Industrial Estates

Fernando Fonseca, Rui António Rodrigues Ramos and Antônio Nélson Rodrigues da Silva
Journal of Artificial Societies and Social Simulation 18 (4) 13

Kyeywords: Industrial Estates, Agent-Based Models, Firms
Abstract: This article describes the main approaches adopted in a study focused on planning industrial estates on a subregional scale. The study was supported by an agent-based model, using firms as agents to assess the attractiveness of industrial estates. The simulation was made by the NetLogo toolkit and the environment represents a geographical space. Three scenarios and four hypotheses were used in the simulation to test the impact of different policies on the attractiveness of industrial estates. Policies were distinguished by the level of municipal coordination at which they were implemented and by the type of intervention. In the model, the attractiveness of industrial estates was based on the level of facilities, amenities, accessibility and on the price of land in each industrial estate. Firms are able to move and relocate whenever they find an attractive estate. The relocating firms were selected by their size, location and distance to an industrial estate. Results show that a coordinated policy among municipalities is the most efficient policy to promote advanced-qualified estates. In these scenarios, it was observed that more industrial estates became attractive, more firms were relocated and more vacant lots were occupied. Furthermore, the results also indicate that the promotion of widespread industrial estates with poor-quality infrastructures and amenities is an inefficient policy to attract firms.

The Effects of Network Structure on the Emergence of Norms in Adaptive Populations

Peter Revay
Journal of Artificial Societies and Social Simulation 18 (4) 14

Kyeywords: Social Norms, Agent-Based Modeling, Social Networks, Neighborhood Structure, Cooperation
Abstract: The different ways individuals socialize with others affect the conditions under which social norms are able to emerge. In this work an agent-based model of cooperation in a population of adaptive agents is presented. The model has the ability to implement a multitude of network topologies. The agents possess strategies represented by boldness and vengefulness values in the spirit of Axelrod's (1986) norms game. However, unlike in the norms game, the simulations abandon the evolutionary approach and only follow a single-generation of agents who are nevertheless able to adapt their strategies based on changes in their environment. The model is analyzed for potential emergence or collapse of norms under different network and neighborhood configurations as well as different vigilance levels in the agent population. In doing so the model is found able to exhibit interesting emergent behavior suggesting potential for norm establishment even without the use of so-called metanorms. Although the model shows that the success of the norm is dependent on the neighborhood size and the vigilance of the agent population, the likelihood of norm collapse is not monotonically related to decreases in vigilance.

"Anarchy" Reigns: A Quantitative Analysis of Agent-Based Modelling Publication Practices in JASSS, 2001-2012

Simon Angus and Behrooz Hassani-Mahmooei
Journal of Artificial Societies and Social Simulation 18 (4) 16

Kyeywords: Agent Based Modelling, Social Sciences, Simulation, Publishing
Abstract: Agent Based Modelling (ABM), a promising scientific toolset, has received criticism from some, in part, due to a claimed lack of scientific rigour, especially in the communication of its methods and results. To test the veracity of these claims, we conduct a structured analysis of over 900 scientific objects (figures, tables, or equations) that arose from 128 ABM papers published in the Journal of Artificial Societies and Social Simulation (JASSS), during the period 2001 to 2012 inclusive. Regrettably, we find considerable evidence in support of the detractors of ABM as a scientific enterprise: elementary plotting attributes are left off more often than not; basic information such as the number of replicates or the basis behind a particular statistic are not included; and few, if any, established methodological communication standards are apparent. In short, 'anarchy reigns'. Whilst the study was confined only to ABM papers of JASSS, we conclude that if the ABM community wishes its approach to be accepted further afield, authors, reviewers, and editors should take the results of our work as a wake-up call.

The Complexities of Agent-Based Modeling Output Analysis

Ju-Sung Lee, Tatiana Filatova, Arika Ligmann-Zielinska, Behrooz Hassani-Mahmooei, Forrest Stonedahl, Iris Lorscheid, Alexey Voinov, Gary Polhill, Zhanli Sun and Dawn C. Parker
Journal of Artificial Societies and Social Simulation 18 (4) 4

Kyeywords: Agent-Based Modeling, Methodologies, Statistical Test, Sensitivity Analysis, Spatio-Temporal Heterogeneity, Visualization
Abstract: The proliferation of agent-based models (ABMs) in recent decades has motivated model practitioners to improve the transparency, replicability, and trust in results derived from ABMs. The complexity of ABMs has risen in stride with advances in computing power and resources, resulting in larger models with complex interactions and learning and whose outputs are often high-dimensional and require sophisticated analytical approaches. Similarly, the increasing use of data and dynamics in ABMs has further enhanced the complexity of their outputs. In this article, we offer an overview of the state-of-the-art approaches in analyzing and reporting ABM outputs highlighting challenges and outstanding issues. In particular, we examine issues surrounding variance stability (in connection with determination of appropriate number of runs and hypothesis testing), sensitivity analysis, spatio-temporal analysis, visualization, and effective communication of all these to non-technical audiences, such as various stakeholders.

Modelling Research Policy: Ex-Ante Evaluation of Complex Policy Instruments

Petra Ahrweiler, Michel Schilperoord, Andreas Pyka and Nigel Gilbert
Journal of Artificial Societies and Social Simulation 18 (4) 5

Kyeywords: Research Networks, Policy Modelling, Simulation Laboratory, EU Research Landscape
Abstract: This paper presents the agent-based model INFSO-SKIN, which provides ex-ante evaluation of possible funding policies in Horizon 2020 for the European Commission’s DG Information Society and Media (DG INFSO). Informed by a large dataset recording the details of funded projects, the simulation model is set up to reproduce and assess the funding strategies, the funded organisations and projects, and the resulting network structures of the Commission’s Framework 7 (FP7) programme. To address the evaluative questions of DG INFSO, this model, extrapolated into the future without any policy changes, is taken as an evidence-based benchmark for further experiments. Against this baseline scenario the following example policy changes are tested: (i) What if there were changes to the thematic scope of the programme? (ii) What if there were changes to the instruments of funding? (iii) What if there were changes to the overall amount of programme funding? (iv) What if there were changes to increase Small and Medium Enterprise (SME) participation? The results of these simulation experiments reveal some likely scenarios as policy options for Horizon 2020. The paper thus demonstrates that realistic modelling with a close data-to-model link can directly provide policy advice.

Predicting Self-Initiated Preventive Behavior Against Epidemics with an Agent-Based Relative Agreement Model

Liang Mao
Journal of Artificial Societies and Social Simulation 18 (4) 6

Kyeywords: Self-Initiated Behavior, Infectious Diseases, Agent-Based Modeling, Relative Agreement Rules, Social Network
Abstract: Human self-initiated behavior against epidemics is recognized to have significant impacts on disease spread. A few epidemic models have incorporated self-initiated behavior, and most of them are based on a classic population-based approach, which assumes a homogeneous population and a perfect mixing pattern, thus failing to capture heterogeneity among individuals, such as their responsive behavior to diseases. This article proposes an agent-based model that combines epidemic simulation with a relative agreement model for individual self-initiated behavior. This model explicitly represents discrete individuals, their contact structure, and most importantly, their progressive decision making processes, thus characterizing individualized responses to disease risks. The model simulation and sensitivity analysis show the existence of critical points (threshold values) in the model parameter space to control influenza epidemic including minimum values for the initially positive population size, the communication rate, and the attitude uncertainty. These threshold effects shed insights on preventive strategy design to deal with the current circumstances that new vaccines are often insufficient to combat emerging communicable diseases.

Modeling Pre-European Contact Coast Salish Seasonal Social Networks and Their Impacts on Unbiased Cultural Transmission

Adam Rorabaugh
Journal of Artificial Societies and Social Simulation 18 (4) 8

Kyeywords: Cultural Transmission, Seasonal Mobility, Complex Foragers, Agent-Based Modeling, Social Networks, Cultural Drift
Abstract: Understanding the relationships between seasonal social networks and diversity in artifact styles, is crucial for examining the production and reproduction of knowledge among complex foraging societies such as those of the Pacific Northwest Coast. This agent-based model examines the impact of seasonal aggregation, dispersion, and learning opportunities on the richness and evenness of artifact styles under random social learning (unbiased transmission). The results of these simulations suggest that the relationship between learning opportunities and innovation rate has more impact on artifact style richness and evenness than seasonal social networks. Seasonal aggregation does appear to result in a higher amount of one-off rare variants, but this effect is not statistically significant. Overall, the restriction of learning opportunities appears more crucial in patterning cultural diversity among complex foragers than the potential impacts from individuals drawing on different seasonal social networks.

An Energy Systems Modelling Tool for the Social Simulation Community

L. Andrew Bollinger, Martti J. van Blijswijk, Gerard P.J. Dijkema and Igor Nikolic
Journal of Artificial Societies and Social Simulation 19 (1) 1

Kyeywords: Socio-Technical Systems, Electricity Systems, Modelling Tools, Social Simulation, Netlogo, Matpower
Abstract: The growing importance of links between the social and technical dimensions of the electricity infrastructure mean that many research problems cannot be effectively addressed without joint consideration of social and technical dynamics. This paper motivates the need for and introduces a tool to facilitate the development of linked social and technical models of electric power systems. The tool, called MatpowerConnect, enables the runtime linkage of Netlogo - an oft-used modelling platform in the social simulation domain - with Matpower - a common power flow simulation package in the power systems domain. MatpowerConnect opens up new modelling possibilities for social simulation researchers active in the study of electricity systems. It offers ease of use coupled with a high degree of realism with which electricity infrastructure functionality is captured. We describe the development and use of two demonstration models using MatpowerConnect. These models illustrate two types of problems and system scales that can be addressed. In the first model we explore the consequences of actors' adaptive strategies on the performance of a small-scale power system. In the second model we simulate the effects of different regulatory regimes on network investment in a supra-national electricity transmission system to explore the long-term consequences for network development and social welfare. In both cases, the extension enables capturing a critical functionality of electric power systems, while allowing model development efforts to focus on social simulation aspects. Resources for using the extension are provided in conjunction with this paper.

SimDrink: An Agent-Based NetLogo Model of Young, Heavy Drinkers for Conducting Alcohol Policy Experiments

Nick Scott, Michael Livingston, Aaron Hart, James Wilson, David Moore and Paul Dietze
Journal of Artificial Societies and Social Simulation 19 (1) 10

Kyeywords: Agent-Based Model, NetLogo, Alcohol, Night-Time Economy, Heavy Drinking, SimDrink
Abstract: Aggression and other acute harms experienced in the night-time economy are topics of significant public health concern. Although policies to minimise these harms are frequently proposed, there is often little evidence available to support their effectiveness. In particular, indirect and displacement effects are rarely measured. This paper describes a proof-of-concept agent-based model ‘SimDrink’, built in NetLogo, which simulates a population of 18-25 year old heavy alcohol drinkers on a night out in Melbourne to provide a means for conducting policy experiments to inform policy decisions. The model includes demographic, setting and situational-behavioural heterogeneity and is able to capture any unintended consequences of policy changes. It consists of individuals and their friendship groups moving between private, public-commercial (e.g. nightclub) and public-niche (e.g. bar, pub) venues while tracking their alcohol consumption, spending and whether or not they experience consumption-related harms (i.e. drink too much), are involved in verbal violence, or have difficulty getting home. When compared to available literature, the model can reproduce current estimates for the prevalence of verbal violence experienced by this population on a single night out, and produce realistic values for the prevalence of consumption-related and transport-related harms. Outputs are robust to variations in underlying parameters. Further work with policy makers is required to identify several specific proposed harm reduction interventions that can be virtually implemented and compared. This will allow evidence based decisions to be made and will help to ensure any interventions have their intended effects.

Exploring Homeowners’ Insulation Activity

Jonas Friege, Georg Holtz and Émile Chappin
Journal of Artificial Societies and Social Simulation 19 (1) 4

Kyeywords: Spatial Agent-Based Model, Decision-Making Process, Homeowners, Thermal Insulation, Situational Factors, Social Interaction
Abstract: Insulating existing buildings offers great potential for reducing greenhouse gas emissions and meeting Germany’s climate protection targets. Previous research suggests that, since homeowners’ decision-making processes are inadequately understood as yet, today’s incentives aiming at increasing insulation activity lead to unsatisfactory results. We developed an agent-based model to foster the understanding of homeowners’ decision-making processes regarding insulation and to explore how situational factors, such as the structural condition of houses and social interaction, influence their insulation activity. Simulation experiments allow us furthermore to study the influence of socio-spatial structures such as residential segregation and population density on the diffusion of renovation behavior among homeowners. Based on the insights gained, we derive recommendations for designing innovative policy instruments. We conclude that the success of particular policy instruments aiming at increasing homeowners’ insulation activity in a specific region depends on the socio-spatial structure at hand, and that reducing financial constraints only has a relatively low potential for increasing Germany’s insulation rate. Policy instruments should also target the fact that specific renovation occasions are used to undertake additional insulation activities, e.g. by incentivizing lenders and craftsmen to advise homeowners to have insulation installed.

A Data-Driven Approach for Agent-Based Modeling: Simulating the Dynamics of Family Formation

Mazhar Sajjad, Karandeep Singh, Euihyun Paik and Chang-Won Ahn
Journal of Artificial Societies and Social Simulation 19 (1) 9

Kyeywords: Data-Driven, Agent-Based Model, Family Formation, Socioeeconomic Status
Abstract: In this paper, we propose a data-driven agent-based modeling approach that boosts the strength of agent-based models (ABM) in the dynamics of family formation. The proposed model analyzes the impact of socioeconomic factors on individual decisions about family formations. The key features of our model are the heterogeneous nature regarding agent’s age and socioeconomic factors: income and education. Based on these attributes, agents take decisions about acceptable partners and transition to family formation. One of our objectives is to fill the gap that exists between the methodologies of demography and agent-based social simulation. Making such a connection between these two approaches, this model attempts to incorporate empirical data into agent-based social simulation which enables us to analyze the transition of family formation effectively. Further, our simulated results depict the patterns of the hazards of family formation that are observed at micro-level dynamics and explains how marriage patterns change overtime. The proposed work gives a strong insight to strengthen the extent of demographic analysis through data-driven agent-based approach.

TreatMethHarm: An Agent-Based Simulation of How People Who Use Methamphetamine Access Treatment

Francois Lamy, Brendan Quinn, Robyn Dwyer, Nicola Thomson, David Moore and Paul Dietze
Journal of Artificial Societies and Social Simulation 19 (2) 3

Kyeywords: Agent-Based Modelling, Methamphetamine Use, Drug-Related Harms, Treatment Access, Drug Career
Abstract: Methamphetamine use in Australia has recently attracted considerable attention due to increased human and social costs. Despite evidences indicating increasing methamphetamine-related harm and significant numbers of frequent and dependent users, methamphetamine treatment coverage remains low in Australia. This paper aims to investigate the complex interplay between methamphetamine use and treatment-related access by designing an agent-based model, using epidemiological data and expert-derived assumptions. This paper presents the architecture and core mechanisms of an agent-based model, TreatMethHarm, and details the results of model calibration performed by testing the key model parameters. At this stage of development, TreatMethHarm is able to produce proportions of methamphetamine users that replicate those produced by our epidemiological survey. However, this agent-based model still requires additional information and further tests before validation. TreatMethHarm provides a useful tool to elicit dialogue between researchers from different disciplines, integrate a variety of data and identify missing information.

Simulating the Transmission of Foot-And-Mouth Disease Among Mobile Herds in the Far North Region, Cameroon

Hyeyoung Kim, Ningchuan Xiao, Mark Moritz, Rebecca Garabed and Laura W. Pomeroy
Journal of Artificial Societies and Social Simulation 19 (2) 6

Kyeywords: Foot-And-Mouth Disease (FMD), Mobility, Disease Transmission, Transhumance, SIR Model, Agent-Based-Model (ABM)
Abstract: Animal and human movements can impact the transmission of infectious diseases. Modeling such impacts presents a significant challenge to disease transmission models because these models often assume a fully mixing population where individuals have an equal chance to contact each other. Whereas movements result in populations that can be best represented as a dynamic networks whose structure changes over time as individual movements result in changing distances between individuals within a population. We model the impact of the movements of mobile pastoralists on foot-and-mouth disease (FMD) transmission in a transhumance system in the Far North Region of Cameroon. The pastoralists in our study area move their livestock between rainy and dry season pastures. We first analyzed transhumance data to derive mobility rules that can be used to simulate the movements of the agents in our model. We developed an agent-based model coupled with a susceptible–infected–recovered (SIR) model. Each agent represents a camp of mobile pastoralists with multiple herds and households. The simulation results demonstrated that the herd mobility significantly influenced the dynamics of FMD. When the grazing area is not explicitly considered (by setting the buffer size to 100 km), all the model simulations suggested the same curves as the results using a fully mixing population. Simulations that used grazing areas observed in the field (≤5 km radius) resulted in multiple epidemic peaks in a year, which is similar to the empirical evidence that we obtained by surveying herders from our study area over the last four years.

Learning with Communication Barriers Due to Overconfidence. What a "Model-To-Model Analysis" Can Add to the Understanding of a Problem

Juliette Rouchier and Emily Tanimura
Journal of Artificial Societies and Social Simulation 19 (2) 7

Kyeywords: Collective Learning, Agent-Based Simulation, M2M, Influence Model, Analytical Model, Over-Confidence
Abstract: In this paper, we describe a process of validation for an already published model, which relies on the M2M paradigm of work. The initial model showed that over-confident agents, which refuse to communicate with agents whose beliefs differ, disturb collective learning within a population. We produce an analytical model based on probabilistic analysis, that enables us to explain better the process at stake in our first model, and demonstrates that this process is indeed converging. To make sure that the convergence time is meaningful for our question (not just for an infinite number of agents living for an infinite time), we use the analytical model to produce very simple simulations and assess that the result holds in finite contexts.

Revising the Human Development Sequence Theory Using an Agent-Based Approach and Data

Viktoria Spaiser and David J. T. Sumpter
Journal of Artificial Societies and Social Simulation 19 (3) 1

Kyeywords: Agent-Based Simulation, Human Development Sequence Theory, Democratisation, Mathematical Modeling, Data Analysis, Inequality
Abstract: Agent-based models and computer simulations are promising tools for studying emergent macro-phenomena. We apply an agent-based approach in combination with data analysis to investigate the human development sequence (HDS) theory developed by Ronald Inglehart and Christian Welzel. Although the HDS theory is supported by correlational evidence, the sequence of economic growth, democracy and emancipation stated by the theory is not entirely consistent with data. We use an agent-based model to make quantitative predictions about several different micro-level mechanisms. Comparison to data allows us to identify important inconsistencies between HDS and the data, and propose revised agent-based models that modify the theory. Our results indicate the importance of elites and economic inequality in explaining the data available on democratisation.

Exploring the Combined Effect of Factors Influencing Commuting Patterns and CO2 Emissions in Aberdeen Using an Agent-Based Model

Jiaqi Ge and Gary Polhill
Journal of Artificial Societies and Social Simulation 19 (3) 11

Kyeywords: Agent-Based Model, Commuting, CO2 Emissions, Flexitime, Urban Concentration
Abstract: This paper develops an agent-based model of the daily commute in Aberdeen City and the surrounding area in Scotland, UK. We study the impact of flexitime work arrangements, urban concentration, a new bypass, and cycle lanes on commute time length, reliability and CO2 emissions, and analyse the diverse conflation of these factors and the different connections of them in order to detect their cumulative effects. Our results suggest that flexitime will reduce CO2 emissions from traffic. It also reduces mean commute time and makes commute time more reliable. We find that although higher urban concentration will make travel time less reliable, it will reduce CO2 emissions from commuting and cut commute time length. There might also be a trade-off between travel time length and reliability regarding urban concentration. We show that the new bypass will only reduce mean commute time by a small amount, while slightly increasing total CO2 emissions. Finally, we find that cyclists sharing roads with cars do not necessarily slow down the traffic on the whole. We conclude that infrastructural, social and urban issues should never be studied in isolation with each other, and that urban policies will have ramifications for both urban and surrounding ex-urban areas.

Enhancing Agent-Based Models with Discrete Choice Experiments

Stefan Holm, Renato Lemm, Oliver Thees and Lorenz M. Hilty
Journal of Artificial Societies and Social Simulation 19 (3) 3

Kyeywords: Agent-Based Modeling, Discrete Choice Experiments, Preference Elicitation, Decision Model, Market Simulation, Wood Market
Abstract: Agent-based modeling is a promising method to investigate market dynamics, as it allows modeling the behavior of all market participants individually. Integrating empirical data in the agents’ decision model can improve the validity of agent-based models (ABMs). We present an approach of using discrete choice experiments (DCEs) to enhance the empirical foundation of ABMs. The DCE method is based on random utility theory and therefore has the potential to enhance the ABM approach with a well-established economic theory. Our combined approach is applied to a case study of a roundwood market in Switzerland. We conducted DCEs with roundwood suppliers to quantitatively characterize the agents’ decision model. We evaluate our approach using a fitness measure and compare two DCE evaluation methods, latent class analysis and hierarchical Bayes. Additionally, we analyze the influence of the error term of the utility function on the simulation results and present a way to estimate its probability distribution.

VALFRAM: Validation Framework for Activity-Based Models

Jan Drchal, Michal Čertický and Michal Jakob
Journal of Artificial Societies and Social Simulation 19 (3) 5

Kyeywords: Agent-Based Modelling, Activity Based Model, Transport, Validation, Methodology, Simulation
Abstract: Activity-based models are a specific type of agent-based models widely used in transport and urban planning to generate and study travel demand. They deal with agents that structure their behaviour in terms of daily activity schedules: sequences of activity instances (such as work, sleep or shopping) with assigned start times, durations and locations, and interconnected by trips with assigned transport modes and routes. Despite growing importance of activity-based models in transport modelling, there has been no work focusing specifically on statistical validation of such models so far. In this paper, we propose a six-step Validation Framework for Activity-based Models (VALFRAM) that exploits historical real-world data to quantify the model's validity in terms of a set of numeric metrics. The framework compares the temporal and spatial properties and the structure of modelled activity schedules against real-world origin-destination matrices and travel diaries. We demonstrate the usefulness of the framework on a set of six different activity-based transport models.

The Emergence of Climate Change Mitigation Action by Society: An Agent-Based Scenario Discovery Study

Sebastiaan Greeven, Oscar Kraan, Émile Chappin and Jan H. Kwakkel
Journal of Artificial Societies and Social Simulation 19 (3) 9

Kyeywords: Agent-Based Modeling, Scenario Discovery, Uncertainty, Climate Change Mitigation, Exploratory Modeling
Abstract: Developing model-based narratives of society’s response to climate change is challenged by two factors. First, society’s response to possible future climate change is subject to many uncertainties. Second, we argue that society’s mitigation action emerge out of the actions and interactions of the many actors in society. Together, these two factors imply that the overarching dynamics of society’s response to climate change are unpredictable. In contrast to conventional processes of developing scenarios, in this study the emergence of climate change mitigation action by society has been represented in an agent-based model with which we developed two narratives of the emergence of climate change mitigation action by applying exploratory modelling and analysis. The agent-based model represents a two-level game involving governments and citizens changing their emission behaviour in the face of climate change through mitigation action. Insights gained from the exploration on uncertainties pertaining to the system have been used to construct two internally consistent and plausible narratives on the pathways of the emergence of mitigation action, which, as we argue, are a reasonable summary of the uncertainty space. The first narrative highlights how and when strong mitigation action emerges while the second narrative highlights how and when weak mitigation action emerges. In contrast to a conventional scenario development process, these two scenarios have been discovered bottom up rather than being defined top down. They succinctly capture the possible outcomes of the emergence of climate change mitigation by society across a large range of uncertain factors. The narratives therefore help in conveying the consequences of the various uncertainties influencing the emergence of climate change mitigation action by society.

Dynamics of Uncertain Opinion Formation: An Agent-Based Simulation

Haiming Liang, Yucheng Dong and Congcong Li
Journal of Artificial Societies and Social Simulation 19 (4) 1

Kyeywords: Opinion Formation, Uncertain Opinions, Uncertainty Tolerance, Communication Regime, Agent-Based Simulation
Abstract: Opinion formation describes the dynamics of opinions in a group of interaction agents and is a powerful tool for predicting the evolution and diffusion of the opinions. The existing opinion formation studies assume that the agents express their opinions by using the exact number, i.e., the exact opinions. However, when people express their opinions, sentiments, and support emotions regarding different issues, such as politics, products, and events, they often cannot provide the exact opinions but express uncertain opinions. Furthermore, due to the differences in culture backgrounds and characters of agents, people who encounter uncertain opinions often show different uncertainty tolerances. The goal of this study is to investigate the dynamics of uncertain opinion formation in the framework of bounded confidence. By taking different uncertain opinions and different uncertainty tolerances into account, we use an agent-based simulation to investigate the influences of uncertain opinions in opinion formation from two aspects: the ratios of the agents that express uncertain opinions and the widths of the uncertain opinions, and also provide the explanations of the observations obtained.

From Consumer Decision to Market Share – Unanimity of Majority?

Agnieszka Kowalska-Styczeń and Katarzyna Sznajd-Weron
Journal of Artificial Societies and Social Simulation 19 (4) 10

Kyeywords: Agent-Based Model, Word of Mouth Marketing, Cellular Automata, Consumer Behavior
Abstract: We use a general cellular automata model to study the consumer decision-making process. Within this general model we use three different rules governing word-of-mouth communication (w-o-m), one majority rule and two unanimity rules, and ask the question if differences between these three w-o-m rules, introduced on the microscopic level, will manifest on the macroscopic level. We show that in the model with the majority rule the neighborhood plays a significant role in terms of the market shares whereas movement (interpreted as seeking for information in other sources) is almost negligible. Exactly the opposite phenomena are observed for models in which unanimity, instead of majority, is needed to convince agents. We also introduce a modification of the unanimity rule, based on the Latane theory of the social influence, and show that on the macroscopic level this modification is indistinguishable from the simple unanimity rule. We conclude the paper with a recommendation which rules are more appropriate to model particular marketing phenomena.

A Heuristic Combinatorial Optimisation Approach to Synthesising a Population for Agent Based Modelling Purposes

Nam Huynh, Johan Barthelemy and Pascal Perez
Journal of Artificial Societies and Social Simulation 19 (4) 11

Kyeywords: Synthetic Population, Combinatorial Optimisation, Sample-Free, Agent Based Modelling, Social Behaviours
Abstract: This paper presents an algorithm that follows the sample-free approach to synthesise a population for agent based modelling purposes. This algorithm is among the very few in the literature that do not rely on a sample survey data to construct a synthetic population, and thus enjoy a potentially wider applications where such survey data is not available or inaccessible. Different to existing sample-free algorithms, the population synthesis presented in this paper applies the heuristics to part of the allocation of synthetic individuals into synthetic households. As a result the iterative process allocating individuals into households, which normally is the most computationally demanding and time consuming process, is required only for a subset of synthetic individuals. The population synthesiser in this work is therefore computational efficient enough for practical application to build a large synthetic population (many millions) for many thousands target areas at the smallest possible geographical level. This capability ensures that the geographical heterogeneity of the resulting synthetic population is best preserved. The paper also presents the application of the new method to synthesise the population for New South Wales in Australia in 2006. The resulting total synthetic population has approximately 6 million people living in over 2.3 million households residing in private dwellings across over 11000 Census Collection Districts. Analyses show evidence that the synthetic population matches very well with the census data across seven demographics attributes that characterise the population at both household level and individual level.

A Simple Agent-Based Spatial Model of the Economy: Tools for Policy

Bernardo Alves Furtado and Isaque Daniel Rocha Eberhardt
Journal of Artificial Societies and Social Simulation 19 (4) 12

Kyeywords: Modeling, Agent-Based Models, Public Finance, Taxes, Municipalities, Quality of Life
Abstract: This study simulates the evolution of artificial economies in order to understand the tax relevance of administrative boundaries in the quality of life of its citizens. The modeling involves the construction of a computational algorithm, which includes citizens, bounded into families; firms and governments; all of them interacting in markets for goods, labor and real estate. The real estate market allows families to move to dwellings with higher quality or lower price when the families capitalize property values. The goods market allows consumers to search on a flexible number of firms choosing by price and proximity. The labor market entails a matching process between firms (given its location) and candidates, according to their qualification. The government may be configured into one, four or seven distinct sub-national governments, which are all economically conurbated. The role of government is to collect taxes on the value added of firms in its territory and invest the taxes into higher levels of quality of life for residents. The results suggest that the configuration of administrative boundaries is relevant to the levels of quality of life arising from the reversal of taxes. The model with seven regions is more dynamic, but more unequal and heterogeneous across regions. The simulation with only one region is more homogeneously poor. The study seeks to contribute to a theoretical and methodological framework as well as to describe, operationalize and test computer models of public finance analysis, with explicitly spatial and dynamic emphasis. Several alternatives of expansion of the model for future research are described. Moreover, this study adds to the existing literature in the realm of simple microeconomic computational models, specifying structural relationships between local governments and firms, consumers and dwellings mediated by distance.

Modeling Spatial Contacts for Epidemic Prediction in a Large-Scale Artificial City

Mingxin Zhang, Alexander Verbraeck, Rongqing Meng, Bin Chen and Xiaogang Qiu
Journal of Artificial Societies and Social Simulation 19 (4) 3

Kyeywords: Spatial Contacts, Agent-Based Modeling, Artificial City
Abstract: Spatial contacts among human beings are considered as one of the influential factors during the transmission of contagious diseases, such as influenza and tuberculosis. Therefore, representing and understanding spatial contacts plays an important role in epidemic modeling research. However, most current research only considers regular spatial contacts such as contacts at home/school/office, or they assume static social networks for modeling social contacts and omit travel contacts in their epidemic models. This paper describes a way to model relatively complete spatial contacts in the context of a large-scale artificial city, which combines different data sources to construct an agent-based model of the city Beijing. In this model, agents have regular contacts when executing their daily activity patterns which is similar to other large-scale agent-based epidemic models. Besides, a microscopic public transportation component is included in the artificial city to model public travel contacts. Moreover, social contacts also emerge in this model due to the dynamic generation of social networks. To systematically examine the effect of the relatively complete spatial contacts have for epidemic prediction in the artificial city, a pandemic influenza disease progression model was implemented in this artificial city. The simulation results validated the model. In addition, the way to model spatial contacts in this paper shows potential not only for improving comprehension of disease spread dynamics, but also for use in other social systems, such as public transportation systems and city level evacuation planning.

