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P

ParseFeature(Feature, AttributeType[]) - Static method in class uaa.feral.util.loader.ShapeFileLoader
Method to parse features into a map
parseSocialNetworkData(List<Map>, Community) - Method in class uaa.feral.context.SocialNetworkBuilder
Method to parse the initial social network input
PathToData - Static variable in class uaa.feral.context.FeralContextBuilder
 
Person - Class in uaa.feral.social
Class for the person agent in the simulation
Person() - Constructor for class uaa.feral.social.Person
Default constructor
Person(Community, int, Sex, Point) - Constructor for class uaa.feral.social.Person
Main constructor used for a person
PhysicalModelData - Interface in uaa.feral.physical.behaviors.data
Interface for model data to be used for social water use models
pickRender(DrawContext) - Method in class uaa.feral.style.WWSurfaceCircleFERAL
A separate rendering method for picking.
preferenceWeighted(Person, double[]) - Method in class uaa.feral.social.waterUse.SocialDistancing
Method to weight preferences for certain water sources
preferenceWeighted(Person, double[]) - Method in class uaa.feral.social.waterUse.SocialDistancingModified
Method to weight preferences for certain water sources
printThisFile(List<String>, String, String) - Method in class uaa.feral.util.FilterDataOutput
 
propensityToApprove(Person, Person) - Method in class uaa.feral.social.leadership.AgentTypesModel
PAij=(1-Di)*ABij+Di*IAij.
propensityToComply(Person) - Method in class uaa.feral.social.leadership.AgentTypesModel
PCi=(1-di)*CBi+di*ICi, while i!=Alpha.

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