turtles-own [ node-clustering-coefficient distance-from-other-nodes ;; list of distances of this node from other nodes rewired? ;; keeps track of whether the link has been rewired or not old-data data delta inputs ] globals [ clustering-coefficient ;; the clustering coefficient of the network ;; this is the average of clustering coefficients of all nodes average-path-length ;; average path length of the network infinity ;; a very large number. ;; used to denote distance between two nodes which ;; don't have a connected or unconnected path between them number-rewired ;; counter for number of edges that get rewired. used for plots. correl base-freq kawachi-constant kawachi-prob isolated-nodes sorted-nodes ] breed [ links link ] breed [ nodes node ] ;;;;;;;;;;;;;;;;;;;;;;;; ;;; Run Procedures ;;; ;;;;;;;;;;;;;;;;;;;;;;;; to go ask nodes [ set old-data data ] ask nodes [ let myval data set inputs map [sin ((? - myval) * 360)] ( values-from __link-neighbors [old-data] ) set data (data + delta + multiplier * sum inputs) if (data < 0) [ set data (data + 1) ] if (data >= 1) [ set data (data - 1) ] set color (hsb data 1 1) ] let sines sum (map [sin (? * 360)] ( values-from nodes [data] ) ) let cosines sum (map [cos (? * 360)] ( values-from nodes [data] ) ) let n count nodes set correl sqrt ( (sines * sines + cosines * cosines) / (n * n) ) set-current-plot "Correlation" set-current-plot-pen "r" plot correl end ;;;;;;;;;;;;;;;;;;;;;;;; ;;; Setup Procedures ;;; ;;;;;;;;;;;;;;;;;;;;;;;; to startup ;; nothing end to setup ca set infinity 99999 ;; just an arbitrary choice for a large number set base-freq 0.02 set kawachi-constant 10 set-default-shape turtles "circle" make-nodes set sorted-nodes (sort nodes) let success? false while [not success?] [ ask links [ die ] wire-them rewire-kawachi set success? do-calculations ] ask nodes [ set data (random-float 1) set delta base-freq + (random-float spread) - (spread / 2) set old-data -1 ] repeat 100 [__layout-spring nodes 0.2 (1 + 2 * kawachi-parameter) 1] end to make-nodes create-custom-nodes num-nodes [ set color gray + 2 ;; they will form a circle fd max-pxcor - 1 ] end ;;;;;;;;;;;;;;;;;;;;;;; ;;; Main Procedure ;;; ;;;;;;;;;;;;;;;;;;;;;;; to rewire-kawachi set isolated-nodes [] set number-rewired 0 set kawachi-prob (kawachi-parameter / kawachi-constant) repeat kawachi-constant [ rewire-phase ] end to rewire-phase ask links [ set rewired? false ] ask links [ if (random-float 1) < kawachi-prob [ set rewired? true ] ] let deletables (links with [ rewired? ] ) ask deletables [ set rewired? false ] ask deletables [ without-interruption [ my-rewire ] ] end to my-rewire let node1 __end1 let node2 __end2 let deg1 value-from node1 [ count __link-neighbors ] let deg2 value-from node2 [ count __link-neighbors ] ;; network links x–y are replaced with probability p/10 by links x–z ;; where the node x has a higher degree than y, and the node z is chosen ;; to be an isolated node from a previous rewiring (if there are any), or ;; chosen randomly (with probability proportional to the degree of nodes plus one) otherwise if (deg1 < deg2) [ ;; swap so deg1 is higher, and node1 will be retained let temp deg1 set deg1 deg2 set deg2 temp let tempn node1 set node1 node2 set node2 tempn ] if (deg2 = 1) [ set isolated-nodes (lput node2 isolated-nodes) ] if (deg1 = 1) [ set isolated-nodes (lput node1 isolated-nodes) ] let new-node nobody let hood value-from node1 [ __link-neighbors ] if (not empty? isolated-nodes) [ set new-node (item 0 isolated-nodes) ifelse (member? new-node hood) [ set new-node nobody ] [ set isolated-nodes (but-first isolated-nodes) ] ] if (new-node = nobody) [ ;; choose new node let biases ( map [ifelse-value (? = node1 or member? ? hood) [ 0 ] [ 1 + count __link-neighbors ] ] sorted-nodes ) let sb (sum biases) let p (random-float sb) let sumb 0 let done? false (foreach biases sorted-nodes [ if (not done?) [ set sumb (sumb + ?1) if (p < sumb and ?1 > 0) [ set new-node ?2 set done? true ] ] ]) ] if (new-node = nobody) [ user-message "Error: failed to identify new node in Kawachi rewiring" ] replace node1 node2 new-node set number-rewired (number-rewired + 1) ;; counter for number of rewirings end to replace [a b new-b] ask a [ __create-link-with new-b [ set color brown set rewired? true ] ] ask a [ __remove-link-with b ] end to-report do-calculations ;; set up a variable so we can report if the network is disconnected let connected? true ;; find the path lengths in the network find-path-lengths ;; check whether network got disconnected and ignore those runs (should not happen often); ;; we only want to calculate average path length when we have one connected component if (sum values-from nodes [length remove infinity distance-from-other-nodes] ) != (count nodes * count nodes ) [ ;; report that the network is not connected set connected? false ] set average-path-length (sum values-from nodes [sum remove infinity distance-from-other-nodes]) / (sum values-from nodes [length remove infinity distance-from-other-nodes] ) ;; find the clustering coefficient and add to the aggregate for all iterations find-clustering-coefficient ;; report whether the network is connected or not report connected? end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Clustering computations ;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; to-report in-neighborhood? [ hood ] report ( member? __end1 hood and member? __end2 hood ) end to find-clustering-coefficient ifelse not any? nodes with [count __link-neighbors > 1] [ ;; it is undefined ;; what should this be? set clustering-coefficient 0 ] [ let total 0 ask nodes with [ count __link-neighbors <= 1] [ set node-clustering-coefficient "undefined" ] ask nodes with [ count __link-neighbors > 1] [ let hood __link-neighbors set node-clustering-coefficient (2 * count links with [ in-neighborhood? hood ] / (count hood) * (count hood - 1) ) ;; find the sum for the value at nodes set total total + node-clustering-coefficient ] ;; take the average set clustering-coefficient total / count nodes with [count __link-neighbors > 1] ] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Path length computations ;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Implements the Floyd Warshall algorithm for All Pairs Shortest Paths ;; It is a dynamic programming algorithm which builds bigger solutions ;; from the solutions of smaller subproblems using memoization that ;; is storing the results. ;; It keeps finding incrementally if there is shorter path through ;; the kth node. ;; Since it iterates over all nodes through k, ;; so at the end we get the shortest possible path for each i and j. to find-path-lengths ;; reset the distance list ask nodes [ set distance-from-other-nodes [] ] let i 0 let j 0 let k 0 let node1 one-of nodes let node2 one-of nodes let node-count count nodes ;; initialize the distance lists while [i < node-count] [ set j 0 while [j < node-count] [ set node1 turtle i set node2 turtle j ;; zero from a node to itself ifelse i = j [ set distance-from-other-nodes-of node1 lput 0 distance-from-other-nodes-of node1 ] [ ;; 1 from a node to it's neighbor ifelse value-from node2 [ __link-neighbor? node1 ] [ set distance-from-other-nodes-of node1 lput 1 distance-from-other-nodes-of node1 ] ;; infinite to everyone else [ set distance-from-other-nodes-of node1 lput infinity distance-from-other-nodes-of node1 ] ] set j j + 1 ] set i i + 1 ] set i 0 set j 0 let dummy 0 while [k < node-count] [ set i 0 while [i < node-count] [ set j 0 while [j < node-count] [ ;; alternate path length through kth node set dummy ( (item k distance-from-other-nodes-of turtle i) + (item j distance-from-other-nodes-of turtle k)) ;; is the alternate path shorter? if dummy < (item j distance-from-other-nodes-of turtle i) [ set distance-from-other-nodes-of turtle i replace-item j distance-from-other-nodes-of turtle i dummy ] set j j + 1 ] set i i + 1 ] set k k + 1 ] end ;;;;;;;;;;;;;;;;;;;;;;; ;;; Edge Operations ;;; ;;;;;;;;;;;;;;;;;;;;;;; ;; creates a new lattice to wire-them ;; iterate over the nodes let n 0 while [n < count nodes] [ ;; make edges with the next two neighbors ;; this makes a lattice with average degree of 4 make-edge turtle n turtle ((n + 1) mod count nodes) make-edge turtle n turtle ((n + 2) mod count nodes) set n n + 1 ] end ;; connects the two nodes to make-edge [node1 node2] ask node1 [ __create-link-with node2 [ set color gray set rewired? false ] ] end ; *** NetLogo 3.1.2 Model Copyright Notice *** ; ; Copyright 2007 by the Commonwealth of Australia. All rights reserved. ; ; Permission to use, modify or redistribute this model is hereby granted, ; provided that both of the following requirements are followed: ; a) this copyright notice is included. ; b) this model will not be redistributed for profit without permission ; from the Commonwealth of Australia (contact Anthony Dekker). ; ; ; ; ; PARTS OF THIS MODEL ARE BASED ON CODE TO WHICH THE FOLLOWING APPLIES ; ; Copyright 2005 by Uri Wilensky. All rights reserved. ; ; Permission to use, modify or redistribute this model is hereby granted, ; provided that both of the following requirements are followed: ; a) this copyright notice is included. ; b) this model will not be redistributed for profit without permission ; from Uri Wilensky. ; Contact Uri Wilensky for appropriate licenses for redistribution for ; profit. ; ; To refer to this model in academic publications, please use: ; Wilensky, U. (2005). NetLogo Small Worlds model. ; http://ccl.northwestern.edu/netlogo/models/SmallWorlds. ; Center for Connected Learning and Computer-Based Modeling, ; Northwestern University, Evanston, IL. ; ; In other publications, please use: ; Copyright 2005 Uri Wilensky. All rights reserved. ; See http://ccl.northwestern.edu/netlogo/models/SmallWorlds ; for terms of use. ; ; *** End of NetLogo 3.1.2 Model Copyright Notice *** @#$#@#$#@ GRAPHICS-WINDOW 310 71 670 452 17 17 10.0 1 10 1 1 1 0 0 0 1 -17 17 -17 17 CC-WINDOW 5 468 679 563 Command Center 0 SLIDER 9 319 276 352 num-nodes num-nodes 8 120 60 2 1 NIL PLOT 12 13 276 192 Correlation NIL NIL 0.0 1.0 0.0 1.0 true true PENS "r" 1.0 2 -65485 true SLIDER 9 274 275 307 kawachi-parameter kawachi-parameter 0 5 0.5 0.01 1 NIL BUTTON 509 16 642 49 Run Simulation go T 1 T OBSERVER T NIL MONITOR 13 211 142 260 Average Distance average-path-length 3 1 BUTTON 335 16 469 49 Create Network setup NIL 1 T OBSERVER T NIL SLIDER 10 368 277 401 multiplier multiplier 1.0E-4 0.01 0.0010 1.0E-4 1 NIL SLIDER 11 421 277 454 spread spread 0 0.01 0.0010 1.0E-4 1 NIL MONITOR 152 212 275 261 Correlation correl 3 1 @#$#@#$#@ WHAT IS IT? ----------- This model extends the Watts rewiring process to the Kawachi process, and runs a simulation of the Kuramoto model on the resulting network. HOW TO USE IT ------------- The KAWCHI-PARAMETER and NUM-NODES sliders control the network creation. The MULTIPLIER and SPREAD sliders control the Kuramoto simulation. The phases of the nodes are visualised as colours, and the correlation between the phases of nodes is plotted. CREDITS ------- This model was created by modifying Uri Wilensky's Small Worlds model (2005): http://ccl.northwestern.edu/netlogo/models/SmallWorlds. @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 