Exploring an Effective Incentive System on a Groupware

Fujio Toriumi, Hitoshi Yamamoto and Isamu Okada
Journal of Artificial Societies and Social Simulation 19 (4) 6

Kyeywords: Groupware, Agent-Based Simulation, Meta-Sanction Game, Public Good Games,
Abstract: Groupware is an effective form of media for knowledge sharing and active open communication. One remaining important issue is how to design groupware in which vast amounts of beneficial content are provided and active discussion is facilitated. The behavior of information in such a medium resembles public-goods games because users voluntarily post beneficial information that creates media values. Many studies on such games have shown the effects of rewards or punishments in promoting cooperative behavior. In this paper, we show what types of incentive systems of rewards and punishments promote and maintain effective information behaviors or cooperative regimes in actual groupware. Our agent-based simulation demonstrates that a meta-reward system in which rewarders can gain other benefits for their own reward actions will probably encourage cooperation. Counterintuitively, our simulation also demonstrates that a system that applies sanctioning functions does not necessarily promote cooperation. Interestingly, a first-order reward system without any second-order incentives impedes the formation of cooperative regimes, while this is not the case with first-order punishment systems without second-order incentives. These findings may elucidate how successful groupware operates.

The Interplay Between Conformity and Anticonformity and its Polarizing Effect on Society

Patryk Siedlecki, Janusz Szwabiński and Tomasz Weron
Journal of Artificial Societies and Social Simulation 19 (4) 9

Kyeywords: Opinion Dynamics, Social Influence, Conformity, Anticonformity, Bi-Polarization, Agent-Based Modelling
Abstract: Simmering debates leading to polarization are observed in many domains. Although empirical findings show a strong correlation between this phenomenon and modularity of a social network, still little is known about the actual mechanisms driving communities to conflicting opinions. In this paper, we used an agent-based model to check if the polarization may be induced by a competition between two types of social response: conformity and anticonformity. The proposed model builds on the q-voter model (Castellano et al, 2009b) and uses a double-clique topology in order to capture segmentation of a community. Our results indicate that the interplay between intra-clique conformity and inter-clique anticonformity may indeed lead to a bi-polarized state of the entire system. We have found a dynamic phase transition controlled by the fraction L of negative cross-links between cliques. In the regime of small values of L the system is able to reach the total positive consensus. If the values of L are large enough, anticonformity takes over and the system always ends up in a polarized stated. Putting it the other way around, the segmentation of the network is not a sufficient condition for the polarization to appear. A suitable level of antagonistic interactions between segments is required to arrive at a polarized steady state within our model.

Macroeconomic Policy in DSGE and Agent-Based Models Redux: New Developments and Challenges Ahead

Giorgio Fagiolo and Andrea Roventini
Journal of Artificial Societies and Social Simulation 20 (1) 1

Kyeywords: Economic Policy, Agent-Based Models, DSGE Models, Great Recession
Abstract: The Great Recession seems to be a natural experiment for economic analysis, in that it has shown the inadequacy of the predominant theoretical framework - the New Neoclassical Synthesis (NNS) - grounded on the DSGE model. In this paper, we present a critical discussion of the theoretical, empirical and political-economy pitfalls of the DSGE-based approach to policy analysis. We suggest that a more fruitful research avenue should escape the strong theoretical requirements of NNS models (e.g., equilibrium, rationality, representative agent, etc.) and consider the economy as a complex evolving system, i.e. as an ecology populated by heterogenous agents, whose far-from-equilibrium interactions continuously change the structure of the system. This is indeed the methodological core of agent-based computational economics (ACE), which is presented in this paper. We also discuss how ACE has been applied to policy analysis issues, and we provide a survey of macroeconomic policy applications (fiscal and monetary policy, bank regulation, labor market structural reforms and climate change interventions). Finally, we conclude by discussing the methodological status of ACE, as well as the problems it raises.

An Agent-Based Model of Electricity Consumer: Smart Metering Policy Implications in Europe

Julija Vasiljevska, Jochem Douw, Anna Mengolini and Igor Nikolic
Journal of Artificial Societies and Social Simulation 20 (1) 12

Kyeywords: Electricity Consumer, Agent-Based Modelling, Smart Metering, Consumer Values
Abstract: EU Regulation 2009/72/EC concerning common rules for internal market in electricity calls upon 80% of EU electricity consumers to be equipped with smart metering systems by 2020, provided that a positive economic assessment of all long-term costs and benefits to the market and the individual consumer is guaranteed. Understanding the impact that smart metering systems may have on the electricity stakeholders (consumers, distribution system operators, energy suppliers and the society at large) is important for faster and effective deployment of such systems and of the innovative services they offer. For this purpose, in this paper an agent-based model is developed, where the electricity consumer behaviour due to different smart metering policies is simulated. Consumers are modelled as household agents having dynamic preferences on types of electricity contracts offered by the supplier. Development of preferences depends on personal values, memory and attitudes, as well as the degree of interaction in a social network structure. We are interested in exploring possible diffusion rates of smart metering enabled services under different policy interventions and the impact of this technological diffusion on individual and societal performance indicators. In four simulation experiments and three intervention policies we observe the diffusion of energy services and individual and societal performance indicators (electricity savings, CO2 emissions savings, social welfare, consumers' comfort change), as well as consumers' satisfaction. From these results and based on expert validation, we conclude that providing the consumer with more options does not necessarily lead to higher consumer's satisfaction, or better societal performance. A good policy should be centred on effective ways to tackle consumers concerns.

A Psychologically-Motivated Model of Opinion Change with Applications to American Politics

Peter Duggins
Journal of Artificial Societies and Social Simulation 20 (1) 13

Kyeywords: Agent-Based Model, Opinion Dynamics, Social Networks, Conformity, Polarization, Extremism
Abstract: Agent-based models are versatile tools for studying how societal opinion change, including political polarization and cultural diffusion, emerges from individual behavior. This study expands agents' psychological realism using empirically-motivated rules governing interpersonal influence, commitment to previous beliefs, and conformity in social contexts. Computational experiments establish that these extensions produce three novel results: (a) sustained strong diversity of opinions within the population, (b) opinion subcultures, and (c) pluralistic ignorance. These phenomena arise from a combination of agents' intolerance, susceptibility and conformity, with extremist agents and social networks playing important roles. The distribution and dynamics of simulated opinions reproduce two empirical datasets on Americans' political opinions.

The Coconut Model with Heterogeneous Strategies and Learning

Sven Banisch and Eckehard Olbrich
Journal of Artificial Societies and Social Simulation 20 (1) 14

Kyeywords: Search Equilibrium Model, Agent-Based Models, Model Alignment, Heterogeneous Agents, Adaptive Agents, Temporal Difference Learning
Abstract: In this paper, we develop an agent-based version of the Diamond search equilibrium model - also called Coconut Model. In this model, agents are faced with production decisions that have to be evaluated based on their expectations about the future utility of the produced entity which in turn depends on the global production level via a trading mechanism. While the original dynamical systems formulation assumes an infinite number of homogeneously adapting agents obeying strong rationality conditions, the agent-based setting allows to discuss the effects of heterogeneous and adaptive expectations and enables the analysis of non-equilibrium trajectories. Starting from a baseline implementation that matches the asymptotic behavior of the original model, we show how agent heterogeneity can be accounted for in the aggregate dynamical equations. We then show that when agents adapt their strategies by a simple temporal difference learning scheme, the system converges to one of the fixed points of the original system. Systematic simulations reveal that this is the only stable equilibrium solution.

Improving Execution Speed of Models Implemented in NetLogo

Steven F. Railsback, Daniel Ayllón, Uta Berger, Volker Grimm, Steven Lytinen, Colin Sheppard and Jan Thiele
Journal of Artificial Societies and Social Simulation 20 (1) 3

Kyeywords: Agent-Based Modeling, Computational Efficiency, Execution Speed, Individual-Based Modeling, NetLogo, Modeling Platforms
Abstract: NetLogo has become a standard platform for agent-based simulation, yet there appears to be widespread belief that it is not suitable for large and complex models due to slow execution. Our experience does not support that belief. NetLogo programs often do run very slowly when written to minimize code length and maximize clarity, but relatively simple and easily tested changes can almost always produce major increases in execution speed. We recommend a five-step process for quantifying execution speed, identifying slow parts of code, and writing faster code. Avoiding or improving agent filtering statements can often produce dramatic speed improvements. For models with extensive initialization methods, reorganizing the setup procedure can reduce the initialization effort in simulation experiments. Programming the same behavior in a different way can sometimes provide order-of-magnitude speed increases. For models in which most agents do nothing on most time steps, discrete event simulation—facilitated by the time extension to NetLogo—can dramatically increase speed. NetLogo’s BehaviorSpace tool makes it very easy to conduct multiple-model-run experiments in parallel on either desktop or high performance cluster computers, so even quite slow models can be executed thousands of times. NetLogo also is supported by efficient analysis tools, such as BehaviorSearch and RNetLogo, that can reduce the number of model runs and the effort to set them up for (e.g.) parameterization and sensitivity analysis.

Augmenting Bottom-up Metamodels with Predicates

Ross Gore, Saikou Diallo, Christopher Lynch and Jose Padilla
Journal of Artificial Societies and Social Simulation 20 (1) 4

Kyeywords: Metamodel, Agent-Based Simulation, Statistical Modeling, Predicates, Validation
Abstract: Metamodeling refers to modeling a model. There are two metamodeling approaches for ABMs: (1) top-down and (2) bottom-up. The top down approach enables users to decompose high-level mental models into behaviors and interactions of agents. In contrast, the bottom-up approach constructs a relatively small, simple model that approximates the structure and outcomes of a dataset gathered from the runs of an ABM. The bottom-up metamodel makes behavior of the ABM comprehensible and exploratory analyses feasible. For most users the construction of a bottom-up metamodel entails: (1) creating an experimental design, (2) running the simulation for all cases specified by the design, (3) collecting the inputs and output in a dataset and (4) applying first-order regression analysis to find a model that effectively estimates the output. Unfortunately, the sums of input variables employed by first-order regression analysis give the impression that one can compensate for one component of the system by improving some other component even if such substitution is inadequate or invalid. As a result the metamodel can be misleading. We address these deficiencies with an approach that: (1) automatically generates Boolean conditions that highlight when substitutions and tradeoffs among variables are valid and (2) augments the bottom-up metamodel with the conditions to improve validity and accuracy. We evaluate our approach using several established agent-based simulations.

An Agent-Based Model of Flood Risk and Insurance

Jan Dubbelboer, Igor Nikolic, Katie Jenkins and Jim Hall
Journal of Artificial Societies and Social Simulation 20 (1) 6

Kyeywords: Flooding, London, Flood Insurance, Flood Re, Agent-Based Modelling
Abstract: Flood risk emerges from the dynamic interaction between natural hazards and human vulnerability. Methods for the quantification of flood risk are well established, but tend to deal with human and economic vulnerability as being static or changing with an exogenously defined trend. In this paper we present an Agent-Based Model (ABM) developed to simulate the dynamical evolution of flood risk and vulnerability, and facilitate an investigation of insurance mechanism in London. The ABM has been developed to firstly allow an analysis of the vulnerability of homeowners to surface water flooding, which is one of the greatest short-term climate risks in the UK with estimated annual costs of £1.3bn to £2.2bn. These costs have been estimated to increase by 60-220% over the next 50 years due to climate change and urbanisation. Vulnerability is influenced by homeowner’s decisions to move house and/or install measures to protect their properties from flooding. In particular, the ABM focuses on the role of flood insurance, simulating the current public-private partnership between the government and insurers in the UK, and the forthcoming re-insurance scheme Flood Re, designed as a roadmap to support the future affordability and availability of flood insurance. The ABM includes interaction between homeowners, sellers and buyers, an insurer, a local government and a developer. Detailed GIS and qualitative data of the London borough of Camden are used to represent an area at high risk of surface water flooding. The ABM highlights how future development can exacerbate current levels of surface water flood risk in Camden. Investment in flood protection measures are shown to be beneficial for reducing surface water flood risk. The Flood Re scheme is shown to achieve its aim of securing affordable flood insurance premiums, however, is placed under increasing pressure in the future as the risk of surface water flooding continues to increase.

An Agent Based Model for a Double Auction with Convex Incentives

Annalisa Fabretti and Stefano Herzel
Journal of Artificial Societies and Social Simulation 20 (1) 7

Kyeywords: Incentives, Agent-Based Simulations, Market Instability, Price Convergence, Order Book Analysis
Abstract: We studied the influence of convex incentives, e.g. option-like compensations, on the behavior of financial markets. Such incentives, usually offered to portfolio managers, have been often considered a potential source of market instability. We built an agent-based model of a double-auction market where some of the agents are endowed with convex contracts. We show that these contracts encourage traders to buy more aggressively, increasing total demand and market prices. Our analysis suggests that financial markets with many managers with convex contracts are more likely to be more unstable and less efficient.

From Micro Behaviors to Macro Dynamics: An Agent-Based Economic Model with Consumer Credit

Paola D'Orazio and Gianfranco Giulioni
Journal of Artificial Societies and Social Simulation 20 (1) 9

Kyeywords: Agent-Based Model, Credit Supply, Consumer Debt, Precautionary Saving, Wealth Distribution, Labor Market Matching
Abstract: The paper develops an agent-based model populated by heterogeneous consumers, a productive sector and a banking sector. Taking a bottom up approach, the paper aims at providing a first tool to analyze households' borrowing dynamics in the different phases of the business cycle by relaxing some assumptions of mainstream consumption models and considering more realistic household borrowing behaviors. Although very simple, the model allows us to grasp the main implications of the interaction between consumers' wants (desired consumption), consumers' beliefs (their expectations about their future income), the behavior of the banking sector (rationing) and the behavior of the production sector (forecasting future demand). After presenting and discussing sensitivity analysis over a parameters' set, the paper reports results and the ex-post validation by comparing artificial and empirical distributions computed using the European Household Finance and Consumption Survey data set.

An Empirically Grounded Model of Green Electricity Adoption in Germany: Calibration, Validation and Insights into Patterns of Diffusion

Friedrich Krebs
Journal of Artificial Societies and Social Simulation 20 (2) 10

Kyeywords: Green Electricity, Innovation Diffusion, Spatially Explicit Agent-Based Model, Empirical Calibration and Validation
Abstract: Spatially explicit agent-based models (ABM) of innovation diffusion have experienced growing attention over the last few years. The ABM presented in this paper investigates the adoption of green electricity tariffs by German households. The model represents empirically characterised household types as agent types which differ in their decision preferences regarding green electricity and other psychological properties. Agent populations are initialised based on spatially explicit socio demographic data describing the sociological lifestyles found in Germany. For model calibration and validation we use historical data on the German green electricity market including a rich dataset of spatially explicit customer data of one of the major providers of green electricity. In order to assess the similarity of the simulation results to historical observations we introduce two validation measures which capture different aspects of the green electricity diffusion. One measure is based on the residuals of spatially-aggregated time series of model indicators and the other measure considers a temporally aggregated but spatially disaggregated indicator of spatial spread. Finally, we demonstrate the descriptive richness of the model by investigating simulation outputs of the calibrated model in more detail. In particular, the results provide insights into the dynamics of the spatial and lifestyle heterogeneity “underneath” the diffusion curve of green electricity in Germany.

Calibrating with Multiple Criteria: A Demonstration of Dominance

Jennifer Badham, Chipp Jansen, Nigel Shardlow and Thomas French
Journal of Artificial Societies and Social Simulation 20 (2) 11

Kyeywords: Multi-Criteria Decision Making, Calibration, Pattern-Oriented Modelling, Dominance, Behaviour Modelling
Abstract: Pattern oriented modelling (POM) is an approach to calibration or validation that assesses a model using multiple weak patterns. We extend the concept of POM, using dominance to objectively identify the best parameter candidates. The TELL ME agent-based model is used to demonstrate the approach. This model simulates personal decisions to adopt protective behaviour during an influenza epidemic. The model fit is assessed by the size and timing of maximum behaviour adoption, as well as the more usual criterion of minimising mean squared error between actual and estimated behaviour. The rigorous approach to calibration supported explicit trading off between these criteria, and ultimately demonstrated that there were significant flaws in the model structure.

Agent-Based Modelling Approach for Multidimensional Opinion Polarization in Collective Behaviour

Jin Li and Renbin Xiao
Journal of Artificial Societies and Social Simulation 20 (2) 4

Kyeywords: Social Computing, Collective Behaviour, Agent-Based Model, Multidimensional Opinion Polarization, Social Judgement Theory, Multi-Agent System
Abstract: Opinion polarization in a group is an important phenomenon in collective behaviour that has become increasingly frequent during periods of social transition. In general, an opinion includes several dimensions in reality. By combining social judgement theory with the multi-agent model, we propose a multidimensional opinion evolution model for studying the dynamics of opinion polarization. Compared with previous models, a major contribution is that the opinion of the agent is extended to multiple dimensions, and the BA network is used as a model of real social networks. The results demonstrate that polarization is influenced by the average degree of the network, and the polarization process is affected by the parameters of the assimilation effect and contrast effect. Moreover, the evolution processes in different dimensions of opinion show correlation under certain specific conditions, and the discontinuous equilibrium phenomenon is observed in multidimensional opinion evolution in subsequent experiments.

Utility, Impact, Fashion and Lobbying: An Agent-Based Model of the Funding and Epistemic Landscape of Research

Pawel Sobkowicz
Journal of Artificial Societies and Social Simulation 20 (2) 5

Kyeywords: Agent-Based Model, Epistemic Landscape, Research Funding, Fashions, Maps of Science
Abstract: The paper presents an agent-based model of an evolution of research interests in a scientific community. The research epistemic/funding landscape is divided into separate domains, which differ in impact on society and the perceived utility, which may determine the public willingness to fund. Scientific domains also differ in their potential for attention grabbing, crucial discoveries, which make them fashionable and also attract funding. The scientists may `follow' the availability of funds via a stylized grant based scheme. The model includes possible effects of the additional public relation and lobbying efforts, promoting certain disciplines at the cost of others. Results are based on two multi-parameter NetLogo models. The first uses an abstract, square lattice topology, and serves as a tool to understand the effects of the parameters describing the individual preferences. The second model, sharing the internal dynamics with the first one, is based on an actual research topics map and projects statistics, derived from the UK Research Council data for 2007--2016. Despite simplifications, results reproduce characteristics of the British research community surprisingly well.

Agent-Based Modelling of Social-Ecological Systems: Achievements, Challenges, and a Way Forward

Jule Thober, Birgit Müller, Jürgen Groeneveld and Volker Grimm
Journal of Artificial Societies and Social Simulation 20 (2) 8

Kyeywords: Agent-Based Modelling, Social-Ecological Modelling, Model Development, Model Testing, Model Analysis, Human Decision-Making
Abstract: Understanding social-ecological systems (SES) is crucial to supporting the sustainable management of resources. Agent-based modelling is a valuable tool to achieve this because it can represent the behaviour and interactions of organisms, human actors and institutions. Agent-based models (ABMs) have therefore already been widely used to study SES. However, ABMs of SES are by their very nature complex. They are therefore difficult to parameterize and analyse, which can limit their usefulness. It is time to critically reflect upon the current state-of-the-art to evaluate to what degree the potential of agent-based modelling for gaining general insights and supporting specific decision-making has already been utilized. We reviewed achievements and challenges by building upon developments in good modelling practice in the field of ecological modelling with its longer history. As a reference, we used the TRACE framework, which encompasses elements of model development, testing and analysis. We firstly reviewed achievements and challenges with regard to the elements of the TRACE framework addressed in reviews and method papers of social-ecological ABMs. Secondly, in a mini-review, we evaluated whether and to what degree the elements of the TRACE framework were addressed in publications on specific ABMs. We identified substantial gaps with regard to (1) communicating whether the models represented real systems well enough for their intended purpose and (2) analysing the models in a systematic and transparent way so that model output is not only observed but also understood. To fill these gaps, a joint effort of the modelling community is needed to foster the advancement and use of strategies such as participatory approaches, standard protocols for communication, sharing of source code, and tools and strategies for model design and analysis. Throughout our analyses, we provide specific recommendations and references for improving the state-of-the-art. We thereby hope to contribute to the establishment of a new advanced culture of agent-based modelling of SES that will allow us to better develop general theory and practical solutions.

The Explanation of Social Conventions by Melioration Learning

Johannes Zschache
Journal of Artificial Societies and Social Simulation 20 (3) 1

Kyeywords: Reinforcement Learning, Agent-Based Simulation, N-Way Coordination Game, Roth-Erev Model
Abstract: In line with previous research, the evolution of social conventions is explored by n-way coordination games. A convention is said to be established if decisions of all actors synchronise over time. In contrast to the earlier studies, an empirically well-grounded process of reinforcement learning is used as behavioural assumption. The model is called melioration learning. It is shown by agent-based simulations that melioration enables actors to establish a convention. Besides the payoffs of the coordination game, the network structure of interactions affects actors' ability to coordinate their choices and the speed of convergence. The results of melioration learning are compared to predictions of the Roth-Erev model.

Modelling Human Behaviours in Disasters from Interviews: Application to Melbourne Bushfires

Carole Adam and Benoit Gaudou
Journal of Artificial Societies and Social Simulation 20 (3) 12

Kyeywords: Human Behaviour Modelling, Agent-Based Social Simulation, Crisis Management
Abstract: This paper describes a model for raising the decision-makers' awareness of the real (irrational and subjective) behaviours of the population in crisis situations. We analyse residents' statements and police hearings gathered after Victoria Black Saturday bushfires in 2009 to deduce a model of human behaviour based on the distinction between objective (capabilities, danger) and subjective (confidence, risk aversion) attributes, and on individual motivations. We evaluate it against observed behaviour archetypes and statistics, and show its explicative value.

Simulation for Interpretation: A Methodology for Growing Virtual Cultures

Ulf Lotzmann and Martin Neumann
Journal of Artificial Societies and Social Simulation 20 (3) 13

Kyeywords: Interpretative Research Process, Agent-Based Modelling, Generative Social Science, Qualitative Data, Thick Description, Cultural Studies
Abstract: Agent-based social simulation is well-known for generative explanations. Following the theory of thick description we extend the generative paradigm to interpretative research in cultural studies. Using the example of qualitative data about criminal culture, the paper describes a research process that facilitates interpretative research by growing virtual cultures. Relying on qualitative data for the development of agent rules, the research process combines several steps: Qualitative data analysis following the Grounded Theory paradigm enables concept identification, resulting in the development of a conceptual model of the concept relations. The software tool CCD is used in conceptual modelling which assists semi-automatic transformation in a simulation model developed in the simulation platform DRAMS. Both tools preserve traceability to the empirical evidence throughout the research process. Traceability enables interpretation of simulations by generating a narrative storyline of the simulation. Thereby simulation enables a qualitative exploration of textual data. The whole process generates a thick description of the subject of study, in our example criminal culture. The simulation is characterized by a socio-cognitive coupling of agents’ reasoning on the state of the mind of other agents. This reveals a thick description of how participants make sense of the phenomenology of a situation from the perspective of their worldview.

Enhancing the Realism of Simulation (EROS): On Implementing and Developing Psychological Theory in Social Simulation

Wander Jager
Journal of Artificial Societies and Social Simulation 20 (3) 14

Kyeywords: Psychology, Theory, Needs, Norms, Cognition, Attitudes
Abstract: Using psychological theory in agent formalisations is relevant to capture behavioural phenomena in simulation models (Enhance Realism Of Simulation - EROS). Whereas the potential contribution of psychological theory is important, also a number of challenges and problems in doing so are discussed. Next examples of implementations of psychological theory are being presented, ranging from simple implementations (KISS) of rather isolated theories to extended models that integrate different theoretical perspectives. The role of social simulation in developing dynamic psychological theory and integrated social psychological modelling is discussed. We conclude with some fundamental limitations and challenges concerning the modelling of human needs, cognition and behaviour.

Thomas C. Schelling and James M. Sakoda: The Intellectual, Technical, and Social History of a Model

Rainer Hegselmann
Journal of Artificial Societies and Social Simulation 20 (3) 15

Kyeywords: Schelling, Sakoda, Checkerboard Models, Tipping Models, Threshold Models, Agent-Based Modeling
Abstract: The Journal of Mathematical Sociology (JMS) started in 1971. The second issue contained its most cited article: Thomas C. Schelling, “Dynamic Models of Segregation”. In that article, Schelling presented a family of models, one of which became a canonical model. To date it is called the Schelling model—an eponym that affixes the inventor’s name to the invention, one of the highest forms of scientific recognition. In the very first issue of JMS, James Minoru Sakoda published an article entitled “The Checkerboard Model of Social Interaction”. Sakoda’s article more or less went unrecognized. Yet, a careful comparison demonstrates that in a certain sense the Schelling model is just an instance of Sakoda’s model. A precursor of that model was already part of Sakoda’s 1949 dissertation submitted to the University of California at Berkeley. A substantial amount of evidence indicates that in the 1970s Sakoda was well known and recognized as a computational social scientist, whereas Schelling was an unknown in the field. A generation later, the pattern of recognition almost completely reversed: Sakoda had become the unknown, while Schelling was the well-known inventor of the pioneering Schelling model. This article explains this puzzling pattern of recognition. Technical and social factors play a decisive role. Some contrafactual historical reflection suggests that the final result was not inevitable.

A Taxonomy for Agent-Based Models in Human Infectious Disease Epidemiology

Elizabeth Hunter, Brian Mac Namee and John D. Kelleher
Journal of Artificial Societies and Social Simulation 20 (3) 2

Kyeywords: Agent-Based, Epidemiology, Infectious Disease, Simulation, Model, Taxonomy
Abstract: Agent-based simulation modelling has been used in many epidemiological studies on infectious diseases. However, because agent based modelling is a field without any clear protocol for developing simulations the researcher is given a high amount of flexibility. This flexibility has led to many different forms of agent-based epidemiological simulations. In this paper we review the existing literature on agent-based epidemiological simulation models. From our literature review we identify key similarities and differences in the exisiting simulations. We then use these similarities and differences to create a taxonomy of agent-based epidemiological models and show how the taxonomy can be used.

Effects of the Interaction Between Ideological Affinity and Psychological Reaction of Agents on the Opinion Dynamics in a Relative Agreement Model

Norma L. Abrica-Jacinto, Evguenii Kurmyshev and Héctor A. Juárez
Journal of Artificial Societies and Social Simulation 20 (3) 3

Kyeywords: Opinion Dynamics, Ideological Affinity, Artificial Society, Relative Agreement, Agent-Based Model
Abstract: Ideology is one of the defining elements of opinion dynamics. In this paper, we report the effects of the nonlinear interaction of ideological affinity with the psychological reaction of agents in the frame of a multiparametric mathematical model of opinion dynamics. Computer simulations of artificial networked societies composed of agents of two psychological types were used for studying opinion formation; the simulations showed a phenomenon of preferential self-organization into groups of ideological affinity at the first stages of opinion evolution. The separation into ideologically akin opinion groups (ideological affinity) was more notable in societies composed mostly of concord agents; a larger opinion polarization was associated with the increase of agents’ initial average opinion uncertainty. We also observed a sensibility of opinion dynamics to the initial conditions of opinion and uncertainty, indicating potential instabilities. A measure of convergence was introduced to facilitate the analysis of transitions between the opinion states of networked societies and to detect social instability events. We found that the average of opinion uncertainty distribution reaches a steady state with values lower than the initial average value, sometimes nearing zero, which points at socially apathetic agents. Our analyses showed that the model can be utilized for further investigation on opinion dynamics and can be extended to other social phenomena.

Responsiveness of Mining Community Acceptance Model to Key Parameter Changes

Mark Kofi Boateng and Kwame Awuah-Offei
Journal of Artificial Societies and Social Simulation 20 (3) 4

Kyeywords: Mining Community, Agent-Based Modeling, Diffusion, Sensitivity Analysis, Mining
Abstract: The mining industry has difficulties predicting changes in the level of community acceptance of its projects over time. These changes are due to changes in the society and individual perceptions around these mines as a result of the mines’ environmental and social impacts. Agent-based modeling can be used to facilitate better understanding of how community acceptance changes with changing mine environmental impacts. This work investigates the sensitivity of an agent-based model (ABM) for predicting changes in community acceptance of a mining project due to information diffusion to key input parameters. Specifically, this study investigates the responsiveness of the ABM to average degree (total number of friends) of the social network, close neighbor ratio (a measure of homophily in the social network) and number of early adopters (“innovators”). A two-level full factorial experiment was used to investigate the sensitivity of the model to these parameters. The primary (main), secondary and tertiary effects of each parameter were estimated to assess the model’s sensitivity. The results show that the model is more responsive to close neighbor ratio and number of early adopters than average degree. Consequently, uncertainty surrounding the inferences drawn from simulation experiments using the agent-based model will be minimized by obtaining more reliable estimates of close neighbor ratio and number of early adopters. While it is possible to reliably estimate the level of early adopters from the literature, the degree of homophily (close neighbor ratio) has to be estimated from surveys that can be expensive and unreliable. Further, work is required to find economic ways to document relevant degrees of homophily in social networks in mining communities.

