Minh Nguyen-Duc and Alexis Drogoul (2007)
Using Computational Agents to Design Participatory Social Simulations
Journal of Artificial Societies and Social Simulation
vol. 10, no. 4 5
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Received: 02-Dec-2006 Accepted: 01-Feb-2007 Published: 31-Oct-2007
|Figure 1. Log of a dialogue between an assistant agent and a flow manager|
|Table 1: Experiment sessions for collecting "logs of actor behaviours."|
|Session||Peak hour||Aircraft to handle||Predicted situation (corresponding to a combined synchronization solution)||Actor group|
|1||09:41:40 - 25/06/2003||DLH4260, BER2576, MSK20N||FAMC_YELLOW_1, FAMC_ORANGE_2_1, FAMC_RED_1_10||No. 1|
|2||09:41:40 - 25/06/2003||DLH4260, BER2576, MSK20N||FAMC_YELLOW_1, FAMC_ORANGE_2_1, FAMC_RED_1_10||No. 2|
|3||09:41:40 - 25/06/2003||DLH4260, BER2576, MSK20N||FAMC_YELLOW_1, FAMC_ORANGE_2_1, FAMC_RED_1_10||No. 3|
|4||09:41:40 - 25/06/2003||AFR1205, AZA365, TRA1493||FAMC_BLUE_1_1, FAMC_RED_1_8, FAMC_ORANGE_2_2||No. 1|
|5||09:41:40 - 25/06/2003||AFR1205, AZA365, TRA1493||FAMC_BLUE_1_1, FAMC_RED_1_8, FAMC_ORANGE_2_2||No. 2|
|6||09:41:40 - 25/06/2003||AFR1205, AZA365, TRA1493||FAMC_BLUE_1_1, FAMC_RED_1_8, FAMC_ORANGE_2_2||No. 3|
|7||09:41:40 - 25/06/2003||HHI2252, CRL523, AZA365||FAMC_YELLOW_2, FAMC_BLUE_1_2, FAMC_RED_1_12||No. 1|
|8||09:41:40 - 25/06/2003||HHI2252, CRL523, AZA365||FAMC_YELLOW_2, FAMC_BLUE_1_2, FAMC_RED_1_12||No. 2|
|9||09:41:40 - 25/06/2003||HHI2252, CRL523, AZA365||FAMC_YELLOW_2, FAMC_BLUE_1_2, FAMC_RED_1_12||No. 3|
|Figure 2. Quantitative results. (a) Diversity of the actors' perceptions. (b) Average diversity of the actors' perceptions. (c) Diversity of the actors' decisions. (d) Average diversity of the actors' decisions|
|Figure 3. Four-step PSS design|
|Figure 4. Examples of "frame task" and "(sub-)session purpose" used in an air traffic management simulation|
|Figure 5. Distributed role-playing game|
|Figure 6. User interface of SimCafé, a game that simulates a coffee market (Guyot and Drogoul 2005)|
|Figure 7. Example of extracted behaviour in the form of a Q program (Guyot 2003)|
|Figure 8. Multi-agent participatory simulation: the agents play the game (a) without actors or (b) together with the actors|
|Figure 9. Behaviour refinement through actor-agent interactions|
|Figure 10.Examples taken from an interaction session between an actor (flow manager) and her/his assistant. (a) Suggestion of the assistant with justification. (b) Question of the assistant on the amendment and answer of the actor|
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