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ParseFeature(Feature, AttributeType[])
- Static method in class uaa.feral.util.loader.
ShapeFileLoader
Method to parse features into a map
parseSocialNetworkData(List<Map>, Community)
- Method in class uaa.feral.context.
SocialNetworkBuilder
Method to parse the initial social network input
PathToData
- Static variable in class uaa.feral.context.
FeralContextBuilder
Person
- Class in
uaa.feral.social
Class for the person agent in the simulation
Person()
- Constructor for class uaa.feral.social.
Person
Default constructor
Person(Community, int, Sex, Point)
- Constructor for class uaa.feral.social.
Person
Main constructor used for a person
PhysicalModelData
- Interface in
uaa.feral.physical.behaviors.data
Interface for model data to be used for social water use models
pickRender(DrawContext)
- Method in class uaa.feral.style.
WWSurfaceCircleFERAL
A separate rendering method for picking.
preferenceWeighted(Person, double[])
- Method in class uaa.feral.social.waterUse.
SocialDistancing
Method to weight preferences for certain water sources
preferenceWeighted(Person, double[])
- Method in class uaa.feral.social.waterUse.
SocialDistancingModified
Method to weight preferences for certain water sources
printThisFile(List<String>, String, String)
- Method in class uaa.feral.util.
FilterDataOutput
propensityToApprove(Person, Person)
- Method in class uaa.feral.social.leadership.
AgentTypesModel
PAij=(1-Di)*ABij+Di*IAij.
propensityToComply(Person)
- Method in class uaa.feral.social.leadership.
AgentTypesModel
PCi=(1-di)*CBi+di*ICi, while i!=Alpha.
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