Growing Unpopular Norms

Christoph Merdes
Journal of Artificial Societies and Social Simulation 20 (3) 5

Kyeywords: Social Norms, Agent-Based Simulation, Social Influence, Pluralistic Ignorance
Abstract: Unpopular norms are a pervasive and puzzling phenomenon of the social world. They are norms that are established and maintained against the interest of their subjects, but without external coercion. Pluralistic ignorance has been suggested as a potential explanation of unpopular norms. What is currently lacking is a formal model of this process that can be meaningfully compared with empirically known properties of pluralistic ignorance. An agent-based model of a growing social network can reproduce the most significant qualitative features, viz a deviation of the perceived norm from the preference distribution and the dynamical lag of the former behind the latter. In addition, the model is extended with a central influence representing for example central media or a powerful political elite.

A Computational Study of the Station Nightclub Fire Accounting for Social Relationships

Sherif El-Tawil, Jieshi Fang, Benigno Aguirre and Eric Best
Journal of Artificial Societies and Social Simulation 20 (4) 10

Kyeywords: Egress, Agent-Based Model, Scalar Field Method, Social Relationships, the Station Building Fire
Abstract: Using agent-based modeling, this study presents the results of a computational study of social relationships among more than four hundreds evacuees in The Station Nightclub building in Rhode Island. The fire occurred on the night of February 20, 2003 and resulted in 100 fatalities. After summarizing and calibrating the computational method used, parametric studies are conducted to quantitatively investigate the influences of the presence of social relationships and familiarity of the building floor plan on the death and injury tolls. It is demonstrated that the proposed model has the ability to reasonably handle the complex social relationships and group behaviors present during egress. The simulations quantify how intimate social affiliations delay the overall egress process and show the extent by which lack of knowledge of a building floor plan limits exit choices and adversely affects the number of safe evacuations.

Introducing a Multi-Asset Stock Market to Test the Power of Investor Networks

Matthew Oldham
Journal of Artificial Societies and Social Simulation 20 (4) 13

Kyeywords: Agent-Based Model, Artificial Stock Market, Networks, Portfolio Anlaysis
Abstract: The behavior of financial markets has frustrated, and continues to frustrate, investors and academics. By utilizing a complex systems framework, researchers have discovered new fields of investigations that have provided meaningful insight into the behavior of financial markets. The use of agent-based models (ABMs) and the inclusion of network science have played an important role in increasing the relevance of the complex systems to financial markets. The challenge of how best to combine these new techniques to produce meaningful results that can be accepted by the broader community remains an issue. By implementing an artificial stock market that utilizes an Ising model based agent-based model (ABM), this paper provides insights into the mechanisms that drive the returns in financial markets, including periods of elevated prices and excess volatility. A key finding is that the network topology investors form significantly affects the behavior of the market, with the exception being if investors have a bias to following their neighbors, at which point the topology becomes redundant. The model also investigates the impact of introducing multiple risky assets, something that has been absent in previous attempts. By successfully addressing these issues this paper helps to refine and shape a variety of further research tasks for the use of ABMs in uncovering the dynamics of financial markets.

Population Synthesis with Quasirandom Integer Sampling

Andrew Smith, Robin Lovelace and Mark Birkin
Journal of Artificial Societies and Social Simulation 20 (4) 14

Kyeywords: Population Synthesis, Microsimulation, Quasirandom Numbers, Statistical Sampling
Abstract: Established methods for synthesising a population from geographically aggregated data are robust and well understood. However, most rely on the potentially detrimental process of integerisation if a whole individual population is required, e.g. for use in agent-based modelling (ABM). This paper describes and investigates the use of quasirandom sequences to sample populations from known marginal constraints whilst preserving those marginal distributions. We call this technique Quasirandom Integer Without-replacement Sampling (QIWS) and show that the statistical properties of quasirandomly sampled populations to be superior to those of pseudorandomly sampled ones in that they tend to yield entropies much closer to populations generated using the entropy-maximising iterative proportional fitting (IPF) algorithm. The implementation is extremely efficient, easily outperforming common IPF implementations. It is freely available as an open source R package called humanleague. Finally, we suggest how the current limitations of the implementation can be overcome, providing a direction for future work.

Opinion Communication on Contested Topics: How Empirics and Arguments can Improve Social Simulation

Annalisa Stefanelli and Roman Seidl
Journal of Artificial Societies and Social Simulation 20 (4) 3

Kyeywords: Agent-Based Model, Arguments, Opinion Dynamics, Social Judgment
Abstract: The effect of social interactions on how opinions are developed and changed over time is crucial to public processes that involve citizens and their points of view. In this opinion dynamics exercise, we address the topic of nuclear waste repositories in Switzerland and suggest a more realistic investigation of public opinion using agent-based modeling in combination with empirical data and sociopsychological theory. Empirical data obtained from an online questionnaire (N = 841) is used for the initialization of the model, whose agents directly represent the participants. We use social judgment theory (SJT) to describe how opinions can be adapted during social interactions, including through mechanisms of contrast and assimilation. Furthermore, we focus on the definition of “opinion” itself, claiming that working with disaggregated opinions (i.e., arguments) can play a determining role if one aims to capture real-world mechanisms of opinion dynamics. Simulation results show different patterns for the three different argument categories used for this specific topic (i.e., risk, benefit, and process), suggesting a mutual influence between an individual’s initial knowledge and evaluations and an individual’s social dynamics and opinion changes. The importance of content-related and empirical information, as well as the theory and mechanisms used in the social simulation, are discussed.

Asynchronous Opinion Dynamics with Online and Offline Interactions in Bounded Confidence Model

Zhaogang Ding, Yucheng Dong, Haiming Liang and Francisco Chiclana
Journal of Artificial Societies and Social Simulation 20 (4) 6

Kyeywords: Opinion Dynamics, Asynchronism, Bounded Confidence, Agent-Based Simulation
Abstract: Nowadays, about half of the world population can receive information and exchange opinions in online environments (e.g. the Internet), while the other half do so offline (e.g. face to face). The speed at which information is received and opinions are exchanged in online environment is much faster than offline. To model this phenomenon, in this paper we consider online and offline as two subsystems in opinion dynamics and assume asynchronization when agents in these two subsystems update their opinions. We unfold that asynchronization has a strong impact on the steady-state time of the opinion dynamics, the opinion clusters and the interactions between online and offline subsystems. Furthermore, these effects are often enhanced the larger the size of the online subsystem is.

Efficient and Effective Pair-Matching Algorithms for Agent-Based Models

Nathan Geffen and Stefan Scholz
Journal of Artificial Societies and Social Simulation 20 (4) 8

Kyeywords: HIV, Agent-Based Models, Sexually Transmitted Infections, Pair-Matching
Abstract: Microsimulations and agent-based models across various disciplines need to match agents into relationships. Some of these models need to repeatedly match different pairs of agents, for example microsimulations of sexually transmitted infection epidemics. We describe the requirements for pair-matching in these types of microsimulations, and present several pair-matching algorithms: Brute force (BFPM), Random (RPM), Random k (RKPM), Weighted shuffle (WSPM), Cluster shuffle (CSPM), and Distribution counting (DCPM). Using two microsimulations, we empirically compare the speeds, and pairing quality of these six algorithms. For models which execute pair-matching many thousands or millions of times, BFPM is not usually a practical option because it is slow. On the other hand, RPM is fast but chooses poor quality pairs. Nevertheless both algorithms are used, sometimes implicitly, in many models. Here we use them as yardsticks for upper and lower bounds for speed and quality. In these tests CSPM offers the best trade-off of speed and effectiveness. In general, CSPM is fast and produces stochastic, high quality pair-matches, which are often desirable characteristics for pair-matching in discrete time step microsimulations. Moreover it is a simple algorithm that can be easily adapted for the specific needs of a particular domain. However, for some models, RKPM or DCPM would be as fast as CSPM with matches of similar quality. We discuss the circumstances under which this would happen.

Modeling Organizational Cognition: The Case of Impact Factor

Davide Secchi and Stephen J. Cowley
Journal of Artificial Societies and Social Simulation 21 (1) 13

Kyeywords: Organizational Cognition, Distributed Cognition, E-Cognition, Impact Factor, Perceived Scientific Value, Social Organizing, Agent-Based Simulation Modeling
Abstract: This article offers an alternative perspective on organizational cognition based on e-cognition whereby appeal to systemic cognition replaces the traditional computational model of the mind that is still extremely popular in organizational research. It uses information processing, not to explore inner processes, but as the basis for pursuing organizational matters. To develop a theory of organizational cognition, the current work presents an agent-based simulation model based on the case of how individual perception of scientific value is affected by and affects organizational intelligence units' (e.g., research groups', departmental) framing of the notorious impact factor. Results show that organizational cognition cannot be described without an intermediate meso scale – called here social organizing – that both filters and enables the many kinds of socially enabled perception, action and behavior that are so characteristic of human cognition.

Computational Modelling of Public Policy: Reflections on Practice

Nigel Gilbert, Petra Ahrweiler, Pete Barbrook-Johnson, Kavin Preethi Narasimhan and Helen Wilkinson
Journal of Artificial Societies and Social Simulation 21 (1) 14

Kyeywords: Policy Modelling, Policy Evaluation, Policy Appraisal, Modelling Guidelines, Collaboration, Ethics
Abstract: Computational models are increasingly being used to assist in developing, implementing and evaluating public policy. This paper reports on the experience of the authors in designing and using computational models of public policy (‘policy models’, for short). The paper considers the role of computational models in policy making, and some of the challenges that need to be overcome if policy models are to make an effective contribution. It suggests that policy models can have an important place in the policy process because they could allow policy makers to experiment in a virtual world, and have many advantages compared with randomised control trials and policy pilots. The paper then summarises some general lessons that can be extracted from the authors’ experience with policy modelling. These general lessons include the observation that often the main benefit of designing and using a model is that it provides an understanding of the policy domain, rather than the numbers it generates; that care needs to be taken that models are designed at an appropriate level of abstraction; that although appropriate data for calibration and validation may sometimes be in short supply, modelling is often still valuable; that modelling collaboratively and involving a range of stakeholders from the outset increases the likelihood that the model will be used and will be fit for purpose; that attention needs to be paid to effective communication between modellers and stakeholders; and that modelling for public policy involves ethical issues that need careful consideration. The paper concludes that policy modelling will continue to grow in importance as a component of public policy making processes, but if its potential is to be fully realised, there will need to be a melding of the cultures of computational modelling and policy making.

A Minimal Agent-Based Model Reproduces the Overall Topology of Interbank Networks

Sara Cuenda, Maximiliano Fernández, Javier Galeano and José A. Capitán
Journal of Artificial Societies and Social Simulation 21 (1) 2

Kyeywords: Interbank Markets, Agent-Based Modeling, Complex Networks
Abstract: The description of the empirical structure of interbank networks constitutes an important field of study since network theory can be used as a powerful tool to assess the resilience of financial systems and their robustness against failures. On the other hand, the development of reliable models of interbank market structure is relevant as they can be used to analyze systemic risk in the absence of transaction data or to test statistical hypotheses regarding network properties. Based on a detailed data-driven analysis of bank positions (assets and liabilities) taken from the Bankscope database, we here develop a minimal, stochastic, agent-based network model that accounts for the basic topology of interbank networks reported in the literature. The main assumption of our model is that loans between banks attempt to compensate assets and liabilities at each time step, and the model renders networks comparable with those observed in empirical studies. In particular, our model is able to qualitatively reproduce degree distributions, the distribution of the number of transactions, the distribution of exposures, the correlations with nearest-neighbor out-degree, and the clustering coefficient. As our simple model captures the overall structure of empirical networks, it can thus be used as a null model for testing hypotheses relative to other specific properties of interbank networks.

The Role of Heterogeneity and the Dynamics of Voluntary Contributions to Public Goods: An Experimental and Agent-Based Simulation Analysis

Engi Amin, Mohamed Abouelela and Amal Soliman
Journal of Artificial Societies and Social Simulation 21 (1) 3

Kyeywords: Agent-Based Simulation, Cooperation, Public Goods Game, Laboratory Experiment, Social Preferences
Abstract: This paper examines the role of heterogeneous agents in the study of voluntary contributions to public goods. A human-subject experiment was conducted to classify agent types and determine their effects on contribution levels. Data from the experiment was used to build and calibrate an agent-based simulation model. The simulations display how different compositions of agent preference types affect the contribution levels. Findings indicate that the heterogeneity of cooperative preferences is an important determinant of a population’s contribution pattern.

Forecasting Changes in Religiosity and Existential Security with an Agent-Based Model

Ross Gore, Carlos Lemos, F. LeRon Shults and Wesley J. Wildman
Journal of Artificial Societies and Social Simulation 21 (1) 4

Kyeywords: Religion, Agent-Based Model, Data Based Modeling, Social Influence
Abstract: We employ existing data sets and agent-based modeling to forecast changes in religiosity and existential security among a collective of individuals over time. Existential security reflects the extent of economic, socioeconomic and human development provided by society. Our model includes agents in social networks interacting with one another based on the education level of the agents, the religious practices of the agents, and each agent's existential security within their natural and social environments. The data used to inform the values and relationships among these variables is based on rigorous statistical analysis of the International Social Survey Programme Religion Module (ISSP) and the Human Development Report (HDR). We conduct an evaluation that demonstrates, for the countries and time periods studied, that our model provides a more accurate forecast of changes in existential security and religiosity than two alternative approaches. The improved accuracy is largely due to the inclusion of social networks with educational homophily which alters the way in which religiosity and existential security change in the model. These dynamics grow societies where two individuals with the same initial religious practices (or belief In God, or supernatural beliefs) evolve differently based on the educational backgrounds of the individuals with which they surround themselves. Finally, we discuss the limitations of our model and provide direction for future work.

Which Perspective of Institutional Change Best Fits Empirical Data? An Agent-Based Model Comparison of Rational Choice and Cultural Diffusion in Invasive Plant Management

Abigail Sullivan, Li An and Abigail York
Journal of Artificial Societies and Social Simulation 21 (1) 5

Kyeywords: Agent-Based Model, Institutions, Invasive Pest, Collective Action
Abstract: There are multiple theories regarding how institutions change over time, but institutional change is often difficult to study and understand in practice. Agent-based modeling is known as a technique to explore emergent phenomena resulting from the micro level activities and interactions between heterogeneous agents and between agents and the environment. Such models allow researchers to investigate theories which may otherwise be difficult to examine. We present a theoretically driven agent-based model to explore two perspectives on institutional change, rational choice and cultural diffusion, in the context of invasive plant management in Chitwan, Nepal. The Chitwan region is grappling with the spread of the invasive mile-a-minute weed, Mikania micrantha (Mikania). We focus on understanding which perspective of institutional change better fits empirical survey data on Mikania management. We find that rational choice is an unlikely candidate for institutional change in Chitwan and that the social learning and imitation mechanism modeled in the cultural diffusion perspective better replicates empirical patterns. Additionally, the model reveals that the percentage of agents adopting the best practice removal method is not as influential in reducing Mikania as the initial amount of Mikania removed. This result indicates that it may be useful to conduct an empirical assessment varying the initial amount of Mikania removed to understand the management implications for successful removal of Mikania in Chitwan and elsewhere.

Social Norms and the Dominance of Low-Doers

Carlo Proietti and Antonio Franco
Journal of Artificial Societies and Social Simulation 21 (1) 6

Kyeywords: Agent-Based Model, Social Norms, Game Theory
Abstract: Social norms play a fundamental role in holding groups together. The rationale behind most of them is to coordinate individual actions into a beneficial societal outcome. However, there are cases where pro-social behavior within a community seems, to the contrary, to cause inefficiencies and suboptimal collective outcomes. An explanation for this is that individuals in a society are of different types and their type determines the norm of fairness they adopt. Not all such norms are bound to be beneficial at the societal level. When individuals of different types meet a clash of norms can arise. This, in turn, can determine an advantage for the “wrong” type. We show this by a game-theoretic analysis in a very simple setting. To test this result - as well as its possible remedies - we also devise a specific simulation model. Our model is written in NETLOGO and is a first attempt to study our problem within an artificial environment that simulates the evolution of a society over time.

Modelling Sustainability Transitions: An Assessment of Approaches and Challenges

Jonathan Köhler, Fjalar de Haan, Georg Holtz, Klaus Kubeczko, Enayat Moallemi, George Papachristos and Émile Chappin
Journal of Artificial Societies and Social Simulation 21 (1) 8

Kyeywords: Transitions Models, Qualitative System Change, Modelling Social Values and Norms, Behavioural Change
Abstract: Transition modelling is an emerging but growing niche within the broader field of sustainability transitions research. The objective of this paper is to explore the characteristics of this niche in relation to a range of existing modelling approaches and literatures with which it shares commonalities or from which it could draw. We distil a number of key aspects we think a transitions model should be able to address, from a broadly acknowledged, empirical list of transition characteristics. We review some of the main strands in modelling of socio-technological change with regards to their ability to address these characteristics. These are: Eco-innovation literatures (energy-economy models and Integrated Assessment Models), evolutionary economics, complex systems models, computational social science simulations using agent based models, system dynamics models and socio-ecological systems models. The modelling approaches reviewed can address many of the features that differentiate sustainability transitions from other socio-economic dynamics or innovations. The most problematic features are the representation of qualitatively different system states and of the normative aspects of change. The comparison provides transition researchers with a starting point for their choice of a modelling approach, whose characteristics should correspond to the characteristics of the research question they face. A promising line of research is to develop innovative models of co-evolution of behaviours and technologies towards sustainability, involving change in the structure of the societal and technical systems.

An Agent-Based Model of Discourse Pattern Formation in Small Groups of Competing and Cooperating Members

Ismo T. Koponen and Maija Nousiainen
Journal of Artificial Societies and Social Simulation 21 (2) 1

Kyeywords: Discourse Patterns, Task Focused Groups, Agent-Based Model, Competition, Cooperation
Abstract: Discourse patterns in a small group are assumed to form largely through the group's internal social dynamics when group members compete for floor in discourse. Here we approach such discourse pattern formation through the agent-based model (ABM). In the ABM introduced here the agents' interactions and participation in discussions are dependent on the agents' inherent potential activity to participate in discussion and on realised, externalised activity, discursivity. The discourse patterns are assumed to be outcomes of peer-to-peer comparison events, where agents competitively compare their activities and discursivities, and where activities also affect agents' cooperation in increasing the discursivity, i.e. floor for discourse. These two effects and their influence on discourse pattern formation are parameterised as comptetivity and cooperativity. The discourse patterns are here based on the agents' discursivity. The patterns in groups of four agents up to seven agents are characterised through triadic census (i.e. though counting triadic sub-patterns). The cases of low competitivity is shown to give rise to fully connected egalitarian, triadic patterns, which with increasing competitivity are transformed to strong dyadic patterns. An increase in cooperativity enhances the emergence of egalitarian triads and helps to maintain the formation of fully and partially connected triadic pattern also in cases of high competitivity. In larger groups of six and seven agents, isolation becomes common, in contrast to groups of four agents where isolation is relatively rare. These results are in concordance with known empirical findings of discourse and participation patterns in small groups.

The Thin Blue Line Between Protesters and Their Counter-Protesters

Tamsin E. Lee
Journal of Artificial Societies and Social Simulation 21 (2) 10

Kyeywords: Agent-Based Modelling, Individual-Based Model, Protest Behaviour, Social Simulation, Netlogo
Abstract: More frequently protests are accompanied by an opposing group performing a counter protest. This phenomenon can increase tension such that police must try to keep the two groups separated. However, what is the best strategy for police? This paper uses a simple agent-based model to determine the best strategy for keeping the two groups separated. The 'thin blue line' varies in density (number of police), width and the keenness of police to approach protesters. Three different groups of protesters are modelled to mimic peaceful, average and volatile protests. In most cases, a few police forming a single-file 'thin blue line' separating the groups is very effective. However, when the protests are more volatile, it is more effective to have many police occupying a wide 'thin blue line', and police being keen to approach protesters. To the authors knowledge, this is the first paper to model protests and counter-protests.

Simulation of the Governance of Complex Systems (SimCo): Basic Concepts and Experiments on Urban Transportation

Fabian Adelt, Johannes Weyer, Sebastian Hoffmann and Andreas Ihrig
Journal of Artificial Societies and Social Simulation 21 (2) 2

Kyeywords: Governance, Agent-Based Modelling, Complexity, Infrastructure Systems, Transport Network, Transport Mode Choice
Abstract: The current paper is positioned at the intersection of computer simulation, governance research, and research on infrastructure systems, such as transportation or energy. It proposes a simulation framework, “Simulation of the governance of complex systems” (SimCo), to study the governability of complex socio-technical systems experimentally by means of agent-based modelling (ABM). SimCo is rooted in a sociological macro-micro-macro model of a socio-technical system, taking into account the interplay of agents' choices (micro) and situational constraints (macro). The paper presents the conceptualization of SimCo, its elements and subsystems as well as their interactions. SimCo depicts the daily routines of users performing their tasks (e.g. going to work) by choosing among different technologies (e.g. modes of transportation), occasionally deciding to replace a worn-out technology. All components entail different dimensions that can be adjusted, thus allowing operators to purposefully intervene, for instance in the case of risk management (e.g. preventing congestion) or system transformation (e.g. towards sustainable mobility). Experiments with a basic scenario of an urban road transport system demonstrate the effects of different modes of governance (soft control, strong control and a combination of both), revealing that soft control may be the best strategy to govern a complex socio-technical system.

PyNetLogo: Linking NetLogo with Python

Marc Jaxa-Rozen and Jan H. Kwakkel
Journal of Artificial Societies and Social Simulation 21 (2) 4

Kyeywords: Agent-Based Modelling, NetLogo, Python
Abstract: Methods for testing and analyzing agent-based models have drawn increasing attention in the literature, in the context of efforts to establish standard frameworks for the development and documentation of models. This process can benefit from the use of established software environments for data analysis and visualization. For instance, the popular NetLogo agent-based modelling software can be interfaced with Mathematica and R, letting modellers use the advanced analysis capabilities available in these programming languages. To extend these capabilities to an additional user base, this paper presents the pyNetLogo connector, which allows NetLogo to be controlled from the Python general-purpose programming language. Given Python’s increasing popularity for scientific computing, this provides additional flexibility for modellers and analysts. PyNetLogo’s features are demonstrated by controlling one of NetLogo’s example models from an interactive Python environment, then performing a global sensitivity analysis with parallel processing.

Emergence of Task Formation in Organizations: Balancing Units' Competence and Capacity

Friederike Wall
Journal of Artificial Societies and Social Simulation 21 (2) 6

Kyeywords: Agent-Based Simulation, Complexity, Coordination, Emergence, Reinforcement Learning, Task Formation
Abstract: This paper studies the emergence of task formation under conditions of limited knowledge about the complexity of the problem to be solved by an organization. Task formation is a key issue in organizational theory and the emergence of task formation is of particular interest when the complexity of the overall problem to be solved is not known in advance, since, for example, an organization is newly founded or has gone through an external shock. The paper employs an agent-based simulation based on the framework of NK fitness landscapes and controls for different levels of task complexity and for different coordination modes. In the simulations, artificial organizations are observed while searching for higher levels of organizational performance by two intertwined adaptive processes: short-termed search for superior solutions to the organizations' task and, in mid term, learning-based adaptation of task formation. The results suggest that the emerging task formations vary with the complexity of the underlying problem and, thereby, the balance between units' scope of competence and the organizational capacity for problem-solving is affected. For decomposable problems, task formations emerge which reflect the nature of the underlying problem; for non-decomposable structures, task formations with a broader scope of units' competence emerge. Furthermore, results indicate that, particularly for non-decomposable problems, the coordination mode employed in an organization subtly interferes with the emergence of task formation.

Simulating the Impacts of Climate Variability and Change on Crop Varietal Diversity in Mali (West-Africa) Using Agent-Based Modeling Approach

Mahamadou Belem, Didier Bazile and Harouna Coulibaly
Journal of Artificial Societies and Social Simulation 21 (2) 8

Kyeywords: Participatory Modelling, Climate Change, Adaptation, Agrobiodiversity, Mali
Abstract: This paper presents a generic, agent-based model that simulates the dynamics of crop varietal diversity at the village level in Mali under different socio-economic, environmental and policy scenarios. The model is designed to integrate social, economic, environmental, and policy factors . A participatory approach with scientists, farmers and policy makers has been implemented to achieve this goal. This approach combines role playing games with agent-based modelling. A set of scenarios are elaborated to evaluate the possible impacts of policy interventions and climate change on agrobiodiversity dynamics. Simulations showed how farmers manage crop varietal diversity to cope with the local climate variability for their annual crop production. The portfolio of varieties increases under stable and good climate condition and decrease under less favourable and variable climate conditions. In addition, depending on the climate condition, farmers allocate preferentially land to varieties with higher yields.

ODD+2D: An ODD Based Protocol for Mapping Data to Empirical ABMs

Ahmed Laatabi, Nicolas Marilleau, Tri Nguyen-Huu, Hassan Hbid and Mohamed Ait Babram
Journal of Artificial Societies and Social Simulation 21 (2) 9

Kyeywords: Empirical Agent-Based Models, ODD Protocol, ODD+2D, Mapping, Data Analysis, Social Simulation
Abstract: The quantity of data and processes used in modeling projects has been dramatically increasing in recent years due to the progress in computation capability and to the popularity of new approaches such as open data. Modelers face an increasing difficulty in analyzing and modeling complex systems that consist of many heterogeneous entities. Adapting existing models is relevant to avoid dealing with the complexity of writing and studying a new model from scratch. ODD (Overview, Design concepts, Details) protocol has emerged as a solution to document Agent-Based Models (ABMs). It appears to be a convenient solution to address significant problems such as comprehension, replication, and dissemination. However, it lacks a standard that formalizes the use of data in empirical models. This paper tackles this issue by proposing a set of rules that outline the use of empirical data inside an ABM. We call this new protocol ODD+2D (ODD+Decision + Data). ODD+2D integrates a mapping diagram called DAMap (Data to Agent Mapping). This mapping model formalizes how data are processed and mapped to agent-based models. In this paper, we focus on the architecture of ODD+2D, and we illustrate it with a residential mobility model in Marrakesh.

Generating Synthetic Bitcoin Transactions and Predicting Market Price Movement Via Inverse Reinforcement Learning and Agent-Based Modeling

Kamwoo Lee, Sinan Ulkuatam, Peter Beling and William Scherer
Journal of Artificial Societies and Social Simulation 21 (3) 5

Kyeywords: Cryptocurrency, Bitcoin, Inverse Reinforcement Learning, Agent-Based Modeling
Abstract: In this paper, we present a novel method to predict Bitcoin price movement utilizing inverse reinforcement learning (IRL) and agent-based modeling (ABM). Our approach consists of predicting the price through reproducing synthetic yet realistic behaviors of rational agents in a simulated market, instead of estimating relationships between the price and price-related factors. IRL provides a systematic way to find the behavioral rules of each agent from Blockchain data by framing the trading behavior estimation as a problem of recovering motivations from observed behavior and generating rules consistent with these motivations. Once the rules are recovered, an agent-based model creates hypothetical interactions between the recovered behavioral rules, discovering equilibrium prices as emergent features through matching the supply and demand of Bitcoin. One distinct aspect of our approach with ABM is that while conventional approaches manually design individual rules, our agents’ rules are channeled from IRL. Our experimental results show that the proposed method can predict short-term market price while outlining overall market trend.

Agent-Based Modelling of Viticulture Development in Emerging Markets: The Case of the Małopolska Region

Marcin Czupryna, Paweł Oleksy, Piotr Przybek and Bogumił Kamiński
Journal of Artificial Societies and Social Simulation 21 (3) 6

Kyeywords: Agent-Based Modelling, Market Development, Behavioural Factors, Viticulture, Wine
Abstract: In this paper, we apply an agent-based approach to explain both the final state and the dynamics of the development process of the wine sector in the Małopolska region in Poland. This sector has been affected by various environmental, institutional, behavioural and social factors and has undergone evolutionary changes in recent years. The econometric analysis of empirical data of vineyards in this region provides insights into the degree of influence of various factors under consideration on the aggregate number of vineyards in sub-regions. However, this does no explain the dynamics of the local formation of new vineyards or the underlying latent attitudes of vineyard owners. To overcome this limitation, we developed an agent-based model with heterogeneous agents (regular farms as well as large and small vineyards), which allowed us to identify a two-stage development scenario: i) community building and ii) vineyard creation. Our findings are of two types. Firstly, we showed a case where the agent-based model has good predictive power, in situations where the econometric model fails. Secondly, estimation of the agent-based model parameters and sensitivity analysis revealed crucial factors that have driven development of viticulture in the Małopolska region. In particular, we find that the crucial element underlying the good predictive power of the model is that it enables us to capture the fact that wine enthusiasts initially concentrate in sub-regions with more benign environmental conditions. Next, when one of them eventually established a vineyard, agents in the community had a lowered barrier to entry via the possibility of practical knowledge exchange, joint marketing efforts or vineyard maintenance resource sharing. This is in line with current evidence, which shows strong clustering effects, namely, a relatively large number of vineyards originate at relatively similar times and locations.

Agent-Based Models of Gender Inequalities in Career Progression

John Bullinaria
Journal of Artificial Societies and Social Simulation 21 (3) 7

Kyeywords: Agent-Based Models, Gender Inequalities, Career Preferences, Social Learning, Evolution
Abstract: An agent-based simulation framework is presented that provides a principled approach for investigating gender inequalities in professional hierarchies such as universities or businesses. Populations of artificial agents compete for promotion in their chosen professions, leading to emergent distributions that can be matched to real-life scenarios, and allowing the influence of socially or genetically acquired career preferences to be explored. The aim is that such models will enable better understanding of how imbalances emerge and evolve, facilitate the identification of specific signals that can indicate the presence or absence of discrimination, and provide a tool for determining how and when particular intervention strategies may be appropriate for rectifying any inequalities. Results generated from a representative series of abstract case studies involving innate or culturally-acquired gender-based ability differences, gender-based discrimination, and various forms of gender-specific career preferences, demonstrate the power of the approach. These simulations will hopefully inspire and facilitate better approaches for dealing with these issues in real life.