link true 0 Line -7500403 true 150 0 150 300 link direction true 0 Line -7500403 true 150 150 30 225 Line -7500403 true 150 150 270 225 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 110 75 80 Line -7500403 true 150 100 80 30 Line -7500403 true 150 100 220 30 butterfly true 0 Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240 Polygon -7500403 true true 150 165 89 198 75 225 75 255 105 270 135 255 150 240 Polygon -7500403 true true 139 148 100 105 55 90 25 90 10 105 10 135 25 180 40 195 85 194 139 163 Polygon -7500403 true true 162 150 200 105 245 90 275 90 290 105 290 135 275 180 260 195 215 195 162 165 Polygon -16777216 true false 150 255 135 225 120 150 135 120 150 105 165 120 180 150 165 225 Circle -16777216 true false 135 90 30 Line -16777216 false 150 105 195 60 Line -16777216 false 150 105 105 60 car false 0 Polygon -7500403 true true 300 180 279 164 261 144 240 135 226 132 213 106 203 84 185 63 159 50 135 50 75 60 0 150 0 165 0 225 300 225 300 180 Circle -16777216 true false 180 180 90 Circle -16777216 true false 30 180 90 Polygon -16777216 true false 162 80 132 78 134 135 209 135 194 105 189 96 180 89 Circle -7500403 true true 47 195 58 Circle -7500403 true true 195 195 58 circle false 0 Circle -7500403 true true 0 0 300 circle 2 false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 cow false 0 Polygon -7500403 true true 200 193 197 249 179 249 177 196 166 187 140 189 93 191 78 179 72 211 49 209 48 181 37 149 25 120 25 89 45 72 103 84 179 75 198 76 252 64 272 81 293 103 285 121 255 121 242 118 224 167 Polygon -7500403 true true 73 210 86 251 62 249 48 208 Polygon -7500403 true true 25 114 16 195 9 204 23 213 25 200 39 123 cylinder false 0 Circle -7500403 true true 0 0 300 dot false 0 Circle -7500403 true true 90 90 120 face happy false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 255 90 239 62 213 47 191 67 179 90 203 109 218 150 225 192 218 210 203 227 181 251 194 236 217 212 240 face neutral false 0 Circle -7500403 true true 8 7 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Rectangle -16777216 true false 60 195 240 225 face sad false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 168 90 184 62 210 47 232 67 244 90 220 109 205 150 198 192 205 210 220 227 242 251 229 236 206 212 183 fish false 0 Polygon -1 true false 44 131 21 87 15 86 0 120 15 150 0 180 13 214 20 212 45 166 Polygon -1 true false 135 195 119 235 95 218 76 210 46 204 60 165 Polygon -1 true false 75 45 83 77 71 103 86 114 166 78 135 60 Polygon -7500403 true true 30 136 151 77 226 81 280 119 292 146 292 160 287 170 270 195 195 210 151 212 30 166 Circle -16777216 true false 215 106 30 flag false 0 Rectangle -7500403 true true 60 15 75 300 Polygon -7500403 true true 90 150 270 90 90 30 Line -7500403 true 75 135 90 135 Line -7500403 true 75 45 90 45 flower false 0 Polygon -10899396 true false 135 120 165 165 180 210 180 240 150 300 165 300 195 240 195 195 165 135 Circle -7500403 true true 85 132 38 Circle -7500403 true true 130 147 38 Circle -7500403 true true 192 85 38 Circle -7500403 true true 85 40 38 Circle -7500403 true true 177 40 38 Circle -7500403 true true 177 132 38 Circle -7500403 true true 70 85 38 Circle -7500403 true true 130 25 38 Circle -7500403 true true 96 51 108 Circle -16777216 true false 113 68 74 Polygon -10899396 true false 189 233 219 188 249 173 279 188 234 218 Polygon -10899396 true false 180 255 150 210 105 210 75 240 135 240 house false 0 Rectangle -7500403 true true 45 120 255 285 Rectangle -16777216 true false 120 210 180 285 Polygon -7500403 true true 15 120 150 15 285 120 Line -16777216 false 30 120 270 120 leaf false 0 Polygon -7500403 true true 150 210 135 195 120 210 60 210 30 195 60 180 60 165 15 135 30 120 15 