How to Relate Models to Reality? An Epistemological Framework for the Validation and Verification of Computational Models

Claudius Graebner
Journal of Artificial Societies and Social Simulation 21 (3) 8

Kyeywords: Agent-Based Modelling, Epistemology, Models, Validation, Verification
Abstract: Agent-based simulations have become increasingly prominent in various disciplines. This trend is positive, but it comes with challenges: while there are more and more standards for design, verification, validation, and presentation of the models, the various meta-theoretical strategies of how the models should be related to reality often remain implicit. Differences in the epistemological foundations of models make it however, difficult to relate distinct models to each other and to ensure a cumulative expansion of knowledge. Concepts and the analytic language developed by philosophers of science can help to overcome these obstacles. This paper introduces some of these concepts to the modelling community. It also presents an epistemological framework that helps to clarify how one wishes to generate knowledge about reality by the means of one's model and that helps to relate models to each other. Since the interpretation of a model is strongly connected to the activities of model verification and validation, these two activities will be embedded into the framework and their respective epistemological roles will be clarified. The resulting meta-theoretical framework aligns well with recently proposed frameworks for model presentation and evaluation.

Streamlining Simulation Experiments with Agent-Based Models in Demography

Oliver Reinhardt, Jason Hilton, Tom Warnke, Jakub Bijak and Adelinde M. Uhrmacher
Journal of Artificial Societies and Social Simulation 21 (3) 9

Kyeywords: Agent-Based Modeling, Demography, Simulation Experimentation, Meta-Modeling
Abstract: In the last decade, the uptake of agent-based modeling in demography and other population sciences has been slowly increasing. Still, in such areas, where traditional data-driven, statistical approaches prevail, the hypothesis-driven design of agent-based models leads to questioning the validity of these models. Consequently, suitable means to increase the confidence into models and simulation results are required. To that end, explicit, replicable simulation experiments play a central role in model design and validation. However, the analysis of more complex models implies executing various experiments, each of which combines various methods. To streamline these experimentation processes a flexible computational simulation environment is necessary. With a new binding between SESSL -- an internal domain-specific language for simulation experiments -- and ML3 -- a simulator for linked lives designed specifically for agent-based demographic models -- we cater for these objectives and provide a powerful simulation tool. The proposed approach can serve as a foundation for current efforts of employing advanced and statistical model analysis of agent-based demographic models, as part of a wider process of iterative model building. We demonstrate its potential in specifying and executing different experiments with a simple model of return migration and a more complex model of social care.

Explaining the Emerging Influence of Culture, from Individual Influences to Collective Phenomena

Loïs Vanhée and Frank Dignum
Journal of Artificial Societies and Social Simulation 21 (4) 11

Kyeywords: Cultures, Social Simulations, Agent-Based Modelling
Abstract: This paper presents a simulation model and derived from it a theory to explain how known cultural influences on individual decisions lead to collective phenomena. This simulation models the evolution of a business organization, replicating key micro-level cultural influences on individual decisions (such as allocating and accepting tasks) and subsequent macro-level collective cultural phenomena (such as robustness and sensitivity to environmental complexity). As a result, we derived a theory on how to relate the influence of culture from individual decisions to collective outcomes, based on this simulation. We also point out that cultures appear to be related to specific sets of abstract, coherent and recurrent interaction patterns between individuals.

Towards the Right Ordering of the Sequence of Models for the Evolution of a Population Using Agent-Based Simulation

Morgane Dumont, Johan Barthelemy, Nam Huynh and Timoteo Carletti
Journal of Artificial Societies and Social Simulation 21 (4) 3

Kyeywords: Microsimulation, Agent-Based Modelling, Ordering of Models, Population Evolution, Robustness
Abstract: Agent based modelling is nowadays widely used in transport and the social science. Forecasting population evolution and analysing the impact of hypothetical policies are often the main goal of these developments. Such models are based on sub-models defining the interactions of agents either with other agents or with their environment. Sometimes, several models represent phenomena arising at the same time in the real life. Hence, the question of the order in which these sub-models need to be applied is very relevant for simulation outcomes. This paper aims to analyse and quantify the impact of the change in the order of sub-models on an evolving population modelled using TransMob. This software simulates the evolution of the population of a metropolitan area in South East of Sydney (Australia). It includes five principal models: ageing, death, birth, marriage and divorce. Each possible order implies slightly different results mainly driven by how agents' ageing is defined with respect to death. Furthermore, we present a calendar-based approach for the ordering that decreases the variability of final populations. Finally, guidelines are provided proposing general advices and recommendations for researchers designing discrete time agent-based models.

An Agent-Based Model of Rural Households’ Adaptation to Climate Change

Atesmachew Hailegiorgis, Andrew Crooks and Claudio Cioffi-Revilla
Journal of Artificial Societies and Social Simulation 21 (4) 4

Kyeywords: Climate Change Adaptation, Agent-Based Modeling, Socio-Cognitive Behavior
Abstract: Future climate change is expected to have greater impacts on societies whose livelihoods rely on subsistence agricultural systems. Adaptation is essential for mitigating adverse effects of climate change, to sustain rural livelihoods and ensure future food security. We present an agent-based model, called OMOLAND-CA, which explores the impact of climate change on the adaptive capacity of rural communities in the South Omo Zone of Ethiopia. The purpose of the model is to answer research questions on the resilience and adaptive capacity of rural households with respect to variations in climate, socioeconomic factors, and land-use at the local level. Our model explicitly represents the socio-cognitive behavior of rural households toward climate change and resource flows that prompt agents to diversify their production strategy under different climatic conditions. Results from the model show that successive episodes of extreme events (e.g., droughts) affect the adaptive capacity of households, causing them to migrate from the region. Nonetheless, rural communities in the South Omo Zone, and in the model, manage to endure in spite of such harsh climatic change conditions.

A Generative Model of the Mutual Escalation of Anxiety Between Religious Groups

F. LeRon Shults, Ross Gore, Wesley J. Wildman, Christopher Lynch, Justin E. Lane and Monica Toft
Journal of Artificial Societies and Social Simulation 21 (4) 7

Kyeywords: Agent-Based Model, Religious Violence, Identity Fusion, Social Identity, Terror Management, Xenophobia
Abstract: We propose a generative agent-based model of the emergence and escalation of xenophobic anxiety in which individuals from two different religious groups encounter various hazards within an artificial society. The architecture of the model is informed by several empirically validated theories about the role of religion in intergroup conflict. Our results identify some of the conditions and mechanisms that engender the intensification of anxiety within and between religious groups. We define mutually escalating xenophobic anxiety as the increase of the average level of anxiety of the agents in both groups over time. Trace validation techniques show that the most common conditions under which longer periods of mutually escalating xenophobic anxiety occur are those in which the difference in the size of the groups is not too large and the agents experience social and contagion hazards at a level of intensity that meets or exceeds their thresholds for those hazards. Under these conditions agents will encounter out-group members more regularly, and perceive them as threats, generating mutually escalating xenophobic anxiety. The model’s capacity to grow the macro-level emergence of this phenomenon from micro-level agent behaviors and interactions provides the foundation for future work in this domain.

Using a Socioeconomic Segregation Burn-in Model to Initialise an Agent-Based Model for Infectious Diseases

Elizabeth Hunter, Brian Mac Namee and John D. Kelleher
Journal of Artificial Societies and Social Simulation 21 (4) 9

Kyeywords: Agent-Based, Socioeconomic Status, Infectious Disease, Simulation, Segregation, Model
Abstract: Socioeconomic status can have an important effect on health. In this paper we: (i) propose using house price data as a publicly available proxy for socioeconomic status to examine neighbourhood socioeconomic status at a more fine grained resolution than is available in Irish Central Statistics Office data; (ii) use a dissimilarity index to demonstrate and measure the existence of socioeconomic clustering at a neighbourhood level; (iii) demonstrate that using a standard ABM initialisation process based on CSO small area data results in ABMs systematically underestimating the socioeconomic clustering in Irish neighbourhoods; (iv) demonstrate that ABM models are better calibrated towards socioeconomic clustering after a segregation models has been run for a burn-in period after initial model setup; and (v) that running a socieconomic segregation model during the initiation of an ABM epidemiology model can have an effect on the outbreak patterns of the model. Our results support the use of segregation models as useful additions to the initiation process of ABM for epidemiology.

Comparing Spatial-Interaction and Hybrid Agent-Based Modelling Approaches: An Application to Location Analysis of Services

Lukasz Kowalski
Journal of Artificial Societies and Social Simulation 22 (1) 1

Kyeywords: Agent-Based Model, Spatial Interaction Model, Hybrid Model, Firm Location, Time-Space
Abstract: Aggregated models, such as spatial interaction (SIM) models are widely used in location analysis. Despite their popularity, there are certain limitations to their use. In particular, the method struggles to account for the passing-by population and multi-purpose trips of retail clients, temporal changes in accessibility and some bottom-up processes potentially important for services. Agent-based modelling (ABM) is a promising technique that attempts to address all these problems. However, it still lacks examples of real-world applications. This article aims to provide an example of how hybrid ABM (H-ABM) can be built on a SIM foundation, by incorporating most of its ideas, such as distance-decay function, facility attractiveness parameters and demand elasticity. The author aligns the two models as close as possible and compares their input data, calibration procedures and results. In the final analysis, the hybrid agent-based model proved to be more realistic because it incorporated the time-space variability of supply (i.e., limited numbers of available places in swimming pools), demand (the popularity of certain entry hours) and transport (traffic jams during rush hours). The spatial interaction model was much faster to execute and turned out to be more convenient for more straightforward applications, which do not require detailed data concerning individuals.

Community-Based Adoption and Diffusion of Micro-Grids: Analysis of the Italian Case with Agent-Based Model

Francesco Pasimeni
Journal of Artificial Societies and Social Simulation 22 (1) 11

Kyeywords: Micro-Grids, Agent-Based Model, Innovation Diffusion, Energy Transition
Abstract: The electricity generation and distribution system in many developed economies is based primarily on the centralised grid. However, there is a need to shift from this traditional system to a newly more decentralised electricity system. This paper explores possible scenarios of adoption and diffusion of Micro-Grids (MGs) in Italy. An agent-based model is formulated to simulate the diffusion process as function of regional factors, subsidies and people's attitude. It assumes that MGs are purchased directly by communities of neighbours, which benefit from cost sharing. Results show high dependence of the diffusion process on regional factors: electricity demand, renewable potential and population. The model confirms that subsidies boost diffusion, mainly when they are regional-based rather than national-based. Higher green attitude accelerates diffusion and reduces environmental impact of the electricity system.

An Agent-Based Assessment of Health Vulnerability to Long-Term Particulate Exposure in Seoul Districts

Hyesop Shin and Mike Bithell
Journal of Artificial Societies and Social Simulation 22 (1) 12

Kyeywords: PM10, Exposure, Health Vulnerability, Agent-Based Model (ABM), Seoul
Abstract: This study presents a proof-of-concept agent-based model (ABM) of health vulnerability to long-term exposure to airborne particulate pollution, specifically to particles less than 10 micrometres in size (PM10), in Seoul, Korea. We estimated the differential effects of individual behaviour and social class across heterogeneous space in two districts, Gwanak and Gangnam. Three scenarios of seasonal PM10 change (business as usual: BAU, exponential increase: INC, and exponential decrease: DEC) and three scenarios of resilience were investigated, comparing the vulnerability rate both between and within each district. Our first result shows that the vulnerable groups in both districts, including those aged over 65, aged under 15, and with a low education level, increased sharply after 5,000 ticks (each tick corresponding to 1 day). This implies that disparities in health outcomes can be explained by socioeconomic status (SES), especially when the group is exposed over a long period. Additionally, while the overall risk population was larger in Gangnam in the AC100 scenarios, the recovery level from resilience scenarios decreased the risk population substantially, for example from 7.7% to 0.7%. Our second finding from the local-scale analysis indicates that most Gangnam sub-districts showed more variation both spatially and in different resilience scenarios, whereas Gwanak areas showed a uniform pattern regardless of earlier prevention. The implication for policy is that, while some areas, such as Gwanak, clearly require urgent mitigating action, areas like Gangnam may show a greater response to simpler corrections, but aggregating up to the district scale may miss particular areas that are more at risk. Future work should consider other pollutants as well as more sophisticated population and pollution modelling, coupled with explicit representation of transport and more careful treatment of individual doses and the associated health responses.

Promoting Sustainable Food Consumption: An Agent-Based Model About Outcomes of Small Shop Openings

Roberto Calisti, Primo Proietti and Andrea Marchini
Journal of Artificial Societies and Social Simulation 22 (1) 2

Kyeywords: Sustainable Consumption, Agent-Based Modelling, Farmers’ Market, Consumer Behaviour, Consumer Networks, Location-Allocation Problem
Abstract: A useful way of promoting sustainable food consumption is to consider the spread of food retail operations focused on food diversification, food specialization, and fresh and local products. These food shops are generally small, which is a great problem for survival against ruthless competition from supermarkets. Our research objective was to construct a simulation with an agent-based model, reproducing the local food consumption market and to investigate how a new, small food retailing shop interacts with this market. As a case study, the model simulates the opening of a small farmers’ market. The intent of the model is to reproduce the current status of consumption for food products within a certain territorial context and given time period, and to investigate how consumers’ behaviour changes with the opening of the new shop. As a result, we could predict changes in consumers’ habits, the economic positioning of new, small shops and its best location. This information is of considerable interest for farmers’ markets and also for policymakers.

A Dynamic Sustainability Analysis of Energy Landscapes in Egypt: A Spatial Agent-Based Model Combined with Multi-Criteria Decision Analysis

Mostafa Shaaban, Jürgen Scheffran, Jürgen Böhner and Mohamed S. Elsobki
Journal of Artificial Societies and Social Simulation 22 (1) 4

Kyeywords: Energy Security, Energy Landscape, Egypt, Multi-Criteria Decision Analysis, Agent-Based Modeling, Geographic Information System
Abstract: To respond to the emerging challenge of climate change, feasible strategies need to be formulated towards sustainable development and energy security on a national and international level. Lacking a dynamic sustainability assessment of technologies for electricity planning, this paper fills the gap with a multi-criteria and multi-stakeholder evaluation in an integrated assessment of energy systems. This allows to select the most preferred strategies for future planning of energy security in Egypt, with a focus on alternative energy pathways and a sustainable electricity supply mix up to 2100. A novel prototype model is used to integrate multi-criteria decision analysis (MCDA) as a premium decision support approach with agent-based modeling (ABM). This tool is popular in analyzing dynamic complex systems. A GIS-based spatial ABM analyzes future pathways for energy security in Egypt, depending on the preferences of agents for selected criteria to facilitate the transformation of energy landscapes. The study reveals significant temporal variations in the spatial ranking of technologies between actors in the energy sector over this period. We conclude that in order to attain a sustainable energy landscape, we should involve relevant stakeholders and analyze their interactions while considering local spatial conditions and key dimensions of sustainable development.

Application Independent Heuristic Data Merging Methodology for Sample-Free Agent Population Synthesis

Bhagya N. Wickramasinghe
Journal of Artificial Societies and Social Simulation 22 (1) 5

Kyeywords: Agent Based Modelling, Synthetic Population Reconstruction, Heuristic Population Construction, Sample Free, Integrating Models, Iterative Proportional Fitting
Abstract: This work proposes a novel application independent heuristics specifying framework and a household structures construction process, for sample-free population synthesis. The framework decouples heuristics and the algorithm by defining a set of generic constructs to specify heuristics on relationships and household structures. The algorithm uses Iterative Proportional Fitting, Monte Carlo sampling and combinatorial optimisation to synthesise the population. Decoupled nature of the system allows it to be used in different applications relatively easily by changing the heuristics. We demonstrate that this is a robust technique capable of producing synthetic agent populations highly consistent to input data distributions using two case studies. Apart from contributing to synthetic population reconstruction, this work will form one of the building blocks for integrating independently developed models to build complex new agent based models.

Impact of Basel III Countercyclical Measures on Financial Stability: An Agent-Based Model

Barbara Llacay and Gilbert Peffer
Journal of Artificial Societies and Social Simulation 22 (1) 6

Kyeywords: Agent-Based Simulation, Financial Markets, Financial Stability, Value-At-Risk, Countercyclical Regulation, Basel III
Abstract: The financial system is inherently procyclical, as it amplifies the course of economic cycles, and precisely one of the factors that has been suggested to exacerbate this procyclicality is the Basel regulation on capital requirements. After the recent credit crisis, international regulators have turned their eyes to countercyclical regulation as a solution to avoid similar episodes in the future. Countercyclical regulation aims at preventing excessive risk taking during booms to reduce the impact of losses suffered during recessions, for example increasing the capital requirements during the good times to improve the resilience of financial institutions at the downturn. The Basel Committee has already moved forward towards the adoption of countercyclical measures on a global scale: the Basel III Accord, published in December 2010, revises considerably the capital requirement rules to reduce their procyclicality. These new countercyclical measures will not be completely implemented until 2019, so their impact cannot be evaluated yet, and it is a crucial question whether they will be effective in reducing procyclicality and the appearance of crisis episodes such as the one experienced in 2007-08. For this reason, we present in this article an agent-based model aimed at analysing the effect of two countercyclical mechanisms introduced in Basel III: the countercyclical buffer and the stressed VaR. In particular, we focus on the impact of these mechanisms on the procyclicality induced by market risk requirements and, more specifically, by value-at-risk models, as it is a issue of crucial importance that has received scant attention in the modeling literature. The simulation results suggest that the adoption of both of these countercyclical measures improves market stability and reduces the emergence of crisis episodes.

Innovation and Employment: An Agent-Based Approach

Fábio Neves, Pedro Campos and Sandra Silva
Journal of Artificial Societies and Social Simulation 22 (1) 8

Kyeywords: Agent-Based Model, Innovation, Automation, Employment
Abstract: While the effects of innovation on employment have been a controversial issue in economic literature for several years, this economic puzzle is particularly relevant nowadays. We are witnessing tremendous technological developments which threaten to disrupt the labour market, due to their potential for significantly automating human labour. As such, this paper presents a qualitative study of the dynamics underlying the relationship between innovation and employment, using an agent-based model developed in Python. The model represents an economy populated by firms able to perform either Product Innovation (leading to the discovery of new tasks, which require human labour) or Process Innovation (leading to the automation of tasks previously performed by humans). The analysis led to three major conclusions, valid in this context. The first takeaway is that the Employment Rate in a given economy is dependent on the automation potential of the tasks in that economy and dependent on the type of innovation performed by firms in that economy (with Product Innovation having a positive effect on employment and Process Innovation having a negative effect). Second, in any given economy, if firms’ propensity for product and process innovation, as well as the automation potential of their tasks are stable over time, the Employment Rate in that economy will tend towards stability over time. The third conclusion is that higher levels of Process Innovation and lower levels of Product Innovation, lead to a more intense decline of wage shares and to a wider gap between employee productivity growth and wage growth.

The Value of Values and Norms in Social Simulation

Rijk Mercuur, Virginia Dignum and Catholijn Jonker
Journal of Artificial Societies and Social Simulation 22 (1) 9

Kyeywords: Human Values, Norms, Ultimatum Game, Empirical Data, Agent-Based Model
Abstract: Social simulations gain strength when agent behaviour can (1) represent human behaviour and (2) be explained in understandable terms. Agents with values and norms lead to simulation results that meet human needs for explanations, but have not been tested on their ability to reproduce human behaviour. This paper compares empirical data on human behaviour to simulated data on agents with values and norms in a psychological experiment on dividing money: the ultimatum game. We find that our agent model with values and norms produces aggregate behaviour that falls within the 95% confidence interval wherein human behaviour lies more often than other tested agent models. A main insight is that values serve as a static component in agent behaviour, whereas norms serve as a dynamic component.

Synchronizing Histories of Exposure and Demography: The Construction of an Agent-Based Model of the Ecuadorian Amazon Colonization and Exposure to Oil Pollution Hazards

Noudéhouénou Lionel Jaderne Houssou, Juan Durango Cordero, Audren Bouadjio-Boulic, Lucie Morin, Nicolas Maestripieri, Sylvain Ferrant, Mahamadou Belem, Jose Ignacio Pelaez Sanchez, Melio Saenz, Emilie Lerigoleur, Arnaud Elger, Benoit Gaudou, Laurence Maurice and Mehdi Saqalli
Journal of Artificial Societies and Social Simulation 22 (2) 1

Kyeywords: Ecuadorian Amazon, Oil Pollution Exposure, Agent-Based Modeling, Colonization Demography, Historical Modeling Reconstruction
Abstract: Since the 1970s, the northern part of the Amazonian region of Ecuador has been colonized with the support of intensive oil extraction that has opened up roads and supported the settlement of people from Outside Amazonia. These dynamics have caused important forest cuttings but also regular oil leaks and spills, contaminating both soil and water. The PASHAMAMA Model seeks to simulate these dynamics on both environment and population by examining exposure and demography over time thanks to a retro-prospective and spatially explicit agent-based approach. The aim of the present paper is to describe this model, which integrates two dynamics: (a) Oil companies build roads and oil infrastructures and generate spills, inducing leaks and pipeline ruptures affecting rivers, soils and people. This infrastructure has a probability of leaks, ruptures and other accidents that produce oil pollution affecting rivers, soils and people. (b) New colonists settled in rural areas mostly as close as possible to roads and producing food and/or cash crops. The innovative aspect of this work is the presentation of a qualitative-quantitative approach explicitly addressed to formalize interdisciplinary modeling when data contexts are almost always incomplete.

Participatory Modeling and Simulation with the GAMA Platform

Patrick Taillandier, Arnaud Grignard, Nicolas Marilleau, Damien Philippon, Quang-Nghi Huynh, Benoit Gaudou and Alexis Drogoul
Journal of Artificial Societies and Social Simulation 22 (2) 3

Kyeywords: Agent-Based Simulation, Participatory Modeling, Participatory Simulation, Serious Game
Abstract: In recent years, agent-based simulation has become an important tool to study complex systems. However, the models produced are rarely used for decision-making support because stakeholders are often not involved in the modeling and simulation processes. Indeed, if several tools dedicated to participatory modeling and simulation exist, they are limited to the design of simple - KISS - models, which limit their potential impact. In this article, we present the participatory tools integrated within the GAMA modeling and simulation platform. These tools, which take advantage of the GAMA platform concerning the definition of rich - KIDS - models, allows to build models graphically and develop distributed serious games in a simple way. Several application examples illustrate their use and potential.

Endogenous Changes in Public Opinion Dynamics

Francisco J. León-Medina
Journal of Artificial Societies and Social Simulation 22 (2) 4

Kyeywords: Opinion Dynamics, Mechanism Explanation, Agent-Based Modeling, Homophily, Social Influence, Social Network
Abstract: Opinion dynamics models usually center on explaining how macro-level regularities in public opinion (uniformity, polarization or clusterization) emerge as the effect of local interactions of a population with an initial random distribution of opinions. However, with only a few exceptions, the understanding of patterns of public opinion change has generally been dismissed in this literature. To address this theoretical gap in our understanding of opinion dynamics, we built a multi-agent simulation model that could help to identify some mechanisms underlying changes in public opinion. Our goal was to build a model whose behavior could show different types of endogenously (not induced by the researcher) triggered transitions (rapid or slow, radical or soft). The paper formalizes a situation where agents embedded in different types of networks (random, small world and scale free networks) interact with their neighbors and express an opinion that is the result of different mechanisms: a coherence mechanism, in which agents try to stick to their previously expressed opinions; an assessment mechanism, in which agents consider available external information on the topic; and a social influence mechanism, in which agents tend to approach their neighbor’s opinions. According to our findings, only scale-free networks show fluctuations in public opinion. Public opinion changes in this model appear as a diffusion process of individual opinion shifts that is triggered by an opinion change of a highly connected agent. The frequency, rapidity and radicalness of the diffusion, and hence of public opinion fluctuations, positively depends on how influential external information is in individual opinions and negatively depends on how homophilic social interactions are.

ABOOMS: Overcoming the Hurdles of Continuous-Time Public Goods Games with a Simulation-Based Approach

Tuong Manh Vu, Christian Wagner and Peer-Olaf Siebers
Journal of Artificial Societies and Social Simulation 22 (2) 7

Kyeywords: Agent-Based Modelling and Simulation, Continuous-Time Public Goods Game, Software Engineering, Agent-Based Computational Economics, Object-Oriented Analysis and Design
Abstract: Public Goods Games (PGGs) are a standard experimental economic approach to studying cooperative behaviour. There are two types of games: discrete-time and continuous-time PGGs. While discrete-time PGGs (one-shot decisions about contributions to public goods) can be easily done as lab experiments, continuous-time PGGs (where participants can change contributions at any time) are much harder to realise within a lab environment. This is mainly because it is difficult to consider events happening in continuous time in lab experiments. Simulation offers an opportunity to support real-world lab experiments and is well suited to explore continuous-time PGGs. In this paper, we show how to apply our recently developed ABOOMS (Agent-Based Object-Oriented Modelling and Simulation) development framework to create models for simulation-supported continuous-time PGG studies. The ABOOMS framework utilizes Software Engineering techniques to support the development at the macro level (considering the overall study lifecycle) and at the micro level (considering individual steps related to simulation model development). Our case study shows that outputs from the simulation-supported continuous-time PGG generate dynamics that do not exist in discrete-time setting, highlighting the fact that it is important to study both, discrete and continuous-time PGGs.

Network Meta-Metrics: Using Evolutionary Computation to Identify Effective Indicators of Epidemiological Vulnerability in a Livestock Production System Model

Serge Wiltshire, Asim Zia, Christopher Koliba, Gabriela Bucini, Eric Clark, Scott Merrill, Julie Smith and Susan Moegenburg
Journal of Artificial Societies and Social Simulation 22 (2) 8

Kyeywords: Agent-Based Modeling, Network Analytics, Computational Epidemiology, Evolutionary Computation, Livestock Production
Abstract: We developed an agent-based susceptible/infective model which simulates disease incursions in the hog production chain networks of three U.S. states. Agent parameters, contact network data, and epidemiological spread patterns are output after each model run. Key network metrics are then calculated, some of which pertain to overall network structure, and others to each node's positionality within the network. We run statistical tests to evaluate the extent to which each network metric predicts epidemiological vulnerability, finding significant correlations in some cases, but no individual metric that serves as a reliable risk indicator. To investigate the complex interactions between network structure and node positionality, we use a genetic programming (GP) algorithm to search for mathematical equations describing combinations of individual metrics — which we call "meta-metrics" — that may better predict vulnerability. We find that the GP solutions — the best of which combine both global and node-level metrics — are far better indicators of disease risk than any individual metric, with meta-metrics explaining up to 91% of the variability in agent vulnerability across all three study areas. We suggest that this methodology could be applied to aid livestock epidemiologists in the targeting of biosecurity interventions, and also that the meta-metric approach may be useful to study a wide range of complex network phenomena.

Review of Modelling and Simulating Crowds at Mass Gathering Events: Hajj as a Case Study

Almoaid Owaidah, Doina Olaru, Mohammed Bennamoun, Ferdous Sohel and Nazim Khan
Journal of Artificial Societies and Social Simulation 22 (2) 9

Kyeywords: Hajj, Crowd Modelling, Crowd Simulation, Big/special Events, Mass Gathering
Abstract: The Hajj is an Islamic pilgrimage that involves four main holy sites in Makkah, Saudi Arabia. As the number of participants (pilgrims) attending these events has been increasing over the years, challenges have arisen: overcrowding at the sites resulting in congestion, pilgrims getting lost, stampedes, injuries and even deaths. Although Hajj management authorities have employed up-to-date facilities to manage the events (e.g., state-of-the-art infrastructure and communication technologies, CCTV monitoring, live crowd analysis, time scheduling, and large well-trained police forces and scouts), there is still overcrowding and “unexpected” problems that can occur at the events. These problems can be studied and mitigated by prior simulation, which allows for preparation and deployment of the most appropriate plans for crowd management at Hajj events. This paper presents a comprehensive survey of crowd modelling and simulation studies referring to Hajj.

Contract Farming in the Mekong Delta's Rice Supply Chain: Insights from an Agent-Based Modeling Study

Hung Khanh Nguyen, Raymond Chiong, Manuel Chica, Richard Middleton and Dung Thi Kim Pham
Journal of Artificial Societies and Social Simulation 22 (3) 1

Kyeywords: Agent-Based Modeling, Contract Farming, Agricultural Supply Chain, Computational Simulation
Abstract: In this paper, we use agent-based modeling (ABM) to study different obstacles to the expansion of contract rice farming in the context of Mekong Delta (MKD)'s rice supply chain. ABM is a bottom-up approach for modeling the dynamics of interactions among individuals and complex combinations of various factors (e.g., economic, social or environmental). Our agent-based contract farming model focuses on two critical components of contractual relationship, namely financial incentives and trust. We incorporate the actual recurrent fluctuations of spot market prices, which induce both contractor and farmer agents to renege on the agreement. The agent-based model is then used to predict emergent system-wide behaviors and compare counterfactual scenarios of different policies and initiatives on maintaining the contract rice farming scheme. Simulation results firstly show that a fully-equipped contractor who opportunistically exploits a relatively small proportion (less than 10%) of the contracted farmers in most instances can outperform spot market-based contractors in terms of average profit achieved for each crop. Secondly, a committed contractor who offers lower purchasing prices than the most typical rate can obtain better earnings per ton of rice as well as higher profit per crop. However, those contractors in both cases could not enlarge their contract farming scheme, since either farmers' trust toward them decreases gradually or their offers are unable to compete with the benefits from a competitor or the spot market. Thirdly, the results are also in agreement with the existing literature that the contract farming scheme is not a cost-effective method for buyers with limited rice processing capacity, which is a common situation among the contractors in the MKD region. These results yield significant insights into the difficulty in expanding the agricultural contracting program in the MKD's rice supply chain.

Coevolutionary Characteristics of Knowledge Diffusion and Knowledge Network Structures: A GA-ABM Model

Junhyok Jang, Xiaofeng Ju, Unsok Ryu and Hyonchol Om
Journal of Artificial Societies and Social Simulation 22 (3) 3

Kyeywords: Knowledge Diffusion, Knowledge Network, Coevolutionary, Genetic Algorithm, Agent-Based Modeling
Abstract: The co-evolutionary dynamics of knowledge diffusion and network structure in knowledge management is a recent research trend in the field of complex networks. The aim of this study is to improve the knowledge diffusion performance of knowledge networks including personnel, innovative organizations and companies. In order to study the co-evolutionary dynamics of knowledge diffusion and network structure, we developed a genetic algorithm-agent based model (GA-ABM) by combining a genetic algorithm (GA) and an agent-based model (ABM). Our simulations show that our GA-ABM improved the average knowledge stock and knowledge growth rate of the whole network, compared with several other models. In addition, it was shown that the topological structure of the optimal network obtained by GA-ABM has the property of a random network. Finally, we found that the clustering coefficients of agents are not significant to improve knowledge diffusion performance.

Modelling Contingent Technology Adoption in Farming Irrigation Communities

Antoni Perello-Moragues, Pablo Noriega and Manel Poch
Journal of Artificial Societies and Social Simulation 22 (4) 1

Kyeywords: Agent-Based Modeling, Innovation Diffusion, Policy-Making, Irrigation Agriculture, Socio-Hydrology
Abstract: Of all the uses of water, agriculture is the one that requires the greatest proportion of resources worldwide. Consequently, it is a salient subject for environmental policy-making, and adoption of modern irrigation systems is a key means to improve water use efficiency. In this paper we present an agent-based model of the adoption process —known as "modernisation"— of a community constituted by farmer agents. The phenomenon is approached as a contingent innovation adoption: a first stage to reach a collective agreement followed by an individual adoption decision. The model is based on historical data from two Spanish irrigation communities during the period 1975-2010. Results suggest that individual profits and farm extension (as proxy of social influence) are suitable assumptions when modelling the modernisation of communities in regions where agriculture is strongly market-oriented and water is scarce. These encouraging results point towards the interest of more sophisticated socio-cognitive modelling within a more realistic socio-hydrologic context.

Space Matters: Extending Sensitivity Analysis to Initial Spatial Conditions in Geosimulation Models

Juste Raimbault, Clémentine Cottineau, Marion Le Texier, Florent Le Nechet and Romain Reuillon
Journal of Artificial Societies and Social Simulation 22 (4) 10

Kyeywords: Space, Initial Conditions, Sensitivity, Agent-Based Models
Abstract: Although simulation models of socio-spatial systems in general and agent-based models in particular represent a fantastic opportunity to explore socio-spatial behaviours and to test a variety of scenarios for public policy, the validity of generative models is uncertain unless their results are proven robust and representative of 'real-world' conditions. Sensitivity analysis usually includes the analysis of the effect of stochasticity on the variability of results, as well as the effects of small parameter changes. However, initial spatial conditions are usually not modified systematically in socio-spatial models, thus leaving unexplored the effect of initial spatial arrangements on the interactions of agents with one another as well as with their environment. In this article, we present a method to assess the effect of variation of some initial spatial conditions on simulation models, using a systematic geometric structures generator in order to create density grids with which socio-spatial simulation models are initialised. We show, with the example of two classical agent-based models (Schelling's model of segregation and Sugarscape's model of unequal societies) and a straightforward open-source workflow using high performance computing, that the effect of initial spatial arrangements is significant on the two models. We wish to illustrate the potential interest of adding spatial sensitivity analysis during the exploration of models for both modellers and thematic specialists.

How to Manage Individual Forgetting: Analysis and Comparison of Different Knowledge Management Strategies

Jie Yan, Renjing Liu, Zhengwen He and Xiaobo Wan
Journal of Artificial Societies and Social Simulation 22 (4) 2

Kyeywords: Forgetting, Knowledge Management Strategy, Exploration-Exploitation, Agent-Based Modeling
Abstract: The creation, transfer and retention of knowledge in an organization has always been the focus of knowledge management researchers; however, one aspect of the dynamics of knowledge, i.e., forgetting, has received comparatively limited attention. To fill this research gap, we extend the basic simulation model proposed by March by incorporating forgetting and three knowledge management strategies, i.e., personalization, codification, and mixed, to explore the impacts of different knowledge management strategies and forgetting on the organizational knowledge level. The simulation results not only clarify the specific measures used to manage individual forgetting in each knowledge management strategy but also identify the boundary conditions under which knowledge management strategies should be adopted under different conditions.

The Dynamics of Language Minorities: Evidence from an Agent-Based Model of Language Contact

Marco Civico
Journal of Artificial Societies and Social Simulation 22 (4) 3

Kyeywords: Language, Multilingualism, Minority, Complexity, Agent-Based Modelling, Population Dynamics
Abstract: This article discusses the adoption of a complexity theory approach to study the dynamics of language contact within multilingual communities. It develops an agent-based model that simulates the dynamics of communication within a community where a minority and a majority group coexist. The individual choice of language for communication is based on a number of simple rules derived from a review of the main literature on the topic of language contact. These rules are then combined with different variables, such as the rate of exogamy of the minority group and the presence of relevant education policies, to estimate the trends of assimilation of the minority group into the majority one. The model is validated using actually observed data from the case of Romansh speakers in the canton of Grisons, Switzerland. The data collected from the simulations are then analysed by means of regression techniques. This paper shows that macro-level language contact dynamics can be explained by relatively simple micro-level behavioural patterns and that intergenerational transmission is crucial for the long-term survival of minority-language groups.

Common Dynamics of Identity and Immigration: The Roles of Mobility and Democracy

Nicolas Houy
Journal of Artificial Societies and Social Simulation 22 (4) 4

Kyeywords: Identity, Immigration, Democracy, Mobility, Schelling Model, Agent-Based Model
Abstract: We look at the dynamics of identity and immigration in a setting in which political decisions regarding immigration are made by a majoritarian democratic process and location is endogenous. We introduced an agent-based model that allowed us to explain the following facts: When individuals are not allowed to choose their own location, the ratio of immigrants in the population is close to optimal and assimilation works well. On the contrary, when individuals are allowed to move, clusters of different types of populations form. This has the following consequences: assimilation becomes more difficult by formation of closed communities and therefore the native identity can only survive if a large level of immigration is supported by individuals protected from its consequences and vote with local information or consideration. Even in the latter case, temporary outbursts of anti-immigration policy can occur. These results should be understood in the recent context of increasing salience of identity concerns and the following positive electoral results for the so-called populist movements in Western countries.

Agent Scheduling in Opinion Dynamics: A Taxonomy and Comparison Using Generalized Models

Christopher Weimer, J.O. Miller, Raymond Hill and Douglas Hodson
Journal of Artificial Societies and Social Simulation 22 (4) 5

Kyeywords: Opinion Dynamics, Agent-Based Modeling, Scheduling, Asynchronous, Synchronous
Abstract: Opinion dynamics models are an important field of study within the agent-based modeling community. Agent scheduling elements within existing opinion dynamics models vary but are largely unjustified and only minimally explained. Furthermore, previous research on the impact of scheduling is scarce, partially due to a lack of a common taxonomy with which to discuss and compare schedules. The Synchrony, Actor type, Scale (SAS) taxonomy is presented, which aims to provide a common lexicon for agent scheduling in opinion dynamics models. This is demonstrated using a generalized repeated averaging model (GRAM) and a generalized bounded confidence model (GBCM). Significant differences in model outcomes with varied schedules are given, along with the results of intentional model biasing using only schedule variation. We call on opinion dynamics modelers to make explicit their choice of schedule and to justify that choice based on realistic social phenomena.

Models Within Models – Agent-Based Modelling and Simulation in Energy Systems Analysis

Martin Klein, Ulrich J. Frey and Matthias Reeg
Journal of Artificial Societies and Social Simulation 22 (4) 6

Kyeywords: Agent Based Modelling, Computational Economics, Energy Systems Analysis, Modelling Guidelines, Policy Modelling, Energy Scenarios
Abstract: This paper tries to show the various roles agent-based modeling and simulation (ABMS) can play in technology and policy assessment of energy systems. We examine the advantages of ABMS methods using three case studies of electricity market models as example (AMIRIS, EMLab-Generation and PowerACE). In particular, we argue why ABMS might serve as framework for many future energy system models that integrate many different algorithms. We then discuss practical and theoretical problems in the development, validation and assessment of energy-system-analytical ABMS and conclude with an outlook and recommendations for energy system modellers who consider incorporating ABMS into their modelling toolbox.

Agent-Based Modelling of Charging Behaviour of Electric Vehicle Drivers

Mart van der Kam, Annemijn Peters, Wilfried van Sark and Floor Alkemade
Journal of Artificial Societies and Social Simulation 22 (4) 7

Kyeywords: Electric Vehicles, Intermittent Renewables, Smart Charging, Environmental Self-Identity, Range Anxiety, Agent-Based Model
Abstract: The combination of electric vehicles (EVs) and intermittent renewable energy sources has received increasing attention over the last few years. Not only does charging electric vehicles with renewable energy realize their true potential as a clean mode of transport, charging electric vehicles at times of peaks in renewable energy production can help large scale integration of renewable energy in the existing energy infrastructure. We present an agent-based model that investigates the potential contribution of this combination. More specifically, we investigate the potential effects of different kinds of policy interventions on aggregate EV charging patterns. The policy interventions include financial incentives, automated smart charging, information campaigns and social charging. We investigate how well the resulting charging patterns are aligned with renewable energy production and how much they affect user satisfaction of EV drivers. Where possible, we integrate empirical data in our model, to ensure realistic scenarios. We use recent theory from environmental psychology to determine agent behaviour, contrary to earlier simulation models, which have focused only on technical and financial considerations. Based on our simulation results, we articulate some policy recommendations. Furthermore, we point to future research directions for environmental psychology scholars and modelers who want to use theory to inform simulation models of energy systems.

An Innovative Approach to Multi-Method Integrated Assessment Modelling of Global Climate Change

Peer-Olaf Siebers, Zhi En Lim, Grazziela P. Figueredo and James Hey
Journal of Artificial Societies and Social Simulation 23 (1) 10

Kyeywords: Integrated Assessment Modelling, Climate Change, Agent-Based Modelling, System Dynamics Modelling, Methodological Advance, Hybridisation, Scalability
Abstract: Modelling and simulation play an increasingly significant role in exploratory studies for informing policy makers on climate change mitigation strategies. There is considerable research being done in creating Integrated Assessment Models (IAMs), which focus on examining the human impacts on climate change. Many popular IAMs are created as steady state optimisation models. They typically employ a nested structure of neoclassical production functions to represent the energy-economy system, holding aggregate views on variables, and hence are unable to capture a finer level of details of the underlying system components. An alternative approach that allows modelling populations as a collection of individual and unevenly distributed entities is Agent-Based Modelling, often used in the field of Social Simulation. But simulating huge numbers of individual entities can quickly become an issue, as it requires large amounts of computational resources. The goal of this paper is to introduce a conceptual framework for developing hybrid IAMs. This novel modelling approach allows us to reuse existing rigid, but well-established IAMs, and adds more flexibility by replacing aggregate stocks with a community of vibrant interacting entities. We provide a proof-of-concept of the application of this conceptual framework in form of an illustrative example. Our test case takes the settings of the US. It is solely created for the purpose of demonstrating our hybrid modelling approach; we do not claim that it has predictive powers.

Land-Use Changes in Distant Places: Implementation of a Telecoupled Agent-Based Model

Yue Dou, Guolin Yao, Anna Herzberger, Ramon Felipe Bicudo da Silva, Qian Song, Ciara Hovis, Mateus Batistella, Emilio Moran, Wenbin Wu and Jianguo Liu
Journal of Artificial Societies and Social Simulation 23 (1) 11

Kyeywords: Telecoupling, Agent-Based Model, Land System, Land-Use Change, Soybean Trade, ODD+D
Abstract: International agricultural trade has changed land uses in trading countries, altering global food security and environmental sustainability. Studies have concluded that local land-use drivers are largely from global sources (e.g., trade increases deforestation in exporting countries). However, little is known about how these local land-use changes affect distant locations, namely the feedback between them. Yet these distant impacts and feedbacks can be significant for governing local land systems. The framework of telecoupling (i.e., socioeconomic-environmental interactions between distant places) has been shown to be an effective conceptual tool to study international trade and the associated socio-economic and environmental impacts. However, a systems simulation tool to quantify the telecoupled causes and effects is still lacking. Here, we construct a new type of agent-based model (ABM) that can simulate land-use changes at multiple distant places (namely TeleABM, telecoupled agent-based model). We use soybean trade between Brazil and China as an example, where Brazil is the sending system and China is the receiving system because they are the world’s largest soybean exporter and importer respectively. We select one representative county in each country to calibrate and validate the model with spatio-temporal analysis of historical land-use changes and the empirical analysis of household survey data. We describe the model following the ODD+D protocol, and validate the model results in each location respectively. We then illustrate how the aggregated farmer agents’ land-use behaviors in the sending system result in land-use changes in the receiving system, and vice versa. One scenario example (i.e., a high-tariff scenario) is given to demonstrate the results of TeleABM. Such a model allows us to advance the understanding of telecoupling features and the influence on land system science, and to test hypotheses about complex coupled human-natural systems (e.g., cascading effect).

Editorial: Meeting Grand Challenges in Agent-Based Models

Li An, Volker Grimm and Billie L. Turner II
Journal of Artificial Societies and Social Simulation 23 (1) 13

Kyeywords: Agent-Based Modeling, Complex Systems, System Integration, Social-Ecological Systems, Overview
Abstract: This editorial paper reviews the state of the science about agent-based modeling (ABM), pointing out the strengths and weaknesses of ABM. This paper also highlights several impending tasks that warrant special attention in order to improve the science and application of ABM: Modeling human decisions, ABM transparency and reusability, validation of ABM, ABM software and big data ABM, and ABM theories. Six innovative papers that are included in the special issue are summarized, and their connections to the ABM impending tasks are brought to attention. The authors hope that this special issue will help prioritize specific resources and activities in relation to ABM advances, leading to coordinated, joint efforts and initiatives to advance the science and technology behind ABM.

Agent-Based Land Change Modeling of a Large Watershed: Space-Time Locations of Critical Threshold

Wenwu Tang and Jianxin Yang
Journal of Artificial Societies and Social Simulation 23 (1) 15

Kyeywords: Agent-Based Model, Land Use and Land Cover Change, Critical Threshold, Water Quality, North Carolina
Abstract: Land use and land cover change has been recognized to have significant environmental impacts in a watershed, such as regulation of water quality. However, the identification of potential regions that are sensitive to land change activities for the protection of water quality poses a grand challenge particularly in a large watershed. These potential regions are often associated with critical thresholds in terms of, for example, water quality. In this study, we developed an agent-based land change model to investigate the relationship between land development activities and water quality in eight North Carolina counties that cover the lower High Rock Lake Watershed area. This agent-based model, which is empirically calibrated, is used to identify space-time locations of those regions at critical thresholds of water quality in this study area. Our experimental results suggest that land development as a form of system stress is of pivotal importance in affecting water quality at sub watershed level and the state transition of water quality. The agent-based model developed in this study provides solid support for investigations on the impact of land development under alternative scenarios in a large watershed.

How Policy Decisions Affect Refugee Journeys in South Sudan: A Study Using Automated Ensemble Simulations

Diana Suleimenova and Derek Groen
Journal of Artificial Societies and Social Simulation 23 (1) 2

Kyeywords: Refugee Modelling, Agent-Based Modelling, Automation Toolkit, Policy Decisions, Validation, Sensitivity Analysis
Abstract: Forced displacement has a huge impact on society today, as more than 68 million people are forcibly displaced worldwide. Existing methods for forecasting the arrival of migrants, especially refugees, may help us to better allocate humanitarian support and protection. However, few researchers have investigated the effects of policy decisions, such as border closures, on the movement of these refugees. Recently established simulation development approaches have made it possible to conduct such a study. In this paper, we use such an approach to investigate the effect of policy decisions on refugee arrivals for the South Sudan refugee crisis. To make such a study feasible in terms of human effort, we rely on agent-based modelling, and have automated several phases of simulation development using the FabFlee automation toolkit. We observe a decrease in the average relative difference from 0.615 to 0.499 as we improved the simulation model with additional information. Moreover, we conclude that the border closure and a reduction in camp capacity induce fewer refugee arrivals and more time spend travelling to other camps. While a border opening and an increase in camp capacity result in a limited increase in refugee arrivals at the destination camps. To the best of our knowledge, we are the first to conduct such an investigation for this conflict.

Methodological Issues of Spatial Agent-Based Models

Steven Manson, Li An, Keith C. Clarke, Alison Heppenstall, Jennifer Koch, Brittany Krzyzanowski, Fraser Morgan, David O'Sullivan, Bryan C Runck, Eric Shook and Leigh Tesfatsion
Journal of Artificial Societies and Social Simulation 23 (1) 3

Kyeywords: Spatial, Agent-Based Model, Methods, Human-Environment Systems
Abstract: Agent based modeling (ABM) is a standard tool that is useful across many disciplines. Despite widespread and mounting interest in ABM, even broader adoption has been hindered by a set of methodological challenges that run from issues around basic tools to the need for a more complete conceptual foundation for the approach. After several decades of progress, ABMs remain difficult to develop and use for many students, scholars, and policy makers. This difficulty holds especially true for models designed to represent spatial patterns and processes across a broad range of human, natural, and human-environment systems. In this paper, we describe the methodological challenges facing further development and use of spatial ABM (SABM) and suggest some potential solutions from multiple disciplines. We first define SABM to narrow our object of inquiry, and then explore how spatiality is a source of both advantages and challenges. We examine how time interacts with space in models and delve into issues of model development in general and modeling frameworks and tools specifically. We draw on lessons and insights from fields with a history of ABM contributions, including economics, ecology, geography, ecology, anthropology, and spatial science with the goal of identifying promising ways forward for this powerful means of modeling.

LevelSpace: A NetLogo Extension for Multi-Level Agent-Based Modeling

Arthur Hjorth, Bryan Head, Corey Brady and Uri Wilensky
Journal of Artificial Societies and Social Simulation 23 (1) 4

Kyeywords: Multi-Level, Agent-Based Modeling, Modeling Tools, Netlogo
Abstract: Multi-Level Agent-Based Modeling (ML-ABM) has been receiving increasing attention in recent years. In this paper we present LevelSpace, an extension that allows modelers to easily build ML-ABMs in the popular and widely used NetLogo language. We present the LevelSpace framework and its associated programming primitives. Based on three common use-cases of ML-ABM – coupling of heterogeneous models, dynamic adaptation of detail, and cross-level interaction - we show how easy it is to build ML-ABMs with LevelSpace. We argue that it is important to have a unified conceptual language for describing LevelSpace models, and present six dimensions along which models can differ, and discuss how these can be combined into a variety of ML-ABM types in LevelSpace. Finally, we argue that future work should explore the relationships between these six dimensions, and how different configurations of them might be more or less appropriate for particular modeling tasks.

Cascading Impacts of Payments for Ecosystem Services in Complex Human-Environment Systems

Li An, Judy Mak, Shuang Yang, Rebecca Lewison, Douglas A. Stow, Hsiang Ling Chen, Weihua Xu, Lei Shi and Yu Hsin Tsai
Journal of Artificial Societies and Social Simulation 23 (1) 5

Kyeywords: Agent-Based Modeling, Payments for Ecosystem Services, Complex Human-Environment Systems, Guizhou Snub-Nosed Monkey, Migration, Land Use
Abstract: The theory and practice associated with payments for ecosystem services (PES) feature a variety of piecemeal studies related to impacts of socioeconomic, demographic, and environmental variables, lacking efforts in understanding their mutual relationships in a spatially and temporally explicit manner. In addition, PES literature is short of ecological metrics that document the consequences of PES other than land use and land cover and its change. Building on detailed survey data from Fanjingshan National Nature Reserve (FNNR), China, we developed and tested an agent-based model to study the complex interactions among human livelihoods (migration and resource extraction in particular), PES, and the Guizhou golden monkey habitat occupancy over 20 years. We then performed simulation-based experiments testing social and ecological impacts of PES payments as well as human population pressures. The results show that with a steady increase in outmigration, the number of land parcels enrolled in one of China’s major PES programs tends to increase, reach a peak, and then slowly decline, showing a convex trend that converges to a stable number of enrolled parcels regardless of payment levels. Simulated monkey occupancy responds to changes in PES payment levels substantially in edge areas of FNNR. Our model is not only useful for FNNR, but also applicable as a platform to study and further understand human and ecological roles of PES in many other complex human-environment systems, shedding light into key elements, interactions, or relationships in the systems that PES researchers and practitioners should bear in mind. Our research contributes to establishing a scientific basis of PES science that incorporates features in complex systems, offering more realistic, spatially and temporally explicit insights related to PES policy or related interventions.

‘One Size Does Not Fit All’: A Roadmap of Purpose-Driven Mixed-Method Pathways for Sensitivity Analysis of Agent-Based Models

Arika Ligmann-Zielinska, Peer-Olaf Siebers, Nicholas R Magliocca, Dawn C. Parker, Volker Grimm, Jing Du, Martin Cenek, Viktoriia Radchuk, Nazia N. Arbab, Sheng Li, Uta Berger, Rajiv Paudel, Derek T. Robinson, Piotr Jankowski, Li An and Xinyue Ye
Journal of Artificial Societies and Social Simulation 23 (1) 6

Kyeywords: Sensitivity Analysis, Agent-Based Model, Individual-Based Model, Review
Abstract: Designing, implementing, and applying agent-based models (ABMs) requires a structured approach, part of which is a comprehensive analysis of the output to input variability in the form of uncertainty and sensitivity analysis (SA). The objective of this paper is to assist in choosing, for a given ABM, the most appropriate methods of SA. We argue that no single SA method fits all ABMs and that different methods of SA should be used based on the overarching purpose of the model. For example, abstract exploratory models that focus on a deeper understanding of the target system and its properties are fed with only the most critical data representing patterns or stylized facts. For them, simple SA methods may be sufficient in capturing the dependencies between the output-input spaces. In contrast, applied models used in scenario and policy-analysis are usually more complex and data-rich because a higher level of realism is required. Here the choice of a more sophisticated SA may be critical in establishing the robustness of the results before the model (or its results) can be passed on to end-users. Accordingly, we present a roadmap that guides ABM developers through the process of performing SA that best fits the purpose of their ABM. This roadmap covers a wide range of ABM applications and advocates for the routine use of global methods that capture input interactions and are, therefore, mandatory if scientists want to recognize all sensitivities. As part of this roadmap, we report on frontier SA methods emerging in recent years: a) handling temporal and spatial outputs, b) using the whole output distribution of a result rather than its variance, c) looking at topological relationships between input data points rather than their values, and d) looking into the ABM black box – finding behavioral primitives and using them to study complex system characteristics like regime shifts, tipping points, and condensation versus dissipation of collective system behavior.

Calibrating Agent-Based Models with Linear Regressions

Ernesto Carrella, Richard Bailey and Jens Koed Madsen
Journal of Artificial Societies and Social Simulation 23 (1) 7

Kyeywords: Agent-Based Models, Indirect Inference, Estimation, Calibration, Simulated Minimum Distance, Approximate Bayesian Computation
Abstract: In this paper, we introduce a simple way to parametrize simulation models by using regularized linear regression. Regressions bypass the three major challenges of calibrating by minimization: selecting the summary statistics, defining the distance function and minimizing it numerically. By substituting regression with classification, we can extend this approach to model selection. We present five example estimations: a statistical fit, a biological individual-based model, a simple real business cycle model, a non-linear biological simulation and heuristics selection in a fishery agent-based model. The outcome is a method that automatically chooses summary statistics, weighs them and uses them to parametrize models without running any direct minimization.

An Agent-Based Model of Firm Size Distribution and Collaborative Innovation

Inyoung Hwang
Journal of Artificial Societies and Social Simulation 23 (1) 9

Kyeywords: Agent-Based Modelling, Prisoner’s Dilemma, Pavlovian Cooperation, Collaborative Innovation, Firm Size Distribution, ICT Industry
Abstract: ICT-based Collaborative innovation has a significant impact on the economy by facilitating technological convergence and promoting innovation in other industries. However, research on innovation suggests that polarization in firm size distribution, which has grown since the early 2000s, can interfere with collaborative innovation among firms. In this paper, I modelled firms’ decision-making processes that led to collaborative innovation as a spatial N-person iterated Prisoner’s dilemma (NIPD) game using collaborative innovation data from Korean ICT firms. Using an agent-based model, I experimented with the effects of firm size heterogeneity on collaborative innovation. The simulation experiment results reveal that collaborative innovation in the industry increases as the size heterogeneity decreases. Findings suggest that policies promoting collaborative innovation should focus on mitigating structural inequalities in the industry.

Computational Models That Matter During a Global Pandemic Outbreak: A Call to Action

Flaminio Squazzoni, Gary Polhill, Bruce Edmonds, Petra Ahrweiler, Patrycja Antosz, Geeske Scholz, Émile Chappin, Melania Borit, Harko Verhagen, Francesca Giardini and Nigel Gilbert
Journal of Artificial Societies and Social Simulation 23 (2) 10

Kyeywords: COVID-19, Pandemic Disease, Agent-Based Models, Modelling, Policy, Data
Abstract: The COVID-19 pandemic is causing a dramatic loss of lives worldwide, challenging the sustainability of our health care systems, threatening economic meltdown, and putting pressure on the mental health of individuals (due to social distancing and lock-down measures). The pandemic is also posing severe challenges to the scientific community, with scholars under pressure to respond to policymakers’ demands for advice despite the absence of adequate, trusted data. Understanding the pandemic requires fine-grained data representing specific local conditions and the social reactions of individuals. While experts have built simulation models to estimate disease trajectories that may be enough to guide decision-makers to formulate policy measures to limit the epidemic, they do not cover the full behavioural and social complexity of societies under pandemic crisis. Modelling that has such a large potential impact upon people’s lives is a great responsibility. This paper calls on the scientific community to improve the transparency, access, and rigour of their models. It also calls on stakeholders to improve the rapidity with which data from trusted sources are released to the community (in a fully responsible manner). Responding to the pandemic is a stress test of our collaborative capacity and the social/economic value of research.

Phase Transition in the Social Impact Model of Opinion Formation in Scale-Free Networks: The Social Power Effect

Alireza Mansouri and Fattaneh Taghiyareh
Journal of Artificial Societies and Social Simulation 23 (2) 3

Kyeywords: Opinion Formation, Noise, Agent-Based Modeling, Social Impact Model, Phase Transition
Abstract: Human interactions and opinion exchanges lead to social opinion dynamics, which is well described by opinion formation models. In these models, a random parameter is usually considered as the system noise, indicating the individual's inexplicable opinion changes. This noise could be an indicator of any other influential factors, such as public media, affects, and emotions. We study phase transitions, changes from one social phase to another, for various noise levels in a discrete opinion formation model based on the social impact theory with a scale-free random network as its interaction network topology. We also generate another similar model using the concept of social power based on the agents' node degrees in the interaction network as an estimation for their persuasiveness and supportiveness strengths and compare both models from phase transition viewpoint. We show by agent-based simulation and analytical considerations how opinion phases, including majority and non-majority, are formed in terms of the initial population of agents in opinion groups and noise levels. Two factors affect the system phase in equilibrium when the noise level increases: breaking up more segregated groups and dominance of stochastic behavior of the agents on their deterministic behavior. In the high enough noise levels, the system reaches a non-majority phase in equilibrium, regardless of the initial combination of opinion groups. In relatively low noise levels, the original model and the model whose agents' strengths are proportional to their centrality have different behaviors. The presence of a few high-connected influential leaders in the latter model consequences a different behavior in reaching equilibrium phase and different thresholds of noise levels for phase transitions.

Do Farm Characteristics or Social Dynamics Explain the Conversion to Organic Farming by Dairy Farmers? An Agent-Based Model of Dairy Farming in 27 French Cantons

Qing Xu, Sylvie Huet, Eric Perret and Guillaume Deffuant
Journal of Artificial Societies and Social Simulation 23 (2) 4

Kyeywords: Organic Farming, Adaptation, Theory of Reasoned Action, Agent-Based Model, Social Influence, Credibility
Abstract: The drivers of conversion to organic farming, which is still a residual choice in agriculture, are poorly understood. Many scholars argue that farm characteristics can determine this choice but do not exclude the role of social dynamics. To study this issue, we developed an agent-based model in which agents' decisions to shift to organic farming are based on a comparison between satisfaction with the current situation and potential satisfaction with an alternative farming strategy. A farmer agent’s satisfaction is modelled using the Theory of Reasoned Action. This makes it necessary to compare an agent's productions over time with those of other agents to whom the former attributes considerable credibility (“important others”). Moreover, farmers make technical changes that affect their productions by imitating other credible farmers. While we first used this model to examine simple and abstract farm populations, here we also adapted it for use with data from an Agricultural Census concerning the farm characteristics of dairy farming in 27 French “cantons”. Based on domain expertise, data and previous research, we propose certain laws for modelling the impact of conversion on the farm production of milk and the environment. The simulations with “real” populations of farms confirm the important impact of farm characteristics. However, our results also suggest a complex impact of social dynamics that can favour or impede the diffusion of organic farming through dynamic implicit networks of similarity and credibility. We confirm the great importance of demographic changes in farm characteristics.