105 40 104 45 90 60 90 90 105 105 120 120 120 105 60 120 60 135 30 150 15 165 30 180 60 195 60 180 120 195 120 210 105 240 90 255 90 263 104 285 105 270 120 285 135 240 165 240 180 270 195 240 210 180 210 165 195 Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195 line true 0 Line -7500403 true 150 0 150 300 line half true 0 Line -7500403 true 150 0 150 150 pentagon false 0 Polygon -7500403 true true 150 15 15 120 60 285 240 285 285 120 person false 0 Circle -7500403 true true 110 5 80 Polygon -7500403 true true 105 90 120 195 90 285 105 300 135 300 150 225 165 300 195 300 210 285 180 195 195 90 Rectangle -7500403 true true 127 79 172 94 Polygon -7500403 true true 195 90 240 150 225 180 165 105 Polygon -7500403 true true 105 90 60 150 75 180 135 105 plant false 0 Rectangle -7500403 true true 135 90 165 300 Polygon -7500403 true true 135 255 90 210 45 195 75 255 135 285 Polygon -7500403 true true 165 255 210 210 255 195 225 255 165 285 Polygon -7500403 true true 135 180 90 135 45 120 75 180 135 210 Polygon -7500403 true true 165 180 165 210 225 180 255 120 210 135 Polygon -7500403 true true 135 105 90 60 45 45 75 105 135 135 Polygon -7500403 true true 165 105 165 135 225 105 255 45 210 60 Polygon -7500403 true true 135 90 120 45 150 15 180 45 165 90 square false 0 Rectangle -7500403 true true 30 30 270 270 square 2 false 0 Rectangle -7500403 true true 30 30 270 270 Rectangle -16777216 true false 60 60 240 240 star false 0 Polygon -7500403 true true 151 1 185 108 298 108 207 175 242 282 151 216 59 282 94 175 3 108 116 108 target false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 Circle -7500403 true true 60 60 180 Circle -16777216 true false 90 90 120 Circle -7500403 true true 120 120 60 tree false 0 Circle -7500403 true true 118 3 94 Rectangle -6459832 true false 120 195 180 300 Circle -7500403 true true 65 21 108 Circle -7500403 true true 116 41 127 Circle -7500403 true true 45 90 120 Circle -7500403 true true 104 74 152 triangle false 0 Polygon -7500403 true true 150 30 15 255 285 255 triangle 2 false 0 Polygon -7500403 true true 150 30 15 255 285 255 Polygon -16777216 true false 151 99 225 223 75 224 truck false 0 Rectangle -7500403 true true 4 45 195 187 Polygon -7500403 true true 296 193 296 150 259 134 244 104 208 104 207 194 Rectangle -1 true false 195 60 195 105 Polygon -16777216 true false 238 112 252 141 219 141 218 112 Circle -16777216 true false 234 174 42 Rectangle -7500403 true true 181 185 214 194 Circle -16777216 true false 144 174 42 Circle -16777216 true false 24 174 42 Circle -7500403 false true 24 174 42 Circle -7500403 false true 144 174 42 Circle -7500403 false true 234 174 42 turtle true 0 Polygon -10899396 true false 215 204 240 233 246 254 228 266 215 252 193 210 Polygon -10899396 true false 195 90 225 75 245 75 260 89 269 108 261 124 240 105 225 105 210 105 Polygon -10899396 true false 105 90 75 75 55 75 40 89 31 108 39 124 60 105 75 105 90 105 Polygon -10899396 true false 132 85 134 64 107 51 108 17 150 2 192 18 192 52 169 65 172 87 Polygon -10899396 true false 85 204 60 233 54 254 72 266 85 252 107 210 Polygon -7500403 true true 119 75 179 75 209 101 224 135 220 225 175 261 128 261 81 224 74 135 88 99 wheel false 0 Circle -7500403 true true 3 3 294 Circle -16777216 true false 30 30 240 Line -7500403 true 150 285 150 15 Line -7500403 true 15 150 285 150 Circle -7500403 true true 120 120 60 Line -7500403 true 216 40 79 269 Line -7500403 true 40 84 269 221 Line -7500403 true 40 216 269 79 Line -7500403 true 84 40 221 269 x false 0 Polygon -7500403 true true 270 75 225 30 30 225 75 270 Polygon -7500403 true true 30 75 75 30 270 225 225 270 @#$#@#$#@ NetLogo 3.1.2 @#$#@#$#@ setup repeat 5 [rewire-one] @#$#@#$#@ @#$#@#$#@ setup go correl @#$#@#$#@