Tension Between Stability and Representativeness in a Democratic Setting

Victorien Barbet, Juliette Rouchier, Noé Guiraud and Vincent Laperrière
Journal of Artificial Societies and Social Simulation 23 (2) 5

Kyeywords: Agent-Based Model, Communication, Opinion Dynamics, Democracy, Non-Profit Organization, Short Food Chain
Abstract: We present a model showing the evolution of an organization of agents who discuss democratically about good practices. This model feeds on a field study we did for about twelve years in France where we followed NPOs, called AMAP, and observed their construction through time at the regional and national level. Most of the hypothesis we make are here either based on the literature on opinion diffusion or on the results of our field study. By defining dynamics where agents influence each other, make collective decision at the group level, and decide to stay in or leave their respective groups, we analyse the effect of different forms of vertical communication that is meant to spread good practices within the organization. Our main indicators of the good functioning of the democratic dynamics are stability and representativeness. We show that if communication about norms is well designed, it has a positive impact on both stability and representativeness. Interestingly the effect of communication increases with the number of dimensions discussed in the groups. Communication about norms is thus a valuable tool to use in groups that wish to improve their democratic practices without jeopardizing stability.

The ODD Protocol for Describing Agent-Based and Other Simulation Models: A Second Update to Improve Clarity, Replication, and Structural Realism

Volker Grimm, Steven F. Railsback, Christian E. Vincenot, Uta Berger, Cara Gallagher, Donald L. DeAngelis, Bruce Edmonds, Jiaqi Ge, Jarl Giske, Jürgen Groeneveld, Alice S.A. Johnston, Alexander Milles, Jacob Nabe-Nielsen, Gary Polhill, Viktoriia Radchuk, Marie-Sophie Rohwäder, Richard A. Stillman, Jan C. Thiele and Daniel Ayllón
Journal of Artificial Societies and Social Simulation 23 (2) 7

Kyeywords: Agent-Based Model, Individual-Based Model, Best Practice, Simulation Model, Standardization, Documentation
Abstract: The Overview, Design concepts and Details (ODD) protocol for describing Individual- and Agent-Based Models (ABMs) is now widely accepted and used to document such models in journal articles. As a standardized document for providing a consistent, logical and readable account of the structure and dynamics of ABMs, some research groups also find it useful as a workflow for model design. Even so, there are still limitations to ODD that obstruct its more widespread adoption. Such limitations are discussed and addressed in this paper: the limited availability of guidance on how to use ODD; the length of ODD documents; limitations of ODD for highly complex models; lack of sufficient details of many ODDs to enable reimplementation without access to the model code; and the lack of provision for sections in the document structure covering model design rationale, the model’s underlying narrative, and the means by which the model’s fitness for purpose is evaluated. We document the steps we have taken to provide better guidance on: structuring complex ODDs and an ODD summary for inclusion in a journal article (with full details in supplementary material; Table 1); using ODD to point readers to relevant sections of the model code; update the document structure to include sections on model rationale and evaluation. We also further advocate the need for standard descriptions of simulation experiments and argue that ODD can in principle be used for any type of simulation model. Thereby ODD would provide a lingua franca for simulation modelling.

Emergence of Small-World Networks in an Overlapping-Generations Model of Social Dynamics, Trust and Economic Performance

Katarzyna Growiec, Jakub Growiec and Bogumił Kamiński
Journal of Artificial Societies and Social Simulation 23 (2) 8

Kyeywords: Social Network Structure, Social Network Dynamics, Trust, Willingness to Cooperate, Economic Performance, Agent-Based Model
Abstract: We study the impact of endogenous creation and destruction of social ties in an artificial society on aggregate outcomes such as generalized trust, willingness to cooperate, social utility and economic performance. To this end we put forward a computational multi-agent model where agents of overlapping generations interact in a dynamically evolving social network. In the model, four distinct dimensions of individuals’ social capital: degree, centrality, heterophilous and homophilous interactions, determine their generalized trust and willingness to cooperate, altogether helping them achieve certain levels of social utility (i.e., utility from social contacts) and economic performance. We find that the stationary state of the simulated social network exhibits realistic small-world topology. We also observe that societies whose social networks are relatively frequently reconfigured, display relatively higher generalized trust, willingness to cooperate, and economic performance – at the cost of lower social utility. Similar outcomes are found for societies where social tie dissolution is relatively weakly linked to family closeness.

A Software Architecture for Mechanism-Based Social Systems Modelling in Agent-Based Simulation Models

Tuong Manh Vu, Charlotte Probst, Alexandra Nielsen, Hao Bai, Petra S. Meier, Charlotte Buckley, Mark Strong, Alan Brennan and Robin C. Purshouse
Journal of Artificial Societies and Social Simulation 23 (3) 1

Kyeywords: Agent-Based Modelling, Social Simulation, Software Architecture, Analytical Sociology, Abductive Reasoning
Abstract: This paper introduces the MBSSM (Mechanism-Based Social Systems Modelling) software architecture that is designed for expressing mechanisms of social theories with individual behaviour components in a unified way and implementing these mechanisms in an agent-based simulation model. The MBSSM architecture is based on a middle-range theory approach most recently expounded by analytical sociology and is designed in the object-oriented programming paradigm with Unified Modelling Language diagrams. This paper presents two worked examples of using the architecture for modelling individual behaviour mechanisms that give rise to the dynamics of population-level alcohol use: a single-theory model of norm theory and a multi-theory model that combines norm theory with role theory. The MBSSM architecture provides a computational environment within which theories based on social mechanisms can be represented, compared, and integrated. The architecture plays a fundamental enabling role within a wider simulation model-based framework of abductive reasoning in which families of theories are tested for their ability to explain concrete social phenomena.

An Agent-Based Model for Simulating Inter-Settlement Trade in Past Societies

Angelos Chliaoutakis and Georgios Chalkiadakis
Journal of Artificial Societies and Social Simulation 23 (3) 10

Kyeywords: Agent-Based Modeling, Model-Based Archaeology, Spatial Interaction Model, GraphTheory, Trade Network, Minoan Civilization
Abstract: Social and computational archaeology focuses largely on the study of past societies and the evolution of human behaviour. At the same time, agent-based models (ABMs) allow the efficient modeling of human agency, and the quantitative representation and exploration of specific properties and patterns in archaeological information. In this work we put forward a novel agent-based trading model, for simulating the exchange and distribution of resources across settlements in past societies. The model is part of a broader ABM populated with autonomous, utility-seeking agents corresponding to households; with the ability to employ any spatial interaction model of choice. As such, it allows the study of the settlements’ trading ability and power, given their geo-location and their position within the trading network, and the structural properties of the network itself. As a case study we use the Minoan society during the Bronze Age, in the wider area of "Knossos" on the island of Crete, Greece. We instantiate two well-known spatial interaction sub-models, XTENT and Gravity, and conduct a systematic evaluation of the dynamic trading network that is formed over time. Our simulations assess the sustainability of the artificial Minoan society in terms of population size, number and distribution of agent communities, with respect to the available archaeological data and spatial interaction model employed; and, further, evaluate the resulting trading network’s structure (centrality, clustering, etc.) and how it affects inter-settlement organization, providing in the process insights and support for archaeological hypotheses on the settlement organization in place at the time. Our results show that when the trading network is modeled using Gravity, which focuses on the settlements' "importance" rather than proximity to each other, settlement numbers’ evolution patterns emerge that are similar to the ones that exist in the archaeological record. It can also be inferred by our simulations that a rather dense trading network, without a strict settlement hierarchy, could have emerged during the Late Minoan period, after the Theran volcanic eruption, a well documented historic catastrophic event. Moreover, it appears that the trading network's structure and interaction patterns are reversed after the Theran eruption, when compared to those in effect in earlier periods.

Price Formation in Parallel Trading Systems: Evidence from the Fine Wine Market

Marcin Czupryna, Michał Jakubczyk and Paweł Oleksy
Journal of Artificial Societies and Social Simulation 23 (3) 11

Kyeywords: Parallel Trading, Trading Systems, Price Formation, Wine Investment, Agent Based Modelling
Abstract: What drives the prices of fine wines is not easy to discern, in view of a multitude of confounding factors characterising the transactions across several markets. At the same time, understanding the quantitative relationships and mechanisms that determine the price level is important for policy making (e.g. predicting the outcomes of regulations) and methodological purposes (which elements to consider in modelling these markets). We examine the price formation of fine wines simultaneously across three markets: an automated electronic exchange (Liv-ex), intermediated auctions, and over-the-counter (OTC). We use a unique dataset consisting of 99,769 price data points for Premier Cru Bordeaux fine wines and we examine the price determinants with Bayesian modelling. We ascertain the mean price ranking (OTC market being the most expensive and Liv-ex the least, differing by about 4.5% and -0.8% from the auctions). We also find a slight price decrease for larger transactions (approx.~0.3% reduction for a 10% volume increase) and some platykurtosis in price distribution (greatest in Liv-ex), and observe the most stochastic noise in auctions. In an agent-based simulation, we discover that it is necessary to include trading mechanisms, commissions, and OTC market heterogeneity to reproduce the observed characteristics. Our results indicate which elements should be included in future fine wine markets models.

A Simulation Model of the Radicalisation Process Based on the IVEE Theoretical Framework

Rosemary Pepys, Robert Bowles and Noémie Bouhana
Journal of Artificial Societies and Social Simulation 23 (3) 12

Kyeywords: Radicalisation, Social-Ecological Modelling, State-Transition Modelling, Model Development, Stylized Facts
Abstract: This paper presents a simulation model describing the radicalisation process. The radicalisation process is a complex human socio-environmental process which has been of much academic interest for the past two decades. Despite this it is still poorly understood and is an extremely difficult area for social scientists to research. It is a subject which suffers from a lack of available data, making the construction of an effective simulation model particularly challenging. In order to construct the simulation in this paper we rely on a theoretical framework which was originally developed as a means of synthesising the academic literature on radicalisation. This theoretical framework has three levels: individual vulnerability to radicalisation, exposure to radicalising moral contexts, and the emergence of radicalising settings. We adapt this framework into a simulation model by first re-constructing it as an individual-level state-transition model. Next, appropriate data is sought to parameterise the model. A parallel is drawn between the process of radicalisation and the process by which people develop the propensity to participate in more general acts of criminality; this analogy enables considerably more data to be used in parameterisation. The model is then calibrated by considering the logical differences between crime and terrorism which might lead to differences in the radicalisation and criminality development processes. The model is validated against stylised facts, demonstrating that despite being highly theoretical the simulation is capable of producing a realistic output. Possible uses of the model to evaluate the effectiveness of counter-radicalisation measures are also considered.

Impacts of Consensus Protocols and Trade Network Topologies on Blockchain System Performance

Xianhua Wei, Aiya Li and Zhou He
Journal of Artificial Societies and Social Simulation 23 (3) 2

Kyeywords: Blockchain, Consensus Protocol, Trade Network Topology, Agent-Based Model
Abstract: Blockchain can be viewed as a public ledger maintained collectively by a large number of participators based on consensus protocol. We are interested in how difference consensus protocols and trade network topologies affect the performance of a blockchain system, which has not been studied in the literature yet. In this paper, we proposed an agent-based model consisting of multiple trader and miner agents, and one system agent. We investigated three consensus protocols, namely proof-of-work (PoW), proof-of-stake (PoS), and delegated proof-of-stake (DPoS). We also examined three common trade network topologies: random, small-world, and scale-free. We find that both consensus protocol and trade network topology can impact the performance of blockchain system. PoS and DPoS are generally better than PoW in terms of increasing trade efficiency and equalizing wealth. Besides, scale-free trade network is not favorable because its trade efficiency is quite low, which moderates the price fluctuation and wealth inequality. Since connectivity inequality determines wealth inequality, it is crucial to increase the connectivity among participants when designing a sustainable blockchain system. We suggest that our findings could be useful to the designers, practitioner and researchers of blockchain system and token economy.

Simulating Crowds in Real Time with Agent-Based Modelling and a Particle Filter

Nick Malleson, Kevin Minors, Le-Minh Kieu, Jonathan A. Ward, Andrew West and Alison Heppenstall
Journal of Artificial Societies and Social Simulation 23 (3) 3

Kyeywords: Agent-Based Modelling, Particle Filter, Data Assimilation, Crowd Simulation, Pedestrian Modelling
Abstract: Agent-based modelling is a valuable approach for modelling systems whose behaviour is driven by the interactions between distinct entities, such as crowds of people. However, it faces a fundamental difficulty: there are no established mechanisms for dynamically incorporating real-time data into models. This limits simulations that are inherently dynamic, such as those of pedestrian movements, to scenario testing on historic patterns rather than real-time simulation of the present. This paper demonstrates how a particle filter could be used to incorporate data into an agent-based model of pedestrian movements at run time. The experiments show that although it is possible to use a particle filter to perform online (real time) model optimisation, the number of individual particles required (and hence the computational complexity) increases exponentially with the number of agents. Furthermore, the paper assumes a one-to-one mapping between observations and individual agents, which would not be the case in reality. Therefore this paper lays some of the fundamental groundwork and highlights the key challenges that need to be addressed for the real-time simulation of crowd movements to become a reality. Such success could have implications for the management of complex environments both nationally and internationally such as transportation hubs, hospitals, shopping centres, etc.

A Weighted Balance Model of Opinion Hyperpolarization

Simon Schweighofer, Frank Schweitzer and David Garcia
Journal of Artificial Societies and Social Simulation 23 (3) 5

Kyeywords: Polarization, Balance Theory, Opinion Dynamics, Agent-Based Modeling
Abstract: Polarization is threatening the stability of democratic societies. Until now, polarization research has focused on opinion extremeness, overlooking the correlation between different policy issues. In this paper, we explain the emergence of hyperpolarization, i.e., the combination of extremeness and correlation between issues, by developing a new theory of opinion formation called "Weighted Balance Theory (WBT)". WBT extends Heider's cognitive balance theory to encompass multiple weighted attitudes. We validated WBT on empirical data from the 2016 National Election Survey. Furthermore, we developed an opinion dynamics model based on WBT, which, for the first time, is able to generate hyperpolarization and to explain the link between affective and opinion polarization. Finally, our theory encompasses other phenomena of opinion dynamics, including mono-polarization and backfire effects.

An Agent-Based Approach to Integrated Assessment Modelling of Climate Change

Marcin Czupryna, Christian Franzke, Sascha Hokamp and Jürgen Scheffran
Journal of Artificial Societies and Social Simulation 23 (3) 7

Kyeywords: Climate Change, Climate Protection, Integrated Assessment Model, Agent-Based Modelling
Abstract: There is an ongoing discussion concerning the relationship between social welfare and climate change, and thus the required level and type of measures needed to protect the climate. Integrated assessment models (IAMs) have been extended to incorporate technological progress, heterogeneity and uncertainty, making use of a (stochastic) dynamic equilibrium approach in order to derive a solution. According to the literature, the IAM class of models does not take all the relationships among economic, social and environmental factors into account. Moreover, it does not consider these interdependencies at the micro-level, meaning that all possible consequences are not duly examined. Here, we propose an agent-based approach to analyse the relationship between economic welfare and climate protection. In particular, our aim is to analyse how the decisions of individual agents, allowing for the trade-off between economic welfare and climate protection, influence the aggregated emergent economic behaviour. Using this model, we estimate a damage function, with values in the order 3% - 4%for 2 C temperature increase and having a linear (or slightly concave) shape. We show that the heterogeneity of the agents, technological progress and the damage function may lead to lower GDP growth rates and greater temperature-related damage than what is forecast by models with solely homogeneous (representative) agents.

Grade Language Heterogeneity in Simulation Models of Peer Review

Thomas Feliciani, Ramanathan Moorthy, Pablo Lucas and Kalpana Shankar
Journal of Artificial Societies and Social Simulation 23 (3) 8

Kyeywords: Peer Review, Grade Language, Agent-Based Modeling
Abstract: Simulation models have proven to be valuable tools for studying peer review processes. However, the effects of some of these models’ assumptions have not been tested, nor have these models been examined in comparative contexts. In this paper, we address two of these assumptions which go in tandem: (1) on the granularity of the evaluation scale, and (2) on the homogeneity of the grade language (i.e. whether reviewers interpret evaluation grades in the same fashion). We test the consequences of these assumptions by extending a well-known agent-based model of author and reviewer behaviour with discrete evaluation scales and reviewers’ interpretation of the grade language. In this way, we compare a peer review model with a homogeneous grade language, as assumed in most models of peer review, with a more psychologically realistic model where reviewers interpret the grades of the evaluation scale heterogeneously. We find that grade language heterogeneity can indeed affect the predictions of a model of peer review.

Model Exploration of an Information-Based Healthcare Intervention Using Parallelization and Active Learning

Chaitanya Kaligotla, Jonathan Ozik, Nicholson Collier, Charles M. Macal, Kelly Boyd, Jennifer Makelarski, Elbert S. Huang and Stacy T. Lindau
Journal of Artificial Societies and Social Simulation 23 (4) 1

Kyeywords: Agent-Based Modeling, Model Exploration, High-Performance Computing, Active Learning
Abstract: This paper describes the application of a large-scale active learning method to characterize the parameter space of a computational agent-based model developed to investigate the impact of CommunityRx, a clinical information-based health intervention that provides patients with personalized information about local community resources to meet basic and self-care needs. The diffusion of information about community resources and their use is modeled via networked interactions and their subsequent effect on agents' use of community resources across an urban population. A random forest model is iteratively fitted to model evaluations to characterize the model parameter space with respect to observed empirical data. We demonstrate the feasibility of using high-performance computing and active learning model exploration techniques to characterize large parameter spaces; by partitioning the parameter space into potentially viable and non-viable regions, we rule out regions of space where simulation output is implausible to observed empirical data. We argue that such methods are necessary to enable model exploration in complex computational models that incorporate increasingly available micro-level behavior data. We provide public access to the model and high-performance computing experimentation code.

Halting SARS-CoV-2 by Targeting High-Contact Individuals

Gianluca Manzo and Arnout van de Rijt
Journal of Artificial Societies and Social Simulation 23 (4) 10

Kyeywords: Agent-Based Computational Models, Complex Social Networks, Virus Diffusion, Immunization Strategies, Epidemiological Models
Abstract: Network scientists have proposed that infectious diseases involving person-to-person transmission could be effectively halted by interventions targeting a minority of highly connected individuals. Could this strategy be effective in combating a virus partly transmitted in close-range contact, as many believe SARS-CoV-2 to be? Effectiveness critically depends on high between-person variability in the number of close-range contacts. We analyzed population survey data showing that the distribution of close-range contacts across individuals is indeed characterized by a small proportion of individuals reporting very high frequency contacts. Strikingly, we found that the average duration of contact is mostly invariant in the number of contacts, reinforcing the criticality of hubs. We simulated a population embedded in a network with empirically observed contact frequencies. Simulations showed that targeting hubs robustly improves containment.

RecovUS: An Agent-Based Model of Post-Disaster Household Recovery

Saeed Moradi and Ali Nejat
Journal of Artificial Societies and Social Simulation 23 (4) 13

Kyeywords: Disaster Recovery, Recovery Modeling, Agent-Based Modeling, Perceived Community
Abstract: The housing sector is an important part of every community. It directly affects people, constitutes a major share of the building market, and shapes the community. Meanwhile, the increase of developments in hazard-prone areas along with the intensification of extreme events has amplified the potential for disaster-induced losses. Consequently, housing recovery is of vital importance to the overall restoration of a community. In this relation, recovery models can help with devising data-driven policies that can better identify pre-disaster mitigation needs and post-disaster recovery priorities by predicting the possible outcomes of different plans. Although several recovery models have been proposed, there are still gaps in the understanding of how decisions made by individuals and different entities interact to output the recovery. Additionally, integrating spatial aspects of recovery is a missing key in many models. The current research proposes a spatial model for simulation and prediction of homeowners’ recovery decisions through incorporating recovery drivers that could capture interactions of individual, communal, and organizational decisions. RecovUS is a spatial agent-based model for which all the input data can be obtained from publicly available data sources. The model is presented using the data on the recovery of Staten Island, New York, after Hurricane Sandy in 2012. The results confirm that the combination of internal, interactive, and external drivers of recovery affect households’ decisions and shape the progress of recovery.

A Hybrid Agent-Based and Equation Based Model for the Spread of Infectious Diseases

Elizabeth Hunter, Brian Mac Namee and John Kelleher
Journal of Artificial Societies and Social Simulation 23 (4) 14

Kyeywords: Hybrid, Agent-Based, Equation Based, Infectious Disease, Simulation, Epidemiology
Abstract: Both agent-based models and equation-based models can be used to model the spread of an infectious disease. Equation-based models have been shown to capture the overall dynamics of a disease outbreak while agent-based models are able to capture heterogeneous characteristics of agents that drive the spread of an outbreak. However, agent-based models are computationally intensive. To capture the advantages of both the equation-based and agent-based models, we create a hybrid model where the disease component of the hybrid model switches between agent-based and equation-based. The switch is determined using the number of agents infected. We first test the model at the town level and then the county level investigating different switch values and geographic levels of switching. We find that a hybrid model is able to save time compared to a fully agent-based model without losing a significant amount of fidelity.

Modeling Cultural Dissemination and Divergence Between Rural and Urban Regions

Nicholas LaBerge, Aria Chaderjian, Victor Ginelli, Margrethe Jebsen and Adam Landsberg
Journal of Artificial Societies and Social Simulation 23 (4) 3

Kyeywords: Cultural Evolution, Cultural Transmission, Opinion Dynamics, Agent-Based Modeling, Cultural Dissemination
Abstract: The process by which beliefs, opinions, and other individual, socially malleable attributes spread across a society, known as "cultural dissemination," is a broadly recognized concept among sociologists and political scientists. Yet fundamental aspects of how this process can ultimately lead to cultural divergences between rural and urban segments of society are currently poorly understood. This article uses an agent-based model to isolate and analyze one very basic yet essential facet of this issue, namely, the question of how the intrinsic differences in urban and rural population densities influence the levels of cultural homogeneity/heterogeneity that emerge within each region. Because urban and rural cultures do not develop in isolation from one another, the dynamical interplay between the two is of particular import in their evolution. It is found that, in urban areas, the relatively high number of local neighbors with whom one can interact tends to promote cultural homogeneity in both urban and rural regions. Moreover, and rather surprisingly, the higher frequency of potential interactions with neighbors within urban regions promotes homogeneity in urban regions but tends to drive rural regions towards greater levels of heterogeneity.

WorkSim: An Agent-Based Model of Labor Markets

Jean-Daniel Kant, Gérard Ballot and Olivier Goudet
Journal of Artificial Societies and Social Simulation 23 (4) 4

Kyeywords: Agent-Based Simulation, Dual Labor Markets, Anticipations, Bounded Rationality, Policy Evaluation
Abstract: In this paper, we provide an overview of the WorkSim model, an agent-based framework designed to study labor markets. The first objective of this model was to reproduce, within rigorous stock-flow accounting, the gross flows of individuals between important work-states: i.e., employment (distinguishing fixed term contracts and open-ended contracts), unemployment and inactivity. French legal institutions of the labor market are modelled in some detail and constrain the decisions of the agents on job flows and worker flows. Firms and individuals are heterogeneous and all decisions are taken on the basis of bounded rationality, yet employers as well as workers form imperfect anticipations. One important theoretical novelty of the model is that we consider multi-job firms and shocks on the individual demand of the firms. Employers consider anticipated shocks when they decide on the types of contract. Once the model was calibrated, the secondary objective was to characterize the nature of the labor market under study, and notably the differentiated roles of the two types of contracts and their impact on unemployment. This is achieved, first by examining the patterns of flows and stocks of labor and secondly by sensitivity experiments, modifying certain exogenous parameters and variables such as total demand. We then used the model as a tool for experimenting labor market policies, including changes in the labor law in France.

Housing Market Agent-Based Simulation with Loan-To-Value and Debt-To-Income

Tae-Sub Yun and Il-Chul Moon
Journal of Artificial Societies and Social Simulation 23 (4) 5

Kyeywords: Housing Market, Macro-Prudential Policy, Loan-To-Value, Debt-To-Income, Agent-Based Modeling, Policy Impact Analysis
Abstract: This paper introduces an agent-based model of a housing market with macro-prudential policy experiments. Specifically, the simulation model is used to examine the effects of a policy setting on loan-to-value (LTV) and debt-to-income (DTI), which are policy instruments several governments use to regulate the housing market. The simulation model illustrates the interactions among the households, the house suppliers, and the real estate brokers. We model each household in the population as either seller or buyer, and some of households may behave as speculators in the housing market. To better understand the impact of the policies, we used the real-world observations from the Korean housing market, which include various economic conditions, policy variables, and Korean census data. Our baseline model is quantitatively validated to the price index and the transaction volume of the past Korean housing market. After validation, we show the empirical effectiveness of setting LTV and DTI towards house prices, transaction volumes, and the amount of households' mortgages. Furthermore, we investigate the simulation results for the owner-occupier rate of households. These investigations provide the policy analyses in Korea's housing market, and other governments with LTV and DTI regulations.

Leveraging Modularity During Replication of High-Fidelity Models: Lessons from Replicating an Agent-Based Model for HIV Prevention

Wouter Vermeer, Arthur Hjorth, Samuel M. Jenness, C Hendrick Brown and Uri Wilensky
Journal of Artificial Societies and Social Simulation 23 (4) 7

Kyeywords: Replication, Agent-Based Models, Modular, High-Fidelity, HIV
Abstract: High-fidelity models are increasingly used to predict, and guide decision making. Prior work has emphasized the importance of replication in ensuring reliable modeling, and has yielded important replication strategies. However, this work is based on relatively simple theory generating models, and its lessons might not translate to high-fidelity models used for decision support. Using NetLogo we replicate a recently published high-fidelity model examining the effects of a HIV biomedical intervention. We use a modular approach to build our model from the ground up, and provide examples of the replication process investigating the replication of two sub-modules as well as the overall simulation experiment. For the first module, we achieved numerical identity during replication, whereas we obtained distributional equivalence in replicating the second module. We achieved relational equivalence among the overall model behaviors, with a 0.98 correlation across the two implementations for our outcome measure even without strictly following the original model in the formation of the sexual network. Our results show that replication of high-fidelity models is feasible when following a set of systematic strategies that leverage the modularity, and highlight the role of replication standards, modular testing, and functional code in facilitating such strategies.

The Unknown of the Pandemic: An Agent-Based Model of Final Phase Risks

Marco Cremonini and Samira Maghool
Journal of Artificial Societies and Social Simulation 23 (4) 8

Kyeywords: Stochastic Epidemic Model, Multi-Agent Simulation, Network Analysis, Agent-Based Model, Risk Analysis
Abstract: Lifting social restrictions is one of the most critical decisions that public health authorities have to face during a pandemic such as COVID-19. This work focuses on the risk associated with such a decision. We have called the period from the re-opening decision to epidemic expiration the ’final epidemic phase’, and considered the critical epidemic conditions which could possibly emerge in this phase. The factors we have considered include: the proportion of asymptomatic cases, a mitigation strategy based on testing and the average duration of infectious states. By assuming hypothetical configurations at the time of the re-opening decision and the partial knowledge concerning epidemic dynamics available to public health authorities, we have analyzed the risk of the re-opening decision based on possibly unreliable estimates. We have presented a discrete-time stochastic model with state-dependent transmission probabilities and multi-agent simulations. Our results show the different outcomes produced by different proportions of undetected asymptomatic cases, different probabilities of asymptomatic cases detected and contained, and a multivariate analysis of risk based on the average duration of asymptomatic and contained states. Finally, our analysis highlights that enduring uncertainty, typical of this pandemic, requires a risk analysis approach to complement epidemiological studies.

Seed Selection Strategies for Information Diffusion in Social Networks: An Agent-Based Model Applied to Rural Zambia

Beatrice Nöldeke, Etti Winter and Ulrike Grote
Journal of Artificial Societies and Social Simulation 23 (4) 9

Kyeywords: Information Diffusion, Social Networks, Agent-Based Modelling, Seeding, Zambia
Abstract: The successful adoption of innovations depends on the provision of adequate information to farmers. In rural areas of developing countries, farmers usually rely on their social networks as an information source. Hence, policy-makers and program-implementers can benefit from social diffusion processes to effectively disseminate information. This study aims to identify the set of farmers who initially obtain information (‘seeds’) that optimises diffusion through the network. It systematically evaluates different criteria for seed selection, number of seeds, and their interaction effects. An empirical Agent-Based Model adjusted to a case study in rural Zambia was applied to predict diffusion outcomes for varying seed sets ex ante. Simulations revealed that informing farmers with the most connections leads to highest diffusion speed and reach. Also targeting village heads and farmers with high betweenness centrality, who function as bridges connecting different parts of the network, enhances diffusion. An increased number of seeds improves reach, but the marginal effects of additional seeds decline. Interdependencies between seed set size and selection criteria highlight the importance of considering both seed selection criteria and seed set size for optimising seeding strategies to enhance information diffusion.

Agent-Based Simulation of West Asian Urban Dynamics: Impact of Refugees

Ali Termos, Stefano Picascia and Neil Yorke-Smith
Journal of Artificial Societies and Social Simulation 24 (1) 2

Kyeywords: Rent-Gap Theory, Migration, Agent-Based Modelling, Urban Dynamics, Housing, Lebanon
Abstract: Rapid international migration of significant populations generates profound implications for countries in West Asia, Europe, and other regions. The motivation of this work is to develop an agent-based model (ABM) to capture the existence of such migrant and refugee flows, and to explore the effects of these flows on urban dynamics. Advances in agent-based modelling have led to theoretically-grounded spatial agent models of urban dynamics, capturing the dynamics of population, property prices, and regeneration. In this article we leverage such an extant agent-based model founded on the rent-gap theory, as a lens to study the effect of sizeable refugee migration upon a capital city in West Asia. In order to calibrate and validate the simulation model we construct indices for housing prices and other factors. Results from the model, implemented in NetLogo, show the impact of migration shock on the housing market, and identify the relative efficacy of housing intervention policies. Our work progresses towards a tool for policy makers asking what-if questions about the urban environment in the context of migration.

On the Macroeconomic Effect of Extortion: An Agent-Based Approach

Alejandro Platas-López, Alejandro Guerra-Hernández and Francisco Grimaldo
Journal of Artificial Societies and Social Simulation 24 (1) 3

Kyeywords: Extortion, Macroeconomic Signals, BAM, Agent-Based Model
Abstract: This work proposes an agent-based approach to study the effect of extortion on macroeconomic aggregates, despite the fact that there is little data on this criminal activity given its hidden nature. We develop a Bottom-up Adaptive Macroeconomics (BAM) model that simulates a healthy economy, including a moderate inflation and a reasonable unemployment rate, and test the impact of extortion on various macroeconomic signals. The BAM model defines the usual interactions among workers, firms and banks in labour, goods and credit markets. Subsequently, crime is introduced by defining the propensity of the poorest workers to become extortionists, as well as the efficiency of the police in terms of their probability of capturing these extortionists. The definition of BAM under Extortion Racket Systems (BAMERS) model is completed with a threshold for the firms rejecting extortion. These parameters are explored extensively and independently. Results show that even low propensity towards extortion is enough to find considerable negative effects such as a marked contraction of Gross Domestic Product and increased unemployment, consistent with the little known data of the macroeconomic effects of extortion. The effects on consumption, Gini index, inflation and wealth distribution are also reported. Interestingly, our results suggest that it is more convenient to prevent extortion, rather than combat it once deployed, i.e., no police efficiency level achieves the healthy macroeconomic signals observed without extortion.

Opinion Dynamics and Collective Risk Perception: An Agent-Based Model of Institutional and Media Communication About Disasters

Francesca Giardini and Daniele Vilone
Journal of Artificial Societies and Social Simulation 24 (1) 4

Kyeywords: Risk Perceptions, Opinion Dynamics, Social Influence, Agent-Based Model
Abstract: The behavior of a heterogeneous population of individuals during an emergency, such as epidemics, natural disasters, terrorist attacks, is dynamic, emergent and complex. In this situation, reducing uncertainty about the event is crucial in order to identify and pursue the best possible course of action. People depend on experts, government sources, the media and fellow community members as potentially valid sources of information to reduce uncertainty, but their messages can be ambiguous, misleading or contradictory. Effective risk prevention depends on the way in which the population receives, elaborates and spread the message, and together these elements result in a collective perception of risk. The interaction between individuals' attitudes toward risk and institutions, the more or less alarmist way in which the information is reported and the role of the media can lead to risk perception that differs from the original message, as well as to contrasting opinions about risk within the same population. The aim of this study is to bridge a model of opinion dynamics with the issue of uncertainty and trust in the sources, in order to understand the determinants of collective risk assessment. Our results show that alarming information spreads more easily than reassuring one, and that the media plays a key role in this. Concerning the role of internal variables, our simulation results show that risk sensitiveness has more influence on the final opinion than trust towards the institutional message. Furthermore, the role of different network structures seemed to be negligible, even on two empirically calibrated network topologies, thus suggesting that knowing beforehand how much the public trusts their institutional representatives and how reactive they are to a certain risk might provide useful indications to design more effective communication strategies during crises.

Targeting <i>Your</i> Preferences: Modelling Micro-Targeting for an Increasingly Diverse Electorate

Toby Pilditch and Jens Koed Madsen
Journal of Artificial Societies and Social Simulation 24 (1) 5

Kyeywords: Micro-Targeted Campaigning, Cognitive Modelling, Source Credibility, Political Messaging, Simulation, Bayesian Modelling
Abstract: The use of data to inform and run political campaigning has become an inescapable trend in recent years. In attempting to persuade an electorate, micro-targeted campaigns (MTCs) have been employed to great effect through the use of tailored messaging and selective targeting. Here we investigate the capacity of MTCs to deal with the diversity of political preferences across an electorate. More precisely, via an Agent-Based Model we simulate various diverse electorates that encompass single issue, multiple issue, swing, and disengaged voters (among others, including combinations thereof) and determine the relative persuasive efficacy of MTCs when pitted against more traditional, population-targeting campaigns. Taking into account the perceived credibility of these campaigns, we find MTCs highly capable of handling greater voter complexity than shown in previous work, and yielding further advantages beyond traditional campaigns in their capacity to avoid inefficient (or even backfiring) interactions – even when fielding a low credibility candidate.

Finding Core Members of Cooperative Games Using Agent-Based Modeling

Daniele Vernon-Bido and Andrew Collins
Journal of Artificial Societies and Social Simulation 24 (1) 6

Kyeywords: Agent-Based Modeling, Cooperative Game Theory, Modeling and Simulation, ABM, Cooperative Games
Abstract: Agent-based modeling (ABM) is a powerful paradigm to gain insight into social phenomena. One area that ABM has rarely been applied is coalition formation. Traditionally, coalition formation is modelled using cooperative game theory. In this paper, a heuristic algorithm, which can be embedded into an ABM to allow the agents to find a coalition, is described. Our heuristic algorithm combines agent-based modeling and cooperative game theory to help find agent partitions that are members of a games' core solutions (if they exist). The accuracy of our heuristic algorithm can be determined by comparing its outcomes to the actual core solutions. This comparison is achieved by developing an experiment that uses a specific example of a cooperative game called the glove game. The glove game is a type of market economy game. Finding the traditional cooperative game solutions is computationally intensive for large numbers of players because each possible partition must be compared to each possible coalition to determine the core set; hence our experiment only considers up to nine-player games. The results indicate that our heuristic approach achieves a core solution over 90% of the games considered in our experiment.

Justified Stories with Agent-Based Modelling for Local COVID-19 Planning

Jennifer Badham, Pete Barbrook-Johnson, Camila Caiado and Brian Castellani
Journal of Artificial Societies and Social Simulation 24 (1) 8

Kyeywords: Agent-Based Modelling, Epidemic, COVID-19, Descriptive Model, Social Distancing, Justified Stories
Abstract: This paper presents JuSt-Social, an agent-based model of the COVID-19 epidemic with a range of potential social policy interventions. It was developed to support local authorities in North East England who are making decisions in a fast moving crisis with limited access to data. The proximate purpose of JuSt-Social is description, as the model represents knowledge about both COVID-19 transmission and intervention effects. Its ultimate purpose is to generate stories that respond to the questions and concerns of local planners and policy makers and are justified by the quality of the representation. These justified stories organise the knowledge in way that is accessible, timely and useful at the local level, assisting the decision makers to better understand both their current situation and the plausible outcomes of policy alternatives. JuSt-Social and the concept of justified stories apply to the modelling of infectious disease in general and, even more broadly, modelling in public health, particularly for policy interventions in complex systems.

Can Ethnic Tolerance Curb Self-Reinforcing School Segregation? A Theoretical Agent Based Model

Lucas Sage and Andreas Flache
Journal of Artificial Societies and Social Simulation 24 (2) 2

Kyeywords: Agent-Based Model, Social Simulation, Segregation, School-Segregation, School-Choice, Discrete-Choice-Model
Abstract: Schelling and Sakoda prominently proposed computational models suggesting that strong ethnic residential segregation can be the unintended outcome of a self-reinforcing dynamic driven by choices of individuals with rather tolerant ethnic preferences. There are only few attempts to apply this view to school choice, another important arena in which ethnic segregation occurs. In the current paper, we explore with an agent-based theoretical model similar to those proposed for residential segregation, how ethnic tolerance among parents can affect the level of school segregation. More specifically, we ask whether and under which conditions school segregation could be reduced if more parents hold tolerant ethnic preferences. We move beyond earlier models of school segregation in three ways. First, we model individual school choices using a random utility discrete choice approach. Second, we vary the pattern of ethnic segregation in the residential context of school choices systematically, comparing residential maps in which segregation is unrelated to parents’ level of tolerance to residential maps reflecting their ethnic preferences. Third, we introduce heterogeneity in tolerance levels among parents belonging to the same group. Our simulation experiments suggest that ethnic school segregation can be a very robust phenomenon, occurring even when about half of the population prefers segregated to mixed schools. However, we also identify a “sweet spot” in the parameter space in which a larger proportion of tolerant parents makes the biggest difference. This is the case when parents have moderate preferences for nearby schools and there is only little residential segregation. Further experimentation unraveled the underlying mechanisms.

Generating a Two-Layered Synthetic Population for French Municipalities: Results and Evaluation of Four Synthetic Reconstruction Methods

Boyam Fabrice Yameogo, Pierre-Olivier Vandanjon, Pascal Gastineau and Pierre Hankach
Journal of Artificial Societies and Social Simulation 24 (2) 5

Kyeywords: Synthetic Population Generation, Multi-Level, Microsimulation, Simultaneous Control
Abstract: This article describes the generation of a detailed two-layered synthetic population of households and individuals for French municipalities. Using French census data, four synthetic reconstruction methods associated with two probabilistic integerization methods are applied. The paper offers an in-depth description of each method through a common framework. A comparison of these methods is then carried out on the basis of various criteria. Results showed that the tested algorithms produce realistic synthetic populations with the most efficient synthetic reconstruction methods assessed being the Hierarchical Iterative Proportional Fitting and the relative entropy minimization algorithms. Combined with the Truncation Replication Sampling allocation method for performing integerization, these algorithms generate household-level and individual-level data whose values lie closest to those of the actual population.

Introducing the Argumentation Framework Within Agent-Based Models to Better Simulate Agents' Cognition in Opinion Dynamics: Application to Vegetarian Diet Diffusion

Patrick Taillandier, Nicolas Salliou and Rallou Thomopoulos
Journal of Artificial Societies and Social Simulation 24 (2) 6

Kyeywords: Opinion Dynamics, Agent-Based Simulation, Argumentation Framework, Vegetarian Diets
Abstract: This paper introduces a generic agent-based model simulating the exchange and the diffusion of pro and con arguments. It is applied to the case of the diffusion of vegetarian diets in the context of a potential emergence of a second nutrition transition. To this day, agent-based simulation has been extensively used to study opinion dynamics. However, the vast majority of existing models have been limited to extremely abstract and simplified representations of the diffusion process. These simplifications impairs the realism of the simulations and disables the understanding of the reasons for the shift of an actor's opinion. The generic model presented here explicitly represents exchanges of arguments between actors in the context of an opinion dynamic model. In particular, the inner attitude towards an opinion of each agent is formalized as an argumentation graph and each agent can share arguments with other agents. Simulation experiments show that introducing attacks between arguments and a limitation of the number of arguments mobilized by agents has a strong impact on the evolution of the agents' opinion. We also highlight that when a new argument is introduced into the system, the quantity and the profile of the agents receiving the new argument will impact the evolution of the overall opinion. Finally, the application of this model to vegetarian diet adoption seems consistent with historical food behaviour dynamics observed during crises.

Dynamics of Public Opinion: Diverse Media and Audiences’ Choices

Zhongtian Chen and Hanlin Lan
Journal of Artificial Societies and Social Simulation 24 (2) 8

Kyeywords: Opinion Dynamics, Social Media, Polarization, Agent-Based Modeling, Opinion Guidance
Abstract: Studies on the fundamental role of diverse media in the evolution of public opinion can protect us from the spreading of brainwashing, extremism, and terrorism. Many fear the information cocoon may result in polarization of the public opinion. Hence, in this work, we investigate how audiences' choices among diverse media might influence public opinion. Specifically, we aim to figure out how peoples' horizons (i.e., range of available media) and quantity, as well as the distribution of media, may shape the space of public opinion. We propose a novel model of opinion dynamics that considers different influences and horizons for every individual, and we carry out simulations using a real-world social network. Numerical simulations show that diversity in media can provide more choices to the people, although individuals only choose media within the bounds of their horizons, extreme opinions are more diluted, and no opinion polarizations emerge. Furthermore, we find that the distribution of media's opinions can effectively influence the space for public opinion, but when the number of media grows to a certain level, its effect will reach a limitation. Finally, we show that the effect of campaigns for consciousness or education can be improved by constructing the opinion of media, which can provide a basis for the policy maker in the new media age.

Modeling COVID-19 for Lifting Non-Pharmaceutical Interventions

Matthew Koehler, David M Slater, Garry Jacyna and James R Thompson
Journal of Artificial Societies and Social Simulation 24 (2) 9

Kyeywords: Agent-Based Modeling, Covid-19, Contact Networks, Non-Pharmaceutical Interventions
Abstract: As a result of the COVID-19 worldwide pandemic, the United States instituted various non-pharmaceutical interventions (NPIs) in an effort to slow the spread of the disease. Although necessary for public safety, these NPIs can also have deleterious effects on the economy of a nation. State and federal leaders need tools that provide insight into which combination of NPIs will have the greatest impact on slowing the disease and at what point in time it is reasonably safe to start lifting these restrictions to everyday life. In the present work, we outline a modeling process that incorporates the parameters of the disease, the effects of NPIs, and the characteristics of individual communities to offer insight into when and to what degree certain NPIs should be instituted or lifted based on the progression of a given outbreak of COVID-19. We apply the model to the 24 county-equivalents of Maryland and illustrate that different NPI strategies can be employed in different parts of the state. Our objective is to outline a modeling process that combines the critical disease factors and factors relevant to decision-makers who must balance the health of the population with the health of the economy.

Cascades Across Networks Are Sufficient for the Formation of Echo Chambers: An Agent-Based Model

Jan-Philipp Fränken and Toby Pilditch
Journal of Artificial Societies and Social Simulation 24 (3) 1

Kyeywords: Echo Chambers, Source Credibility, Information Cascades, Agent-Based Modelling, Bayesian Modelling, Single Interaction
Abstract: Investigating how echo chambers emerge in social networks is increasingly crucial, given their role in facilitating the retention of misinformation, inducing intolerance towards opposing views, and misleading public and political discourse. Previously, the emergence of echo chambers has been attributed to psychological biases and inter-individual differences, requiring repeated interactions among network-users and rewiring or pruning of social ties. Using an idealised population of social network users, the present results suggest that when combined with positive credibility perceptions of a communicating source, social media users’ ability to rapidly share information with each other through a single cascade can be sufficient to produce echo chambers. Crucially, we show that this requires neither special psychological explanation (e.g., bias or individual differences), nor repeated interactions—though these may be exacerbating factors. In fact, this effect is made increasingly worse the more generations of peer-to-peer transmissions it takes for information to permeate a network. This raises important questions for social network architects, if truly opposed to the increasing prevalence of deleterious societal trends that stem from echo chamber formation.

Using Agent-Based Models for Prediction in Complex and Wicked Systems

Gary Polhill, Matthew Hare, Tom Bauermann, David Anzola, Erika Palmer, Doug Salt and Patrycja Antosz
Journal of Artificial Societies and Social Simulation 24 (3) 2

Kyeywords: Prediction, Complex Systems, Wicked Systems, Agent-Based Modelling, Cellular Automata, Turing Machines
Abstract: This paper uses two thought experiments to argue that the complexity of the systems to which agent-based models (ABMs) are often applied is not the central source of difficulties ABMs have with prediction. We define various levels of predictability, and argue that insofar as path-dependency is a necessary attribute of a complex system, ruling out states of the system means that there is at least the potential to say something useful. ‘Wickedness’ is argued to be a more significant challenge to prediction than complexity. Critically, however, neither complexity nor wickedness makes prediction theoretically impossible in the sense of being formally undecidable computationally-speaking: intractable being the more apt term given the exponential sizes of the spaces being searched. However, endogenous ontological novelty in wicked systems is shown to render prediction futile beyond the immediately short term.

Sustaining Collective Action in Urban Community Gardens

Arthur Feinberg, Elena Hooijschuur, Nicole Rogge, Amineh Ghorbani and Paulien Herder
Journal of Artificial Societies and Social Simulation 24 (3) 3

Kyeywords: Community Gardens, Agent-Based Model, Institutional Modelling, Theory of Reasoned Action, Design Principles for Collective Action
Abstract: This paper presents an agent-based model that explores the conditions for ongoing participation in community gardening projects. We tested the effects of Ostrom's well-known Design Principles for collective action and used an extensive database collected in 123 cases in Germany and two case studies in the Netherlands to validate it. The model used the Institutional Analysis and Development (IAD) framework and integrated decision mechanisms derived from the Theory of Reasoned Action (TRA). This allowed us to analyse volunteer participation in urban community gardens over time, based on the garden's institutions (Design Principles) and the volunteer's intention to join gardening. This intention was influenced by the volunteer's expectations and past experiences in the garden (TRA). We found that not all Design Principles lead to higher levels of participation but rather, participation depends on specific combinations of the Design Principles. We highlight the need to update the assumption about sanctioning in such systems: sanctioning is not always beneficial, and may be counter-productive in certain contexts.

Social Network Metric-Based Interventions? Experiments with an Agent-Based Model of the COVID-19 Pandemic in a Metropolitan Region

Ben Vermeulen, Matthias Müller and Andreas Pyka
Journal of Artificial Societies and Social Simulation 24 (3) 6

Kyeywords: Epidemic, Agent-Based Model, Policy Laboratory, COVID-19, Coronavirus
Abstract: We present and use an agent-based model to study interventions for suppression, mitigation, and vaccination in coping with the COVID-19 pandemic. Unlike metapopulation models, our agent-based model permits experimenting with micro-level interventions in social interactions at individual sites. We compare common macro-level interventions applicable to everyone (e.g., keep distance, close all schools) to targeted interventions in the social network spanned by households based on specific (potential) transmission rates (e.g., prohibit visiting spreading hubs or bridging ties). We show that, in the simulation environment, micro-level measures of 'locking' of a number of households and ‘blocking’ access to a number of sites (e.g., workplaces, schools, recreation areas) using social network centrality metrics permits refined control on the positioning on the immunity-mortality curve. In simulation results, social network metric-based vaccination of households offers refined control and reduces the spread saliently better than random vaccination.

Understanding the Effects of China’s Agro-Environmental Policies on Rural Households’ Labor and Land Allocation with a Spatially Explicit Agent-Based Model

Ying Wang, Qi Zhang, Srikanta Sannigrahi, Qirui Li, Shiqi Tao, Richard Bilsborrow, Jiangfeng Li and Conghe Song
Journal of Artificial Societies and Social Simulation 24 (3) 7

Kyeywords: Spatially Explicit Agent-Based Model, Social-Ecological Systems, Land Use, Labor Allocation, Agro-Environmental Policies
Abstract: Understanding household labor and land allocation decisions under agro-environmental policies is challenging due to complex human-environment interactions. Here, we developed a spatially explicit agent-based model based on spatial and socioeconomic data to simulate households’ land and labor allocation decisions and investigated the impacts of two forest restoration and conservation programs and one agricultural subsidy program in rural China. Simulation outputs revealed that the forest restoration program accelerates labor out-migration and cropland shrink, while the forest conservation program promotes livelihood diversification via increasing non-farm employment. Meanwhile, the agricultural subsidy program keeps labor for cultivation on land parcels with good quality, but appears less effective for preventing marginal croplands from being abandoned. The policy effects on labor allocation substantially differ between rules based on bounded rational and empirical knowledge of defining household decisions, particularly on sending labor out-migrants and engaging in local off-farm jobs. Land use patterns showed that the extent to which households pursue economic benefits through shrinking cultivated land is generally greater under bounded rationality than empirical knowledge. Findings demonstrate nonlinear social-ecological impacts of the agro-environmental policies through time, which can deviate from expectations due to complex interplays between households and land. This study also suggests that the spatial agent-based model can represent adaptive decision-making and interactions of human agents and their interactions in dynamic social and physical environments.

Actor Behaviour and Robustness of Industrial Symbiosis Networks: An Agent-Based Modelling Approach

Kasper Lange, Gijsbert Korevaar, Igor Nikolic and Paulien Herder
Journal of Artificial Societies and Social Simulation 24 (3) 8

Kyeywords: Circular Economy, Industrial Symbiosis, Cooperative Networks, Agent-Based Modelling, Theory of Planned Behaviour, Eco-Oriented Behaviour
Abstract: Industrial Symbiosis Networks (ISNs) consist of firms that exchange residual materials and energy locally, in order to gain economic, environmental and/or social advantages. In practice, ISNs regularly fail when partners leave and the recovery of residual streams ends. Regarding the current societal need for a shift towards sustainability, it is undesirable that ISNs should fail. Failures of ISNs may be caused by actor behaviour that leads to unanticipated economic losses. In this paper, we explore the effect of these behaviours on ISN robustness by using an agent-based model (ABM). The constructed model is based on insights from both literature and participatory modelling in three real-world cases. It simulates the implementation of synergies for local waste exchange and compost production. The Theory of Planned Behaviour (TPB) was used to model agent behaviour in time-dependent bilateral negotiations and synergy evaluation processes. We explored model behaviour with and without TPB logic across a range of possible TPB input variables. The simulation results show how the modelled planned behaviour affects the cash flow outcomes of the social agents and the robustness of the network. The study contributes to the theoretical development of industrial symbiosis research by providing a quantitative model of all ISN implementation stages, in which various behavioural patterns of entrepreneurs are included. It also contributes to practice by offering insights on how network dynamics and robustness outcomes are not only related to context and ISN design, but also to actor behaviour.

Comparing Mechanisms of Food Choice in an Agent-Based Model of Milk Consumption and Substitution in the UK

Matthew Gibson, Raphael Slade, Joana Portugal Pereira and Joeri Rogelj
Journal of Artificial Societies and Social Simulation 24 (3) 9

Kyeywords: Food Choice, Milk Consumption, Consumer Behaviour, Agent-Based Modelling, Calibration Optimisation, Global Temporal Sensitivity Analysis
Abstract: Substitution of food products will be key to realising widespread adoption of sustainable diets. We present an agent-based model of decision-making and influences on food choice, and apply it to historically observed trends of British whole and skimmed (including semi) milk consumption from 1974 to 2005. We aim to give a plausible representation of milk choice substitution, and test different mechanisms of choice consideration. Agents are consumers that perceive information regarding the two milk choices, and hold values that inform their position on the health and environmental impact of those choices. Habit, social influence and post-decision evaluation are modelled. Representative survey data on human values and long-running public concerns empirically inform the model. An experiment was run to compare two model variants by how they perform in reproducing these trends. This was measured by recording mean weekly milk consumption per person. The variants differed in how agents became disposed to consider alternative milk choices. One followed a threshold approach, the other was probability based. All other model aspects remained unchanged. An optimisation exercise via an evolutionary algorithm was used to calibrate the model variants independently to observed data. Following calibration, uncertainty and global variance-based temporal sensitivity analysis were conducted. Both model variants were able to reproduce the general pattern of historical milk consumption, however, the probability-based approach gave a closer fit to the observed data, but over a wider range of uncertainty. This responds to, and further highlights, the need for research that looks at, and compares, different models of human decision-making in agent-based and simulation models. This study is the first to present an agent-based modelling of food choice substitution in the context of British milk consumption. It can serve as a valuable pre-curser to the modelling of dietary shift and sustainable product substitution to plant-based alternatives in Britain.

VIDA: A Simulation Model of Domestic Violence in Times of Social Distancing

Lígia Mori Madeira, Bernardo Alves Furtado and Alan Dill
Journal of Artificial Societies and Social Simulation 24 (4) 1

Kyeywords: Domestic Violence, Violence Against Women, Agent-Based Models, Pandemics, Simulation, Metropolitan Regions
Abstract: Violence against women occurs predominantly in the family and domestic context. The COVID-19 pandemic has led Brazil to recommend and at times, impose social distancing, with the partial closure of economic activities, schools, and restrictions on events and public services. Preliminary evidence shows that intense coexistence increases domestic violence, while social distancing measures may have prevented access to public services and networks, information, and help. We propose an agent-based model (ABM), called VIDA, to formalize and illustrate a multitude of factors that influence events which could trigger violence. A central part of the model is the construction of a stress indicator, created as a probability trigger of domestic violence occurring within the family environment. Having a formal model that replicates observed patterns of violence based on internal familial characteristics enables us to experiment with altering dynamics. We first tested the (a) absence or presence of the deterrence system of domestic violence against women and then (b) the existence of measures to increase social distancing. VIDA presents comparative results for metropolitan regions and neighborhoods considered in the experiments. Results suggest that social distancing measures, particularly those encouraging staying at home, may have increased domestic violence against women by about 10%. VIDA suggests further that more populated areas have comparatively fewer cases per hundred thousand women than less populous capitals or rural areas of urban concentrations. This paper contributes to the literature by formalizing, to the best of our knowledge, the first model of domestic violence through agent-based modeling, using empirical detailed socioeconomic, demographic, educational, gender, and race data at the intraurban (census sectors) and household level.

Hard Work, Risk-Taking, and Diversity in a Model of Collective Problem Solving

Amin Boroomand and Paul E. Smaldino
Journal of Artificial Societies and Social Simulation 24 (4) 10

Kyeywords: Teams, NK Landscape, Risk, Collective Decision Making, Agent-Based Model
Abstract: We studied an agent-based model of collective problem solving in which teams of agents search on an NK landscape and share information about newly found solutions. We analyzed the effects of team members’ behavioral strategies, team size, and team diversity on overall performance. Depending on the landscape complexity and a team’s features a team may eventually find the best possible solution or become trapped at a local maximum. Hard-working agents can explore more solutions per unit time, while risk-taking agents inject randomness in the solutions they test. We found that when teams solve complex problems, both strategies (risk-taking and hard work) have positive impacts on the final score, and the positive effect of moderate risk-taking is substantial. However, risk-taking has a negative effect on how quickly a team achieves its final score. If time restrictions can be relaxed, a moderate level of risk can produce an improved score. If the highest priority is instead to achieve the best possible score in the shortest amount of time, the hard work strategy has the greatest impact. When problems are simpler, risk-taking behavior has a negative effect on performance, while hard work decreases the time required to solve the problem. We also find that larger teams generally solved problems more effectively, and that some of this positive effect is due to the increase in diversity. We show more generally that increasing the diversity of teams has a positive impact on the team’s final score, while more diverse teams also require less time to reach their final solution. This work contributes overall to the larger literature on collective problem solving in teams.

PastoralScape: An Environment-Driven Model of Vaccination Decision Making Within Pastoralist Groups in East Africa

Matthew Sottile, Richard Iles, Craig McConnel, Ofer Amram and Eric Lofgren
Journal of Artificial Societies and Social Simulation 24 (4) 11

Kyeywords: Agent-Based Model, Random Field Ising Model, Livestock Health, Rift Valley Fever, Contagious Bovine Pleuropneumonia, Economic Decision Making
Abstract: Economic and cultural resilience among pastoralists in East Africa is threatened by the interconnected forces of climate change, contagious diseases spread and evolving national and international trade. A key factor in the resilience of livestock that communities depend on is human decision making regarding vaccination against prevalent diseases such as Rift Valley fever and Contagious Bovine Pleuropneumonia. This paper describes an agent-based model that couples models of disease propagation, animal health, human decision making, and external GIS data sources capturing measures of foraging condition. We describe the design of the sub-models, their coupling, and demonstrate the sensitivity of the model to parameters that relate to controllable factors such as government and NGO information sources that can influence human decision making patterns. This model is intended to form the basis upon which richer economic and human factor models can be built.

Youth and Their Artificial Social Environmental Risk and Promotive Scores (Ya-TASERPS): An Agent-Based Model of Interactional Theory of Delinquency

JoAnn Lee and Andrew Crooks
Journal of Artificial Societies and Social Simulation 24 (4) 2

Kyeywords: Agent-Based Modeling, Antisocial Behaviors, Delinquency, Risk Factors, Youth, Social Work
Abstract: Risk assessments are designed to measure cumulative risk and promotive factors for delinquency and recidivism, and are used by criminal and juvenile justice systems to inform sanctions and interventions. Yet, these risk assessments tend to focus on individual risk and often fail to capture each individual’s environmental risk . This paper presents an agent-based model (ABM) which explores the interaction of individual and environmental risk on the youth. The ABM is based on an interactional theory of delinquency and moves beyond more traditional statistical approaches used to study delinquency that tend to rely on point-in-time measures, and to focus on exploring the dynamics and processes that evolve from interactions between agents (i.e., youths) and their environments. Our ABM simulates a youth’s day, where they spend time in schools, their neighborhoods, and families. The youth has proclivities for engaging in prosocial or antisocial behaviors , and their environments have likelihoods of presenting prosocial or antisocial opportunities. Results from systematically adjusting family, school, and neighborhood risk and promotive levels suggest that environmental risk and promotive factors play a role in shaping youth outcomes. As such the model shows promise for increasing our understanding of delinquency.

The Role of Mistrust in the Modelling of Opinion Adoption

Johnathan Adams, Gentry White and Robyn Araujo
Journal of Artificial Societies and Social Simulation 24 (4) 4

Kyeywords: Opinion Dynamics, Mistrust, Bayesian Update, Polarisation, Modelling
Abstract: Societies tend to partition into factions based on shared beliefs, leading to sectarian conflict in society. This paper investigates mistrust as a cause for this partitioning by extending an established opinion dynamics model with Bayesian updating that specifies mistrust as the underlying mechanism for disagreement and, ultimately, polarisation. We demonstrate that mistrust is at the foundation of polarisation. Detailed analysis and the results of rigorous simulation studies provide new insight into the potential role of mistrust in polarisation. We show that consensus results when mistrust levels are low, but introducing extreme agents makes consensus significantly harder to reach and highly fragmented and dispersed. These results also suggest a method to verify the model using real-world experimental or observational data empirically.

Cultural Dissemination: An Agent-Based Model with Social Influence

Ngan Nguyen, Hongfei Chen, Benjamin Jin, Walker Quinn, Conrad Tyler and Adam Landsberg
Journal of Artificial Societies and Social Simulation 24 (4) 5

Kyeywords: Cultural Dissemination, Agent-Based Modeling, Cultural Evolution, Opinion Dynamics, Cultural Transmission, Bounded Confidence Models
Abstract: We study cultural dissemination in the context of an Axelrod-like agent-based model describing the spread of cultural traits across a society, with an added element of social influence. This modification produces absorbing states exhibiting greater variation in number and size of distinct cultural regions compared to the original Axelrod model, and we identify the mechanism responsible for this amplification in heterogeneity. We develop several new metrics to quantitatively characterize the heterogeneity and geometric qualities of these absorbing states. Additionally, we examine the dynamical approach to absorbing states in both our Social Influence Model as well as the Axelrod Model, which not only yields interesting insights into the differences in behavior of the two models over time, but also provides a more comprehensive view into the behavior of Axelrod's original model. The quantitative metrics introduced in this paper have broad potential applicability across a large variety of agent-based cultural dissemination models.

Long-Term Dynamics of Institutions: Using ABM as a Complementary Tool to Support Theory Development in Historical Studies

Molood Ale Ebrahim Dehkordi, Amineh Ghorbani, Giangiacomo Bravo, Mike Farjam, René van Weeren, Anders Forsman and Tine De Moor
Journal of Artificial Societies and Social Simulation 24 (4) 7

Kyeywords: Institutional Modelling, Historical Data, CPRs, Institutional Evolution
Abstract: Historical data are valuable resources for providing insights into social patterns in the past. However, these data often inform us at the macro-level of analysis but not about the role of individuals’ behaviours in the emergence of long-term patterns. Therefore, it is difficult to infer ‘how’ and ‘why’ certain patterns emerged in the past. Historians use various methods to draw hypotheses about the underlying reasons for emerging patterns and trends, but since the patterns are the results of hundreds if not thousands of years of human behaviour, these hypotheses can never be tested in reality. Our proposition is that simulation models and specifically, agent-based models (ABMs) can be used as complementary tools in historical studies to support hypothesis building. The approach that we propose and test in this paper is to design and configure models in such a way as to generate historical patterns, consequently aiming to find individual-level explanations for the emerging pattern. In this work, we use an existing, empirically validated, agent-based model of common pool resource management to test hypotheses formulated based on a historical dataset. We first investigate whether the model can replicate various patterns observed in the dataset, and second, whether it can contribute to a better understanding of the underlying mechanism that led to the observed empirical trends. We showcase how ABM can be used as a complementary tool to support theory development in historical studies. Finally, we provide some guidelines for using ABM as a tool to test historical hypotheses.

The Dynamical Relation Between Individual Needs and Group Performance: A Simulation of the Self-Organising Task Allocation Process

Shaoni Wang, Kees Zoethout, Wander Jager and Yanzhong Dang
Journal of Artificial Societies and Social Simulation 24 (4) 9

Kyeywords: Individual Needs, Motivation, Group Performance, Self-Organisation, Task Allocation, Agent-Based Modelling
Abstract: Team performance can be considered a macro-level outcome that depends on three sets of micro-level factors: individual workers contributing to the task, team composition, and task characteristics. For a number of reasons, the complex dynamics between individuals in the task allocation process are difficult to systematically explore in traditional experimental settings: the motivational dynamics, the complex dynamics of task allocation processes, and the lack of experimental control over team composition imply an ABM-approach being more feasible. For this reason, we propose an updated version of the WORKMATE model that has been developed to explore the dynamics of team performance. In doing so, we added Deci and Ryan’s SDT theory, stating that people are motivated by three psychological needs, competence, autonomy, and belongingness. This paper is aimed at explaining the architecture of the model, and some first simulation runs as proof of concept. The experimental results show that: 1) an appropriate motivation threshold will help the team have the lowest performance time; 2) the time needed for the task allocation process is related to the importance of different motivations; 3) highly satisfied teams are more likely composed of members valuing autonomy.

A Comparative Study on Apprenticeship Systems Using Agent-Based Simulation

Amir Hosein Afshar Sedigh, Martin Purvis, Tony Bastin Roy Savarimuthu, Christopher Konstantin Frantz and Maryam Purvis
Journal of Artificial Societies and Social Simulation 25 (1) 1

Kyeywords: Apprenticeship, Agent-Based Modelling, Social Simulations, Comparative Systems, Institutions, Historical Systems
Abstract: In this paper, we investigate the effects of different characteristics of apprenticeship programmes both in historical and contemporary societies. Apprenticeship is one of the major means to transfer skills in a society. We consider five societies: the Old Britain system (AD 1300s−1600s), the British East India Company (AD 1600s − 1800s), Armenian merchants of New-Julfa (AD 1600s − 1700s), contemporary German apprenticeship (1990s), and the “Modern Apprenticeship” in Britain (2001). In comparing these systems, using an agent-based simulation model, we identified six characteristics which impact the success of an apprenticeship programme in a society, which we measured by considering three parameters, namely the number of skilled agents produced by the apprenticeships, programme completion, and the contribution of programmes to the Gross Domestic Income (GDI) of the society. We investigate different definitions for success of an apprenticeship and some hypothetical societies to test some common beliefs about apprenticeships' performance. The simulations suggest that a) it is better to invest in a public educational system rather than subsidising private contractors to train apprentices, b) having a higher completion ratio for apprenticeship programme does not necessarily result in a higher contribution in the GDI, and c) governors (e.g. mayors or government) that face significant emigration should also consider employing policies that persuade apprentices to complete their programme and stay in the society after completion to improve apprenticeship efficacy.

An Integrated Ecological-Social Simulation Model of Farmer Decisions and Cropping System Performance in the Rolling Pampas (Argentina)

Sebastián Pessah, Diego Omar Ferraro, Daniela Blanco and Rodrigo Castro
Journal of Artificial Societies and Social Simulation 25 (1) 5

Kyeywords: Land Use Change, Agent-Based Models, Cropping Systems, Emergy, Cell-DEVS
Abstract: Changes in agricultural systems are a multi-causal process involving climate change, globalization and technological change. These complex interactions regulate the landscape transformation process by imposing land use and cover change (LUCC) dynamics. In order to better understand and forecast the LUCC process we developed a spatially explicit agent-based model in the form of a Cellular Automata: the AgroDEVS model. The model was designed to project viable LUCC dynamics along with their associated economic and environmental changes. AgroDEVS is structured with behavioral rules and functions representing a) crop yields, b) weather conditions, c) economic profits, d) farmer preferences, e) adoption of technology levels and f) natural resource consumption based on embodied energy accounting. Using data from a typical location of the Pampa region (Argentina) for the period 1988-2015, simulation exercises showed that economic goals were achieved, on average, each 6 out of 10 years, but environmental thresholds were only achieved in 1.9 out of 10 years. In a set of 50-years simulations, LUCC patterns converge quickly towards the most profitable crop sequences, with no noticeable trade-off between economic and environmental conditions.

The Role of Reinforcement Learning in the Emergence of Conventions: Simulation Experiments with the Repeated Volunteer’s Dilemma

Hendrik Nunner, Wojtek Przepiorka and Chris Janssen
Journal of Artificial Societies and Social Simulation 25 (1) 7

Kyeywords: Conventions, Repeated Games, Volunteer’s Dilemma, Agent-Based Simulation, Reinforcement Learning, Cognitive Modeling
Abstract: We use reinforcement learning models to investigate the role of cognitive mechanisms in the emergence of conventions in the repeated volunteer’s dilemma (VOD). The VOD is a multi-person, binary choice collective goods game in which the contribution of only one individual is necessary and sufficient to produce a benefit for the entire group. Behavioral experiments show that in the symmetric VOD, where all group members have the same costs of volunteering, a turn-taking convention emerges, whereas in the asymmetric VOD, where one “strong” group member has lower costs of volunteering, a solitary-volunteering convention emerges with the strong member volunteering most of the time. We compare three different classes of reinforcement learning models in their ability to replicate these empirical findings. Our results confirm that reinforcement learning models can provide a parsimonious account of how humans tacitly agree on one course of action when encountering each other repeatedly in the same interaction situation. We find that considering contextual clues (i.e., reward structures) for strategy design (i.e., sequences of actions) and strategy selection (i.e., favoring equal distribution of costs) facilitate coordination when optima are less salient. Furthermore, our models produce better fits with the empirical data when agents act myopically (favoring current over expected future rewards) and the rewards for adhering to conventions are not delayed.

PolicySpace2: Modeling Markets and Endogenous Public Policies

Bernardo Alves Furtado
Journal of Artificial Societies and Social Simulation 25 (1) 8

Kyeywords: Public Policies, Real Estate Market, Agent-Based Modeling, Simulation, Spatial Analysis, Metropolitan Regions
Abstract: Policymakers' role in decision making on alternative policies is facing restricted budgets and an uncertain future. The need to decide on priorities and handle effects across policies has made their task even more difficult. For instance, housing policies involve heterogeneous characteristics of the properties themselves and the intricacy of housing markets within the spatial context of cities. Here, we have proposed PolicySpace2 (PS2) as an adapted and extended version of the open source PolicySpace agent-based model. PS2 is a computer simulation that relies on empirically detailed spatial data to model real estate, along with labor, credit, and goods and services markets. Interaction among workers, firms, a bank, households and municipalities follow the literature benchmarks by integrating economic, spatial and transport research. PS2 is applied here as a comparison of three competing public policies aimed at reducing inequality and alleviating poverty: (a) house acquisition by the government and distribution to lower income households, (b) rental vouchers and (c) monetary aid. Within the model context, monetary aid, that is smaller amounts of help for a larger number of households, improves the economy in terms of production, consumption, reduction of inequality and maintenance of financial duties. PS2 is also a framework that can be further adapted to a number of related research questions.

Calibrating Agent-Based Models Using Uncertainty Quantification Methods

Josie McCulloch, Jiaqi Ge, Jonathan A. Ward, Alison Heppenstall, Gary Polhill and Nick Malleson
Journal of Artificial Societies and Social Simulation 25 (2) 1

Kyeywords: Calibration, Optimisation, History Matching, Proximate Bayesian Computation, Uncertainty, Agent-Based Modelling
Abstract: Agent-based models (ABMs) can be found across a number of diverse application areas ranging from simulating consumer behaviour to infectious disease modelling. Part of their popularity is due to their ability to simulate individual behaviours and decisions over space and time. However, whilst there are plentiful examples within the academic literature, these models are only beginning to make an impact within policy areas. Whilst frameworks such as NetLogo make the creation of ABMs relatively easy, a number of key methodological issues, including the quantification of uncertainty, remain. In this paper we draw on state-of-the-art approaches from the fields of uncertainty quantification and model optimisation to describe a novel framework for the calibration of ABMs using History Matching and Approximate Bayesian Computation. The utility of the framework is demonstrated on three example models of increasing complexity: (i) Sugarscape to illustrate the approach on a toy example; (ii) a model of the movement of birds to explore the efficacy of our framework and compare it to alternative calibration approaches and; (iii) the RISC model of farmer decision making to demonstrate its value in a real application. The results highlight the efficiency and accuracy with which this approach can be used to calibrate ABMs. This method can readily be applied to local or national-scale ABMs, such as those linked to the creation or tailoring of key policy decisions.

An Agent-Based Model of Motor Insurance Customer Behaviour in the UK with Word of Mouth

Rei England, Iqbal Owadally and Douglas Wright
Journal of Artificial Societies and Social Simulation 25 (2) 2

Kyeywords: Insurance, Word-Of-Mouth, Agent-Based-Model, Networks, Customer Service, Renewal Premium
Abstract: Attracting and retaining loyal customers is a key driver of insurance profit. An important factor is the customers' opinion of an insurer's service quality. If a customer has a bad experience with an insurer, they will be less likely to buy from them again. Word-of-mouth networks allow information to spread between customers. In this paper we build an agent-based model with two types of agents: customers and insurers. Insurers are price-takers who choose how much to spend on their service quality, and customers evaluate insurers based on premium, brand preference, and their perceived service quality. Customers are also connected in a small-world network and may share their opinions with their network. We find that the existence of the network acts as a persistent memory, causing a systemic bias whereby an insurer's early reputation achieved by random chance tends to persist and leads to unequal market shares. This occurs even when the transmission of information is very low. This suggests that newer insurers might benefit more from a higher service quality as they build their reputation. Insurers with a higher service quality earn more profit, even when the customer preference for better service quality is small. The UK regulator is intending to ban the practice of charging new customers less than renewing customers. When the model is run with this scenario, the retention rates increase substantially and there is less movement away from insurers with a good initial reputation. This increases the skewness in market concentrations, but there is a greater incentive for good service quality.

Agent-Based Modelling of Future Dairy and Plant-Based Milk Consumption for UK Climate Targets

Matthew Gibson, Joana Portugal Pereira, Raphael Slade and Joeri Rogelj
Journal of Artificial Societies and Social Simulation 25 (2) 3

Kyeywords: Plant-Based Milk, Dairy Reduction, Sustainable Diets, Agent-Based Modelling, Calibration, Scenario Analysis
Abstract: A reduction in the production and consumption of meat and dairy across much of the world is critical for climate change mitigation, the alleviation of ecological stress, and improved health. We update an agent-based model (ABM) of historic UK milk consumption and apply it to scenarios of dairy reduction and adoption of plant-based milk (PBM) out to 2050. The updated model is comprised of a cognitive function, where agents perceive the physical, health and environmental characteristics of milk choice, which is modified by habit and social influence. We use European Social Survey 2018 and British Social Attitudes 2008 survey data to empirically inform the model. Taking a backcasting approach, we calibrate parameters against published UK dairy reduction targets (2030 and 2050), and test how different price relationships, and characterisations of environmental concern, may affect simulated milk consumption from 2020 to 2050. Scenarios for core targets (20% less dairy by 2030 and 35% by 2050) largely produced plausible consumption trajectories. However, at current pricing of dairy and PBM, simulated consumption was mostly unable to deliver on desired core targets, but this improved markedly with dairy prices set to organic levels. The influence of changing environmental concern on milk choice resulted in higher levels of dairy milk reduction. When modelled as transient, intense shocks to public concern, consumption patterns did not fundamentally change. However, small, incremental but permanent changes to concern did produce structural changes to consumption patterns, with dairy falling below plant-based alternatives at around 2030. This study is the first to apply an ABM in the context of scenarios for dairy reduction and PBM adoption in service to UK climate-related consumption targets. It can serve as valuable bottom-up, alternative, evidence on the feasibility of dietary shift targets, and poses policy implications for how to address impediments to behavioural change.

ReMoTe-S. Residential Mobility of Tenants in Switzerland: An Agent-Based Model

Anna Pagani, Francesco Ballestrazzi, Emanuele Massaro and Claudia R. Binder
Journal of Artificial Societies and Social Simulation 25 (2) 4

Kyeywords: Household Mobility, Household Relocation, Housing, Human-Environment Systems, Sustainability, Agent-Based Modelling
Abstract: Sustainable housing is a key priority for Switzerland. To provide both environmentally and socio-culturally sustainable housing, Swiss property owners need to navigate the complex and context-specific system that articulates the match between households’ preferences and the dwellings available to them-i.e. residential mobility. In response to this need, this paper outlines ReMoTe-S, an agent-based model of tenants’ residential mobility in Switzerland. The model design is based on empirical research conducted with the tenants of three multifamily housing providers. It accounts for the life course of dwellings and households, during which the latter attempt to maximise their satisfaction, which is calculated as the correspondence between their desired housing functions (e.g. a status symbol) and the functions of dwellings. To illustrate the model’s potential uses, we explore the sensitivity of its outputs to changes in dwellings’ and buildings’ qualitative and quantitative features by looking at two key indicators of housing sustainability: floor space per capita and vacancy rate. We firstly observe that a supply dominated by medium-to-large dwellings and the application of less strict occupancy rules can result in housing underoccupancy. Secondly, it emerges that certain combinations of housing features engender a lower vacancy rate inasmuch as they more successfully generate housing functions. We conclude that by enabling housing providers to explore the complex human-environment interactions of the housing system, ReMoTe-S can be used to inform a sustainable management of housing stock.

Generation of Synthetic Populations in Social Simulations: A Review of Methods and Practices

Kevin Chapuis, Patrick Taillandier and Alexis Drogoul
Journal of Artificial Societies and Social Simulation 25 (2) 6

Kyeywords: Synthetic Population, Agent-Based Simulation, Model Initialisation, Data-Driven Social Simulation
Abstract: To build realistic models of social systems, designers of agent-based models tend to incorporate a considerable amount of data, which influence the model outcomes. Data concerning the attributes of social agents, which compose synthetic populations, are particularly important but usually difficult to collect and therefore use in simulations. In this paper, we have reviewed state of the art methodologies and theories for building realistic synthetic populations for agent-based simulation models and practices in social simulations. We also highlight the discrepancies between theory and practice and outline the challenges in bridging this gap through a quantitative and narrative review of work published in JASSS between 2011 and 2021. Finally, we present several recommendations that could help modellers adopt best practices for synthetic population generation.

On the Interplay Among Multiple Factors: Effects of Factor Configuration in a Proof-Of-Concept Migration Agent-Based Model

Woi Sok Oh, Alvaro Carmona-Cabrero, Rafael Muñoz-Carpena and Rachata Muneepeerakul
Journal of Artificial Societies and Social Simulation 25 (2) 7

Kyeywords: Agent-Based Model, Human Migration, Factor Configuration, Decision-Making Process, Social Ties
Abstract: Many researchers have addressed what factors should be included in their models of coupled natural-human systems (CNHSs). However, few studies have explored how these factors should be incorporated (factor configuration). Theoretical underpinning of the factor configuration may lead to a better understanding of systematic patterns and sustainable CNHS management. In particular, we ask: (1) can factor configuration explain CNHS behaviors based on its theoretical implications? and (2) when disturbed by shocks, do CNHSs respond differently under varying factor configurations? A proof-of-concept migration agent-based model (ABM) was developed and used as a platform to investigate the effects of factor configuration on system dynamics and outcomes. Here, two factors, social ties and water availability, were assumed to have alternative substitutable, complementary, or adaptable relationships in influencing migration decisions. We analyzed how populations are distributed over different regions along a water availability gradient and how regions are culturally mixed under different factor configurations. We also subjected the system to a shock scenario of dropping 50% of water availability in one region. We found that substitutability acted as a bu er against the effect of water deficiency and prevented cultural mixing of the population by keeping residents in their home regions and slowing down residential responses against the shock. Complementarity led to the sensitive migration behavior of residents, accelerating regional migration and cultural mixing. Adaptability caused residents to stay longer in new regions, which gradually led to a well-mixed cultural condition. All together, substitutability, complementarity, and adaptability gave rise to different emergent patterns. Our findings highlight the importance of how, not just what, factors are included in a CNHS ABM, a lesson that is particularly applicable to models of interdisciplinary problems where factors of diverse nature must be incorporated.

Particle Swarm Optimization for Calibration in Spatially Explicit Agent-Based Modeling

Alexander Michels, Jeon-Young Kang and Shaowen Wang
Journal of Artificial Societies and Social Simulation 25 (2) 8

Kyeywords: Agent-Based Modeling, Particle Swarm Optimization, Calibration, CyberGIS, Influenza
Abstract: A challenge in computational Agent-Based Models (ABMs) is the amount of time and resources required to tune a set of parameters for reproducing the observed patterns of phenomena being modeled. Well-tuned parameters are necessary for models to reproduce real-world multi-scale space-time patterns, but calibration is often computationally intensive and time consuming. Particle Swarm Optimization (PSO) is a swarm intelligence optimization algorithm that has found wide use for complex optimization including nonconvex and noisy problems. In this study, we propose to use PSO for calibrating parameters in ABMs. We use a spatially explicit ABM of influenza transmission based in Miami, Florida, USA as a case study. Furthermore, we demonstrate that a standard implementation of PSO can be used out-of-the-box to successfully calibrate models and out-performs Monte Carlo in terms of optimization and efficiency.

Integrating Equity Considerations into Agent-Based Modeling: A Conceptual Framework and Practical Guidance

Tim G Williams, Daniel G Brown, Seth D Guikema, Tom M Logan, Nicholas R Magliocca, Birgit Müller and Cara E Steger
Journal of Artificial Societies and Social Simulation 25 (3) 1

Kyeywords: Agent-Based Model, Fairness, Justice, Reflexivity, Best Practice, Simulation
Abstract: Advancing equity is a complex challenge for society, science, and policy. Agent-based models are increasingly used as scientific tools to advance understanding of systems, inform decision-making, and share knowledge. Yet, equity has not received due attention within the agent-based modeling (ABM) literature. In this paper, we develop a conceptual framework and provide guidance for integrating equity considerations into ABM research and modeling practice. The framework conceptualizes ABM as interfacing with equity outcomes at two levels (the science-society interface and within the model itself) and the modeler as a filter and lens that projects knowledge between the target system and the model. Within the framework, we outline three complementary, equity-advancing action pathways: (1) engage stakeholders, (2) acknowledge positionality and bias, and (3) assess equity with agent-based models. For Pathway 1, we summarize existing guidance within the participatory modeling literature. For Pathway 2, we introduce the positionality and bias document as a tool to promote modeler and stakeholder reflexivity throughout the modeling process. For Pathway 3, we synthesize a typology of approaches for modeling equity and offer a set of preliminary suggestions for best practice. By engaging with these action pathways, modelers both reduce the risks of inadvertently perpetuating inequity and harness the opportunities for ABM to play a larger role in creating a more equitable future.

An Agent-Based Model to Support Infection Control Strategies at School

Daniele Baccega, Simone Pernice, Pietro Terna, Paolo Castagno, Giovenale Moirano, Lorenzo Richiardi, Matteo Sereno, Sergio Rabellino, Milena Maria Maule and Marco Beccuti
Journal of Artificial Societies and Social Simulation 25 (3) 2

Kyeywords: Agent-Based Simulation, SARS-CoV-2, Non-Pharmaceutical Interventions, Surveillance Testing, School
Abstract: Many governments enforced physical distancing measures during the COVID-19 pandemic to avoid the collapse of often fragile and overloaded health care systems. Following the physical distancing measures, school closures seemed unavoidable to keep the transmission of the pathogen under control, given the potentially high-risk of these environments. Nevertheless, closing schools was considered an extreme and the last resort of governments, and so various non-pharmaceutical interventions in schools were implemented to reduce the risk of transmission. By means of an agent-based model, we studied the efficacy of active surveillance strategies in the school environment. Simulations settings provided hypothetical although realistic scenarios which allowed us to identify the most suitable control strategy to avoid massive school closures while adapting to contagion dynamics. Reducing risk by means of public policies explored in our study is essential for both health authorities and school administrators.

Structural Effects of Agent Heterogeneity in Agent-Based Models: Lessons from the Social Spread of COVID-19

D. Cale Reeves, Nicholas Willems, Vivek Shastry and Varun Rai
Journal of Artificial Societies and Social Simulation 25 (3) 3

Kyeywords: Agent-Based Model, Diffusion Model, Empirical Data-Driven Model, Heterogeneous Population, Model Performance, COVID-19
Abstract: Modeling human behavior in the context of social systems in which we are embedded realistically requires capturing the underlying heterogeneity in human populations. However, trade-offs associated with different approaches to introducing heterogeneity could either enhance or obfuscate our understanding of outcomes and the processes by which they are generated. Thus, the question arises: how to incorporate heterogeneity when modeling human behavior as part of population-scale phenomena such that greater understanding is obtained? We use an agent-based model to compare techniques of introducing heterogeneity at initialization or generated during the model’s runtime. We show that initializations with unstructured heterogeneity can interfere with a structural understanding of emergent processes, especially when structural heterogeneity might be a key part of driving how behavioral responses dynamically shape emergence in the system. We find that incorporating empirical population heterogeneity – even in a limited sense – can substantially contribute to improved understanding of how the system under study works.

Calibrating Agent-Based Models of Innovation Diffusion with Gradients

Florian Kotthoff and Thomas Hamacher
Journal of Artificial Societies and Social Simulation 25 (3) 4

Kyeywords: Agent-Based Modeling, Multi-Agent Simulation, Innovation Diffusion, Adoption Model, Decision Making, Calibration
Abstract: Consumer behavior and the decision to adopt an innovation are governed by various motives, which models find difficult to represent. A promising way to introduce the required complexity into modeling approaches is to simulate all consumers individually within an agent-based model (ABM). However, ABMs are complex and introduce new challenges. Especially the calibration of empirical ABMs was identified as a key difficulty in many works. In this work, a general ABM for simulating the Diffusion of Innovations is described. The ABM is differentiable and can employ gradient-based calibration methods, enabling the simultaneous calibration of large numbers of free parameters in large-scale models. The ABM and calibration method are tested by fitting a simulation with 25 free parameters to the large data set of privately owned photovoltaic systems in Germany, where the model achieves a coefficient of determination of R2 ≃ 0.7.

Egalitarian Sharing Explains Food Distributions in a Small-Scale Society

Marcos Pinheiro
Journal of Artificial Societies and Social Simulation 25 (3) 5

Kyeywords: Hunter-Gatherers, Food Sharing, Evolution of Cooperation, Egalitarianism, Agent-Based Model
Abstract: Among social anthropologists, there is virtual consensus that the food-sharing practices of small-scale non-agricultural groups cannot be understood in isolation from the broader repertoire of leveling strategies that prevent would-be dominants from exercising power and influence over likely subordinates. In spite of that widespread view, quantitatively rigorous empirical studies of food sharing and cooperation in small-scale human groups have typically ignored the internal connection between leveling of income and political power, drawing inspiration instead from evolutionary models that are neutral about social role asymmetries. In this paper, I introduce a spatially explicit agent-based model of hunter-gatherer food sharing in which individuals are driven by the goal of maximizing their own income while minimizing income asymmetries among others. Model simulation results show that seven basic patterns of inter-household food transfers described in detail for the Hadza hunters of Tanzania can be simultaneously reproduced with striking accuracy under the assumption that agents selectively support and carry on sharing interactions in ways that maximize their income leveling potential.

How Culture Influences the Management of a Pandemic: A Simulation of the COVID-19 Crisis

Kurt Kreulen, Bart de Bruin, Amineh Ghorbani, René Mellema, Christian Kammler, Lois Vanhée, Virginia Dignum and Frank Dignum
Journal of Artificial Societies and Social Simulation 25 (3) 6

Kyeywords: COVID-19, Agent-Based Modelling, Culture, Values, Epidemiological Models, Pandemic
Abstract: Since its first appearance in Wuhan (China), countries have been employing, to varying degrees of success, a series of non-pharmaceutical interventions aimed at limiting the spread of SARS-CoV-2 within their populations. In this article, we build on scientific work that demonstrates that culture is part of the explanation for the observed variability between countries in their ability to effectively control the transmission of SARS-CoV-2. We present a theoretical framework of how culture influences decision-making at the level of the individual. This conceptualization is formalized in an agent-based model that simulates how cultural factors can combine to produce differences across populations in terms of the behavioral responses of individuals to the COVID-19 crisis. We illustrate that, within our simulated environment, the culturally-dependent willingness of people to comply with public health related measures might constitute an important determinant of differences in infection dynamics across populations. Our model generates the highest rates of non-compliance within cultures marked as individualist, progressive and egalitarian. Our model illustrates the potential role of culture as a population-level predictor of infections associated with COVID-19. In doing so, the model, and theoretical framework on which it is based, may inform future studies aimed at incorporating the effect of culture on individual decision-making processes during a pandemic within social simulation models.

The Ethics of Agent-Based Social Simulation

David Anzola, Pete Barbrook-Johnson and Nigel Gilbert
Journal of Artificial Societies and Social Simulation 25 (4) 1

Kyeywords: Agent-Based Modelling, Research Ethics, Ethical Standards, Responsible Science, Scientific Integrity, Code of Ethics
Abstract: The academic study and the applied use of agent-based modelling of social processes has matured considerably over the last thirty years. The time is now right to engage seriously with the ethics and responsible practice of agent-based social simulation. In this paper, we first outline the many reasons why it is appropriate to explore an ethics of agent-based modelling and how ethical issues arise in its practice and organisation. We go on to discuss different approaches to standardisation as a way of supporting responsible practice. Some of the main conclusions are organised as provisions in a draft code of ethics. We intend for this draft to be further developed by the community before being adopted by individuals and groups within the field informally or formally

Multimodal Evolutionary Algorithms for Easing the Complexity of Agent-Based Model Calibration

Juan Francisco Robles, Enrique Bermejo, Manuel Chica and Óscar Cordón
Journal of Artificial Societies and Social Simulation ()

Kyeywords: Agent-Based Modelling, Model Validation, Automatic Calibration, Multimodal Optimisation, Multimodal Evolutionary Algorithms
Abstract: Agent-based modelling usually involves a calibration stage where a set of parameters needs to be estimated. The calibration process can be automatically performed by using calibration algorithms which search for an optimal parameter configuration to obtain quality model fittings. This issue makes the use of multimodal optimisation methods interesting for calibration as they can provide diverse solution sets with similar and optimal fitness. In this contribution, we compare nine competitive multimodal evolutionary algorithms, both classical and recent, to calibrate agent-based models. We analyse the performance of each multimodal evolutionary algorithm on 12 problem instances of an agent-based model for marketing (i.e. 12 different virtual markets) where we calibrate 24 to 129 parameters to generate two main outputs: historical brand awareness and word-of-mouth volume. Our study shows a clear dominance of SHADE, L-SHADE, and NichePSO over the rest of the multimodal evolutionary algorithms. We also highlight the benefits of these methods for helping modellers to choose from among the best calibrated solutions.